From 6d232cfbf32c44d76337459bc7a15fd7d90cd426 Mon Sep 17 00:00:00 2001 From: Roberto Fresca Date: Mon, 1 Mar 2010 14:49:25 +0000 Subject: [PATCH] Improvements to Funworld driver. [Roberto Fresca] - Fixed Jolly Joker graphics and colors. - Changed Jolly Joker description to Jolly Joker (98bet). - Added a new croatian set of Jolly Joker with maximum bet = 40. - Moved the hardware description and tech notes to the ROM_LOAD section. - Added a external default NVRAM for Jolly Card Professional 2.0. - Updated technical notes. New clones added ---------------- Jolly Joker (40bet, croatian hack) [Roberto Fresca, Team Europe] --- src/mame/drivers/funworld.c | 2237 ++++++++++++++++++----------------- src/mame/video/funworld.c | 94 +- 2 files changed, 1181 insertions(+), 1150 deletions(-) diff --git a/src/mame/drivers/funworld.c b/src/mame/drivers/funworld.c index fcfdf10ff8f..bb1179c8e9a 100644 --- a/src/mame/drivers/funworld.c +++ b/src/mame/drivers/funworld.c @@ -1,1049 +1,596 @@ /********************************************************************************** - FUNWORLD / TAB. + FUNWORLD / TAB. - Original preliminary driver: Curt Coder, Peter Trauner. - Rewrite and aditional work: Roberto Fresca. + Original preliminary driver: Curt Coder, Peter Trauner. + Rewrite and aditional work: Roberto Fresca. - Games running on this hardware: + Games running on this hardware: - * Jolly Card (austrian), TAB-Austria, 1985. - * Jolly Card (3x3 deal), TAB-Austria, 1985. - * Jolly Card Professional 2.0, Spale-Soft, 2000. - * Jolly Card (Evona Electronic), Evona Electronic 1998. - * Jolly Card (croatian, set 1), TAB-Austria, 1985. - * Jolly Card (croatian, set 2), Soft Design, 1993. - * Jolly Card (italian, blue TAB board, encrypted), bootleg, 199?. - * Jolly Card (italian, encrypted bootleg), bootleg, 1990. - * Super Joly 2000 - 3x, M.P. 1985. - * Jolly Card (austrian, Funworld, bootleg), Inter Games, 1986. - * Big Deal (hungarian, set 1), Funworld, 1986. - * Big Deal (hungarian, set 2), Funworld, 1986. - * Jolly Card (austrian, Funworld), Funworld, 1986. - * Cuore 1 (italian), C.M.C., 1996. - * Elephant Family (italian, new), C.M.C., 1997. - * Elephant Family (italian, old), C.M.C., 1996. - * Pool 10 (italian, set 1), C.M.C., 1996. - * Pool 10 (italian, set 2), C.M.C., 1996. - * Pool 10 (italian, set 3), C.M.C., 1996. - * Pool 10 (italian, set 4), C.M.C., 1997. - * Tortuga Family (italian), C.M.C., 1997. - * Pot Game (italian), C.M.C., 1996. - * Bottle 10 (italian, set 1), C.M.C., 1996. - * Bottle 10 (italian, set 2), C.M.C., 1996. - * Royal Card (austrian, set 1), TAB-Austria, 1991. - * Royal Card (austrian, set 2), TAB-Austria, 1991. - * Royal Card (slovak, encrypted), Evona Electronic, 1991. - * Royal Card Professional 2.0, Digital Dreams, 1993. - * Lucky Lady (3x3 deal), TAB-Austria, 1991. - * Lucky Lady (4x1 aces), TAB-Austria, 1991. - * Magic Card II (bulgarian), Impera, 1996. - * Magic Card II (green TAB or Impera board), Impera, 1996. - * Magic Card II (blue TAB board, encrypted), Impera, 1996. - * Royal Vegas Joker Card (slow deal), Funworld, 1993. - * Royal Vegas Joker Card (fast deal), Soft Design, 1993. - * Royal Vegas Joker Card (fast deal, english gfx), Soft Design, 1993. - * Jolly Joker, Impera, 198?. - * Jolly Joker (50bet), Impera, 198?. - * Joker Card (Ver.A267BC, encrypted), Vesely Svet, 1993. - * Mongolfier New (italian), bootleg, 199?. - * Soccer New (italian), bootleg, 199?. - * Saloon (french, encrypted), unknown, 199?. + * Jolly Card (austrian), TAB-Austria, 1985. + * Jolly Card (3x3 deal), TAB-Austria, 1985. + * Jolly Card Professional 2.0, Spale-Soft, 2000. + * Jolly Card (Evona Electronic), Evona Electronic 1998. + * Jolly Card (croatian, set 1), TAB-Austria, 1985. + * Jolly Card (croatian, set 2), Soft Design, 1993. + * Jolly Card (italian, blue TAB board, encrypted), bootleg, 199?. + * Jolly Card (italian, encrypted bootleg), bootleg, 1990. + * Super Joly 2000 - 3x, M.P. 1985. + * Jolly Card (austrian, Funworld, bootleg), Inter Games, 1986. + * Big Deal (hungarian, set 1), Funworld, 1986. + * Big Deal (hungarian, set 2), Funworld, 1986. + * Jolly Card (austrian, Funworld), Funworld, 1986. + * Cuore 1 (italian), C.M.C., 1996. + * Elephant Family (italian, new), C.M.C., 1997. + * Elephant Family (italian, old), C.M.C., 1996. + * Pool 10 (italian, set 1), C.M.C., 1996. + * Pool 10 (italian, set 2), C.M.C., 1996. + * Pool 10 (italian, set 3), C.M.C., 1996. + * Pool 10 (italian, set 4), C.M.C., 1997. + * Tortuga Family (italian), C.M.C., 1997. + * Pot Game (italian), C.M.C., 1996. + * Bottle 10 (italian, set 1), C.M.C., 1996. + * Bottle 10 (italian, set 2), C.M.C., 1996. + * Royal Card (austrian, set 1), TAB-Austria, 1991. + * Royal Card (austrian, set 2), TAB-Austria, 1991. + * Royal Card (slovak, encrypted), Evona Electronic, 1991. + * Royal Card Professional 2.0, Digital Dreams, 1993. + * Lucky Lady (3x3 deal), TAB-Austria, 1991. + * Lucky Lady (4x1 aces), TAB-Austria, 1991. + * Magic Card II (bulgarian), Impera, 