Cleanups and version bump

This commit is contained in:
Miodrag Milanovic 2015-02-25 08:09:13 +01:00
parent 33c8d18d61
commit 6ae44e46f9
253 changed files with 1201 additions and 1239 deletions

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@ -176,7 +176,7 @@ public:
void recalc_slot_inh() { m_a2bus->recalc_inh(m_slot); }
void set_maincpu_halt(int state) { m_a2bus->set_maincpu_halt(state); }
// pass through the original address space if any for debugger protection
// pass through the original address space if any for debugger protection
// when debugging e.g. coprocessor cards (Z80 SoftCard etc).
UINT8 slot_dma_read(address_space &space, UINT16 offset) { return m_a2bus->dma_r(space, offset); }
void slot_dma_write(address_space &space, UINT16 offset, UINT8 data) { m_a2bus->dma_w(space, offset, data); }

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@ -1,10 +1,10 @@
/*
Dobbertin Smartwatch
Created: 23/2/2015
TODO: setting the time (requires the DS1315 core to be able to do this,
at the moment it just reads the current time)
Dobbertin Smartwatch
Created: 23/2/2015
TODO: setting the time (requires the DS1315 core to be able to do this,
at the moment it just reads the current time)
*/
#include "emu.h"

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@ -1,10 +1,10 @@
/*
Dobbertin Smartwatch
Dallas DS1216 Smartwatch + DS1315 Phantom Time chip
Further info at: http://www.cpcwiki.eu/index.php/Dobbertin_Smart_Watch
Dobbertin Smartwatch
Dallas DS1216 Smartwatch + DS1315 Phantom Time chip
Further info at: http://www.cpcwiki.eu/index.php/Dobbertin_Smart_Watch
*/
#ifndef SMARTWATCH_H_

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@ -35,7 +35,7 @@ machine_config_constructor nes_bcbattle_device::device_mconfig_additions() const
//-------------------------------------------------
// This part is the hacky replacement for the real Barcode unit [shared with SNES implementation]:
// code periodically checks whether a new code has been scanned and it moves it to the
// code periodically checks whether a new code has been scanned and it moves it to the
// m_current_barcode array
void nes_bcbattle_device::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
{

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@ -12,8 +12,8 @@
#include "miracle.h"
#define MIRACLE_MIDI_WAITING 0
#define MIRACLE_MIDI_RECEIVE 1 // receive byte from piano
#define MIRACLE_MIDI_SEND 2 // send byte to piano
#define MIRACLE_MIDI_RECEIVE 1 // receive byte from piano
#define MIRACLE_MIDI_SEND 2 // send byte to piano
//**************************************************************************
// DEVICE DEFINITIONS
@ -141,7 +141,7 @@ UINT8 nes_miracle_device::read_bit0()
void nes_miracle_device::write(UINT8 data)
{
// printf("write: %d (%d %02x %d)\n", data & 1, m_sent_bits, m_data_sent, m_midi_mode);
// printf("write: %d (%d %02x %d)\n", data & 1, m_sent_bits, m_data_sent, m_midi_mode);
if (m_midi_mode == MIRACLE_MIDI_SEND)
{
@ -154,7 +154,7 @@ void nes_miracle_device::write(UINT8 data)
// then we go back to waiting
if (m_sent_bits == 8)
{
// printf("xmit MIDI byte %02x\n", m_data_sent);
// printf("xmit MIDI byte %02x\n", m_data_sent);
xmit_char(m_data_sent);
m_midi_mode = MIRACLE_MIDI_WAITING;
m_sent_bits = 0;
@ -175,7 +175,7 @@ void nes_miracle_device::write(UINT8 data)
// was timer running?
if (m_strobe_clock > 0)
{
// printf("got strobe at %d clocks\n", m_strobe_clock);
// printf("got strobe at %d clocks\n", m_strobe_clock);
if (m_strobe_clock < 66 && data == 0)
{
@ -188,7 +188,7 @@ void nes_miracle_device::write(UINT8 data)
m_status_bit = true;
if (m_recv_read != m_recv_write)
{
// printf("Getting %02x from Miracle[%d]\n", m_recvring[m_recv_read], m_recv_read);
// printf("Getting %02x from Miracle[%d]\n", m_recvring[m_recv_read], m_recv_read);
m_data_sent = m_recvring[m_recv_read++];
if (m_recv_read >= RECV_RING_SIZE)
{
@ -199,7 +199,7 @@ void nes_miracle_device::write(UINT8 data)
else
{
m_read_status = false;
// printf("Miracle has no data\n");
// printf("Miracle has no data\n");
}
return;
}
@ -230,7 +230,7 @@ void nes_miracle_device::rcv_complete() // Rx completed receiving byte
receive_register_extract();
UINT8 rcv = get_received_char();
// printf("Got %02x -> [%d]\n", rcv, m_recv_write);
// printf("Got %02x -> [%d]\n", rcv, m_recv_write);
m_recvring[m_recv_write++] = rcv;
if (m_recv_write >= RECV_RING_SIZE)
{
@ -282,4 +282,3 @@ void nes_miracle_device::xmit_char(UINT8 data)
}
}
}

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@ -35,7 +35,7 @@ machine_config_constructor snes_bcbattle_device::device_mconfig_additions() cons
//-------------------------------------------------
// This part is the hacky replacement for the real Barcode unit [shared with NES implementation]:
// code periodically checks whether a new code has been scanned and it moves it to the
// code periodically checks whether a new code has been scanned and it moves it to the
// m_current_barcode array
void snes_bcbattle_device::device_timer(emu_timer &timer, device_timer_id id, int param, void *ptr)
{
@ -140,7 +140,7 @@ int snes_bcbattle_device::read_current_bit()
m_cur_bit++;
return bit;
}
if (m_cur_bit == 4) // only the low nibble is transmitted (this is the main action of the BBII interface for SNES)
if (m_cur_bit == 4) // only the low nibble is transmitted (this is the main action of the BBII interface for SNES)
{
m_cur_bit = 0;
//printf("%X ", m_current_barcode[m_cur_byte]);
@ -175,26 +175,26 @@ void snes_bcbattle_device::port_poll()
UINT8 snes_bcbattle_device::read_pin4()
{
UINT8 ret = 0;
if (m_idx >= 80)
ret |= 0x00;
else if (m_idx >= 28) // scan actual barcode
else if (m_idx >= 28) // scan actual barcode
{
ret |= read_current_bit(); // if no code is pending transmission, the function returns 0
ret |= read_current_bit(); // if no code is pending transmission, the function returns 0
m_idx++;
}
else if (m_idx >= 25) // unknown flags?
else if (m_idx >= 25) // unknown flags?
m_idx++;
else if (m_idx == 24) // barcode present
else if (m_idx == 24) // barcode present
{
ret |= m_pending_code;
m_idx++;
}
else if (m_idx >= 12) // controller ID
else if (m_idx >= 12) // controller ID
ret |= BIT(0x7000, m_idx++);
else // first 12 bytes are unknown and probably always 0
else // first 12 bytes are unknown and probably always 0
m_idx++;
return ret;
}
@ -207,7 +207,7 @@ void snes_bcbattle_device::write_strobe(UINT8 data)
{
int old = m_strobe;
m_strobe = data & 0x01;
if (m_strobe < old) // 1 -> 0 transition
if (m_strobe < old) // 1 -> 0 transition
port_poll();
}

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@ -45,7 +45,7 @@ protected:
int read_current_bit();
private:
static const device_timer_id TIMER_BATTLER = 1;
required_device<barcode_reader_device> m_reader;
UINT8 m_current_barcode[20];

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@ -29,13 +29,13 @@ public:
// construction/destruction
device_snes_control_port_interface(const machine_config &mconfig, device_t &device);
virtual ~device_snes_control_port_interface();
virtual UINT8 read_pin4() { return 0; };
virtual UINT8 read_pin5() { return 0; };
virtual void write_pin6(UINT8 data) { };
virtual void write_strobe(UINT8 data) { };
virtual void port_poll() { };
protected:
snes_control_port_device *m_port;
};

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@ -97,7 +97,7 @@ void snes_joypad_device::port_poll()
// if up, no down
if (temp & 0x10)
temp &= ~0x20;
m_latch = temp | 0xffff0000;
}
@ -121,7 +121,6 @@ void snes_joypad_device::write_strobe(UINT8 data)
int old = m_strobe;
m_strobe = data & 0x01;
if (m_strobe < old) // 1 -> 0 transition
if (m_strobe < old) // 1 -> 0 transition
port_poll();
}

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@ -41,7 +41,7 @@ protected:
virtual UINT8 read_pin4();
virtual void write_strobe(UINT8 data);
virtual void port_poll();
private:
required_ioport m_joypad;
int m_strobe;

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@ -4,17 +4,17 @@
Copyright MESS Team.
Visit http://mamedev.org for licensing and usage restrictions.
recv at PC = 008a4a
xmit at PC = 008adb
**********************************************************************/
#include "miracle.h"
#define MIRACLE_MIDI_WAITING 0
#define MIRACLE_MIDI_RECEIVE 1 // receive byte from piano
#define MIRACLE_MIDI_SEND 2 // send byte to piano
#define MIRACLE_MIDI_RECEIVE 1 // receive byte from piano
#define MIRACLE_MIDI_SEND 2 // send byte to piano
//**************************************************************************
// DEVICE DEFINITIONS
@ -130,12 +130,12 @@ UINT8 snes_miracle_device::read_pin4()
void snes_miracle_device::write_pin6(UINT8 data)
{
// printf("%02x to pin6\n", data);
// printf("%02x to pin6\n", data);
}
void snes_miracle_device::write_strobe(UINT8 data)
{
// printf("%02x to strobe\n", data);
// printf("%02x to strobe\n", data);
if (m_midi_mode == MIRACLE_MIDI_SEND)
{
@ -148,7 +148,7 @@ void snes_miracle_device::write_strobe(UINT8 data)
// then we go back to waiting
if (m_sent_bits == 8)
{
// printf("xmit MIDI byte %02x\n", m_data_sent);
// printf("xmit MIDI byte %02x\n", m_data_sent);
xmit_char(m_data_sent);
m_midi_mode = MIRACLE_MIDI_WAITING;
m_sent_bits = 0;
@ -169,7 +169,7 @@ void snes_miracle_device::write_strobe(UINT8 data)
// was timer running?
if (m_strobe_clock > 0)
{
// printf("got strobe at %d clocks\n", m_strobe_clock);
// printf("got strobe at %d clocks\n", m_strobe_clock);
if (m_strobe_clock < 500 && data == 0)
{
@ -182,7 +182,7 @@ void snes_miracle_device::write_strobe(UINT8 data)
m_status_bit = true;
if (m_recv_read != m_recv_write)
{
// printf("Getting %02x from Miracle[%d]\n", m_recvring[m_recv_read], m_recv_read);
// printf("Getting %02x from Miracle[%d]\n", m_recvring[m_recv_read], m_recv_read);
m_data_sent = m_recvring[m_recv_read++];
if (m_recv_read >= RECV_RING_SIZE)
{
@ -193,7 +193,7 @@ void snes_miracle_device::write_strobe(UINT8 data)
else
{
m_read_status = false;
// printf("Miracle has no data\n");
// printf("Miracle has no data\n");
}
return;
}
@ -225,7 +225,7 @@ void snes_miracle_device::rcv_complete() // Rx completed receiving byte
receive_register_extract();
UINT8 rcv = get_received_char();
// printf("Got %02x -> [%d]\n", rcv, m_recv_write);
// printf("Got %02x -> [%d]\n", rcv, m_recv_write);
m_recvring[m_recv_write++] = rcv;
if (m_recv_write >= RECV_RING_SIZE)
{
@ -277,4 +277,3 @@ void snes_miracle_device::xmit_char(UINT8 data)
}
}
}

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@ -1,7 +1,7 @@
/**********************************************************************
Nintendo Super Famicom & SNES Mouse
Copyright MESS Team.
Visit http://mamedev.org for licensing and usage restrictions.
@ -32,11 +32,11 @@ static INPUT_PORTS_START( snes_mouse )
// detect a sudden jump in the wrong direction, making the usage unfriendly...
PORT_START("MOUSE_X")
PORT_BIT( 0x1ff, 0x100, IPT_LIGHTGUN_X ) PORT_NAME("Superscope X Axis") PORT_SENSITIVITY(30) PORT_KEYDELTA(5)
// PORT_BIT( 0xff, 0x00, IPT_MOUSE_X) PORT_SENSITIVITY(30) PORT_KEYDELTA(5)
// PORT_BIT( 0xff, 0x00, IPT_MOUSE_X) PORT_SENSITIVITY(30) PORT_KEYDELTA(5)
PORT_START("MOUSE_Y")
PORT_BIT( 0x1ff, 0x100, IPT_LIGHTGUN_Y) PORT_NAME("Superscope Y Axis") PORT_SENSITIVITY(30) PORT_KEYDELTA(5)
// PORT_BIT( 0xff, 0x00, IPT_MOUSE_Y) PORT_SENSITIVITY(30) PORT_KEYDELTA(5)
// PORT_BIT( 0xff, 0x00, IPT_MOUSE_Y) PORT_SENSITIVITY(30) PORT_KEYDELTA(5)
INPUT_PORTS_END
@ -155,7 +155,7 @@ void snes_mouse_device::port_poll()
m_deltax = var;
m_oldx = m_x;
}
var = m_y - m_oldy;
if (var)
{
@ -163,7 +163,7 @@ void snes_mouse_device::port_poll()
if (m_diry != new_dir)
m_diry = new_dir;
}
if (var < -127)
{
m_deltay = 0x7f;
@ -196,14 +196,14 @@ void snes_mouse_device::port_poll()
UINT8 snes_mouse_device::read_pin4()
{
UINT8 res = 0;
if (m_strobe == 1)
{
// reading with strobe 1, changes mouse speed
m_speed = (m_speed + 1) % 3;
return res;
}
if (m_idx >= 32)
res |= 0x01;
else if (m_idx >= 24)
@ -222,7 +222,7 @@ UINT8 snes_mouse_device::read_pin4()
}
else
res |= BIT(m_latch, m_idx++);
return res;
}
@ -235,7 +235,6 @@ void snes_mouse_device::write_strobe(UINT8 data)
int old = m_strobe;
m_strobe = data & 0x01;
if (m_strobe < old) // 1 -> 0 transition
if (m_strobe < old) // 1 -> 0 transition
port_poll();
}

