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Merge pull request #3843 from felipesanches/wuemura_typo_fix_3805
Fix a typo (found by Wellington Uemura, @katananja) and...
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@ -38,7 +38,7 @@ A **non-merged set** is one that contains absolutely everything necessary for a
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A **split set** is one where the parent set contains all of the normal data it should, and the clone sets contain *only* what has changed as compared to the parent set. This saves some space, but isn't quite as efficient as
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A **merged set** takes the parent set and one or more clone sets and puts them all inside the parent set's storage. To use the existing Pac-Man example, combining the Puckman, Midway Pac-Man (USA) sets, along with various bootleg versions-- and combining it all into ((PUCKMAN.ZIP**, would be making a merged set. A complete merged set with the parent and all clones is the most common format MAME sets are stored in as it saves the most space.
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A **merged set** takes the parent set and one or more clone sets and puts them all inside the parent set's storage. To use the existing Pac-Man example, combining the Puckman, Midway Pac-Man (USA) sets, along with various bootleg versions, and combining it all into **PUCKMAN.ZIP**, would be making a merged set. A complete merged set with the parent and all clones is the most common format MAME sets are stored in as it saves the most space.
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With those basic principles, there are two other kinds of set that will come up in MAME use from time to time.
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