1996. + * Magic Card II (green TAB or Impera board), Impera, 1996. + * Magic Card II (blue TAB board, encrypted), Impera, 1996. + * Royal Vegas Joker Card (slow deal), Funworld, 1993. + * Royal Vegas Joker Card (fast deal), Soft Design, 1993. + * Royal Vegas Joker Card (fast deal, english gfx), Soft Design, 1993. + * Jolly Joker (98bet, set 1). Impera, 198?. + * Jolly Joker (98bet, set 2). Impera, 198?. + * Jolly Joker (40bet, croatian hack), Impera, 198?. + * Joker Card (Ver.A267BC, encrypted), Vesely Svet, 1993. + * Mongolfier New (italian), bootleg, 199?. + * Soccer New (italian), bootleg, 199?. + * Saloon (french, encrypted), unknown, 199?. *********************************************************************************** - The hardware is generally composed by: + The hardware is generally composed by: - CPU: 1x 65SC02 or 65C02 at 2MHz. - Sound: 1x AY3-8910 or YM2149F (AY8910 compatible) at 2MHz. - I/O: 2x 6821 (PIA) - Video: 1x 6845 (CRTC) - RAM: 1x 6116 - NVRAM: 1x 6264 - ROMs: 3x 27256 (or 27512 in some cases) - PROMs: 1x 82S147 (or similar. 512 bytes) - PLDs: 1 to 4 PALs, GALs or PEELs - Clock: 1x Crystal: 16MHz. + CPU: 1x 65SC02 or 65C02 at 2MHz. + Sound: 1x AY3-8910 or YM2149F (AY8910 compatible) at 2MHz. + I/O: 2x 6821 (PIA) + Video: 1x 6845 (CRTC) + RAM: 1x 6116 + NVRAM: 1x 6264 + ROMs: 3x 27256 (or 27512 in some cases) + PROMs: 1x 82S147 (or similar. 512 bytes) + PLDs: 1 to 4 PALs, GALs or PEELs + Clock: 1x Crystal: 16MHz. - All current games are running from a slightly modified to heavily hacked hardware. - Color palettes are normally stored in format GGBBBRRR inside a bipolar color PROM. + All current games are running from a slightly modified to heavily hacked hardware. + Color palettes are normally stored in format GGBBBRRR inside a bipolar color PROM. - - bits - - 7654 3210 - ---- -xxx Red component. - --xx x--- Blue component. - xx-- ---- Green component. + - bits - + 7654 3210 + ---- -xxx Red component. + --xx x--- Blue component. + xx-- ---- Green component. - The hardware was designed to manage 4096 tiles with a size of 8x4 pixels each. - Also support 4bpp graphics and the palette limitation is 8 bits for color codes (256 x 16colors). - It means the hardware was designed for more elaborated graphics than Jolly Card games... - Color PROMs from current games are 512 bytes lenght, but they only use the first 256 bytes. + The hardware was designed to manage 4096 tiles with a size of 8x4 pixels each. + Also support 4bpp graphics and the palette limitation is 8 bits for color codes (256 x 16colors). + It means the hardware was designed for more elaborated graphics than Jolly Card games... + Color PROMs from current games are 512 bytes lenght, but they only use the first 256 bytes. - Normal hardware capabilities: + Normal hardware capabilities: - - bits - - 7654 3210 - xxxx xx-- tiles color (game tiles) ;codes 0x00-0xdc - xxx- x-xx tiles color (title). :codes 0xe9-0xeb - xxxx -xxx tiles color (background). ;codes 0xf1-0xf7 + - bits - + 7654 3210 + xxxx xx-- tiles color (game tiles) ;codes 0x00-0xdc + xxx- x-xx tiles color (title). :codes 0xe9-0xeb + xxxx -xxx tiles color (background). ;codes 0xf1-0xf7 - About protection, there are several degrees of protection found in the sets: + About protection, there are several degrees of protection found in the sets: - - There are writes to unknown offsets (out of the normal memory range), and some - checks later to see if the data is still there. + - There are writes to unknown offsets (out of the normal memory range), and some + checks later to see if the data is still there. - - There are checks for code in unused RAM and therefore jumps to offsets where there - are not pieces of code in RAM or just RAM is inexistent. - I think this is to avoid a "ROM swap" that allow the software to run in other game boards. + - There are checks for code in unused RAM and therefore jumps to offsets where there + are not pieces of code in RAM or just RAM is inexistent. + I think this is to avoid a "ROM swap" that allow the software to run in other game boards. - - There are "masked" unused inputs. - The software is polling the unused input status and expect a special value to boot the game. + - There are "masked" unused inputs. + The software is polling the unused input status and expect a special value to boot the game. - - There are parts of code that are very complex and twisted with fake jumps to inexistent code, - or pretending to initialize fake devices. + - There are parts of code that are very complex and twisted with fake jumps to inexistent code, + or pretending to initialize fake devices. - - Encryption. + - Encryption. - A) Encrypted CPU. At least two Funworld boards have custom encrypted CPUs: + A) Encrypted CPU. At least two Funworld boards have custom encrypted CPUs: - - Joker Card from Vesely Svet use a custom unknown CPU and use encrypted prg roms. - - Royal Card (slovak, encrypted) from Evona Electronic seems to use a block - with CPU + extras (ICs, TTL, etc) to manage the encryption. + - Joker Card from Vesely Svet use a custom unknown CPU and use encrypted prg roms. + - Royal Card (slovak, encrypted) from Evona Electronic seems to use a block + with CPU + extras (ICs, TTL, etc) to manage the encryption. - B) General encryption. Managed through hardware: + B) General encryption. Managed through hardware: - - All games using the blue TAB PCB with 2x HY18CV85 (electrically-erasable PLDs), use - complex operations for each byte nibble. See DRIVER_INIT for the final algorithm. - - Saloon (french) use bitswaps to address & data in program, graphics and color PROM. + - All games using the blue TAB PCB with 2x HY18CV85 (electrically-erasable PLDs), use + complex operations for each byte nibble. See DRIVER_INIT for the final algorithm. + - Saloon (french) use bitswaps to address & data in program, graphics and color PROM. - - Microcontroller. Some games are using an extra microcontroller mainly for protection. + - Microcontroller. Some games are using an extra microcontroller mainly for protection. - GENERAL NOTES: + GENERAL NOTES: - - It takes 46 seconds for the bigdeal/jolycdat games to boot up - after the initial screen is displayed!!! + - It takes 46 seconds for the bigdeal/jolycdat games to boot up + after the initial screen is displayed!!! - - The default DIP switch settings must be used when first booting up - the games to allow them to complete the NVRAM initialization. + - The default DIP switch settings must be used when first booting up + the games to allow them to complete the NVRAM initialization. - - Almost all games: Start game, press and hold Service1 & Service2, press - reset (F3), release Service1/2 and press reset (F3) again. - Now the NVRAM has been initialized. + - Almost all games: Start game, press and hold Service1 & Service2, press + reset (F3), release Service1/2 and press reset (F3) again. + Now the NVRAM has been initialized. - - Royalcdb needs a hard reset after NVRAM initialization. + - Royalcdb needs a hard reset after NVRAM initialization. - - For games that allow remote credits, after NVRAM init change the payout - DIP switch from "Hopper" to "Manual Payout". + - For games that allow remote credits, after NVRAM init change the payout + DIP switch from "Hopper" to "Manual Payout". - NOTES BY GAME/SET: + NOTES BY GAME/SET: - * Pool 10 - * Cuore 1 - * Elephant Family - * Tortuga Family - * Pot Game - * Bottle 10 + * Pool 10 + * Cuore 1 + * Elephant Family + * Tortuga Family + * Pot Game + * Bottle 10 - In Italy many people became addicted to videopokers. They put so much money on them, - and they had to sell the house. Also some engineers modified videopokers to do less - wins and so on... Because of this the government did some laws in order to regulate - videopokers wins. Starting from around 1996/1997 there were subsequent laws because - engineers always found a way to elude them. + In Italy many people became addicted to videopokers. They put so much money on them, + and they had to sell the house. Also some engineers modified videopokers to do less + wins and so on... Because of this the government did some laws in order to regulate + videopokers wins. Starting from around 1996/1997 there were subsequent laws because + engineers always found a way to elude them. - Today all the videopokers need to be connected via AAMS net (a government society de- - dicated to games) which check if the videopoker is regular. Nowadays it's difficult - to trick and the videopoker has to give 75% of wins. This has made videopoker market - to collapse and infact there aren't many videopokers left. + Today all the videopokers need to be connected via AAMS net (a government society de- + dicated to games) which check if the videopoker is regular. Nowadays it's difficult + to trick and the videopoker has to give 75% of wins. This has made videopoker market + to collapse and infact there aren't many videopokers left. - Also because the laws changed very often and old videopokers became illegal was a - very bad thing for bar owners because they couldn't earn enough money. + Also because the laws changed very often and old videopokers became illegal was a + very bad thing for bar owners because they couldn't earn enough money. - Pool 10 (now found!), apparently was the "father" of other italian gambling games. - As soon as it became illegal, was converted to Cuore 1, Elephant Family, Tortuga Family - and maybe other games. So you can see that engineers always found a simple way to elude - the law. + Pool 10 (now found!), apparently was the "father" of other italian gambling games. + As soon as it became illegal, was converted to Cuore 1, Elephant Family, Tortuga Family + and maybe other games. So you can see that engineers always found a simple way to elude + the law. - There is another set of Cuore 1. I didn't include it because the only difference with - the supported set is the program rom that is double sized, having identical halves. + There is another set of Cuore 1. I didn't include it because the only difference with + the supported set is the program rom that is double sized, having identical halves. - There is at least one missing game in the family... 