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@ -41,7 +41,7 @@ protected:
virtual UINT8 read_pin4();
virtual void write_strobe(UINT8 data);
virtual void port_poll();
private:
required_ioport m_buttons;
required_ioport m_xaxis;

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@ -121,14 +121,14 @@ UINT8 snes_multitap_device::read_pin4()
ret |= m_select ? m_port1->read_pin4() : m_port3->read_pin4();
else // 1P
ret |= m_select ? m_port1->read_pin4() : 0;
return ret;
}
UINT8 snes_multitap_device::read_pin5()
{
UINT8 ret = 0;
if (m_cfg->read() == 0) // 4P
ret |= m_select ? m_port2->read_pin4() : m_port4->read_pin4();
return ret;

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@ -83,7 +83,7 @@ void snes_pachinko_device::device_reset()
void snes_pachinko_device::port_poll()
{
UINT8 dial = BITSWAP8(m_dial->read() ^ 0xff,7,6,5,4,3,2,1,0);
m_latch = m_button->read() | (dial << 25) | 0xee7000; // add ID
m_latch = m_button->read() | (dial << 25) | 0xee7000; // add ID
}
//-------------------------------------------------
@ -105,7 +105,7 @@ void snes_pachinko_device::write_strobe(UINT8 data)
{
int old = m_strobe;
m_strobe = data & 0x01;
if (m_strobe < old) // 1 -> 0 transition
if (m_strobe < old) // 1 -> 0 transition
port_poll();
}

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@ -112,11 +112,11 @@ void snes_sscope_device::port_poll()
// then start elaborating input bits
// 1. only keep old turbo value
m_latch &= 0x04;
// 2. set onscreen/offscreen
if (!m_port->m_onscreen_cb.isnull())
m_latch |= (m_port->m_onscreen_cb(m_x, m_y) ? 0x00 : 0x40);
// 3. pause is a button that is always edge sensitive
if (BIT(input, 3) && !m_pause_lock)
{
@ -134,11 +134,11 @@ void snes_sscope_device::port_poll()
}
else if (!BIT(input, 2))
m_turbo_lock = 0;
// 5. cursor is a button that is always level sensitive
m_latch |= BIT(input, 1);
// 6. fire is a button with two behaviors: if turbo is active, trigger is level sensitive;
// 6. fire is a button with two behaviors: if turbo is active, trigger is level sensitive;
// otherwise it is edge sensitive
if (BIT(input, 0) && (BIT(m_latch, 2) || !m_fire_lock))
{
@ -147,7 +147,7 @@ void snes_sscope_device::port_poll()
}
else if (!BIT(input, 0))
m_fire_lock = 0;
// If we have pressed fire or cursor and we are on-screen and SuperScope is in Port2, then latch video signal.
// Notice that this only works in Port2 because its IOBit pin is connected to bit7 of the IO Port, while Port1
// has IOBit pin connected to bit6 of the IO Port, and the latter is not detected by the H/V Counters. In other
@ -163,12 +163,12 @@ void snes_sscope_device::port_poll()
UINT8 snes_sscope_device::read_pin4()
{
UINT8 res = 0;
if (m_idx >= 8) // bits 8-15 = ID = all 1s; bits >= 16 all 1s
if (m_idx >= 8) // bits 8-15 = ID = all 1s; bits >= 16 all 1s
res |= 0x01;
else
res |= BIT(m_latch, m_idx++);
return res;
}
@ -181,7 +181,6 @@ void snes_sscope_device::write_strobe(UINT8 data)
int old = m_strobe;
m_strobe = data & 0x01;
if (m_strobe < old) // 1 -> 0 transition
if (m_strobe < old) // 1 -> 0 transition
port_poll();
}

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@ -41,7 +41,7 @@ protected:
virtual UINT8 read_pin4();
virtual void write_strobe(UINT8 data);
virtual void port_poll();
private:
required_ioport m_buttons;
required_ioport m_xaxis;

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@ -3,12 +3,12 @@
Nintendo Super Famicom - Yonezawa / PartyRoom 21 Twin Tap Controller
This controller consists of two 1-button small units attached to a
single 7pin connector. You plug the connector to Port2 and two
single 7pin connector. You plug the connector to Port2 and two
players can compete on the quiz game (Port1 should have a joypad
plugged in, to start the game and browse the menus). By plugging
a multitap adapter to Port2, up to 4 Twin Tap controllers can be
attached at the same time, allowing for 8 players quiz sessions.
Copyright MESS Team.
Visit http://mamedev.org for licensing and usage restrictions.
@ -28,7 +28,7 @@ static INPUT_PORTS_START( snes_twintap )
PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Button 2")
PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Button 1")
PORT_BIT( 0x8ffc, IP_ACTIVE_HIGH, IPT_UNUSED )
PORT_BIT( 0x7000, IP_ACTIVE_LOW, IPT_UNUSED ) // controller ID unknown
PORT_BIT( 0x7000, IP_ACTIVE_LOW, IPT_UNUSED ) // controller ID unknown
INPUT_PORTS_END
@ -108,7 +108,7 @@ void snes_twintap_device::write_strobe(UINT8 data)
{
int old = m_strobe;
m_strobe = data & 0x01;
if (m_strobe < old) // 1 -> 0 transition
if (m_strobe < old) // 1 -> 0 transition
port_poll();
}

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@ -184,7 +184,7 @@ void amis2152_cpu_device::device_start()
amis2000_base_device::device_start();
m_d2f_timer = machine().scheduler().timer_alloc(timer_expired_delegate(FUNC(amis2152_cpu_device::d2f_timer_cb), this));
// zerofill
m_d2f_latch = 0;
m_fout_state = 0;
@ -205,7 +205,7 @@ void amis2000_base_device::device_reset()
m_pc = 0;
m_op = 0;
m_skip = false;
// clear i/o
m_a = 0x1fff;
m_write_a(0, m_a, 0xffff);
@ -235,14 +235,14 @@ void amis2000_base_device::execute_run()
while (m_icount > 0)
{
m_icount--;
// remember previous opcode
m_prev_op = m_op;
debugger_instruction_hook(this, m_pc);
m_op = m_program->read_byte(m_pc);
m_pc = (m_pc + 1) & 0x1fff;
if (m_skip)
{
// always skip over PP prefix
@ -299,7 +299,7 @@ void amis2000_base_device::execute_run()
case 0x2d: op_sf2(); break;
case 0x2e: op_tf1(); break;
case 0x2f: op_tf2(); break;
default:
switch (m_op & 0xfc)
{

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@ -95,7 +95,7 @@ protected:
address_space_config m_data_config;
address_space *m_program;
address_space *m_data;
UINT8 m_bu_bits;
UINT16 m_bu_mask;
UINT8 m_callstack_bits; // number of program counter bits held in callstack
@ -129,14 +129,14 @@ protected:
devcb_write8 m_write_d;
devcb_write16 m_write_a;
devcb_write_line m_write_f;
// misc internal helpers
UINT8 ram_r();
void ram_w(UINT8 data);
void pop_callstack();
void push_callstack();
void d_latch_out(bool active);
// opcode handlers
virtual void op_lai();
virtual void op_lab();
@ -221,7 +221,7 @@ protected:
// device-level overrides
virtual void device_start();
virtual void device_reset();
// digital-to-frequency converter
UINT8 m_d2f_latch;
emu_timer *m_d2f_timer;
@ -229,7 +229,7 @@ protected:
void d2f_timer_clock();
TIMER_CALLBACK_MEMBER(d2f_timer_cb);
// opcode handlers
virtual void op_szk();
};

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@ -108,21 +108,21 @@ CPU_DISASSEMBLE( amis2000 )
char *dst = buffer;
dst += sprintf(dst, "%-5s ", s_mnemonics[instr]);
// opcode parameter
int mask = s_bits[instr];
bool complement = (mask < 0);
if (mask < 0)
mask = -mask;
mask = (1 << mask) - 1;
if (mask != 0)
{
UINT8 param = op;
if (complement)
param = ~param;
param &= mask;
if (mask < 0x10)
dst += sprintf(dst, "%d", param);
else

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@ -307,7 +307,7 @@ void amis2000_base_device::op_jmp()
// JMP X: jump to X(+PP)
UINT16 mask = 0x3f;
UINT16 param = m_op & mask;
// if previous opcode was PP, change PC high bits too
if ((m_prev_op & 0xf0) == 0x60)
{
@ -507,7 +507,7 @@ TIMER_CALLBACK_MEMBER(amis2152_cpu_device::d2f_timer_cb)
{
m_write_f(m_fout_state);
m_fout_state ^= 1;
d2f_timer_clock();
}

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@ -329,7 +329,7 @@ const i386_device::X86_OPCODE i386_device::s_x86_opcode_table[] =
{ 0x32, OP_2BYTE|OP_PENTIUM, &i386_device::pentium_rdmsr, &i386_device::pentium_rdmsr, false},
{ 0x38, OP_2BYTE|OP_PENTIUM, &i386_device::i386_decode_three_byte38, &i386_device::i386_decode_three_byte38,false},
{ 0x3A, OP_2BYTE|OP_PENTIUM, &i386_device::i386_decode_three_byte3a, &i386_device::i386_decode_three_byte3a,false},
{ 0x40, OP_2BYTE|OP_PENTIUM, &i386_device::pentium_cmovo_r16_rm16, &i386_device::pentium_cmovo_r32_rm32, false},
{ 0x40, OP_2BYTE|OP_PENTIUM, &i386_device::pentium_cmovo_r16_rm16, &i386_device::pentium_cmovo_r32_rm32, false},
{ 0x41, OP_2BYTE|OP_PENTIUM, &i386_device::pentium_cmovno_r16_rm16, &i386_device::pentium_cmovno_r32_rm32, false},
{ 0x42, OP_2BYTE|OP_PENTIUM, &i386_device::pentium_cmovb_r16_rm16, &i386_device::pentium_cmovb_r32_rm32, false},
{ 0x43, OP_2BYTE|OP_PENTIUM, &i386_device::pentium_cmovae_r16_rm16, &i386_device::pentium_cmovae_r32_rm32, false},

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@ -86,7 +86,7 @@ bool m4510_device::memory_translate(address_spacenum spacenum, int intention, of
{
address = map(address);
}
return true;
}

View File

@ -357,7 +357,7 @@ public:
UINT32 ic_address[M68K_IC_SIZE]; /* instruction cache address data */
UINT32 ic_data[M68K_IC_SIZE]; /* instruction cache content data */
bool ic_valid[M68K_IC_SIZE]; /* instruction cache valid flags */
bool ic_valid[M68K_IC_SIZE]; /* instruction cache valid flags */

View File

@ -689,14 +689,14 @@ INLINE UINT32 m68ki_ic_readimm16(m68000_base_device *m68k, UINT32 address)
if (m68k->cpu_type & (CPU_TYPE_EC020 | CPU_TYPE_020))
{
UINT32 tag = (address >> 8) | (m68k->s_flag ? 0x1000000 : 0);
int idx = (address >> 2) & 0x3f; // 1-of-64 select
int idx = (address >> 2) & 0x3f; // 1-of-64 select
// do a cache fill if the line is invalid or the tags don't match
if ((!m68k->ic_valid[idx]) || (m68k->ic_address[idx] != tag))
{
m68k->ic_data[idx] = m68k->read32(address & ~3);
// printf("m68k: doing cache fill at %08x (tag %08x idx %d)\n", address, tag, idx);
// printf("m68k: doing cache fill at %08x (tag %08x idx %d)\n", address, tag, idx);
// if no buserror occured, validate the tag
if (!m68k->mmu_tmp_buserror_occurred)

