diff --git a/src/mame/video/namcos22.c b/src/mame/video/namcos22.c index fd93d5e96e1..de7bda437e9 100644 --- a/src/mame/video/namcos22.c +++ b/src/mame/video/namcos22.c @@ -8,7 +8,7 @@ * - texture u/v mapping is often 1 pixel off, resulting in many glitch lines/gaps between textures * - tokyowar tanks are not shootable, same for timecris helicopter, there's still a very small hitbox but almost impossible to hit * (is this related to dsp? or cpu?) - * - no sprites shown in dirtdash + * - no sprites shown in dirtdash: looks like the same issue as airco22b: find out how/where vics num_sprites is determined exactly * - eliminate sprite garbage in airco22b: find out how/where vics num_sprites is determined exactly, or is it linktable related? * - window clipping (acedrvrw, victlapw) * - using rgbint to set brightness may cause problems if a color channel is 00 (eg. victlapw attract)