'Hippo Family', also from C.M.C. - This game should be located and dumped. + There is at least one missing game in the family... 'Hippo Family', also from C.M.C. + This game should be located and dumped. - --- Super Game --- + --- Super Game --- - If you have some points accumulated and need to grab the tokens/tickets, you must to play - a bonus game called SUPER GAME to get the points out. To enter the bonus game, you must - press STOP5 in the attract mode. The payout system is through this game. + If you have some points accumulated and need to grab the tokens/tickets, you must to play + a bonus game called SUPER GAME to get the points out. To enter the bonus game, you must + press STOP5 in the attract mode. The payout system is through this game. - 5 themed items will be shown (cuores, balls, elephants, etc... depending of the game). - The joker will start to move from item to item quickly, but decreasing the speed gradually. - To beat the game, you need to push the start button in the exact moment when the joker is - located exactly in the center of the screen (item 3). + 5 themed items will be shown (cuores, balls, elephants, etc... depending of the game). + The joker will start to move from item to item quickly, but decreasing the speed gradually. + To beat the game, you need to push the start button in the exact moment when the joker is + located exactly in the center of the screen (item 3). - Depending of the DIP switches settings, you can grab the prize manually pressing the SCARICA - (payout) button, and then TICKET or HOPPER buttons. Press TICKET button to print a 100 points - ticket. Press HOPPER button to get tokens x10 points. + Depending of the DIP switches settings, you can grab the prize manually pressing the SCARICA + (payout) button, and then TICKET or HOPPER buttons. Press TICKET button to print a 100 points + ticket. Press HOPPER button to get tokens x10 points. - You have 1 attempt for each 100 earned points. If you lose the game, you lose the points. + You have 1 attempt for each 100 earned points. If you lose the game, you lose the points. - * Jolly Card (austrian, Funworld, bootleg) + * Jolly Card (austrian, Funworld, bootleg) - This one seems to have normal RAM instead of NVRAM. - Going through the code, there's not any NVRAM initialization routine through service 1 & 2. + This one seems to have normal RAM instead of NVRAM. + Going through the code, there's not any NVRAM initialization routine through service 1 & 2. - * Jolly Card Professional 2.0 (Spale-Soft) + * Jolly Card Professional 2.0 (Spale-Soft) - Each 1st boot, this game show a generated code. You must enter this code in a DOS program to - get the input codes necessary to allow boot the game. + Each 1st boot, this game show a generated code. You must enter this code in a DOS program to + get the input codes necessary to allow boot the game. - This set is one of the most wanted for customers because is a real SCAM. - The program has 2 hidden menues that allow change parameters without knowledge of the players. + This set is one of the most wanted for customers because is a real SCAM. + The program has 2 hidden menues that allow change parameters without knowledge of the players. - * Jolly Card (Evona Electronic) + * Jolly Card (Evona Electronic) - This set has some hidden features. - In the service 2 screen, press service 1 to enter to a message edit mode. + This set has some hidden features. + In the service 2 screen, press service 1 to enter to a message edit mode. - * Jolly Card (croatian sets) and Jolly Card Professional 2.0 + * Jolly Card (croatian sets) and Jolly Card Professional 2.0 - These games don't operate with regular coins/tokens. Only remote credits are allowed. + These games don't operate with regular coins/tokens. Only remote credits are allowed. - * Royal Card Professional 2.0 (Digital Dreams) + * Royal Card Professional 2.0 (Digital Dreams) - Same generated code as Jolly Card Professional. + Same generated code as Jolly Card Professional. - * Magic Card II (Impera) + * Magic Card II (Impera) - Impera made 2 graphics sets for this game. One of them is encrypted, and meant for the TAB blue board. - This board has two HY18CV85 (electrically-erasable PLD) that handle the encryption. - In another hand, the sound has some weird things, but is confirmed that happen in the real thing. + Impera made 2 graphics sets for this game. One of them is encrypted, and meant for the TAB blue board. + This board has two HY18CV85 (electrically-erasable PLD) that handle the encryption. + In another hand, the sound has some weird things, but is confirmed that happen in the real thing. - The game resolution seems to change 'on the fly' when entering the input test mode. - There aren't any writes to the m6845 registers to manage