View File

@ -3,7 +3,7 @@
/*
NEC uCOM-4 MCU family cores
References:
- 1981 NEC Microcomputers Catalog (later editions may have errors!)
- Supplement to uCOM-43 Single Chip Microcomputer Users' Manual
@ -20,7 +20,7 @@ enum
NEC_UCOM43 = 0,
NEC_UCOM44,
NEC_UCOM45
};
};
#include "ucom4.h"
#include "debugger.h"
@ -115,7 +115,7 @@ enum
void ucom4_cpu_device::device_start()
{
assert(NEC_UCOM4_PORTA == 0);
m_program = &space(AS_PROGRAM);
m_data = &space(AS_DATA);
m_prgmask = (1 << m_prgwidth) - 1;
@ -195,12 +195,12 @@ void ucom4_cpu_device::device_reset()
m_skip = false;
m_timer->adjust(attotime::never);
// clear interrupt
m_int_line = CLEAR_LINE;
m_int_f = 0;
m_inte_f = (m_family == NEC_UCOM43) ? 0 : 1;
// clear i/o
for (int i = NEC_UCOM4_PORTC; i <= NEC_UCOM4_PORTI; i++)
output_w(i, 0xf);
@ -221,9 +221,9 @@ void ucom4_cpu_device::execute_set_input(int line, int state)
if (m_int_line == CLEAR_LINE && state)
m_int_f = 1;
m_int_line = state;
break;
default:
break;
}
@ -273,13 +273,13 @@ void ucom4_cpu_device::execute_run()
m_bitmask = 1 << (m_op & 0x03);
increment_pc();
fetch_arg();
if (m_skip)
{
m_skip = false;
m_op = 0; // nop
}
// handle opcode
switch (m_op & 0xf0)
{
@ -287,9 +287,9 @@ void ucom4_cpu_device::execute_run()
case 0x90: op_li(); break;
case 0xa0: op_jmpcal(); break;
case 0xb0: op_czp(); break;
case 0xc0: case 0xd0: case 0xe0: case 0xf0: op_jcp(); break;
default:
switch (m_op)
{
@ -374,7 +374,7 @@ void ucom4_cpu_device::execute_run()
case 0x7c: op_sfb(); break;
}
break; // 0xfc
}
break; // 0xff

View File

@ -143,7 +143,7 @@ protected:
bool m_skip; // skip next opcode
int m_icount;
emu_timer *m_timer;
UINT16 m_pc; // program counter
UINT8 m_acc; // 4-bit accumulator
UINT8 m_dpl; // 4-bit data pointer low (RAM x)
@ -169,7 +169,7 @@ protected:
devcb_write8 m_write_g;
devcb_write8 m_write_h;
devcb_write8 m_write_i;
// misc internal helpers
void increment_pc();
void fetch_arg();

View File

@ -121,7 +121,7 @@ CPU_DISASSEMBLE(ucom4)
char *dst = buffer;
dst += sprintf(dst, "%-4s ", s_mnemonics[instr]);
// opcode parameter
int bits = s_bits[instr];
if (bits)
@ -133,7 +133,7 @@ CPU_DISASSEMBLE(ucom4)
param = (param << (bits / 10)) | (op2 & ((1 << (bits / 10)) - 1));
bits = (bits % 10) + (bits / 10);
}
// special case for CZP
if (instr == mCZP)
{

View File

@ -32,7 +32,7 @@ UINT8 ucom4_cpu_device::input_r(int index)
{
index &= 0xf;
UINT8 inp = 0xf;
switch (index)
{
case NEC_UCOM4_PORTA: inp = m_read_a(index, 0xff); break;
@ -62,7 +62,7 @@ void ucom4_cpu_device::output_w(int index, UINT8 data)
case NEC_UCOM4_PORTG: m_write_g(index, data, 0xff); break;
case NEC_UCOM4_PORTH: m_write_h(index, data, 0xff); break;
case NEC_UCOM4_PORTI: m_write_i(index, data & 7, 0xff); break;
default:
logerror("%s write to unknown port %c = $%X at $%03X\n", tag(), 'A' + index, data & 0xf, m_pc);
break;
@ -370,7 +370,7 @@ void ucom4_cpu_device::op_ci()
{
// CI X: skip next on ACC equals X
m_skip = (m_acc == (m_arg & 0x0f));
if ((m_arg & 0xf0) != 0xc0)
logerror("%s CI opcode unexpected upper arg $%02X at $%03X\n", tag(), m_arg & 0xf0, m_pc);
}
@ -397,7 +397,7 @@ void ucom4_cpu_device::op_cli()
{
// CLI X: skip next on DPl equals X
m_skip = (m_dpl == (m_arg & 0x0f));
if ((m_arg & 0xf0) != 0xe0)
logerror("%s CLI opcode unexpected upper arg $%02X at $%03X\n", tag(), m_arg & 0xf0, m_pc);
}
@ -530,7 +530,7 @@ void ucom4_cpu_device::op_taw()
void ucom4_cpu_device::op_taz()
{
if (!check_op_43()) return;
// TAZ: Transfer ACC to Z
m_icount--;
ucom43_reg_w(UCOM43_Z, m_acc);
@ -539,7 +539,7 @@ void ucom4_cpu_device::op_taz()
void ucom4_cpu_device::op_thx()
{
if (!check_op_43()) return;
// THX: Transfer DPh to X
m_icount--;
ucom43_reg_w(UCOM43_X, m_dph);
@ -548,7 +548,7 @@ void ucom4_cpu_device::op_thx()
void ucom4_cpu_device::op_tly()
{
if (!check_op_43()) return;
// TLY: Transfer DPl to Y
m_icount--;
ucom43_reg_w(UCOM43_Y, m_dpl);
@ -560,7 +560,7 @@ void ucom4_cpu_device::op_tly()
void ucom4_cpu_device::op_xaw()
{
if (!check_op_43()) return;
// XAW: Exchange ACC with W
m_icount--;
UINT8 old_acc = m_acc;
@ -571,7 +571,7 @@ void ucom4_cpu_device::op_xaw()
void ucom4_cpu_device::op_xaz()
{
if (!check_op_43()) return;
// XAZ: Exchange ACC with Z
m_icount--;
UINT8 old_acc = m_acc;
@ -582,7 +582,7 @@ void ucom4_cpu_device::op_xaz()
void ucom4_cpu_device::op_xhr()
{
if (!check_op_43()) return;
// XHR: Exchange DPh with R
m_icount--;
UINT8 old_dph = m_dph;
@ -593,7 +593,7 @@ void ucom4_cpu_device::op_xhr()
void ucom4_cpu_device::op_xhx()
{
if (!check_op_43()) return;
// XHX: Exchange DPh with X
m_icount--;
UINT8 old_dph = m_dph;
@ -604,7 +604,7 @@ void ucom4_cpu_device::op_xhx()
void ucom4_cpu_device::op_xls()
{
if (!check_op_43()) return;
// XLS: Exchange DPl with S
m_icount--;
UINT8 old_dpl = m_dpl;
@ -615,7 +615,7 @@ void ucom4_cpu_device::op_xls()
void ucom4_cpu_device::op_xly()
{
if (!check_op_43()) return;
// XLY: Exchange DPl with Y
m_icount--;
UINT8 old_dpl = m_dpl;
@ -626,7 +626,7 @@ void ucom4_cpu_device::op_xly()
void ucom4_cpu_device::op_xc()
{
if (!check_op_43()) return;
// XC: Exchange Carry F/F with Carry Save F/F
UINT8 c = m_carry_f;
m_carry_f = m_carry_s_f;
@ -639,7 +639,7 @@ void ucom4_cpu_device::op_xc()
void ucom4_cpu_device::op_sfb()
{
if (!check_op_43()) return;
// SFB B: Set a single bit of FLAG
m_icount--;
ucom43_reg_w(UCOM43_F, ucom43_reg_r(UCOM43_F) | m_bitmask);
@ -648,7 +648,7 @@ void ucom4_cpu_device::op_sfb()
void ucom4_cpu_device::op_rfb()
{
if (!check_op_43()) return;
// RFB B: Reset a single bit of FLAG
m_icount--;
ucom43_reg_w(UCOM43_F, ucom43_reg_r(UCOM43_F) & ~m_bitmask);
@ -657,7 +657,7 @@ void ucom4_cpu_device::op_rfb()
void ucom4_cpu_device::op_fbt()
{
if (!check_op_43()) return;
// FBT B: skip next on bit(FLAG)
m_icount--;
m_skip = ((ucom43_reg_r(UCOM43_F) & m_bitmask) != 0);
@ -666,7 +666,7 @@ void ucom4_cpu_device::op_fbt()
void ucom4_cpu_device::op_fbf()
{
if (!check_op_43()) return;
// FBF B: skip next on not bit(FLAG)
m_icount--;
m_skip = ((ucom43_reg_r(UCOM43_F) & m_bitmask) == 0);
@ -678,7 +678,7 @@ void ucom4_cpu_device::op_fbf()
void ucom4_cpu_device::op_rar()
{
if (!check_op_43()) return;
// RAR: Rotate ACC Right through Carry F/F
UINT8 c = m_acc & 1;
m_acc = m_acc >> 1 | m_carry_f << 3;
@ -691,7 +691,7 @@ void ucom4_cpu_device::op_rar()
void ucom4_cpu_device::op_inm()
{
if (!check_op_43()) return;
// INM: Increment RAM, skip next on carry
UINT8 val = (ram_r() + 1) & 0xf;
ram_w(val);
@ -701,7 +701,7 @@ void ucom4_cpu_device::op_inm()
void ucom4_cpu_device::op_dem()
{
if (!check_op_43()) return;
// DEM: Decrement RAM, skip next on carry
UINT8 val = (ram_r() - 1) & 0xf;
ram_w(val);
@ -714,7 +714,7 @@ void ucom4_cpu_device::op_dem()
void ucom4_cpu_device::op_stm()
{
if (!check_op_43()) return;
// STM X: Reset Timer F/F, Start Timer with X
m_timer_f = 0;
@ -730,7 +730,7 @@ void ucom4_cpu_device::op_stm()
void ucom4_cpu_device::op_ttm()
{
if (!check_op_43()) return;
// TTM: skip next on Timer F/F
m_skip = (m_timer_f != 0);
}
@ -741,7 +741,7 @@ void ucom4_cpu_device::op_ttm()
void ucom4_cpu_device::op_ei()
{
if (!check_op_43()) return;
// EI: Set Interrupt Enable F/F
m_inte_f = 1;
}
@ -749,7 +749,7 @@ void ucom4_cpu_device::op_ei()
void ucom4_cpu_device::op_di()
{
if (!check_op_43()) return;
// DI: Reset Interrupt Enable F/F
m_inte_f = 0;
}

View File

@ -234,8 +234,8 @@ void debug_view_breakpoints::view_update()
m_total.y = 10;
// Draw
debug_view_char *dest = m_viewdata;
astring linebuf;
debug_view_char *dest = m_viewdata;
astring linebuf;
// Header
if (m_visible.y > 0)

View File

@ -261,8 +261,8 @@ void debug_view_watchpoints::view_update()
m_total.y = 10;
// Draw
debug_view_char *dest = m_viewdata;
astring linebuf;
debug_view_char *dest = m_viewdata;
astring linebuf;
// Header
if (m_visible.y > 0)

View File

@ -57,7 +57,7 @@ enum
XTAL_2_5MHz = 2500000, /* Janken Man units */
XTAL_3MHz = 3000000, /* Probably only used to drive 68705 or similar MCUs on 80's Taito PCBs */
XTAL_3_12MHz = 3120000, /* SP0250 clock on Gottlieb games */
XTAL_3_5MHz = 3500000, /* Reported by Commodore 65 document, true xtal unchecked on PCB */
XTAL_3_5MHz = 3500000, /* Reported by Commodore 65 document, true xtal unchecked on PCB */
XTAL_3_52128MHz = 3521280, /* RCA COSMAC VIP */
XTAL_3_579545MHz = 3579545, /* NTSC color subcarrier, extremely common, used on 100's of PCBs (Keytronic custom part #48-300-010 is equivalent) */
XTAL_3_6864MHz = 3686400, /* CPS3 */

View File

@ -154,7 +154,7 @@ private:
astring m_fullpath; // full filename
core_file * m_file; // core file pointer
path_iterator m_iterator; // iterator for paths
path_iterator m_mediapaths; // media-path iterator
path_iterator m_mediapaths; // media-path iterator
UINT32 m_crc; // file's CRC
UINT32 m_openflags; // flags we used for the open
hash_collection m_hashes; // collection of hashes
@ -168,7 +168,7 @@ private:
UINT64 m__7zlength; // 7Z file length
bool m_remove_on_close; // flag: remove the file when closing
bool m_restrict_to_mediapath; // flag: restrict to paths inside the media-path
bool m_restrict_to_mediapath; // flag: restrict to paths inside the media-path
};

