aquarium.cpp : Updates

Correct 5bpp gfx decode behavior into ROM data mixing, Fix naming, Simplify gfxdecodes, Reduce unnecessary lines
This commit is contained in:
cam900 2019-06-10 12:44:58 +09:00
parent b67c92f95a
commit 6cae9aafaa
3 changed files with 72 additions and 87 deletions

View File

@ -200,76 +200,10 @@ static INPUT_PORTS_START( aquarium )
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("soundlatch", generic_latch_8_device, pending_r) PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("soundlatch", generic_latch_8_device, pending_r)
INPUT_PORTS_END INPUT_PORTS_END
static const gfx_layout char5bpplayout =
{
16,16, /* 16*16 characters */
RGN_FRAC(1,2),
5, /* 4 bits per pixel */
{ RGN_FRAC(1,2), STEP4(0,1) },
{ STEP16(0,4) },
{ STEP16(0,4*16) },
128*8 /* every sprite takes 128 consecutive bytes */
};
static const gfx_layout char_8x8_layout =
{
8,8, /* 8*8 characters */
RGN_FRAC(1,1),
4, /* 4 bits per pixel */
{ STEP4(0,1) },
{ STEP8(0,4) },
{ STEP8(0,4*8) },
32*8 /* every sprite takes 32 consecutive bytes */
};
void aquarium_state::init_aquarium()
{
u8 *Z80 = memregion("audiocpu")->base();
/* The BG tiles are 5bpp, this rearranges the data from
the roms containing the 1bpp data so we can decode it
correctly */
u8 *DAT2 = memregion("gfx1")->base() + 0x080000;
u8 *DAT = memregion("user1")->base();
int len = 0x0200000;
for (len = 0; len < 0x020000; len++)
{
DAT2[len * 4 + 0] = (DAT[len] & 0x80) << 0;
DAT2[len * 4 + 0] |= (DAT[len] & 0x40) >> 3;
DAT2[len * 4 + 1] = (DAT[len] & 0x20) << 2;
DAT2[len * 4 + 1] |= (DAT[len] & 0x10) >> 1;
DAT2[len * 4 + 2] = (DAT[len] & 0x08) << 4;
DAT2[len * 4 + 2] |= (DAT[len] & 0x04) << 1;
DAT2[len * 4 + 3] = (DAT[len] & 0x02) << 6;
DAT2[len * 4 + 3] |= (DAT[len] & 0x01) << 3;
}
DAT2 = memregion("gfx4")->base() + 0x080000;
DAT = memregion("user2")->base();
for (len = 0; len < 0x020000; len++)
{
DAT2[len * 4 + 0] = (DAT[len] & 0x80) << 0;
DAT2[len * 4 + 0] |= (DAT[len] & 0x40) >> 3;
DAT2[len * 4 + 1] = (DAT[len] & 0x20) << 2;
DAT2[len * 4 + 1] |= (DAT[len] & 0x10) >> 1;
DAT2[len * 4 + 2] = (DAT[len] & 0x08) << 4;
DAT2[len * 4 + 2] |= (DAT[len] & 0x04) << 1;
DAT2[len * 4 + 3] = (DAT[len] & 0x02) << 6;
DAT2[len * 4 + 3] |= (DAT[len] & 0x01) << 3;
}
/* configure and set up the sound bank */
m_audiobank->configure_entries(0, 0x8, &Z80[0x00000], 0x8000);
m_audiobank->set_entry(0x00);
}
static GFXDECODE_START( gfx_aquarium ) static GFXDECODE_START( gfx_aquarium )
GFXDECODE_ENTRY( "gfx1", 0, char5bpplayout, 0x400, 32 ) GFXDECODE_ENTRY( "txt", 0, gfx_8x8x4_packed_msb, 0x200, 16 )
GFXDECODE_ENTRY( "gfx2", 0, char_8x8_layout, 0x200, 16 ) GFXDECODE_ENTRY( "mid", 0, gfx_16x16x4_packed_msb, 0x400, 32 )
GFXDECODE_ENTRY( "gfx4", 0, char5bpplayout, 0x400, 32 ) GFXDECODE_ENTRY( "bak", 0, gfx_16x16x4_packed_msb, 0x400, 32 )
GFXDECODE_END GFXDECODE_END
void aquarium_state::aquarium(machine_config &config) void aquarium_state::aquarium(machine_config &config)
@ -328,19 +262,19 @@ ROM_START( aquarium )
ROM_REGION( 0x40000, "audiocpu", 0 ) /* z80 (sound) code */ ROM_REGION( 0x40000, "audiocpu", 0 ) /* z80 (sound) code */
ROM_LOAD( "excellent_5.10c", 0x000000, 0x40000, CRC(fa555be1) SHA1(07236f2b2ba67e92984b9ddf4a8154221d535245) ) ROM_LOAD( "excellent_5.10c", 0x000000, 0x40000, CRC(fa555be1) SHA1(07236f2b2ba67e92984b9ddf4a8154221d535245) )