these changes. + The game resolution seems to change 'on the fly' when entering the input test mode. + There aren't any writes to the m6845 registers to manage these changes. - Regarding the CPU, it seems to be a custom one, or a daughterboard with a 65c02 + PLDs/TTLs. - Some CPU instructions seems to be changed. The following piece of code at $C1A8 is very clear: + Regarding the CPU, it seems to be a custom one, or a daughterboard with a 65c02 + PLDs/TTLs. + Some CPU instructions seems to be changed. The following piece of code at $C1A8 is very clear: - C1A8: A0 00 ldy #$00 ; clear Y register to use as counter. + C1A8: A0 00 ldy #$00 ; clear Y register to use as counter. - C1AA: B9 9D C1 lda $C19D,y ; load PIA port address - C1AD: 85 06 sta $06 ; into $06-$07 ZP vector. - C1AF: B9 92 C1 lda $C192,y ; - C1B2: 85 07 sta $07 ; - C1B4: C0 0B cpy #$0B - C1B6: B0 0C bcs $C1C4 + C1AA: B9 9D C1 lda $C19D,y ; load PIA port address + C1AD: 85 06 sta $06 ; into $06-$07 ZP vector. + C1AF: B9 92 C1 lda $C192,y ; + C1B2: 85 07 sta $07 ; + C1B4: C0 0B cpy #$0B + C1B6: B0 0C bcs $C1C4 - ... load values to store into Accumulator... - ... - C1C6: 91 06 sta ($06),y ; store value in PIA port, indexed (Y). - C1C8: C8 iny ; increment Y - C1C9: C0 0C cpy #$0C ; finish? - C1CB: D0 DD bne $C1AA ; if not, branch to load a new PIA adress. + ... load values to store into Accumulator... + ... + C1C6: 91 06 sta ($06),y ; store value in PIA port, indexed (Y). + C1C8: C8 iny ; increment Y + C1C9: C0 0C cpy #$0C ; finish? + C1CB: D0 DD bne $C1AA ; if not, branch to load a new PIA adress. - In this example, as soon as Y register increments, the indexed writes go out of range. - To get this piece of code working and initialize the PIAs properly, the instruction 0x91 should be - "sta ($ZP)" instead of Y indexed. (like instruction 0x92 in stock 65c02's). + In this example, as soon as Y register increments, the indexed writes go out of range. + To get this piece of code working and initialize the PIAs properly, the instruction 0x91 should be + "sta ($ZP)" instead of Y indexed. (like instruction 0x92 in stock 65c02's). - * Jolly Joker (Impera, 50bet) + * Jolly Joker (Impera, 50bet) - To boot this game for 1st time, DSW should be in the following position: - 1=ON 2=OFF 3=ON 4=OFF 5=OFF 6=ON 7=ON 8=OFF + To boot this game for 1st time, DSW should be in the following position: + 1=ON 2=OFF 3=ON 4=OFF 5=OFF 6=ON 7=ON 8=OFF - Press RESET (key F3) and then SERVICE1 & SERVICE2 (keys 9 & 0), then RESET (key F3). - When numbers start to fill the screen, press RESET (key F3) again to start the game. + Press RESET (key F3) and then SERVICE1 & SERVICE2 (keys 9 & 0), then RESET (key F3). + When numbers start to fill the screen, press RESET (key F3) again to start the game. - * Mongolfier New - * Soccer New + * Mongolfier New + * Soccer New - These games are based in Royal Card. They are running in a heavely modified Royal Card - hardware with a microcontroller as an extra (protection?) component and a TDA2003 as - audio amplifier. + These games are based in Royal Card. They are running in a heavely modified Royal Card + hardware with a microcontroller as an extra (protection?) component and a TDA2003 as + audio amplifier. - The extra microcontroller is a 8 bit (PLCC-44) TSC87C52-16CB from Intel (now dumped!) + The extra microcontroller is a 8 bit (PLCC-44) TSC87C52-16CB from Intel (now dumped!) - Each set has double sized ROMs. One half contains the proper set and the other half store - a complete Royal Card set, so... Is possible the existence of a shortcut,'easter egg', - simple hack or DIP switches combination to enable the Royal Card game. + Each set has double sized ROMs. One half contains the proper set and the other half store + a complete Royal Card set, so... Is possible the existence of a shortcut,'easter egg', + simple hack or DIP switches combination to enable the Royal Card game. - These games should be moved to a new driver in a near future, as soon as we know a bit more - about them and start to implement the missing pieces for an accurate emulation. + These games should be moved to a new driver in a near future, as soon as we know a bit more + about them and start to implement the missing pieces for an accurate emulation. - * Saloon + * Saloon - This game is totally encrypted. No PIAs to drive I/O. The PCB has printed "LEOPARDO 5", so we - can expect a game called the same way to appear. + This game is totally encrypted. No PIAs to drive I/O. The PCB has printed "LEOPARDO 5", so we + can expect a game called the same way to appear. - This game should be moved to a new driver in a near future, as soon as we know a bit more about it. + This game should be moved to a new driver in a near future, as soon as we know a bit more about it. *********************************************************************************** - Memory Map (generic) - -------------------- + Memory Map (generic) + -------------------- + + $0000 - $07FF NVRAM // All registers