View File

@ -48,13 +48,13 @@ void jvs_host::commit_raw()
// - have the message length without the two header bytes but with the checksum byte in the second byte
// - have at least one command byte
if(send_size < 3 || send_buffer[0] == 0x00 || send_buffer[1] != send_size-1) {
logerror("JVS checksum error\n");
// "This message is crap" doesn't exist so call it checksum error
recv_buffer[0] = 0x00;
recv_buffer[1] = 0x02;
recv_buffer[2] = 0x03;
recv_size = 3;
} else {
logerror("JVS checksum error\n");
// "This message is crap" doesn't exist so call it checksum error
recv_buffer[0] = 0x00;
recv_buffer[1] = 0x02;
recv_buffer[2] = 0x03;
recv_size = 3;
} else {
if(first_device) {
first_device->message(send_buffer[0], send_buffer+2, send_size-2, recv_buffer+2, recv_size);
recv_is_encoded = false;

View File

@ -338,7 +338,7 @@ public:
float width; // width (for line primitives)
render_texinfo texture; // texture info (for quad primitives)
render_quad_texuv texcoords; // texture coordinates (for quad primitives)
render_container * container; // the render container we belong to
render_container * container; // the render container we belong to
private:
// internal state

View File

@ -161,7 +161,7 @@ void saa1099_device::device_start()
/* for each chip allocate one stream */
m_stream = stream_alloc(0, 2, m_sample_rate);
save_item(NAME(m_noise_params));
save_item(NAME(m_env_enable));
save_item(NAME(m_env_reverse_right));
@ -172,7 +172,7 @@ void saa1099_device::device_start()
save_item(NAME(m_all_ch_enable));
save_item(NAME(m_sync_state));
save_item(NAME(m_selected_reg));
for (int i = 0; i < 6; i++)
{
save_item(NAME(m_channels[i].frequency), i);
@ -185,7 +185,7 @@ void saa1099_device::device_start()
save_item(NAME(m_channels[i].freq), i);
save_item(NAME(m_channels[i].level), i);
}
for (int i = 0; i < 2; i++)
{
save_item(NAME(m_noise[i].counter), i);

View File

@ -1048,7 +1048,7 @@ void video_manager::recompute_speed(const attotime &emutime)
if (filerr == FILERR_NONE)
save_snapshot(machine().first_screen(), file);
}
//printf("Scheduled exit at %f\n", emutime.as_double());
//printf("Scheduled exit at %f\n", emutime.as_double());
// schedule our demise
machine().schedule_exit();
}

View File

@ -699,16 +699,16 @@ void scn2674_device::device_timer(emu_timer &timer, device_timer_id id, int para
if (!m_display_cb.isnull())
m_display_cb(m_bitmap,
i * m_hpixels_per_column,
m_linecounter,
tilerow,
space().read_byte(address),
address,
(charrow >= m_IR6_cursor_first_scanline) && m_cursor_on,
dw != 0,
m_gfx_enabled != 0,
charrow == m_IR7_cursor_underline_position,
m_IR7_cursor_blink && (m_screen->frame_number() & (m_IR7_cursor_rate_divisor ? 0x40 : 0x20)));
i * m_hpixels_per_column,
m_linecounter,
tilerow,
space().read_byte(address),
address,
(charrow >= m_IR6_cursor_first_scanline) && m_cursor_on,
dw != 0,
m_gfx_enabled != 0,
charrow == m_IR7_cursor_underline_position,
m_IR7_cursor_blink && (m_screen->frame_number() & (m_IR7_cursor_rate_divisor ? 0x40 : 0x20)));
address = (address + 1) & 0xffff;
if(address > ((m_IR9_display_buffer_last_address << 10) | 0x3ff))

View File

@ -19,8 +19,8 @@
#define SCN2674_DRAW_CHARACTER_MEMBER(_name) void _name(bitmap_rgb32 &bitmap, int x, int y, UINT8 linecount, UINT8 charcode, UINT16 address, UINT8 cursor, UINT8 dw, UINT8 lg, UINT8 ul, UINT8 blink)
class scn2674_device : public device_t,
public device_video_interface,
public device_memory_interface
public device_video_interface,
public device_memory_interface
{
public:
scn2674_device(const machine_config &mconfig, const char *tag, device_t *owner, UINT32 clock);

View File

@ -659,7 +659,7 @@ bool a2_16sect_format::load(io_generic *io, UINT32 form_factor, floppy_image *im
else if (!memcmp(pascal2_block1, &sector_data[0x100], 4))
{
m_prodos_order = true;
} // check for CP/M disks in ProDOS order
} // check for CP/M disks in ProDOS order
else if (!memcmp(cpm22_block1, &sector_data[0x100], 8))
{
m_prodos_order = true;

View File

@ -629,17 +629,17 @@ BGFXOBJS = \
$(LIBOBJ)/bgfx/common/imgui/imgui.o \
$(LIBOBJ)/bgfx/common/nanovg/nanovg.o \
$(LIBOBJ)/bgfx/common/nanovg/nanovg_bgfx.o \
# $(LIBOBJ)/bgfx/common/entry/cmd.o \
# $(LIBOBJ)/bgfx/common/entry/dbg.o \
# $(LIBOBJ)/bgfx/common/entry/entry.o \
# $(LIBOBJ)/bgfx/common/entry/entry_android.o \
# $(LIBOBJ)/bgfx/common/entry/entry_asmjs.o \
# $(LIBOBJ)/bgfx/common/entry/entry_linux.o \
# $(LIBOBJ)/bgfx/common/entry/entry_nacl.o \
# $(LIBOBJ)/bgfx/common/entry/entry_qnx.o \
# $(LIBOBJ)/bgfx/common/entry/entry_sdl.o \
# $(LIBOBJ)/bgfx/common/entry/entry_windows.o \
# $(LIBOBJ)/bgfx/common/entry/input.o \
# $(LIBOBJ)/bgfx/common/entry/cmd.o \
# $(LIBOBJ)/bgfx/common/entry/dbg.o \
# $(LIBOBJ)/bgfx/common/entry/entry.o \
# $(LIBOBJ)/bgfx/common/entry/entry_android.o \
# $(LIBOBJ)/bgfx/common/entry/entry_asmjs.o \
# $(LIBOBJ)/bgfx/common/entry/entry_linux.o \
# $(LIBOBJ)/bgfx/common/entry/entry_nacl.o \
# $(LIBOBJ)/bgfx/common/entry/entry_qnx.o \
# $(LIBOBJ)/bgfx/common/entry/entry_sdl.o \
# $(LIBOBJ)/bgfx/common/entry/entry_windows.o \
# $(LIBOBJ)/bgfx/common/entry/input.o \
ifeq ($(TARGETOS),macosx)
BGFXOBJS += $(LIBOBJ)/bgfx/glcontext_eagl.o

View File

@ -489,7 +489,7 @@ void seibu_adpcm_device::device_start()
m_stream = machine().sound().stream_alloc(*this, 0, 1, clock());
m_base = machine().root_device().memregion(m_rom_tag)->base();
m_adpcm.reset();
save_item(NAME(m_current));
save_item(NAME(m_end));
save_item(NAME(m_nibble));

View File

@ -169,7 +169,7 @@ t5182_device::t5182_device(const machine_config &mconfig, const char *tag, devic
void t5182_device::device_start()
{
m_setirq_cb = timer_alloc(SETIRQ_CB);
save_item(NAME(m_irqstate));
save_item(NAME(m_semaphore_main));
save_item(NAME(m_semaphore_snd));
@ -314,7 +314,7 @@ ioport_constructor t5182_device::device_input_ports() const
{
return INPUT_PORTS_NAME(t5182);
}
// 4000-407F RAM shared with main CPU
// 4000 output queue length

View File

@ -22,7 +22,7 @@ public:
{
SETIRQ_CB
};
DECLARE_WRITE8_MEMBER(sound_irq_w );
DECLARE_READ8_MEMBER(sharedram_semaphore_snd_r);
DECLARE_WRITE8_MEMBER(sharedram_semaphore_main_acquire_w);

View File

@ -49,7 +49,7 @@ Notes:
01016E: btst #$7, $60621.l ;check dsw2 ram copy bit 15 (debug feature?)
010176: bne $1017e
010178: bra $f9f0 ;timer over event occurs
btanb perhaps? Currently patched to work, might also be that DSW2 bit 7 is actually a MCU bit ready flag, so it
btanb perhaps? Currently patched to work, might also be that DSW2 bit 7 is actually a MCU bit ready flag, so it
definitely needs PCB tests.
@ -1178,7 +1178,7 @@ static MACHINE_CONFIG_START( terraf, armedf_state )
MCFG_MACHINE_START_OVERRIDE(armedf_state,armedf)
MCFG_MACHINE_RESET_OVERRIDE(armedf_state,armedf)
MCFG_DEVICE_ADD("nb1414m4", NB1414M4, 0)
/* video hardware */
@ -1277,7 +1277,7 @@ static MACHINE_CONFIG_START( kozure, armedf_state )
MCFG_MACHINE_START_OVERRIDE(armedf_state,armedf)
MCFG_MACHINE_RESET_OVERRIDE(armedf_state,armedf)
MCFG_DEVICE_ADD("nb1414m4", NB1414M4, 0)
/* video hardware */
@ -1371,7 +1371,7 @@ static MACHINE_CONFIG_START( cclimbr2, armedf_state )
MCFG_MACHINE_START_OVERRIDE(armedf_state,armedf)
MCFG_MACHINE_RESET_OVERRIDE(armedf_state,armedf)
MCFG_DEVICE_ADD("nb1414m4", NB1414M4, 0)
/* video hardware */
@ -1419,7 +1419,7 @@ static MACHINE_CONFIG_START( legion, armedf_state )
MCFG_MACHINE_START_OVERRIDE(armedf_state,armedf)
MCFG_MACHINE_RESET_OVERRIDE(armedf_state,armedf)
MCFG_DEVICE_ADD("nb1414m4", NB1414M4, 0)
/* video hardware */
@ -2128,7 +2128,7 @@ DRIVER_INIT_MEMBER(armedf_state,legiono)
m_maincpu->space(AS_PROGRAM).install_write_handler(0x07c000, 0x07c001, write16_delegate(FUNC(armedf_state::bootleg_io_w),this));
m_scroll_type = 2;
save_item(NAME(m_legion_cmd));
}

View File

@ -707,7 +707,7 @@ GFXDECODE_END
CUSTOM_INPUT_MEMBER(bnstars_state::mahjong_ctrl_r)
{
required_ioport_array<4> &keys = (param == 0) ? m_p1_keys : m_p2_keys;
switch (m_bnstars1_mahjong_select & 0x2080)
{
default:

