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https://github.com/holub/mame
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Merge pull request #280 from richard42/trs80-coco-audio-fixes
Trs80 coco audio fixes
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commit
6a870588f2
@ -153,8 +153,8 @@ protected:
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void recalculate_firq(void);
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// changed handlers
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virtual void pia1_pa_changed(void);
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virtual void pia1_pb_changed(void);
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virtual void pia1_pa_changed(UINT8 data);
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virtual void pia1_pb_changed(UINT8 data);
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// miscellaneous
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virtual void update_keyboard_input(UINT8 value, UINT8 z);
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@ -208,7 +208,6 @@ private:
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bool is_joystick_hires(int joystick_index);
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soundmux_status_t soundmux_status(void);
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UINT8 sound_value(void);
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void update_sound(void);
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bool joyin(void);
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void poll_joystick(bool *joyin, UINT8 *buttons);
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@ -244,6 +243,10 @@ private:
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// DAC output
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UINT8 m_dac_output;
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// remember the last audio sample level from the analog sources (DAC, cart, cassette) so that we don't
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// introduce step changes when the audio output is enabled/disabled via PIA1 CB2
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UINT8 m_analog_audio_level;
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// hires interface
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emu_timer *m_hiresjoy_transition_timer[2];
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bool m_hiresjoy_ca;
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@ -56,7 +56,7 @@ protected:
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virtual void update_cart_base(UINT8 *cart_base);
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/* PIA1 */
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virtual void pia1_pb_changed(void);
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virtual void pia1_pb_changed(UINT8 data);
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private:
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@ -45,7 +45,7 @@ public:
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required_device<printer_image_device> m_printer;
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protected:
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virtual void pia1_pa_changed(void);
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virtual void pia1_pa_changed(UINT8 data);
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};
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@ -65,7 +65,7 @@ protected:
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virtual DECLARE_READ8_MEMBER( ff00_read );
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virtual DECLARE_WRITE8_MEMBER( ff00_write );
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virtual void pia1_pb_changed(void);
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virtual void pia1_pb_changed(UINT8 data);
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void page_rom(bool romswitch);
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};
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@ -183,6 +183,7 @@ void coco_state::device_reset()
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/* reset state */
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m_dac_output = 0;
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m_analog_audio_level = 0;
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m_hiresjoy_ca = false;
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m_dclg_previous_bit = false;
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m_dclg_output_h = 0;
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@ -364,7 +365,7 @@ WRITE8_MEMBER( coco_state::pia0_pb_w )
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WRITE_LINE_MEMBER( coco_state::pia0_ca2_w )
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{
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update_sound();
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update_sound(); // analog mux SEL1 is tied to PIA0 CA2
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poll_keyboard();
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}
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@ -376,7 +377,7 @@ WRITE_LINE_MEMBER( coco_state::pia0_ca2_w )
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WRITE_LINE_MEMBER( coco_state::pia0_cb2_w )
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{
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update_sound();
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update_sound(); // analog mux SEL2 is tied to PIA0 CB2
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poll_keyboard();
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}
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@ -456,6 +457,8 @@ WRITE8_MEMBER( coco_state::ff20_write )
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READ8_MEMBER( coco_state::pia1_pa_r )
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{
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// Port A: we need to specify the values of all the lines, regardless of whether
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// they are in input or output mode in the DDR
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return (m_cassette->input() >= 0 ? 0x01 : 0x00)
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| (dac_output() << 2);
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}
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@ -470,6 +473,8 @@ READ8_MEMBER( coco_state::pia1_pa_r )
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READ8_MEMBER( coco_state::pia1_pb_r )
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{
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// Port B: lines in output mode are handled automatically by the PIA object.
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// We only need to specify the input lines here
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UINT32 ram_size = m_ram->size();
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// For the CoCo 1, the logic has been changed to only select 64K rams
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@ -479,7 +484,7 @@ READ8_MEMBER( coco_state::pia1_pb_r )
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// to access 32K of ram, and also allows the cocoe driver to access
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// the full 64K, as this uses Color Basic 1.2, which can configure 64K rams
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bool memory_sense = (ram_size >= 0x4000 && ram_size <= 0x7FFF)
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|| (ram_size >= 0x8000 && (m_pia_0->b_output() & 0x80));
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|| (ram_size >= 0x8000 && (m_pia_0->b_output() & 0x40));
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// serial in (PB0)
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bool serial_in = (m_rs232 != NULL) && (m_rs232->rxd_r() ? true : false);
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@ -497,7 +502,7 @@ READ8_MEMBER( coco_state::pia1_pb_r )
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WRITE8_MEMBER( coco_state::pia1_pa_w )
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{
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pia1_pa_changed();
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pia1_pa_changed(data);
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}
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@ -508,7 +513,7 @@ WRITE8_MEMBER( coco_state::pia1_pa_w )
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WRITE8_MEMBER( coco_state::pia1_pb_w )
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{
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pia1_pb_changed();
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pia1_pb_changed(data);
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}
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@ -532,11 +537,7 @@ WRITE_LINE_MEMBER( coco_state::pia1_ca2_w )
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WRITE_LINE_MEMBER( coco_state::pia1_cb2_w )
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{
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poll_keyboard();
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// Theoretically, I should be calling update_sound() here; however this seems to create
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// a buzzing in some CoCo software (e.g. - Popcorn). This is likely because this line
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// drives the MC14529B MUX, and when disabled the output probably goes hi-Z.