and settings. + $0800 - $0803 PIA1 // Input Ports 0 & 1. + $0A00 - $0A03 PIA2 // Input Ports 2 & 3. + $0C00 - $0C00 AY-8910 (R/C) // Read/Control. + $0C01 - $0C01 AY-8910 (W) // Write. Lamps through output ports. + $0E00 - $0E00 CRTC6845 (A) // MC6845 adressing. + $0E01 - $0E01 CRTC6845 (R/W) // MC6845 Read/Write. + + $2000 - $2FFF VideoRAM (funworld/bigdeal) + $3000 - $3FFF ColorRAM (funworld/bigdeal) + + $4000 - $4FFF VideoRAM (magicrd2/royalcrd) + $5000 - $5FFF ColorRAM (magicrd2/royalcrd) + + $6000 - $6FFF VideoRAM (CMC italian games) + $7000 - $7FFF ColorRAM (CMC italian games) + + $8000 - $FFFF ROM (almost all games) - $0000 - $07FF NVRAM // All registers and settings. - $0800 - $0803 PIA1 // Input Ports 0 & 1. - $0A00 - $0A03 PIA2 // Input Ports 2 & 3. - $0C00 - $0C00 AY-8910 (R/C) // Read/Control. - $0C01 - $0C01 AY-8910 (W) // Write. Lamps through output ports. - $0E00 - $0E00 CRTC6845 (A) // MC6845 adressing. - $0E01 - $0E01 CRTC6845 (R/W) // MC6845 Read/Write. + *** MC6845 Initialization *** - $2000 - $2FFF VideoRAM (funworld/bigdeal) - $3000 - $3FFF ColorRAM (funworld/bigdeal) + ---------------------------------------------------------------------------------------------------------------------- + register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 + ---------------------------------------------------------------------------------------------------------------------- + jollycrd: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + jolycdae: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + jolycdcr: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + jolycdit: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + jolycdab: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - $4000 - $4FFF VideoRAM (magicrd2/royalcrd) - $5000 - $5FFF ColorRAM (magicrd2/royalcrd) + bigdeal: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - $6000 - $6FFF VideoRAM (CMC italian games) - $7000 - $7FFF ColorRAM (CMC italian games) + cuoreuno: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + elephfam: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + pool10: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + tortufam: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - $8000 - $FFFF ROM (almost all games) + royalcrd: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + magicrd2: 0x7B 0x70 0x66 0xA8 0x24 0x08 0x22 0x22 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - - - *** MC6845 Initialization *** - - ---------------------------------------------------------------------------------------------------------------------- - register: 00 01 02 03 04 05 06 07 08 09 10 11 12 13 14 15 16 17 - ---------------------------------------------------------------------------------------------------------------------- - jollycrd: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - jolycdae: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - jolycdcr: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - jolycdit: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - jolycdab: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - - bigdeal: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - - cuoreuno: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - elephfam: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - pool10: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - tortufam: 0x7C 0x60 0x65 0x08 0x1E 0x08 0x1D 0x1D 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - - royalcrd: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - magicrd2: 0x7B 0x70 0x66 0xA8 0x24 0x08 0x22 0x22 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - - monglfir: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. - soccernw: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + monglfir: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. + soccernw: 0x7C 0x60 0x65 0xA8 0x1E 0x08 0x1D 0x1C 0x00 0x07 0x01 0x01 0x00 0x00 0x00 0x00 0x00 0x00. *********************************************************************************** - *** Hardware Info *** - - - Jolly Card, TAB Austria - ----------------------- - - Pinouts: - - X1-01 GND X1-A GND - X1-02 GND X1-B GND - X1-03 GND X1-C GND - X1-04 +5V X1-D +5V - X1-05 +12V X1-E +12V - X1-06 NC X1-F NC - X1-07 NC X1-G NC - X1-08 NC X1-H NC - X1-09 NC X1-I Coin 1 - X1-10 Coin 2 X1-J Pay Out SW - X1-11 Hold 3 X1-K NC - X1-12 NC X1-L GND - X1-13 Hold 4 X1-M Remote - X1-14 Bookkeeping SW X1-N GND - X1-15 Hold 2 X1-O Cancel - X1-16 Hold 1 X1-P Hold 5 - X1-17 Start X1-Q - X1-18 Hopper Out X1-R - X1-19 Red X1-S Green - X1-20 Blue X1-T Sync - X1-21 GND X1-U Speaker GND - X1-22 Speaker + X1-V Management SW - - X2-01 GND X2-A GND - X2-02 NC X2-B NC - X2-03 Start X2-C NC - X2-04 NC X2-D NC - X2-05 NC X2-E NC - X2-06 Lamp Start X2-F Lamp Hold 1+3 - X2-07 Lamp Hold 2 X2-G Lamp Hold 4 - X2-08 Lamp Hold 5 X2-H Lamp Cancel - X2-09 NC X2-I NC - X2-10 Counter In X2-J Counter Out - X2-11 Hopper Count X2-K Hopper Drive - X2-12 Counter Remote X2-L - X2-13 X2-M - X2-14 X2-N - X2-15 NC X2-O - X2-16 X2-P - X2-17 X2-Q Coin Counter - X2-18 X2-R - - --------------------------------------------------- - - DIP Switches: - - ON OFF - - 1 Hopper Manual Payout SW :Payout - 2 Auto Hold No Auto Hold :Hold - 3 Joker Without Joker :Joker - 4 Dattl Insert TAB Insert :Inserts - 5 5 Points/Coin 10 Points/Coin :Coin 1 - 6 5 Points/Coin 10 Points/Coin :Coin 2 - 7 10 Points/Pulse 100 Points/Pulse :Remote - 8 Play Keyboard Test :Mode - - --------------------------------------------------- - - - - Jolly Card (austrian, Funworld, bootleg) - ---------------------------------------- - - - 1x G65SC02P (CPU) - - 1x MC68B45P (CRTC) - - 1x AY3-8910 (sound) - - 2x MC6821P (PIAs) - - RAM: - 1x 6116 - - 1x KM6264AL-10 - - - 1x Crystal : 16.000 MHz - - - - Jolly Card (other) - ------------------ - - - 1x G65SC02P (CPU) - - 1x MC68B45P (CRTC) - - 1x AY3-8910 (sound) - - 2x MC6821P (PIAs) - - RAM: - 1x NVram DS1220Y (instead of 6116) - - 1x KM6264AL-10 - - - 1x Crystal : 16.000 MHz - - - - Jolly Card (italian, blue Tab board, encrypted) - ----------------------------------------------- - - - 1x HY6264LP - - 1x MC6845P - - 1x HM6116LP - - 1x G65SC02 (main) - - 1x AY-3-8910 (sound) - - 1x MC6821P - - 1x oscillator 16.000 MHz - - ROMs 2x TMS27c256 (1,2) - 1x M5M27256 (jn) - - 1x prom N82S147 - - 1x GAL16V8B - - 2x HY18CV85 (electrically-erasable PLD) - - 1x 8 DIP switches - - 1x 22x2 edge connector - - 1x 18x2 edge connector - - 1x trimmer (volume)(missing) - - - Jolly Card (italian encrypted bootleg) - -------------------------------------- - - - 1x UM6845P - - 1x R65C02P3 (main CPU) - - 1x AY-3-8910 (sound) - - 2x MC68B21P - - 1x oscillator 16.000 MHz - - ROMs 3x 27256. - - 1x PROM M1-7649-5 (not dumped) - - 2x PLD HY18CV8S (not dumped) - - 1x PAL16L8ACN (not dumped) - - 1x 22x2 edge connector - - 1x 18x2 edge connector - - 1x trimmer (volume) - - 1x 8x2 DIP switches. - - - Big Deal (hungarian) - ------------------ - - - 1x MC6845P - - 1x YM2149F - - 2x MC6821P - - 1x Crystal 16.000 MHz - - - - Magic Card II (bulgarian) - --------------------------------- - - - 1x Special CPU with CM602 (??) on it - - 1x MC6845P - - 1x YM2149F - - 2x MC6821P - - 1x Crystal 16.000 MHz - - 2x HY18CV85 (electrically-erasable PLD) - - - - Cuore Uno (italian) - ----------------------------------- - - - CPU 1x G65SC02P - - 1x MC68B45P (CRT controller) - - 2x MC68B21CP (Peripheral Interface Adapter) - - 1x unknown (95101) DIP40 mil600 - - 1x oscillator 16.000000 MHz - - ROMs 1x TMS27C512 - 2x TMS27C256 - - 1x PROM AM27S29 - - 2x PALCE20V8H - - 1x PALCE16V8H (soldered) - - Note 1x JAMMA edge connector (keep -5 disconnected) - - 1x trimmer (volume) - - 1x 8 DIP switches - - 1x battery - - - - Elephant Family (italian, old) - ----------------------------- - - - CPU 1x R65C02P2 - - 1x MC68B45P (CRT controller) - - 2x EF6821P (Peripheral Interface Adapter) - - 1x unknown (95101) DIP40 mil600 - - 1x oscillator 16.000 MHz - - ROMs 2x M27C256 - 1x TMS27C256 - - 1x PROM AM27S29 - - 2x PALCE20V8H (read protected) - - 1x PALCE16V8H (read protected) - - Note 1x JAMMA edge connector (keep -5 disconnected) - - 1x trimmer (volume) - - 1x 8 DIP switches - - 1x battery - - - - Pool 10 (italian) - ----------------- - - - 1x R65C02P2 (main) - - 1x YM2149F (sound) - - 1x HD46505 (CRT controller) - - 2x EF6821P (Peripheral Interface Adapter) - - 1x oscillator 16.000000 MHz - - - 2x M27256 (pool,1) - - 1x D27256 (2) - - 1x PROM N82S147AN - - 2x GAL20V8B (read protected) - - 1x PALCE16V8H (read protected) - - - 1x JAMMA edge connector - - 1x trimmer (volume) - - 1x 8 DIP switches - - 1x battery - - - Connector, DIPs and instructions, - copied from an original sheet... - - Components | | solder - ---------------------|--|----------------- - gnd |01| gnd - gnd |02| gnd - +5 |03| +5 - +5 |04| +5 - |06| - +12 |07| +5 - |08| contatore out - motor hopper |09| contatore in - audio |10| audio - sw hopper |11| gnd - rosso |12| verde - blu |13| sync - gnd |14| statistic - manegement |15| - coin 1 |16| coin 2 - sw ticket |17| motor ticket - hold 3 |18| lamp hold 3 - hold 4 |19| lamp hold 4 - hold 2 |20| lamp hold 2 - hold 1 |21| lamp hold 1 - hold 5 |22| lamp hold 5 - start |23| lamp hold start - cancel |24| lamp hold cancel - nc |25| +5 lamp - ric. ticket + hopper |26| +12 lamp - gnd |27| gnd - gnd |28| gnd - - - DIPS - 1 2 3 4 5 6 7 8 - on - off - ticket + hopper on on - hopper on off - ticket off on - no ticket - no hopper off off - 1 coin 1 credit off off - 1 coin 5 credits off on - 1 coin 10 credits on off - 1 coin 50 credits on on - five of kind yes off - five of kind no on - royal flush yes off - royal flush no on - in test on - in game off - - - Instructions: - - STATISTICS = show in and out credits - MANEGEMENT = It's the general statistic. It shows in and out credits. - - To cancel statistics press CANCEL for 5 seconds. - To change max and min value for play connect to GND the manegement pin, - at the same time press toghether HOLD 2 + HOLD 4 for some seconds. - - The