View File

@ -6,7 +6,7 @@ Nearly everything.
There also appears to be a sequel which may be running on the same hardware, but which does not seem to have been released.
Come On Baby - Ballympic Heroes! (c) 2001
Other games in this series include:
Come On Baby 2 (c) 2002
Come On Baby Jr (c) 2003 (which seems to be otherwise identical to Come On Baby but in a smaller cabinet)
@ -20,29 +20,29 @@ Nearly everything.
BIOS String: 07/03/2000-440BX-ITE8671-2A69KV3IC-00
aka. BIOS-I-2M
Award BIOS
B1120IAG.BIN For Super IO = ITE 8671
Clock Gen IC : Winbond-39A
(Nov/2000 built)
B1120IAG.BIN For Super IO = ITE 8671
Clock Gen IC : Winbond-39A
(Nov/2000 built)
CPU - Slot 1 Celeron 633MHz (66x9.5)
Memory - 65536k SDRAM PC100
Brief motherboard overview (from PC Partner BXAS1-928 motherboard manual)
--
HARDWARE CONFIGURATION
This motherboard is based on Intel 82440BX chipset. The chipset is a
highly integrated solution for a cost-effective and compact motherboard.
The motherboard supports standard DIMM module, PC-100 DIMM module or
Registered DIMM Module.
This motherboard is based on Intel 82440BX chipset. The chipset is a
highly integrated solution for a cost-effective and compact motherboard.
The motherboard supports standard DIMM module, PC-100 DIMM module or
Registered DIMM Module.
Features on-board include....
super-I/O, Ultra DMA33 (Ultra DMA66 optional for VIA chipset), PCI bus master IDE, AGP Ver 1.0, PCI Ver 2.1 compliance,
USB, VRM 8.4 compliance, ECC, ATX specification 2.01 compliance, hardware monitoring (optional), On-board PCI Sound
Sub-system(optional, not populated). Supports PC-100 DIMM Module.
Key Features:
Processor
- Full support for the Intel Pentium II & Intel Pentium III, Intel Celeron and Deschutes processors using Slot 1 connector.
- Slot 1 connector for Intel Pentium II & Intel Pentium III microprocessors.
@ -50,33 +50,33 @@ Nearly everything.
CPU Speed Setting
- Jumper setting or no jumper is needed to set for various speed of CPU (Factory optional).
VRM (Voltage Regulator Modules) on Board
- Flexible motherboard design with on-board VRM 8.4, easy to upgrade with
Future Intel Pentium II & Pentium III processors.
Cache
- Pentium II & Pentium III Processor built-in L2 cache.
System Memory
- Up to 384MB (SDRAM) or 768MB (Registered SDRAM) - for 440BX.
- A total of three 168-pin DIMM sockets for 440BX.
- Supports SDRAM (only for 66MHz bus speed).
- Supports PC-100.
Memory Organization
- Supports single-density DIMMs of 1MB, 2MB, 4MB, 8MB and 16MB depth (x64 or 72).
- Supports double-density DIMMs of 2MB, 4MB, 8MB, 16MB and 32MB depth
(x64 or 72).
- Supports error checking correction (ECC) using parity DRAM modules (for 440BX).
- Banks of different DRAM types depths can be mixed.
Expansion Slots
- Supports SB-LINK Port for Creative Sound PCI Card.
- 1 AGP slot (ver. 1.0, 1x/2x mode supported).
- 5 PCI bus master slots (rev. 2.1 compliant, with 1 PCI slot sharing with 1 ISA slot)
- 2 ISA slots (1 ISA slot sharing with 1 PCI slot).
On-Board I/O
- Two PCI fast IDE ports supporting up to 4 ATA2, Ultra DMA33 IDE HDDs, Ultra DMA66 (optional only for VIA Chipset)
IDE HDDs, CD-Roms, ZIP devices and LS-120 drives as boot drive.
@ -91,19 +91,19 @@ Nearly everything.
- PS/2 mouse port.
- Infrared (IrDA) support (via a header).
- One Line / Speaker out, one Mic in, one Line in and MIDI / Gameport
System BIOS
- 2MB flash BIOS supporting PnP, APM, ATAPI, ACPI and DMI;
- Jumper selection for 5V or 12V flash memory voltage.
- Auto detects and supports LBA hard disks with formatted capacities over
8.4GB.
- Easily upgradable by end-user.
Plug-and-Play
- Supports Plug-and-Play Specification 1.1.
- Plug-and-play for DOS, Windows 3.X, Windows 95 as well as Windows 98.
- Fully steerable PCI interrupts.
Power Management
- Supports SMM, APM and ACPI.
- Break switch for instant suspend/resume on system operation.
@ -111,7 +111,7 @@ Nearly everything.
- Supports WAKE-ON-LAN (WOL).
- Supports Wake on Ring for External Modem.
- Supports ATX specification 2.01.
Creative PCI Sound (optional, not populated)
- Full DOS game support (DDMA, PC/PCI, CLS).
- PCI 2.1 Bus Master, hardware sound acceleration.
@ -119,13 +119,13 @@ Nearly everything.
- Full Duplex, 3D Enhancement, Software wavetable.
- PNP and APM 1.2 support.
- Win95/98, NT drivers ready.
Keyboard Password Turn ON
- Special feature for system security.
System monitoring (optional)
- Hardware monitoring circuitry is supported, provides voltages, temperature, fan speeds etc. monitoring.
--
The donor PC looks like a standard Windows 98 setup.
@ -140,8 +140,8 @@ Nearly everything.
It uses DirectSound and the Microsoft MCI interfaces and 3dfx Glide for video.
The PC that the game was dumped from has Sound Blaster and Ensoniq drivers,
but it works fine with some other sound configurations.
The sound chip on the motherboard is not populated. There is a cheap Korean
sound card "CS-6500P Made In Korea OJU CTN CO LTD." plugged into one of the
The sound chip on the motherboard is not populated. There is a cheap Korean
sound card "CS-6500P Made In Korea OJU CTN CO LTD." plugged into one of the
slots containing a CRYSTAL CS4281-CM chip.
The donor PC has a "3dfxvoodoo3" driver installation directory, but it works
fine with a Voodoo4 4500.

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@ -889,12 +889,12 @@ ROM_START( cops )
ROM_REGION( 0x8000, "system", 0 )
ROM_LOAD( "cops_sys.dat", 0x0000, 0x8000, CRC(0060e5d0) SHA1(b8c9f6fde6a315e33fa7946e5d3bb4ea2fbe76a8) )
DISK_REGION( "audiocd" )
DISK_IMAGE_READONLY( "copscd", 0, NO_DUMP )
DISK_IMAGE_READONLY( "copscd", 0, NO_DUMP )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "cops", 0, NO_DUMP )
DISK_IMAGE_READONLY( "cops", 0, NO_DUMP )
ROM_END
ROM_START( copsuk )
@ -905,10 +905,10 @@ ROM_START( copsuk )
ROM_LOAD( "cops_sys.dat", 0x0000, 0x8000, CRC(0060e5d0) SHA1(b8c9f6fde6a315e33fa7946e5d3bb4ea2fbe76a8) )
DISK_REGION( "audiocd" )
DISK_IMAGE_READONLY( "copscd", 0, NO_DUMP )
DISK_IMAGE_READONLY( "copscd", 0, NO_DUMP )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "cops", 0, NO_DUMP )
DISK_IMAGE_READONLY( "cops", 0, NO_DUMP )
ROM_END
ROM_START( revlatns )
@ -919,7 +919,7 @@ ROM_START( revlatns )
ROM_LOAD( "revelations_sys.bin", 0x0000, 0x8000, CRC(43e5e3ec) SHA1(fa44b102b5aa7ad2421c575abdc67f1c29f23bc1) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "revlatns", 0, NO_DUMP )
DISK_IMAGE_READONLY( "revlatns", 0, NO_DUMP )
ROM_END

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@ -494,7 +494,7 @@ Notes:
2 RCA cables from A-board CN L/R go in at the top. The audio goes through
Mitsumi MM1326 series "Q Expander" ICs responsible for creating the 3D stereo
effect. The 4-pin connector at the bottom goes to the cabinet speakers.
IC1 - don't know yet which chip is which
IC2 - "
IC3 - "

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@ -97,7 +97,7 @@ public:
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<UINT8> m_vram;
required_shared_ptr<UINT8> m_cram;
required_shared_ptr<UINT8> m_obj1_ram;
@ -121,13 +121,13 @@ public:
DECLARE_WRITE8_MEMBER(cyclemb_flip_w);
DECLARE_READ8_MEMBER(skydest_i8741_0_r);
DECLARE_WRITE8_MEMBER(skydest_i8741_0_w);
DECLARE_DRIVER_INIT(skydest);
DECLARE_DRIVER_INIT(cyclemb);
virtual void machine_start();
virtual void machine_reset();
DECLARE_PALETTE_INIT(cyclemb);
UINT32 screen_update_cyclemb(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_skydest(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void cyclemb_draw_tilemap(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);

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@ -39,24 +39,24 @@ public:
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_shared_ptr<UINT8> m_lo_vram;
required_shared_ptr<UINT8> m_hi_vram;
required_shared_ptr<UINT8> m_cram;
tilemap_t *m_sc0_tilemap;
DECLARE_WRITE8_MEMBER(sc0_lovram);
DECLARE_WRITE8_MEMBER(sc0_hivram);
DECLARE_WRITE8_MEMBER(sc0_cram);
DECLARE_WRITE8_MEMBER(bank_w);
DECLARE_READ8_MEMBER(prot_latch_r);
TILE_GET_INFO_MEMBER(get_sc0_tile_info);
virtual void machine_start();
virtual void video_start();
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};

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@ -229,7 +229,7 @@ static MACHINE_CONFIG_START( darkmist, darkmist_state )
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", darkmist_state, scanline, "screen", 0, 1)
MCFG_DEVICE_ADD("t5182", T5182, 0)
/* video hardware */
MCFG_SCREEN_ADD("screen", RASTER)

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@ -205,7 +205,7 @@ MACHINE_CONFIG_END
ROM_START( dlair2 )
ROM_REGION( 0x10000, "ipl", 0 )
ROM_LOAD( "dl2_319.bin", 0x00000, 0x10000, CRC(e9453a1b) SHA1(eb1201abd0124f6edbabd49bec81af827369cb2c) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "C-910-00002-00", 0, NO_DUMP )
ROM_END
@ -213,7 +213,7 @@ ROM_END
ROM_START( dlair2_319e )
ROM_REGION( 0x10000, "ipl", 0 )
ROM_LOAD( "dl2euro3.19.bin", 0x00000, 0x10000, CRC(cc23ad9f) SHA1(24add8f03749dcc27b1b166dc2e5d346534a0088) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "C-910-00002-00", 0, NO_DUMP )
ROM_END

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@ -48,7 +48,7 @@ public:
DECLARE_DRIVER_INIT(dreambal);
virtual void machine_start();
virtual void machine_reset();
UINT32 screen_update_dreambal(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECO16IC_BANK_CB_MEMBER(bank_callback);

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@ -141,7 +141,7 @@ ROM_START( attckexd )
ROM_LOAD( "attack.k6", 0x0000, 0x0100, CRC(e120839f) SHA1(74dc19a732238d35e467d814ead581a60463aaa2) )
ROM_END
ROM_START( attckexd2 ) // These are likely an overdump, but we are waiting for confirmation before removing the files
ROM_START( attckexd2 ) // These are likely an overdump, but we are waiting for confirmation before removing the files
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASE00 )
ROM_REGION( 0x0400, "roms", ROMREGION_ERASE00 )

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@ -5,21 +5,21 @@
Used by the newer (or possibly older/original) revisions of Gals Panic
also the basis of the various Comad clones
Fantasia 1994 Comad
Super Model 1994 Comad
New Fantasia 1994 Comad
New Fantasia 1995 Comad (set 2)
Fantasy '95 1995 Hi-max Technology Inc. (Running on a Comad PCB)
Miss World '96 1996 Comad
Ms/Mr World '96 1996 Comad
Fantasia II 1997 Comad
Fantasia 1994 Comad
Super Model 1994 Comad
New Fantasia 1994 Comad
New Fantasia 1995 Comad (set 2)
Fantasy '95 1995 Hi-max Technology Inc. (Running on a Comad PCB)
Miss World '96 1996 Comad
Ms/Mr World '96 1996 Comad
Fantasia II 1997 Comad
The following seem similar but could have other changes
Pocket Gal VIP /
Gals Hustler 1997 Ace International
Zip & Zap 1995 Barko Corp
Pocket Gal VIP /
Gals Hustler 1997 Ace International
Zip & Zap 1995 Barko Corp
Notes:
- In gfx data banking function, some strange gfx are shown. Timing issue?
@ -294,7 +294,7 @@ UINT32 expro02_state::screen_update_backgrounds(screen_device &screen, bitmap_in
/*
else
{
dest[x] = 0x0000;
dest[x] = 0x0000;
}
*/
@ -967,7 +967,7 @@ MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( comad_noview2, comad )
MCFG_DEVICE_REMOVE("view2_0")
MCFG_GFXDECODE_MODIFY("gfxdecode", expro02_noview2)
MACHINE_CONFIG_END
@ -1001,8 +1001,8 @@ static MACHINE_CONFIG_DERIVED( galhustl, comad_noview2 )
MCFG_OKIM6295_REPLACE("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SCREEN_MODIFY("screen")
MCFG_SCREEN_UPDATE_DRIVER(expro02_state, screen_update_zipzap)
MCFG_SCREEN_MODIFY("screen")
MCFG_SCREEN_UPDATE_DRIVER(expro02_state, screen_update_zipzap)
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( zipzap, comad_noview2 )
@ -1012,8 +1012,8 @@ static MACHINE_CONFIG_DERIVED( zipzap, comad_noview2 )
MCFG_OKIM6295_REPLACE("oki", 1056000, OKIM6295_PIN7_HIGH) // clock frequency & pin 7 not verified
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MCFG_SCREEN_MODIFY("screen") // doesn't work with original kaneko_spr implementation
MCFG_SCREEN_UPDATE_DRIVER(expro02_state, screen_update_zipzap)
MCFG_SCREEN_MODIFY("screen") // doesn't work with original kaneko_spr implementation
MCFG_SCREEN_UPDATE_DRIVER(expro02_state, screen_update_zipzap)
MACHINE_CONFIG_END
/*************************************
@ -1764,7 +1764,7 @@ ROM_END
*************************************/
DRIVER_INIT_MEMBER(expro02_state,expro02)
{
{
UINT32 *src = (UINT32 *)memregion("gfx3" )->base();
UINT32 *dst = (UINT32 *)memregion("gfx2" )->base();
int x, offset;

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@ -432,7 +432,7 @@ INPUT_PORTS_END
static INPUT_PORTS_START( asurabusa )
PORT_INCLUDE(asurabld)
PORT_MODIFY("INPUTS")
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(1)
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_PLAYER(2)

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@ -471,7 +471,7 @@ static MACHINE_CONFIG_START( ninjemak, galivan_state )
MCFG_MACHINE_START_OVERRIDE(galivan_state,ninjemak)
MCFG_MACHINE_RESET_OVERRIDE(galivan_state,ninjemak)
MCFG_DEVICE_ADD("nb1414m4", NB1414M4, 0)
/* video hardware */
@ -507,7 +507,7 @@ MACHINE_CONFIG_END
MACHINE_CONFIG_DERIVED(youmab, ninjemak)
MCFG_DEVICE_REMOVE("nb1414m4")
MACHINE_CONFIG_END
/***************************************************************************

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@ -125,7 +125,7 @@ void galpani2_state::machine_start()
UINT8 *ROM = memregion("subdata")->base();
membank("subdatabank")->configure_entries(0, 0x2000000/0x0800000, ROM, 0x0800000);
membank("subdatabank")->set_entry(0);
save_item(NAME(m_eeprom_word));
save_item(NAME(m_old_mcu_nmi1));
save_item(NAME(m_old_mcu_nmi2));

