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https://github.com/holub/mame
synced 2025-05-23 14:19:01 +03:00
aquarium.cpp : Updates
Correct 5bpp gfx decode behavior into ROM data mixing, Fix naming, Simplify gfxdecodes, Reduce unnecessary lines
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b67c92f95a
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6cae9aafaa
@ -200,76 +200,10 @@ static INPUT_PORTS_START( aquarium )
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PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("soundlatch", generic_latch_8_device, pending_r)
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INPUT_PORTS_END
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static const gfx_layout char5bpplayout =
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{
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16,16, /* 16*16 characters */
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RGN_FRAC(1,2),
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5, /* 4 bits per pixel */
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{ RGN_FRAC(1,2), STEP4(0,1) },
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{ STEP16(0,4) },
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{ STEP16(0,4*16) },
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128*8 /* every sprite takes 128 consecutive bytes */
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};
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static const gfx_layout char_8x8_layout =
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{
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8,8, /* 8*8 characters */
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RGN_FRAC(1,1),
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4, /* 4 bits per pixel */
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{ STEP4(0,1) },
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{ STEP8(0,4) },
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{ STEP8(0,4*8) },
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32*8 /* every sprite takes 32 consecutive bytes */
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};
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void aquarium_state::init_aquarium()
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{
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u8 *Z80 = memregion("audiocpu")->base();
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/* The BG tiles are 5bpp, this rearranges the data from
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the roms containing the 1bpp data so we can decode it
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correctly */
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u8 *DAT2 = memregion("gfx1")->base() + 0x080000;
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u8 *DAT = memregion("user1")->base();
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int len = 0x0200000;
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for (len = 0; len < 0x020000; len++)
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{
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DAT2[len * 4 + 0] = (DAT[len] & 0x80) << 0;
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DAT2[len * 4 + 0] |= (DAT[len] & 0x40) >> 3;
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DAT2[len * 4 + 1] = (DAT[len] & 0x20) << 2;
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DAT2[len * 4 + 1] |= (DAT[len] & 0x10) >> 1;
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DAT2[len * 4 + 2] = (DAT[len] & 0x08) << 4;
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DAT2[len * 4 + 2] |= (DAT[len] & 0x04) << 1;
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DAT2[len * 4 + 3] = (DAT[len] & 0x02) << 6;
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DAT2[len * 4 + 3] |= (DAT[len] & 0x01) << 3;
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}
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DAT2 = memregion("gfx4")->base() + 0x080000;
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DAT = memregion("user2")->base();
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for (len = 0; len < 0x020000; len++)
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{
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DAT2[len * 4 + 0] = (DAT[len] & 0x80) << 0;
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DAT2[len * 4 + 0] |= (DAT[len] & 0x40) >> 3;
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DAT2[len * 4 + 1] = (DAT[len] & 0x20) << 2;
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DAT2[len * 4 + 1] |= (DAT[len] & 0x10) >> 1;
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DAT2[len * 4 + 2] = (DAT[len] & 0x08) << 4;
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DAT2[len * 4 + 2] |= (DAT[len] & 0x04) << 1;
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DAT2[len * 4 + 3] = (DAT[len] & 0x02) << 6;
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DAT2[len * 4 + 3] |= (DAT[len] & 0x01) << 3;
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}
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/* configure and set up the sound bank */
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m_audiobank->configure_entries(0, 0x8, &Z80[0x00000], 0x8000);
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m_audiobank->set_entry(0x00);
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}
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static GFXDECODE_START( gfx_aquarium )
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GFXDECODE_ENTRY( "gfx1", 0, char5bpplayout, 0x400, 32 )
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GFXDECODE_ENTRY( "gfx2", 0, char_8x8_layout, 0x200, 16 )
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GFXDECODE_ENTRY( "gfx4", 0, char5bpplayout, 0x400, 32 )
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GFXDECODE_ENTRY( "txt", 0, gfx_8x8x4_packed_msb, 0x200, 16 )
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GFXDECODE_ENTRY( "mid", 0, gfx_16x16x4_packed_msb, 0x400, 32 )
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GFXDECODE_ENTRY( "bak", 0, gfx_16x16x4_packed_msb, 0x400, 32 )
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GFXDECODE_END
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void aquarium_state::aquarium(machine_config &config)
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@ -328,19 +262,19 @@ ROM_START( aquarium )