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update_sound(); // SOUND_ENABLE is connected to PIA1 CB2
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}
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@ -689,10 +690,25 @@ void coco_state::update_sound(void)
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UINT8 cassette_sound = (bCassSoundEnable ? 0x40 : 0);
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UINT8 cart_sound = (bCartSoundEnable ? 0x40 : 0);
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/* determine the value to send to the DAC */
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/* determine the value to send to the DAC (this is used by the Joystick read as well as audio out) */
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m_dac_output = (m_pia_1->a_output() & 0xFC) >> 2;
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UINT8 dac_sound = (status == SOUNDMUX_ENABLE ? m_dac_output << 1 : 0);
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m_dac->write_unsigned8(single_bit_sound + dac_sound + cassette_sound + cart_sound);
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/* The CoCo uses a single DAC for both audio output and joystick axis position measurement.
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* To avoid introducing artifacts while reading the axis positions, some software will disable
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* the audio output while using the DAC to read the joystick. On a real CoCo, there is a low-pass
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* filter (C57 on the CoCo 3) which will hold the audio level for very short periods of time,
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* preventing the introduction of artifacts while the joystick value is being read. We are not going
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* to simulate the exponential decay of a capacitor here. Instead, we will store and hold the last
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* used analog audio output value while the audio is disabled, to avoid introducing artifacts in
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* software such as Tandy's Popcorn and Sock Master's Donkey Kong.
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*/
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if ((status & SOUNDMUX_ENABLE) != 0)
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{
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m_analog_audio_level = dac_sound + cassette_sound + cart_sound;
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}
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m_dac->write_unsigned8(single_bit_sound + m_analog_audio_level);
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/* determine the cassette sound status */
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cassette_state cas_sound = bCassSoundEnable ? CASSETTE_SPEAKER_ENABLED : CASSETTE_SPEAKER_MUTED;
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@ -981,12 +997,12 @@ void coco_state::update_prinout(bool prinout)
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// pia1_pa_changed - called when PIA1 PA changes
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//-------------------------------------------------
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void coco_state::pia1_pa_changed(void)
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void coco_state::pia1_pa_changed(UINT8 data)
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{
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update_sound();
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update_sound(); // DAC is connected to PIA1 PA2-PA7
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poll_keyboard();
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update_cassout(dac_output());
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update_prinout(m_pia_1->a_output() & 0x02 ? true : false);
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update_prinout(data & 0x02 ? true : false);
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}
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@ -995,9 +1011,9 @@ void coco_state::pia1_pa_changed(void)
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// pia1_pb_changed - called when PIA1 PB changes
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//-------------------------------------------------
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void coco_state::pia1_pb_changed(void)
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void coco_state::pia1_pb_changed(UINT8 data)
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{
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update_sound();
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update_sound(); // singe_bit_sound is connected to PIA1 PB1
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}
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@ -94,12 +94,11 @@ READ8_MEMBER( coco12_state::sam_read )
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// pia1_pb_changed
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//-------------------------------------------------
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void coco12_state::pia1_pb_changed(void)
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void coco12_state::pia1_pb_changed(UINT8 data)
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{
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/* call inherited function */
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coco_state::pia1_pb_changed();
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coco_state::pia1_pb_changed(data);
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UINT8 data = m_pia_1->b_output();
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m_vdg->css_w(data & 0x08);
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m_vdg->intext_w(data & 0x10);
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m_vdg->gm0_w(data & 0x10);
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@ -48,13 +48,13 @@ easier to manage.
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// pia1_pa_changed - called when PIA1 PA changes
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//-------------------------------------------------
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void dragon_state::pia1_pa_changed(void)
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void dragon_state::pia1_pa_changed(UINT8 data)
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{
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/* call inherited function */
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coco12_state::pia1_pa_changed();
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coco12_state::pia1_pa_changed(data);
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/* if strobe bit is high send data from pia0 port b to dragon parallel printer */
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if (m_pia_1->a_output() & 0x02)
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if (data & 0x02)
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{
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UINT8 output = m_pia_1->b_output();
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m_printer->output(output);
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@ -113,9 +113,9 @@ WRITE8_MEMBER( dragon64_state::ff00_write )
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// pia1_pb_changed
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//-------------------------------------------------
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void dragon64_state::pia1_pb_changed(void)
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void dragon64_state::pia1_pb_changed(UINT8 data)
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{
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dragon_state::pia1_pb_changed();
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dragon_state::pia1_pb_changed(data);
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UINT8 ddr = ~m_pia_1->port_b_z_mask();
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@ -125,7 +125,7 @@ void dragon64_state::pia1_pb_changed(void)
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/* always be high (enabling 32k basic rom) */
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if (ddr & 0x04)
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{
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page_rom(m_pia_1->b_output() & 0x04 ? true : false);
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page_rom(data & 0x04 ? true : false);
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logerror("pia1_pb_changed\n");
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}
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}
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