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@ -113,7 +113,7 @@ public:
virtual void video_start();
UINT32 screen_update_galpani3(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
TIMER_DEVICE_CALLBACK_MEMBER(galpani3_vblank);
int gp3_is_alpha_pen(int pen);
@ -147,7 +147,7 @@ void galpani3_state::video_start()
{
/* so we can use video/sknsspr.c */
m_spritegen->skns_sprite_kludge(0,0);
save_item(NAME(m_priority_buffer_scrollx));
save_item(NAME(m_priority_buffer_scrolly));
save_item(NAME(m_spriteram32));

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@ -314,4 +314,3 @@ ROM_END
GAME( 1990, galpanic, 0, galpanic, galpanic, driver_device, 0, ROT90, "Kaneko", "Gals Panic (Unprotected)", GAME_NO_COCKTAIL )
GAME( 1990, galpanica,galpanic, galpanica,galpanica, driver_device, 0, ROT90, "Kaneko", "Gals Panic (MCU Protected)", GAME_NO_COCKTAIL )

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@ -1032,7 +1032,7 @@ DRIVER_INIT_MEMBER(gladiatr_state,ppking)
}
}
m_maincpu->space(AS_PROGRAM).install_read_handler(0xf6a3,0xf6a3,read8_delegate(FUNC(gladiatr_state::ppking_f6a3_r),this));
save_item(NAME(m_data1));
save_item(NAME(m_data2));
}

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@ -211,20 +211,20 @@ public:
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_colorram;
tilemap_t *m_bg_tilemap;
DECLARE_WRITE8_MEMBER(videoram_w);
DECLARE_WRITE8_MEMBER(colorram_w);
DECLARE_WRITE8_MEMBER(counters_w);
TILE_GET_INFO_MEMBER(get_tile_info);
virtual void video_start();
DECLARE_PALETTE_INIT(gluck2);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};

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@ -101,12 +101,12 @@ public:
tilemap_t *m_sc1_tilemap;
tilemap_t *m_sc2_tilemap;
tilemap_t *m_sc3_tilemap;
UINT16 m_mux_data;
UINT16 m_seibucrtc_sc0bank;
UINT16 m_layer_en;
UINT16 m_scrollram[6];
DECLARE_WRITE16_MEMBER(gfxbank_w);
DECLARE_READ16_MEMBER(mahjong_panel_r);
DECLARE_WRITE16_MEMBER(mahjong_panel_w);
@ -116,14 +116,14 @@ public:
DECLARE_WRITE16_MEMBER(seibucrtc_sc3vram_w);
DECLARE_WRITE16_MEMBER(layer_en_w);
DECLARE_WRITE16_MEMBER(layer_scroll_w);
TILE_GET_INFO_MEMBER(seibucrtc_sc0_tile_info);
TILE_GET_INFO_MEMBER(seibucrtc_sc1_tile_info);
TILE_GET_INFO_MEMBER(seibucrtc_sc2_tile_info);
TILE_GET_INFO_MEMBER(seibucrtc_sc3_tile_info);
INTERRUPT_GEN_MEMBER(irq);
void seibucrtc_sc0bank_w(UINT16 data);
void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect,int pri);
virtual void video_start();
@ -355,7 +355,7 @@ void goodejan_state::video_start()
m_sc3_tilemap->set_transparent_pen(15);
m_seibucrtc_sc0bank = 0;
save_item(NAME(m_mux_data));
save_item(NAME(m_seibucrtc_sc0bank));
save_item(NAME(m_layer_en));

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@ -587,5 +587,5 @@ ROM_END
GAME( 1985, gunsmoke, 0, gunsmoke, gunsmoke, driver_device, 0, ROT270, "Capcom", "Gun.Smoke (World, 851115)", GAME_SUPPORTS_SAVE ) // GSE_03
GAME( 1985, gunsmokeb, gunsmoke, gunsmoke, gunsmoke, driver_device, 0, ROT270, "bootleg", "Gun.Smoke (World, 851115) (bootleg)", GAME_SUPPORTS_SAVE ) // based on above version, warning message patched out
GAME( 1985, gunsmokej, gunsmoke, gunsmoke, gunsmoke, driver_device, 0, ROT270, "Capcom", "Gun.Smoke (Japan, 851115)", GAME_SUPPORTS_SAVE ) // GSJ_03
GAME( 1985, gunsmokeu, gunsmoke, gunsmoke, gunsmoke, driver_device, 0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US, 851115)", GAME_SUPPORTS_SAVE ) // GSR_03
GAME( 1985, gunsmokeu, gunsmoke, gunsmoke, gunsmoke, driver_device, 0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US, 851115)", GAME_SUPPORTS_SAVE ) // GSR_03
GAME( 1986, gunsmokeua, gunsmoke, gunsmoke, gunsmokeua, driver_device, 0, ROT270, "Capcom (Romstar license)", "Gun.Smoke (US, 860408)", GAME_SUPPORTS_SAVE ) // GSA_03

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@ -535,7 +535,7 @@ READ8_MEMBER(hornet_state::sysreg_r)
0x02 = ADDOR (ADC DOR)
0x01 = ADDO (ADC DO)
*/
r = 0xf0;
r = 0xf0;
if (m_lan_eeprom)
r |= m_lan_eeprom->do_read() << 3;
r |= m_adc12138->do_r(space, 0) | (m_adc12138->eoc_r(space, 0) << 2);
@ -987,7 +987,7 @@ static MACHINE_CONFIG_START( hornet, hornet_state )
MCFG_QUANTUM_TIME(attotime::from_hz(6000))
// PCB description at top doesn't mention any EEPROM on the base board...
// MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
// MCFG_EEPROM_SERIAL_93C46_ADD("eeprom")
MCFG_DEVICE_ADD("voodoo0", VOODOO_1, STD_VOODOO_1_CLOCK)
MCFG_VOODOO_FBMEM(2)

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@ -1103,14 +1103,14 @@ WRITE16_MEMBER(igs011_state::igs011_prot_addr_w)
sp.install_rom(m_prot1_addr + 0, m_prot1_addr + 9, rom + m_prot1_addr);
m_prot1_addr = (data << 4) ^ 0x8340;
prot_mem_range_set();
}
void igs011_state::prot_mem_range_set()
{
{
address_space &sp = m_maincpu->space(AS_PROGRAM);
// Add protection memory range
sp.install_write_handler(m_prot1_addr + 0, m_prot1_addr + 7, write16_delegate(FUNC(igs011_state::igs011_prot1_w), this));
sp.install_read_handler (m_prot1_addr + 8, m_prot1_addr + 9, read16_delegate(FUNC(igs011_state::igs011_prot1_r), this));

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@ -52,7 +52,7 @@ public:
optional_device<qs1000_device> m_qs1000;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<UINT32> m_mainram;
required_shared_ptr<UINT32> m_fg_videoram;
required_shared_ptr<UINT32> m_md_videoram;
@ -60,17 +60,17 @@ public:
required_shared_ptr<UINT32> m_spriteram;
required_shared_ptr<UINT32> m_spriteram2;
required_shared_ptr<UINT32> m_videoreg;
tilemap_t *m_bg_tilemap;
tilemap_t *m_md_tilemap;
tilemap_t *m_fg_tilemap;
int m_spriteram_bit;
bitmap_ind16 m_sprites_bitmap;
bitmap_ind8 m_sprites_bitmap_pri;
int m_prev_sprites_count;
UINT8 m_spotty_sound_cmd;
DECLARE_WRITE32_MEMBER(limenko_coincounter_w);
DECLARE_WRITE32_MEMBER(bg_videoram_w);
DECLARE_WRITE32_MEMBER(md_videoram_w);
@ -89,7 +89,7 @@ public:
DECLARE_WRITE8_MEMBER(qs1000_p1_w);
DECLARE_WRITE8_MEMBER(qs1000_p2_w);
DECLARE_WRITE8_MEMBER(qs1000_p3_w);
DECLARE_CUSTOM_INPUT_MEMBER(spriteram_bit_r);
DECLARE_DRIVER_INIT(common);
@ -97,11 +97,11 @@ public:
DECLARE_DRIVER_INIT(dynabomb);
DECLARE_DRIVER_INIT(legendoh);
DECLARE_DRIVER_INIT(spotty);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_md_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
virtual void video_start();
UINT32 screen_update_limenko(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_single_sprite(bitmap_ind16 &dest_bmp,const rectangle &clip,gfx_element *gfx,UINT32 code,UINT32 color,int flipx,int flipy,int sx,int sy,int priority);
@ -505,7 +505,7 @@ void limenko_state::video_start()
m_sprites_bitmap.allocate(384,240);
m_sprites_bitmap_pri.allocate(384,240);
save_item(NAME(m_spriteram_bit));
save_item(NAME(m_prev_sprites_count));
}
@ -1146,7 +1146,7 @@ DRIVER_INIT_MEMBER(limenko_state,spotty)
m_maincpu->space(AS_PROGRAM).install_read_handler(0x6626c, 0x6626f, read32_delegate(FUNC(limenko_state::spotty_speedup_r), this));
m_spriteram_bit = 1;
save_item(NAME(m_spotty_sound_cmd));
}

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@ -1049,9 +1049,9 @@ DRIVER_INIT_MEMBER(lordgun_state, lordgun)
rom[i] = x;
}
save_item(NAME(m_old));
for (int i = 0; i < 2; i++)
{
save_item(NAME(m_gun[i].scr_x), i);

View File

@ -458,12 +458,12 @@ public:
required_device<msm5205_device> m_msm;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<UINT8> m_nvram;
required_shared_ptr<UINT8> m_workram;
required_shared_ptr<UINT8> m_tileram;
required_shared_ptr<UINT8> m_colram;
UINT8* m_vram;
UINT8 m_bank;
int m_irq0_ack;
@ -503,7 +503,7 @@ public:
void mastboy_state::video_start()
{
m_gfxdecode->gfx(0)->set_source(m_vram);
save_pointer(NAME(m_vram), 0x10000);
}
@ -877,7 +877,7 @@ GFXDECODE_END
void mastboy_state::machine_start()
{
m_vram = memregion( "gfx1" )->base(); // makes decoding the RAM based tiles easier this way
save_item(NAME(m_bank));
save_item(NAME(m_irq0_ack));
save_item(NAME(m_backupram_enabled));

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@ -2699,9 +2699,9 @@ ROM_START( nflfoot )
ROM_LOAD( "nflvidfg.cp7", 0x0a000, 0x2000, CRC(73f62392) SHA1(18f28be7264f8edff38f8a6aa067eeb1970f544c) )
ROM_LOAD( "nflvidfg.c10", 0x0c000, 0x2000, CRC(1766dcc7) SHA1(df499e3c66ae702d2d56e6cd095a754665569fcd) )
ROM_LOAD( "nflvidfg.cp9", 0x0e000, 0x2000, CRC(46558146) SHA1(4bedfae8cf0fcb9d837706ee13fbe3944ab47216) )
DISK_REGION( "ced_videodisc" )
DISK_IMAGE_READONLY( "nflfoot", 0, NO_DUMP )
DISK_IMAGE_READONLY( "nflfoot", 0, NO_DUMP )
ROM_END

View File

@ -571,7 +571,7 @@ ROM_START( vnight )
ROM_LOAD( "vpn3verb.ic002", 0x000000, 0x800000, CRC(d0011dc6) SHA1(d01a418b4b83057708e8f0ac4b271112b4a24d15) )
ROM_LOAD( "vpn3verb_spr.ic002", 0x800000, 0x040000, CRC(41169c24) SHA1(40bffbe93da65fe5512be9f80254b034a071c38b) )
DISK_REGION("dvd") // actually single-track CD-ROM
DISK_REGION("dvd") // actually single-track CD-ROM
DISK_IMAGE_READONLY( "vpn1cd0", 0, SHA1(714bd19eee3b31a060223003e4567e405ce04cd7) )
ROM_END

View File

@ -2670,8 +2670,8 @@ MACHINE_CONFIG_END
*/
/*
static MACHINE_CONFIG_DERIVED( naomi2, naomi )
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(naomi2_map)
MCFG_CPU_MODIFY("maincpu")
MCFG_CPU_PROGRAM_MAP(naomi2_map)
MACHINE_CONFIG_END
*/
/*
@ -3467,13 +3467,13 @@ ROM_START( derbyoc )
// 840-0016 1999 317-0262-JPN Naomi
ROM_PARAMETER( ":rom_board:segam2crypt:key", "280fee35" )
/*
838-13661 RS422/RS232C BD DOC
IC1 - Toshiba TMPZ84C015BF-10 Z80-based MCU
IC6 - Toshiba TC551001CF-70L 128k x8 SRAM
IC8 - Sega 315-5338A
OSC1 - 19.680MHz OSC2 - 32.000MHz
838-13661 RS422/RS232C BD DOC
IC1 - Toshiba TMPZ84C015BF-10 Z80-based MCU
IC6 - Toshiba TC551001CF-70L 128k x8 SRAM
IC8 - Sega 315-5338A
OSC1 - 19.680MHz OSC2 - 32.000MHz
connected between Naomi motherboard and card reader/printer, accessed via MIE MCU ports 0x09-0x0d
connected between Naomi motherboard and card reader/printer, accessed via MIE MCU ports 0x09-0x0d
*/
ROM_REGION( 0x10000, "rs422_io", 0 )
ROM_LOAD( "epr-22083.ic7", 0x0000, 0x10000, CRC(c70b0de9) SHA1(329c924b4d29017482b1ecca839fb610ca20b2af) )

