granny: Boots up, playable, no sound.

This commit is contained in:
Robbbert 2014-07-19 08:47:09 +00:00
parent f2a0447f5c
commit 6d0ec88153

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@ -14,22 +14,9 @@ Granny uses the MPU4 board, but it has a Vidiot Deluxe for the
video, and a Cheep Squeek sound board. The manual incorrectly
describes the babypac vidiot board, which is of little use.
Debug trick to get granny to work:
>mame granny -debug
focus 1
g
After 10 beeps it will get stuck in a loop, so press enter.
pc=e1f1
g
The game boots up, insert a coin, you can play.
ToDo (babypac):
- You can play the video portion but try not to use the lower
escape chutes. If you do, alternate between pressing X and
right-shift until you are returned to the maze.
- No sound
- Playfield inputs
- Mechanical
- Artwork
- Beeper needs to be replaced by a red LED when artwork is done.
@ -40,7 +27,7 @@ ToDo (granny):
- Mechanical
- Artwork
- Beeper needs to be replaced by a red LED when artwork is done.
- Doesn't boot (test of TMS9928 fails).
- Video CPU type and clock needs verification.
- Screen blending needs improvement
- No schematic found.
@ -812,7 +799,8 @@ static MACHINE_CONFIG_START( babypac, by133_state )
MACHINE_CONFIG_END
static MACHINE_CONFIG_DERIVED( granny, babypac )
MCFG_CPU_MODIFY( "videocpu" )
MCFG_DEVICE_REMOVE("videocpu")
MCFG_CPU_ADD("videocpu", M6809E, XTAL_8MHz) //??
MCFG_CPU_PROGRAM_MAP(granny_map)
MCFG_DEVICE_REMOVE("screen")