ROM_REGION( 0x100000, "gfx1", 0 ) /* BG Tiles */ ROM_REGION( 0x080000, "mid", 0 ) /* BG Tiles */
ROM_LOAD16_WORD_SWAP( "excellent_1.15b", 0x000000, 0x080000, CRC(575df6ac) SHA1(071394273e512666fe124facdd8591a767ad0819) ) // 4bpp ROM_LOAD16_WORD_SWAP( "excellent_1.15b", 0x000000, 0x080000, CRC(575df6ac) SHA1(071394273e512666fe124facdd8591a767ad0819) ) // 4bpp
/* data is expanded here from USER1 */ /* data is expanded here from mid_hi */
ROM_REGION( 0x100000, "user1", 0 ) /* BG Tiles */ ROM_REGION( 0x020000, "mid_hi", 0 ) /* BG Tiles */
ROM_LOAD( "excellent_6.15d", 0x000000, 0x020000, CRC(9065b146) SHA1(befc218bbcd63453ea7eb8f976796d36f2b2d552) ) // 1bpp ROM_LOAD( "excellent_6.15d", 0x000000, 0x020000, CRC(9065b146) SHA1(befc218bbcd63453ea7eb8f976796d36f2b2d552) ) // 1bpp
ROM_REGION( 0x100000, "gfx4", 0 ) /* BG Tiles */ ROM_REGION( 0x080000, "bak", 0 ) /* BG Tiles */
ROM_LOAD16_WORD_SWAP( "excellent_8.14g", 0x000000, 0x080000, CRC(915520c4) SHA1(308207cb20f1ed6df365710c808644a6e4f07614) ) // 4bpp ROM_LOAD16_WORD_SWAP( "excellent_8.14g", 0x000000, 0x080000, CRC(915520c4) SHA1(308207cb20f1ed6df365710c808644a6e4f07614) ) // 4bpp
/* data is expanded here from USER2 */ /* data is expanded here from bak_hi */
ROM_REGION( 0x100000, "user2", 0 ) /* BG Tiles */ ROM_REGION( 0x020000, "bak_hi", 0 ) /* BG Tiles */
ROM_LOAD( "excellent_7.17g", 0x000000, 0x020000, CRC(b96b2b82) SHA1(2b719d0c185d1eca4cd9ea66bed7842b74062288) ) // 1bpp ROM_LOAD( "excellent_7.17g", 0x000000, 0x020000, CRC(b96b2b82) SHA1(2b719d0c185d1eca4cd9ea66bed7842b74062288) ) // 1bpp
ROM_REGION( 0x060000, "gfx2", 0 ) /* FG Tiles */ ROM_REGION( 0x060000, "txt", 0 ) /* FG Tiles */
ROM_LOAD16_WORD_SWAP( "excellent_2.17e", 0x000000, 0x020000, CRC(aa071b05) SHA1(517415bfd8e4dd51c6eb03a25c706f8613d34a09) ) ROM_LOAD16_WORD_SWAP( "excellent_2.17e", 0x000000, 0x020000, CRC(aa071b05) SHA1(517415bfd8e4dd51c6eb03a25c706f8613d34a09) )
ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites? */ ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites? */
@ -357,19 +291,19 @@ ROM_START( aquariumj )
ROM_REGION( 0x40000, "audiocpu", 0 ) /* z80 (sound) code */ ROM_REGION( 0x40000, "audiocpu", 0 ) /* z80 (sound) code */
ROM_LOAD( "excellent_5.10c", 0x000000, 0x40000, CRC(fa555be1) SHA1(07236f2b2ba67e92984b9ddf4a8154221d535245) ) ROM_LOAD( "excellent_5.10c", 0x000000, 0x40000, CRC(fa555be1) SHA1(07236f2b2ba67e92984b9ddf4a8154221d535245) )
ROM_REGION( 0x100000, "gfx1", 0 ) /* BG Tiles */ ROM_REGION( 0x080000, "mid", 0 ) /* BG Tiles */
ROM_LOAD16_WORD_SWAP( "excellent_1.15b", 0x000000, 0x080000, CRC(575df6ac) SHA1(071394273e512666fe124facdd8591a767ad0819) ) // 4bpp ROM_LOAD16_WORD_SWAP( "excellent_1.15b", 0x000000, 0x080000, CRC(575df6ac) SHA1(071394273e512666fe124facdd8591a767ad0819) ) // 4bpp
/* data is expanded here from USER1 */ /* data is expanded here from mid_hi */
ROM_REGION( 0x100000, "user1", 0 ) /* BG Tiles */ ROM_REGION( 0x020000, "mid_hi", 0 ) /* BG Tiles */
ROM_LOAD( "excellent_6.15d", 0x000000, 0x020000, CRC(9065b146) SHA1(befc218bbcd63453ea7eb8f976796d36f2b2d552) ) // 1bpp ROM_LOAD( "excellent_6.15d", 0x000000, 0x020000, CRC(9065b146) SHA1(befc218bbcd63453ea7eb8f976796d36f2b2d552) ) // 1bpp