View File

@ -3720,9 +3720,9 @@ ROM_START( shabdama )
ROM_LOAD( "6.bin", 0x020000, 0x010000, CRC(0fece809) SHA1(1fe8436af8ead02a3b517b6306f9824cd64b2d26) )
ROM_LOAD( "5.bin", 0x010000, 0x010000, CRC(0706386a) SHA1(29eee363775869dcc9c46285632e8bf745c9110b) )
ROM_LOAD( "4.bin", 0x000000, 0x010000, CRC(199e2127) SHA1(2514d51cb06438b312d1f328c72baa739280416a) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "shabdama", 0, NO_DUMP )
DISK_IMAGE_READONLY( "shabdama", 0, NO_DUMP )
ROM_END
// YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR, COMPANY, FULLNAME, FLAGS

View File

@ -48,7 +48,7 @@ DIPSW are present on the main board (instead of on the filter board) and the
SOIC8 chip (a secured PIC?) is not populated (the solder pads are there though).
There's an extra sound IC AN7395S (it's not populated on Hornet).
The PALs/PLDs are the same on NWK-TR and Hornet.
Both Racing JAM/Chapter 2 and Thrill Drive use two video boards.
Both Racing JAM/Chapter 2 and Thrill Drive use two video boards.
The top video board is set to MASTER/TWIN, lower video board is set to SLAVE
They are otherwise identical.
@ -91,7 +91,7 @@ Notes:
DRM1M4SJ8 - Fujitsu 81C4256 256kx4 DRAM (SOJ24)
SRAM256K - Cypress CY7C199 32kx8 SRAM (SOJ28)
DRAM16X16 - Fujitsu 8118160A-60 16megx16 DRAM (SOJ42)
M48T58Y-70PC1 - ST Timekeeper RAM
M48T58Y-70PC1 - ST Timekeeper RAM
RF5C400 - Ricoh RF5C400 PCM 32Ch, 44.1 kHz Stereo, 3D Effect Spatializer, clock input 16.9344MHz
056800 - Konami Custom (QFP80)
058232 - Konami Custom Ceramic Package (SIL14)
@ -130,7 +130,7 @@ Notes:
CN6 - DIN96 joining connector to lower PCB
CN7 - Multi-pin connector (pads only, not used)
CN9 to CN13 - Power Connectors
CN14 to CN17 - RCA Stereo Audio OUT
CN14 to CN17 - RCA Stereo Audio OUT
CN18 - RCA Mono Audio OUT
CN19 - USB Connector
@ -161,20 +161,20 @@ sticker - GC713AC
| CN1 |
|------------------------|
Notes:
CN1 - Connector joining to CPU board CN4
CN2/3 - RCA jacks for network cable
2G - Small SOIC8 chip with number 0038323 at location 2G. An identical chip is present on
*some* Hornet games on the GN715 CPU board at location 30C. It may be a PIC or EEPROM.
On Hornet, the chip seems to refresh the data in the Timekeeper RAM when the battery
dies and keeps the game working. It's purpose on the network board is unknown but it may
'upgrade' the data in the NVRAM to the network version of the game for a twin cabinet set-up.
HYC2485S - Hybrid ceramic module for RS485
CY7C199 - 32k x8 SRAM
XC5204 - Xilinx XC5204 FPGA
XC5210 - Xilink XC5210 FPGA
N676H1 - PALCE16V8Q-15 stamped 'N676H1'
CN1 - Connector joining to CPU board CN4
CN2/3 - RCA jacks for network cable
2G - Small SOIC8 chip with number 0038323 at location 2G. An identical chip is present on
*some* Hornet games on the GN715 CPU board at location 30C. It may be a PIC or EEPROM.
On Hornet, the chip seems to refresh the data in the Timekeeper RAM when the battery
dies and keeps the game working. It's purpose on the network board is unknown but it may
'upgrade' the data in the NVRAM to the network version of the game for a twin cabinet set-up.
HYC2485S - Hybrid ceramic module for RS485
CY7C199 - 32k x8 SRAM
XC5204 - Xilinx XC5204 FPGA
XC5210 - Xilink XC5210 FPGA
N676H1 - PALCE16V8Q-15 stamped 'N676H1'
Bottom Board (VIDEO PCB)
GN676 PWB(B)B
|-------------------------------------------------------------------------------------------|
@ -215,9 +215,9 @@ Notes:
TEXELFX - 3DFX 500-0004-02 BD0665.1 TMU (QFP208)
PIXELFX - 3DFX 500-0003-03 F001701.1 FBI (QFP240)
001604 - Konami Custom (QFP208)
MC44200FT - Motorola MC44200FT 3 Channel Video D/A Converter (QFP44)
MC44200FT - Motorola MC44200FT 3 Channel Video D/A Converter (QFP44)
MACH111 - AMD MACH111 CPLD (Stamped '03161A', PLCC44)
PLCC44_SOCKET - empty PLCC44 socket
PLCC44_SOCKET - empty PLCC44 socket
AV9170 - Integrated Circuit Systems Inc. Clock Multiplier (SOIC8)
AM7201 - AMD AM7201 FIFO (PLCC32)
PAL1 - AMD PALCE16V8 (stamped 'N676B4', DIP20)

View File

@ -84,7 +84,7 @@ public:
required_device<gfxdecode_device> m_gfxdecode;
required_device<screen_device> m_screen;
required_device<palette_device> m_palette;
required_shared_ptr<UINT8> m_mainram;
required_shared_ptr<UINT8> m_spriteram;
required_shared_ptr<UINT8> m_textram;
@ -112,14 +112,14 @@ public:
TILE_GET_INFO_MEMBER(get_infotile_info_3);
TILE_GET_INFO_MEMBER(get_infotile_info_4);
TILE_GET_INFO_MEMBER(get_txttile_info);
DECLARE_DRIVER_INIT(panicr);
virtual void video_start();
DECLARE_PALETTE_INIT(panicr);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap,const rectangle &cliprect );
TIMER_DEVICE_CALLBACK_MEMBER(scanline);
};
@ -243,7 +243,7 @@ void panicr_state::video_start()
m_txttilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(panicr_state::get_txttile_info),this),TILEMAP_SCAN_ROWS,8,8,32,32 );
m_txttilemap->configure_groups(*m_gfxdecode->gfx(0), 0);
save_item(NAME(m_scrollx));
}
@ -609,7 +609,7 @@ static MACHINE_CONFIG_START( panicr, panicr_state )
MCFG_TIMER_DRIVER_ADD_SCANLINE("scantimer", panicr_state, scanline, "screen", 0, 1)
MCFG_DEVICE_ADD("t5182", T5182, 0)
MCFG_SCREEN_ADD("screen", RASTER)
MCFG_SCREEN_REFRESH_RATE(60)

View File

@ -5017,7 +5017,7 @@ ROM_END
ROM_START( peps0090 ) /* Normal board : Gold, Silver & Bronze (PS0090) - Payout 90.19% */
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD( "ps0090_569-a2c.u68", 0x00000, 0x10000, CRC(5a727ff0) SHA1(6eed9d85620eff751c598d56807470f8753e8dd5) ) /* 3 Coins Max / 1 Line */
ROM_REGION( 0x020000, "gfx1", 0 )
ROM_LOAD( "mro-cg1059.u72", 0x00000, 0x8000, CRC(96210de3) SHA1(10daa358f1fc507e9f4c788265c0acc57678fa40) ) /* Also contains graphics for Double Diamonds, use CAP1003 */
ROM_LOAD( "mgo-cg1059.u73", 0x08000, 0x8000, CRC(cfb9a357) SHA1(a390bed240960efd8da6e7815a0b0d272133f20f) )

View File

@ -98,7 +98,7 @@ public:
UINT8 m_toMCU;
UINT8 m_fromMCU;
UINT8 m_ddrA;
DECLARE_WRITE8_MEMBER(vram2_w);
DECLARE_WRITE8_MEMBER(vram1_w);
DECLARE_WRITE8_MEMBER(mcu_portA_w);
@ -107,16 +107,16 @@ public:
DECLARE_WRITE8_MEMBER(vidctrl_w);
DECLARE_READ8_MEMBER(protection_r);
DECLARE_WRITE8_MEMBER(protection_w);
TILE_GET_INFO_MEMBER(get_tile_info);
TILE_GET_INFO_MEMBER(get_tile_info2);
virtual void machine_start();
virtual void video_start();
DECLARE_PALETTE_INIT(pipeline);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
TIMER_CALLBACK_MEMBER(protection_deferred_w);
};
@ -153,7 +153,7 @@ void pipeline_state::video_start()
m_tilemap1 = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(pipeline_state::get_tile_info),this),TILEMAP_SCAN_ROWS,8,8,64,32 );
m_tilemap2 = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(pipeline_state::get_tile_info2),this),TILEMAP_SCAN_ROWS,8,8,64,32 );
m_tilemap2->set_transparent_pen(0);
save_item(NAME(m_vidctrl));
save_pointer(NAME(m_palram), 0x1000);
}

View File

@ -78,7 +78,7 @@ public:
required_shared_ptr<UINT8> m_videoram;
required_shared_ptr<UINT8> m_fbram;
UINT8 m_char_pen;
UINT8 m_char_pen_vreg;
UINT8 *m_fg_fb;
@ -86,7 +86,7 @@ public:
UINT8 m_scrollx_lo;
UINT8 m_gfx_switch;
UINT8 m_sound_cmd;
DECLARE_WRITE8_MEMBER(charram_w);
DECLARE_WRITE8_MEMBER(char_vregs_w);
DECLARE_WRITE8_MEMBER(scrollx_lo_w);
@ -96,13 +96,13 @@ public:
DECLARE_READ8_MEMBER(audio_command_r);
DECLARE_READ8_MEMBER(videoram_r);
DECLARE_WRITE8_MEMBER(videoram_w);
DECLARE_INPUT_CHANGED_MEMBER(coin_inserted);
virtual void machine_start();
virtual void video_start();
DECLARE_PALETTE_INIT(progolf);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
};
@ -118,7 +118,7 @@ void progolf_state::video_start()
m_scrollx_lo = 0;
m_fg_fb = auto_alloc_array(machine(), UINT8, 0x2000*8);
save_item(NAME(m_char_pen));
save_item(NAME(m_char_pen_vreg));
save_pointer(NAME(m_fg_fb), 0x2000*8);

View File

@ -268,7 +268,7 @@ DRIVER_INIT_MEMBER(quizo_state,quizo)
{
m_videoram=auto_alloc_array(machine(), UINT8, 0x4000*2);
membank("bank1")->configure_entries(0, 6, memregion("user1")->base(), 0x4000);
save_pointer(NAME(m_videoram), 0x4000*2);
//save_item(NAME(m_port60));
save_item(NAME(m_port70));

View File

@ -114,7 +114,7 @@ public:
required_device<eeprom_serial_93cxx_device> m_eeprom;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<UINT32> m_viewregs0;
required_shared_ptr<UINT32> m_viewregs6;
required_shared_ptr<UINT32> m_viewregs7;
@ -124,7 +124,7 @@ public:
required_shared_ptr<UINT32> m_spriteregs;
required_shared_ptr<UINT32> m_blitterregs;
required_shared_ptr<UINT32> m_spriteram;
bitmap_ind16 *m_sprite_bitmap;
rectangle m_sprite_clip;
int m_vblirqlevel;
@ -132,7 +132,7 @@ public:
int m_banking;
UINT32 *m_tilemap_ram[4];
tilemap_t *m_tilemap[4];
DECLARE_WRITE32_MEMBER(tilemap0_w);
DECLARE_WRITE32_MEMBER(tilemap1_w);
DECLARE_WRITE32_MEMBER(tilemap2_w);
@ -145,18 +145,18 @@ public:
DECLARE_WRITE32_MEMBER(rombank_w);
DECLARE_WRITE32_MEMBER(blitter_w);
DECLARE_WRITE32_MEMBER(eeprom_write);
DECLARE_DRIVER_INIT(rabbit);
TILE_GET_INFO_MEMBER(get_tilemap0_tile_info);
TILE_GET_INFO_MEMBER(get_tilemap1_tile_info);
TILE_GET_INFO_MEMBER(get_tilemap2_tile_info);
TILE_GET_INFO_MEMBER(get_tilemap3_tile_info);
INTERRUPT_GEN_MEMBER(vblank_interrupt);
virtual void video_start();
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
inline void get_tilemap_info(tile_data &tileinfo, int tile_index, int whichtilemap, int tilesize);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect );
@ -437,7 +437,7 @@ void rabbit_state::video_start()
m_sprite_bitmap = auto_bitmap_ind16_alloc(machine(),0x1000,0x1000);
m_sprite_clip.set(0, 0x1000-1, 0, 0x1000-1);
save_pointer(NAME(m_tilemap_ram[0]), 0x20000/4);
save_pointer(NAME(m_tilemap_ram[1]), 0x20000/4);
save_pointer(NAME(m_tilemap_ram[2]), 0x20000/4);

