dynadice: use standard 3-bit brg palette

This commit is contained in:
Dirk Best 2015-07-30 12:10:23 +02:00
parent ecd758016c
commit 6bcb2f4406

View File

@ -68,7 +68,6 @@ public:
virtual void machine_start();
virtual void machine_reset();
virtual void video_start();
DECLARE_PALETTE_INIT(dynadice);
UINT32 screen_update_dynadice(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
@ -227,13 +226,6 @@ UINT32 dynadice_state::screen_update_dynadice(screen_device &screen, bitmap_ind1
return 0;
}
PALETTE_INIT_MEMBER(dynadice_state, dynadice)
{
int i;
for(i = 0; i < 8; i++)
palette.set_pen_color(i, pal1bit(i >> 1), pal1bit(i >> 2), pal1bit(i >> 0));
}
void dynadice_state::machine_start()
{
save_item(NAME(m_ay_data));
@ -268,8 +260,7 @@ static MACHINE_CONFIG_START( dynadice, dynadice_state )
MCFG_SCREEN_PALETTE("palette")
MCFG_GFXDECODE_ADD("gfxdecode", "palette", dynadice)
MCFG_PALETTE_ADD("palette", 8)
MCFG_PALETTE_INIT_OWNER(dynadice_state, dynadice)
MCFG_PALETTE_ADD_3BIT_BRG("palette")
MCFG_SPEAKER_STANDARD_MONO("mono")