ROM_REGION( 0x100000, "gfx4", 0 ) /* BG Tiles */ ROM_REGION( 0x080000, "bak", 0 ) /* BG Tiles */
ROM_LOAD16_WORD_SWAP( "excellent_8.14g", 0x000000, 0x080000, CRC(915520c4) SHA1(308207cb20f1ed6df365710c808644a6e4f07614) ) // 4bpp ROM_LOAD16_WORD_SWAP( "excellent_8.14g", 0x000000, 0x080000, CRC(915520c4) SHA1(308207cb20f1ed6df365710c808644a6e4f07614) ) // 4bpp
/* data is expanded here from USER2 */ /* data is expanded here from bak_hi */
ROM_REGION( 0x100000, "user2", 0 ) /* BG Tiles */ ROM_REGION( 0x020000, "bak_hi", 0 ) /* BG Tiles */
ROM_LOAD( "excellent_7.17g", 0x000000, 0x020000, CRC(b96b2b82) SHA1(2b719d0c185d1eca4cd9ea66bed7842b74062288) ) // 1bpp ROM_LOAD( "excellent_7.17g", 0x000000, 0x020000, CRC(b96b2b82) SHA1(2b719d0c185d1eca4cd9ea66bed7842b74062288) ) // 1bpp
ROM_REGION( 0x060000, "gfx2", 0 ) /* FG Tiles */ ROM_REGION( 0x060000, "txt", 0 ) /* FG Tiles */
ROM_LOAD16_WORD_SWAP( "excellent_2.17e", 0x000000, 0x020000, CRC(aa071b05) SHA1(517415bfd8e4dd51c6eb03a25c706f8613d34a09) ) ROM_LOAD16_WORD_SWAP( "excellent_2.17e", 0x000000, 0x020000, CRC(aa071b05) SHA1(517415bfd8e4dd51c6eb03a25c706f8613d34a09) )
ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites? */ ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites? */
@ -379,5 +313,56 @@ ROM_START( aquariumj )
ROM_LOAD( "excellent_4.7d", 0x000000, 0x80000, CRC(9a4af531) SHA1(bb201b7a6c9fd5924a0d79090257efffd8d4aba1) ) ROM_LOAD( "excellent_4.7d", 0x000000, 0x80000, CRC(9a4af531) SHA1(bb201b7a6c9fd5924a0d79090257efffd8d4aba1) )
ROM_END ROM_END
void aquarium_state::expand_gfx(int no, u8 *gfx_hi)
{
/* The BG tiles are 5bpp, this rearranges the data from
the roms containing the 1bpp data so we can decode it
correctly */
gfx_element *gfx = m_gfxdecode->gfx(no);
// allocate memory for the assembled data
u8 *srcdata = auto_alloc_array(machine(), u8, gfx->elements() * gfx->width() * gfx->height());
// loop over elements
u8 *dest = srcdata;
for (int c = 0; c < gfx->elements(); c++)
{
const u8 *c0base = gfx->get_data(c);
// loop over height
for (int y = 0; y < gfx->height(); y++)
{
const u8 *c0 = c0base;
for (int x = 0; x < gfx->width();)
{
u8 hi = *gfx_hi++;
for (int i = 0; i < 8; i++)
{
*dest++ = (*c0++ & 0xf) | ((hi >> 3) & 0x10);
x++;
hi <<= 1;
}
}
c0base += gfx->rowbytes();
}
}
gfx->set_raw_layout(srcdata, gfx->width(), gfx->height(), gfx->elements(), 8 * gfx->width(), 8 * gfx->width() * gfx->height());
gfx->set_granularity(32);
}
void aquarium_state::init_aquarium()
{
expand_gfx(1, memregion("mid_hi")->base());
expand_gfx(2, memregion("bak_hi")->base());
u8 *Z80 = memregion("audiocpu")->base();
/* configure and set up the sound bank */
m_audiobank->configure_entries(0, 0x8, &Z80[0x00000], 0x8000);
m_audiobank->set_entry(0x00);
}
GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium_state, init_aquarium, ROT0, "Excellent System", "Aquarium (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium_state, init_aquarium, ROT0, "Excellent System", "Aquarium (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
