From 6bdd8a3cbebabfdcc4c3514d1e33b675e0098c9b Mon Sep 17 00:00:00 2001 From: hap Date: Wed, 14 Apr 2021 19:27:42 +0200 Subject: [PATCH] outrun: add note --- src/mame/drivers/segaorun.cpp | 33 ++++++++++++++++++--------------- 1 file changed, 18 insertions(+), 15 deletions(-) diff --git a/src/mame/drivers/segaorun.cpp b/src/mame/drivers/segaorun.cpp index 47def75a10b..64120ce2891 100644 --- a/src/mame/drivers/segaorun.cpp +++ b/src/mame/drivers/segaorun.cpp @@ -6,12 +6,17 @@ **************************************************************************** - Known bugs: - * LED connected to stop lights no longer working +Known bugs: +* LED connected to stop lights no longer working - To do for each game: - * verify analog input min/max - * verify protection +To do for each game: +* verify analog input min/max +* verify protection + +BTANB: +* there are plenty, but the most notorious one is that outrun's opr-10188 + is bad with a stuck d5. This was fixed by M2/Sega for the 3DS version, + and also included in the newer 'enhanced edition' -- @@ -2979,7 +2984,7 @@ void segaorun_state::init_shangon() // GAME DRIVERS //************************************************************************** -// YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS, LAYOUT +// YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS, LAYOUT GAMEL(1986, outrun, 0, outrun, outrun, segaorun_state, init_outrun, ROT0, "Sega", "Out Run (sitdown/upright, Rev B)", 0, layout_outrun ) // Upright/Sitdown determined by dipswitch settings GAMEL(1986, outrunra, outrun, outrun, outrun, segaorun_state, init_outrun, ROT0, "Sega", "Out Run (sitdown/upright, Rev A)", 0, layout_outrun ) // Upright/Sitdown determined by dipswitch settings GAMEL(1986, outrundx, outrun, outrun, outrundx, segaorun_state, init_outrun, ROT0, "Sega", "Out Run (deluxe sitdown)", 0, layout_outrun ) @@ -2987,11 +2992,17 @@ GAMEL(1986, outrundxj, outrun, outrun_fd1089a, outrundx, segaorun_state, ini GAMEL(1986, outrundxa, outrun, outrundx, outrundx, segaorun_state, init_outrun, ROT0, "Sega", "Out Run (deluxe sitdown earlier version)", 0, layout_outrun ) GAMEL(1986, outrunb, outrun, outrun, outrun, segaorun_state, init_outrunb, ROT0, "bootleg", "Out Run (bootleg)", 0, layout_outrun ) +// aftermarket outrun modifications, these fix various issues in the game, including making the attract mode work correctly when set to Free Play. +// see http://reassembler.blogspot.co.uk/2011/08/outrun-enhanced-edition.html and http://reassembler.blogspot.com/2020/04/outrun-enhanced-edition-201.html +GAMEL(2013, outrundxeh, outrun, outrun, outrundxeh, segaorun_state, init_outrun, ROT0, "hack (Chris White)", "Out Run (deluxe sitdown) (Enhanced Edition v1.0.3)", 0, layout_outrun ) // Jan 2013 +GAMEL(2014, outruneh, outrun, outrun, outruneh, segaorun_state, init_outrun, ROT0, "hack (Chris White)", "Out Run (sitdown/upright, Rev B) (Enhanced Edition v1.1.0)", 0, layout_outrun ) // Upright/Sitdown determined by dipswitch settings - July 2014 + GAME( 1987, shangon, 0, shangon, shangon, segaorun_state, init_shangon, ROT0, "Sega", "Super Hang-On (sitdown/upright) (unprotected)", 0 ) GAME( 1987, shangon3, shangon, shangon_fd1089b, shangon, segaorun_state, init_shangon, ROT0, "Sega", "Super Hang-On (sitdown/upright) (FD1089B 317-0034)", 0 ) GAME( 