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ROM_REGION( 0x40000, "audiocpu", 0 ) /* z80 (sound) code */
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ROM_LOAD( "excellent_5.10c", 0x000000, 0x40000, CRC(fa555be1) SHA1(07236f2b2ba67e92984b9ddf4a8154221d535245) )
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ROM_REGION( 0x100000, "gfx1", 0 ) /* BG Tiles */
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ROM_REGION( 0x080000, "mid", 0 ) /* BG Tiles */
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ROM_LOAD16_WORD_SWAP( "excellent_1.15b", 0x000000, 0x080000, CRC(575df6ac) SHA1(071394273e512666fe124facdd8591a767ad0819) ) // 4bpp
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/* data is expanded here from USER1 */
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ROM_REGION( 0x100000, "user1", 0 ) /* BG Tiles */
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/* data is expanded here from mid_hi */
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ROM_REGION( 0x020000, "mid_hi", 0 ) /* BG Tiles */
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ROM_LOAD( "excellent_6.15d", 0x000000, 0x020000, CRC(9065b146) SHA1(befc218bbcd63453ea7eb8f976796d36f2b2d552) ) // 1bpp
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ROM_REGION( 0x100000, "gfx4", 0 ) /* BG Tiles */
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ROM_REGION( 0x080000, "bak", 0 ) /* BG Tiles */
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ROM_LOAD16_WORD_SWAP( "excellent_8.14g", 0x000000, 0x080000, CRC(915520c4) SHA1(308207cb20f1ed6df365710c808644a6e4f07614) ) // 4bpp
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/* data is expanded here from USER2 */
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ROM_REGION( 0x100000, "user2", 0 ) /* BG Tiles */
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/* data is expanded here from bak_hi */
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ROM_REGION( 0x020000, "bak_hi", 0 ) /* BG Tiles */
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ROM_LOAD( "excellent_7.17g", 0x000000, 0x020000, CRC(b96b2b82) SHA1(2b719d0c185d1eca4cd9ea66bed7842b74062288) ) // 1bpp
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ROM_REGION( 0x060000, "gfx2", 0 ) /* FG Tiles */
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ROM_REGION( 0x060000, "txt", 0 ) /* FG Tiles */
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ROM_LOAD16_WORD_SWAP( "excellent_2.17e", 0x000000, 0x020000, CRC(aa071b05) SHA1(517415bfd8e4dd51c6eb03a25c706f8613d34a09) )
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ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites? */
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@ -357,19 +291,19 @@ ROM_START( aquariumj )
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ROM_REGION( 0x40000, "audiocpu", 0 ) /* z80 (sound) code */
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ROM_LOAD( "excellent_5.10c", 0x000000, 0x40000, CRC(fa555be1) SHA1(07236f2b2ba67e92984b9ddf4a8154221d535245) )
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ROM_REGION( 0x100000, "gfx1", 0 ) /* BG Tiles */
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ROM_REGION( 0x080000, "mid", 0 ) /* BG Tiles */
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ROM_LOAD16_WORD_SWAP( "excellent_1.15b", 0x000000, 0x080000, CRC(575df6ac) SHA1(071394273e512666fe124facdd8591a767ad0819) ) // 4bpp
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/* data is expanded here from USER1 */
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ROM_REGION( 0x100000, "user1", 0 ) /* BG Tiles */
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/* data is expanded here from mid_hi */
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ROM_REGION( 0x020000, "mid_hi", 0 ) /* BG Tiles */
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ROM_LOAD( "excellent_6.15d", 0x000000, 0x020000, CRC(9065b146) SHA1(befc218bbcd63453ea7eb8f976796d36f2b2d552) ) // 1bpp
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ROM_REGION( 0x100000, "gfx4", 0 ) /* BG Tiles */
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ROM_REGION( 0x080000, "bak", 0 ) /* BG Tiles */
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ROM_LOAD16_WORD_SWAP( "excellent_8.14g", 0x000000, 0x080000, CRC(915520c4) SHA1(308207cb20f1ed6df365710c808644a6e4f07614) ) // 4bpp
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/* data is expanded here from USER2 */
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ROM_REGION( 0x100000, "user2", 0 ) /* BG Tiles */
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/* data is expanded here from bak_hi */
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ROM_REGION( 0x020000, "bak_hi", 0 ) /* BG Tiles */
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ROM_LOAD( "excellent_7.17g", 0x000000, 0x020000, CRC(b96b2b82) SHA1(2b719d0c185d1eca4cd9ea66bed7842b74062288) ) // 1bpp
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ROM_REGION( 0x060000, "gfx2", 0 ) /* FG Tiles */
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ROM_REGION( 0x060000, "txt", 0 ) /* FG Tiles */
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ROM_LOAD16_WORD_SWAP( "excellent_2.17e", 0x000000, 0x020000, CRC(aa071b05) SHA1(517415bfd8e4dd51c6eb03a25c706f8613d34a09) )
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ROM_REGION( 0x200000, "spritegen", 0 ) /* Sprites? */
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@ -379,5 +313,56 @@ ROM_START( aquariumj )
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ROM_LOAD( "excellent_4.7d", 0x000000, 0x80000, CRC(9a4af531) SHA1(bb201b7a6c9fd5924a0d79090257efffd8d4aba1) )
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ROM_END
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void aquarium_state::expand_gfx(int no, u8 *gfx_hi)
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{
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/* The BG tiles are 5bpp, this rearranges the data from
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the roms containing the 1bpp data so we can decode it
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correctly */
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gfx_element *gfx = m_gfxdecode->gfx(no);
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// allocate memory for the assembled data
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u8 *srcdata = auto_alloc_array(machine(), u8, gfx->elements() * gfx->width() * gfx->height());