View File

@ -4,16 +4,16 @@
Seibu Protected 1993-94 era hardware, V30 based (sequel to the 68k based hardware)
TODO:
* zeroteam - sort-DMA doesn't seem to work too well, sprite-sprite priorities are broken as per now
TODO:
* zeroteam - sort-DMA doesn't seem to work too well, sprite-sprite priorities are broken as per now
* xsedae - it does an "8-liner"-style scroll during attract, doesn't work too well.
* xsedae - it does an "8-liner"-style scroll during attract, doesn't work too well.
* sprite chip is the same as seibuspi.c and feversoc.c, needs device-ification and merging.
* sprite chip is the same as seibuspi.c and feversoc.c, needs device-ification and merging.
* sprite chip also uses first entry for "something" that isn't sprite, some of them looks clipping
regions (150 - ff in zeroteam, 150 - 0 and 150 - 80 in raiden2). Latter probably do double buffering
on odd/even frames, by updating only top or bottom part of screen.
* sprite chip also uses first entry for "something" that isn't sprite, some of them looks clipping
regions (150 - ff in zeroteam, 150 - 0 and 150 - 80 in raiden2). Latter probably do double buffering
on odd/even frames, by updating only top or bottom part of screen.
===========================================================================================================

View File

@ -16,11 +16,11 @@
Trivia (1975/11) YES
Volly (1973/03?) YES 500378A 500322A
Wipe Out (1974/01) YES 500986B/C 500963B/?
Volly Industries Discrete Games List
(Volly was Ramtek's Canada-based affiliate and distributor.)
Game Name Clone Of
Game Name Clone Of
---------------------------------------------------------------------------------
Batter Up (1974/??) Deluxe Baseball (Ramtek, 1975/06)
Crossfire (1974/01) (registered trademark?) Knock Out (Ramtek, 1974/09)?
@ -31,7 +31,7 @@
Hockey (Cocktail) (1973/??) Soccer (Ramtek, 1973/11)
Scoring (1973/11?) Soccer (Ramtek, 1973/11)?
Tennis (1973/??) Volly (Ramtek, 1973/03?)
*********************************************************************************/

View File

@ -40,7 +40,7 @@ void retofinv_state::machine_start()
save_item(NAME(m_main_irq_mask));
save_item(NAME(m_sub_irq_mask));
save_item(NAME(m_cpu2_m6000));
if (m_68705 != NULL) // only for the parent (with MCU)
{
save_item(NAME(m_from_main));

View File

@ -2373,7 +2373,7 @@ ROM_END
// VIDEO BD 837-6906
//
// NOTE: This PCB set used EPROMs instead of the OPR (One time PRogram) used by other sets.
// Same data so the rom numbers are the same, just labeled EPR-xxxxx versus OPR-xxxxx
// Same data so the rom numbers are the same, just labeled EPR-xxxxx versus OPR-xxxxx
//
ROM_START( toutrunj1 )
ROM_REGION( 0x60000, "maincpu", 0 ) // 68000 code

View File

@ -89,12 +89,12 @@ public:
tilemap_t *m_sc1_tilemap;
tilemap_t *m_sc2_tilemap;
tilemap_t *m_sc3_tilemap;
UINT16 m_mux_data;
UINT8 m_hopper_io;
UINT16 m_layer_en;
UINT16 m_scrollram[6];
DECLARE_READ16_MEMBER(mahjong_panel_r);
DECLARE_WRITE16_MEMBER(mahjong_panel_w);
DECLARE_WRITE16_MEMBER(out_w);
@ -105,12 +105,12 @@ public:
DECLARE_WRITE16_MEMBER(seibucrtc_sc3vram_w);
DECLARE_WRITE16_MEMBER(layer_en_w);
DECLARE_WRITE16_MEMBER(layer_scroll_w);
TILE_GET_INFO_MEMBER(seibucrtc_sc0_tile_info);
TILE_GET_INFO_MEMBER(seibucrtc_sc1_tile_info);
TILE_GET_INFO_MEMBER(seibucrtc_sc2_tile_info);
TILE_GET_INFO_MEMBER(seibucrtc_sc3_tile_info);
INTERRUPT_GEN_MEMBER(interrupt);
virtual void machine_start();

View File

@ -488,7 +488,7 @@ DRIVER_INIT_MEMBER(sidepckt_state,sidepckt)
m_prot_table[0] = sidepckt_prot_table_1;
m_prot_table[1] = sidepckt_prot_table_2;
m_prot_table[2] = sidepckt_prot_table_3;
save_item(NAME(m_i8751_return));
save_item(NAME(m_current_ptr));
save_item(NAME(m_current_table));
@ -501,7 +501,7 @@ DRIVER_INIT_MEMBER(sidepckt_state,sidepcktj)
m_prot_table[0] = sidepcktj_prot_table_1;
m_prot_table[1] = sidepcktj_prot_table_2;
m_prot_table[2] = sidepcktj_prot_table_3;
save_item(NAME(m_i8751_return));
save_item(NAME(m_current_ptr));
save_item(NAME(m_current_table));

View File

@ -296,12 +296,12 @@ static INPUT_PORTS_START( puzzlove )
PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW1:6" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW1:7" ) /* Listed as "Unused" */
PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW1:8" ) /* Listed as "Unused" */
PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPNAME( 0x0300, 0x0100, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2")
PORT_DIPSETTING( 0x0300, DEF_STR( Very_Easy ) ) /* Initial start time 40 secs */
PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) /* Initial start time 30 secs - Other in game effects?? */
PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) /* Initial start time 30 secs - Other in game effects?? */
PORT_DIPSETTING( 0x0000, DEF_STR( Very_Hard ) ) /* Initial start time 30 secs - Other in game effects?? */
PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:3,4,5")
PORT_DIPNAME( 0x1c00, 0x1c00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW2:3,4,5")
PORT_DIPSETTING( 0x1000, DEF_STR( 4C_1C ) )
PORT_DIPSETTING( 0x1400, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 4C_2C ) ) /* Works the same as 2C/1C */

View File

@ -4,7 +4,7 @@
Notes:
Pop Shot is a prototype sequel (or upgrade) to Skeet Shot
Supposedly Skeet Shot used a laserdisc to supply video for eight
different background "scenes". Pop Shot probably did too, in that case.
@ -266,9 +266,9 @@ ROM_START( skeetsht )
ROM_REGION16_LE( 0x200000, "tms", 0 )
ROM_LOAD16_BYTE( "even_v1.2.u14", 0x000000, 0x40000, CRC(c7c9515e) SHA1(ce3e813c15085790d5335d9fc751b3cc5b617b20) )
ROM_LOAD16_BYTE( "odd_v1.2.u13", 0x000001, 0x40000, CRC(ea4402fb) SHA1(b0b6b191a8b48bead660a385c638363943a6ffe2) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "skeetsht", 0, NO_DUMP ) // unknown disc label?
DISK_IMAGE_READONLY( "skeetsht", 0, NO_DUMP ) // unknown disc label?
ROM_END
ROM_START( popshot )
@ -281,7 +281,7 @@ ROM_START( popshot )
ROM_LOAD16_BYTE( "popshot_tms34_odd.u13", 0x000001, 0x80000, CRC(82d616d8) SHA1(83ab33727ebab882b79c9ebd3557e2c319b3387a) )
DISK_REGION( "laserdisc" )
DISK_IMAGE_READONLY( "popshot", 0, NO_DUMP ) // unknown disc label?
DISK_IMAGE_READONLY( "popshot", 0, NO_DUMP ) // unknown disc label?
ROM_END

View File

@ -50,24 +50,24 @@ public:
required_shared_ptr<UINT8> m_colorram;
required_shared_ptr<UINT8> m_spriteram;
required_shared_ptr<UINT8> m_scrollram;
tilemap_t* m_tilemap;
int m_nmi;
DECLARE_WRITE8_MEMBER(flip_screen_x_w);
DECLARE_WRITE8_MEMBER(flip_screen_y_w);
DECLARE_WRITE8_MEMBER(videoram_w);
DECLARE_WRITE8_MEMBER(colorram_w);
DECLARE_WRITE8_MEMBER(nmi_enable_w);
TILE_GET_INFO_MEMBER(get_tile_info);
virtual void machine_start();
virtual void video_start();
DECLARE_PALETTE_INIT(skyarmy);
UINT32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(nmi_source);
};

View File

@ -2853,7 +2853,7 @@ DRIVER_INIT_MEMBER(snowbros_state,snowbro3)
buffer[i] = src[BITSWAP24(i,23,22,21,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5,3,4,1,2,0)];
memcpy(src,buffer,len);
}
save_item(NAME(m_sb3_music_is_playing));
save_item(NAME(m_sb3_music));
}

View File

@ -977,7 +977,7 @@ ROM_START( cstripxi )
ROM_LOAD( "prom.u17", 0x0000, 0x0020, NO_DUMP ) /* Socketted */
ROM_LOAD( "prom.u21", 0x0020, 0x0020, NO_DUMP ) /* Soldered in (Color?) */
ROM_LOAD( "prom.u22", 0x0040, 0x0100, NO_DUMP ) /* Soldered in */
DISK_REGION( "laserdisc")
DISK_IMAGE_READONLY("cstripxi", 0, NO_DUMP )
ROM_END

View File

@ -156,7 +156,7 @@ MACHINE_CONFIG_END
/*
Gunman
label loc. Part #
==========================================================
CR11 N5 74s287 yes, it says CRxx not GNxx

View File

@ -441,7 +441,7 @@ WRITE_LINE_MEMBER(tecmosys_state::sound_irq)
void tecmosys_state::machine_start()
{
membank("bank1")->configure_entries(0, 16, memregion("audiocpu")->base(), 0x4000);
save_item(NAME(m_device_read_ptr));
save_item(NAME(m_device_status));
save_item(NAME(m_device_value));

View File

@ -366,13 +366,13 @@ void tmmjprd_state::video_start()
m_tilemap_ram[1] = auto_alloc_array_clear(machine(), UINT32, 0x8000);
m_tilemap_ram[2] = auto_alloc_array_clear(machine(), UINT32, 0x8000);
m_tilemap_ram[3] = auto_alloc_array_clear(machine(), UINT32, 0x8000);
save_pointer(NAME(m_tilemap_ram[0]), 0x8000);
save_pointer(NAME(m_tilemap_ram[1]), 0x8000);
save_pointer(NAME(m_tilemap_ram[2]), 0x8000);
save_pointer(NAME(m_tilemap_ram[3]), 0x8000);
save_item(NAME(m_old_brt1));
save_item(NAME(m_old_brt2));
}

View File

@ -689,7 +689,7 @@ DRIVER_INIT_MEMBER(welltris_state,welltris)
void welltris_state::machine_start()
{
membank("soundbank")->configure_entries(0, 4, memregion("audiocpu")->base(), 0x8000);
save_item(NAME(m_pending_command));
}

View File

@ -30,13 +30,13 @@ public:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<gfxdecode_device> m_gfxdecode;
required_shared_ptr<UINT8> m_videoram;
tilemap_t *m_bg_tilemap;
UINT8 m_sound_flag;
UINT8 m_tile_bank;
DECLARE_WRITE8_MEMBER(bgram_w);
DECLARE_WRITE8_MEMBER(player_mux_w);
DECLARE_WRITE8_MEMBER(tile_banking_w);
@ -47,16 +47,16 @@ public:
DECLARE_READ8_MEMBER(prot_r);
DECLARE_WRITE8_MEMBER(prot_w);
DECLARE_READ8_MEMBER(sound_r);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
DECLARE_DRIVER_INIT(wink);
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
UINT32 screen_update_wink(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
INTERRUPT_GEN_MEMBER(wink_sound);
};

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@ -79,7 +79,7 @@ void xxmissio_state::machine_start()
{
membank("bank1")->configure_entries(0, 8, memregion("user1")->base(), 0x4000);
membank("bank1")->set_entry(0);
save_item(NAME(m_status));
}

View File

@ -14,7 +14,7 @@ public:
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
required_shared_ptr<UINT16> m_spriteram;
required_shared_ptr<UINT16> m_bgvideoram;
required_shared_ptr<UINT16> m_fgvideoram;
@ -22,7 +22,7 @@ public:
UINT16 m_scrollram[6];
UINT16 m_layer_en;
tilemap_t *m_bg_tilemap;
tilemap_t *m_fg_tilemap;
tilemap_t *m_tx_tilemap;
@ -32,13 +32,13 @@ public:
DECLARE_WRITE16_MEMBER(txvideoram_w);
DECLARE_WRITE16_MEMBER(layer_en_w);
DECLARE_WRITE16_MEMBER(layer_scroll_w);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_fg_tile_info);
TILE_GET_INFO_MEMBER(get_tx_tile_info);
virtual void video_start();
UINT32 screen_update_bloodbro(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_weststry(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
UINT32 screen_update_skysmash(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);

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