1987, shangon2, shangon, shangon_fd1089b, shangon, segaorun_state, init_shangon, ROT0, "Sega", "Super Hang-On (mini ride-on, Rev A) (FD1089B 317-0034)", 0 ) GAME( 1987, shangon1, shangon, shangon_fd1089b, shangon, segaorun_state, init_shangon, ROT0, "Sega", "Super Hang-On (mini ride-on) (FD1089B 317-0034)", 0 ) GAME( 1991, shangonle, shangon, shangon, shangon, segaorun_state, init_shangon, ROT0, "Sega", "Limited Edition Hang-On", 0 ) +GAME( 1987, shangon3d, shangon, shangon, shangon, segaorun_state, init_shangon, ROT0, "bootleg", "Super Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set)", 0 ) GAMEL(1989, toutrun, 0, outrun_fd1094, toutrun, segaorun_state, init_outrun, ROT0, "Sega", "Turbo Out Run (Out Run upgrade) (FD1094 317-0118)", 0, layout_outrun ) // Cabinet determined by dipswitch settings GAMEL(1989, toutrunj, toutrun, outrun_fd1094, toutrun, segaorun_state, init_outrun, ROT0, "Sega", "Turbo Out Run (Japan, Out Run upgrade) (FD1094 317-0117)", 0, layout_outrun ) // Cabinet determined by dipswitch settings @@ -3000,17 +3011,9 @@ GAMEL(1989, toutrun2, toutrun, outrun_fd1094, toutrunct, segaorun_state, ini GAMEL(1989, toutrun1, toutrun, outrun_fd1094, toutrunm, segaorun_state, init_outrun, ROT0, "Sega", "Turbo Out Run (deluxe cockpit) (FD1094 317-0109)", 0, layout_outrun ) GAMEL(1989, toutrunj1, toutrun, outrun_fd1094, toutrunct, segaorun_state, init_outrun, ROT0, "Sega", "Turbo Out Run (Japan, cockpit) (FD1094 317-0101)", 0, layout_outrun ) -// decrypted bootlegs +// decrypted toutrun bootlegs GAMEL(1989, toutrund, toutrun, outrun, toutrun, segaorun_state, init_outrun, ROT0, "bootleg", "Turbo Out Run (Out Run upgrade) (bootleg of FD1094 317-0118 set)", 0, layout_outrun ) // Cabinet determined by dipswitch settings GAMEL(1989, toutrunjd, toutrun, outrun, toutrun, segaorun_state, init_outrun, ROT0, "bootleg", "Turbo Out Run (Japan, Out Run upgrade) (bootleg of FD1094 317-0117 set)", 0, layout_outrun ) // Cabinet determined by dipswitch settings GAMEL(1989, toutrun3d, toutrun, outrun, toutrunc, segaorun_state, init_outrun, ROT0, "bootleg", "Turbo Out Run (cockpit) (bootleg of FD1094 317-0107 set)", 0, layout_outrun ) GAMEL(1989, toutrunj1d,toutrun, outrun, toutrunct, segaorun_state, init_outrun, ROT0, "bootleg", "Turbo Out Run (Japan, cockpit) (bootleg of FD1094 317-0101 set)", 0, layout_outrun ) GAMEL(1989, toutrun2d, toutrun, outrun, toutrunct, segaorun_state, init_outrun, ROT0, "bootleg", "Turbo Out Run (cockpit) (bootleg of FD1094 317-0106 set)", 0, layout_outrun ) - - -GAME( 1987, shangon3d, shangon, shangon, shangon, segaorun_state, init_shangon, ROT0, "bootleg", "Super Hang-On (sitdown/upright) (bootleg of FD1089B 317-0034 set)", 0 ) - -// aftermarket modifications, these fix various issues in the game, including making the attract mode work correctly when set to Free Play. -// see http://reassembler.blogspot.co.uk/2011/08/outrun-enhanced-edition.html -GAMEL(2013, outrundxeh, outrun, outrun, outrundxeh, segaorun_state, init_outrun, ROT0, "hack (Chris White)", "Out Run (deluxe sitdown) (Enhanced Edition v1.0.3)", 0, layout_outrun ) // Jan 2013 -GAMEL(2014, outruneh, outrun, outrun, outruneh, segaorun_state, init_outrun, ROT0, "hack (Chris White)", "Out Run (sitdown/upright, Rev B) (Enhanced Edition v1.1.0)", 0, layout_outrun ) // Upright/Sitdown determined by dipswitch settings - July 2014