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// loop over elements
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u8 *dest = srcdata;
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for (int c = 0; c < gfx->elements(); c++)
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{
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const u8 *c0base = gfx->get_data(c);
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// loop over height
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for (int y = 0; y < gfx->height(); y++)
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{
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const u8 *c0 = c0base;
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for (int x = 0; x < gfx->width();)
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{
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u8 hi = *gfx_hi++;
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for (int i = 0; i < 8; i++)
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{
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*dest++ = (*c0++ & 0xf) | ((hi >> 3) & 0x10);
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x++;
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hi <<= 1;
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}
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}
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c0base += gfx->rowbytes();
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}
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}
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gfx->set_raw_layout(srcdata, gfx->width(), gfx->height(), gfx->elements(), 8 * gfx->width(), 8 * gfx->width() * gfx->height());
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gfx->set_granularity(32);
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}
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void aquarium_state::init_aquarium()
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{
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expand_gfx(1, memregion("mid_hi")->base());
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expand_gfx(2, memregion("bak_hi")->base());
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u8 *Z80 = memregion("audiocpu")->base();
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/* configure and set up the sound bank */
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m_audiobank->configure_entries(0, 0x8, &Z80[0x00000], 0x8000);
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m_audiobank->set_entry(0x00);
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}
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GAME( 1996, aquarium, 0, aquarium, aquarium, aquarium_state, init_aquarium, ROT0, "Excellent System", "Aquarium (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
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GAME( 1996, aquariumj, aquarium, aquarium, aquarium, aquarium_state, init_aquarium, ROT0, "Excellent System", "Aquarium (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )
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@ -69,6 +69,7 @@ private:
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u8 oki_r();
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void oki_w(u8 data);
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void expand_gfx(int no, u8 *gfx_hi);
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void txt_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void mid_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void bak_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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@ -11,10 +11,9 @@ TILE_GET_INFO_MEMBER(aquarium_state::get_txt_tile_info)
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{
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const u32 tileno = (m_txt_videoram[tile_index] & 0x0fff);
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const u32 colour = (m_txt_videoram[tile_index] & 0xf000) >> 12;
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SET_TILE_INFO_MEMBER(1, tileno, colour, 0);
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SET_TILE_INFO_MEMBER(0, tileno, colour, 0);
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tileinfo.category = (m_txt_videoram[tile_index] & 0x8000) >> 15;
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}
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void aquarium_state::txt_videoram_w(offs_t offset, u16 data, u16 mem_mask)
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@ -30,7 +29,7 @@ TILE_GET_INFO_MEMBER(aquarium_state::get_mid_tile_info)
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const u32 colour = (m_mid_videoram[tile_index * 2 + 1] & 0x001f);
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const int flag = TILE_FLIPYX((m_mid_videoram[tile_index * 2 + 1] & 0x300) >> 8);
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SET_TILE_INFO_MEMBER(0, tileno, colour, flag);
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SET_TILE_INFO_MEMBER(1, tileno, colour, flag);
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tileinfo.category = (m_mid_videoram[tile_index * 2 + 1] & 0x20) >> 5;
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}
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@ -62,8 +61,8 @@ void aquarium_state::bak_videoram_w(offs_t offset, u16 data, u16 mem_mask)
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void aquarium_state::video_start()
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{
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m_txt_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_txt_tile_info),this), TILEMAP_SCAN_ROWS, 8, 8, 64, 64);
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m_bak_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_bak_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
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m_mid_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_mid_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
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m_bak_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(FUNC(aquarium_state::get_bak_tile_info),this), TILEMAP_SCAN_ROWS, 16, 16, 32, 32);
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m_txt_tilemap->set_transparent_pen(0);
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m_mid_tilemap->set_transparent_pen(0);
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