GAME( 1996, aquariumj, aquarium, aquarium, aquarium, aquarium_state, init_aquarium, ROT0, "Excellent System", "Aquarium (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) GAME( 1996, aquariumj, aquarium, aquarium, aquarium, aquarium_state, init_aquarium, ROT0, "Excellent System", "Aquarium (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )

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@ -69,6 +69,7 @@ private:
u8 oki_r(); u8 oki_r();
void oki_w(u8 data); void oki_w(u8 data);
void expand_gfx(int no, u8 *gfx_hi);
void txt_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0); void txt_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
void mid_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0); void mid_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
void bak_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0); void bak_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0);

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@ -11,10 +11,9 @@ TILE_GET_INFO_MEMBER(aquarium_state::get_txt_tile_info)
{ {
const u32 tileno = (m_txt_videoram[tile_index] & 0x0fff); const u32 tileno = (m_txt_videoram[tile_index] & 0x0fff);
const u32 colour = (m_txt_videoram[tile_index] & 0xf000) >> 12; const u32 colour = (m_txt_videoram[tile_index] & 0xf000) >> 12;
SET_TILE_INFO_MEMBER(1, tileno, colour, 0); SET_TILE_INFO_MEMBER(0, tileno, colour, 0);
tileinfo.category = (m_txt_videoram[tile_index] & 0x8000) >> 15; tileinfo.category = (m_txt_videoram[tile_index] & 0x8000) >> 15;
} }
void aquarium_state::txt_videoram_w(offs_t offset, u16 data, u16 mem_mask) void aquarium_state::txt_videoram_w(offs_t offset, u16 data, u16 mem_mask)
@ -30,7 +29,7 @@ TILE_GET_INFO_MEMBER(aquarium_state::get_mid_tile_info)
const u32 colour = (m_mid_videoram[tile_index * 2 + 1] & 0x001f); const u32 colour = (m_mid_videoram[tile_index * 2 + 1] & 0x001f);
const int flag = TILE_FLIPYX((m_mid_videoram[tile_index * 2 + 1] & 0x300) >> 8); const int flag = TILE_FLIPYX((m_mid_videoram[tile_index * 2 + 1] & 0x300) >> 8);
SET_TILE_INFO_MEMBER(0, tileno, colour, flag); SET_TILE_INFO_MEMBER(1, tileno, colour, flag);
tileinfo.category = (m_mid_videoram[tile_index * 2 + 1] & 0x20) >> 5; tileinfo.category = (m_mid_videoram[tile_index * 2 + 1] & 0x20) >> 5;
} }
@ -62,8 +61,8 @@ void aquarium_state::bak_videoram_w(offs_t offset, u16 data, u16 mem_mask)
void aquarium_state::video_start() void aquarium_state::video_start()
{ {
m_txt_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_txt_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 64, 64); m_txt_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_txt_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 64, 64);
m_bak_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_bak_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
m_mid_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_mid_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32); m_mid_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_mid_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
m_bak_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_bak_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
m_txt_tilemap->set_transparent_pen(0); m_txt_tilemap->set_transparent_pen(0);
m_mid_tilemap->set_transparent_pen(0); m_mid_tilemap->set_transparent_pen(0);