following menu will show up: - - HOLD 1 = modify max value for play 1 to 10. - HOLD 2 = modify min value foe play 1 to 5. - Press start to exit from programming mode. - - To unlock PCB from a possible lock: - connect GND to pins component15 and solder14 for 5 seconds - - NB. Use lamps by 12V 0,15W - Memory version: V16 - - - - Tortuga Family (italian) & Pot Game (italian) - --------------------------------------------- - - - 1x G65SC02P2 (main) - - 1x 95101 (sound) - - 1x MC68B45P (CRT controller) - - 2x MC68B21CP (Peripheral Interface Adapter) - - 1x oscillator 16.000000 MHz - - - 3x TMS27C256 - - 1x PROM AM27S29PC - - 2x PALCE20V8H (read protected) - - 1x PALCE16V8H (read protected) - - - 1x JAMMA edge connector - - 1x trimmer (volume) - - 1x 8 DIP switches - - 1x battery - - - - Royal Card (set 1) - ------------------ - - - 1x HM6264LP - - 1x HD4650SP - - 1x HM6116LP - - 1x R65C02P2 (main) - - 1x WB5300 (labeled YM8910)(sound) - - 1x EF6821P - - 1x oscillator 16.000 MHz - - - 1x D27256 (1) - - 1x S27C256 (2) - - 1x TMS27C256 (r2) - - 2x PEEL18CV8 (1 protected) - - 1x PALCE16V8H (protected) - - 1x PROM N82S147AN - - - 1x 8 DIP Switches - - 1x 22x2 edge connector - - 1x 18x2 edge connector - - 1x trimmer (volume) - - - - Royal Card (set 2) - ------------------ - - - CPU 1x R65C02P2 (main) - - 1x MC68B45P (CRT controller) - - 2x MC68B21CP (Peripheral Interface Adapter) - - 1x oscillator 16.000 MHz - - 3x ROMs TMS 27C512 - - 1x PALCE16V8H - - 1x prom AM27S29APC - - - 1x 28x2 connector (maybe NOT jamma) - - 1x 10x2 connector - - 1x 3 legs connector (solder side) - - 1x 8 DIP Switches - - 1x trimmer (volume) - - - - Royal Card (set 3, encrypted) - ----------------------------- - - - Custom/encrypted CPU (epoxy block labelled "EVONA EX9511" -> www.evona.sk ) - inserted into socked with "6502" mark. - - - 1x YM2149 - - - 1x HD6845 (CRT controller) - - 1x MC68A21P (PIA) - - 1x 40 pin IC with surface scratched (PIA) - - 1x 8 DIP Switches - - Sanyo LC3517B SRAM (videoram ?) - - 6264 battery backed SRAM (battery is dead) - - 1x PALCE16V8 - - 1x GAL16V8B - - 1x PEEL18CV8P x2 - - 1x 82S147 PROM (near Yamaha and unknown 40pin) - "82s147.bin" - - 1x 27256 close to CPU module - "1.bin" - - 2x 27256 - gfx - "2.bin", "3.bin" - - - - Mongolfier New - -------------- - - - 1x G65SC02P2 (main) - - 1x KC89C72 (sound) - - 1x TDA2003 (sound) - - 1x MC68B45P (CRT controller) - - 2x EF6821P (Peripheral Interface Adapter) - - 1x TSC87C52-16CB (PLCC44)(Programmable 8bit Microcontroller, now dumped) - - 1x M48Z08-100PC1 (Zero Power RAM - Lithium Battery) - - 1x oscillator 16.0000 MHz - - - 3x M27C512 - - 1x PROM AM27S29PC - - 1x PALCE16V8H (read protected) - - - 1x JAMMA edge connector - - 1x trimmer (volume) - - 2x 8 DIP switches - - 1x 4 DIP switches - - 1x green led - - - - Soccer New (italian) - -------------------- - - - 1x G65SC02P2 (main) - - 1x KC89C72 (sound) - - 1x TDA2003 (sound) - - 1x MC68B45P (CRT controller) - - 1x EF68B21P (Peripheral Interface Adapter) - - 1x EF6821P (Peripheral Interface Adapter) - - 1x TSC87C52-16CB (PLCC44)(Programmable 8bit Microcontroller, now dumped) - - 1x M48Z08-100PC1 (Zero Power RAM - Lithium Battery) - - 1x oscillator 16.0000MHz - - - 3x M27C512 - - 1x PROM AM27S29PC - - 1x PALCE16V8H (read protected) - - - 1x JAMMA edge connector - - 1x trimmer (volume) - - 2x 8 DIP switches - - 1x 4 DIP switches - - 1x green led - - - - Saloon (France, encrypted) - -------------------------- - - - 1x 65SC02 (main) - - 1x 8948? (sound) - - 1x MC6845P (CRT controller) - - 1x oscillator 16.000000 MHz - - - 2x M27C512 - - 1x M27C256B - - 1x PROM N82S147N - - 1x GAL16V8-25LNC (read protected) - - 1x GAL18CV8-25 (read protected) - - - 1x HY6264ALP-12 - - 1x UM6116K-3L - - - 1x JAMMA edge connector - - 1x trimmer (volume?) - - 1x LM380N (amplifier) - - 1x ULN2803A (8 Darlington arrays) - - 1x battery - - 1x test button - - 1x indicator LED - - NO DIP switches - - Board has printed "LEOPARDO 5" + *** Hardware Info *** + Moved all tech info to the ROM load section... *********************************************************************************** - *** Driver Updates by Roberto Fresca *** + *** Driver Updates by Roberto Fresca *** - [2005/09/08] - - Added Cuore Uno, Elephant Family and Royal Card. + [2005/09/08] + - Added Cuore Uno, Elephant Family and Royal Card. - [2005/09/19] - - Added some clones. - - Cleaned up and renamed all sets. Made parent-clone relationship. + [2005/09/19] + - Added some clones. + - Cleaned up and renamed all sets. Made parent-clone relationship. - [2005/12/15] - - Corrected CPU freq (2 MHz) in cuoreuno and elephfam (both have R65c02P2). - (I suspect more games must have their CPU running at 2 MHz). - - Corrected videoram and colorram offsets in cuoreuno and elephfam. - - To initialize the NVRAM in cuoreuno and elephfam: - Start game, press and hold Service1 & Service2, press reset (F3), - release Service1 & Service2 and press reset (F3) again. + [2005/12/15] + - Corrected CPU freq (2 MHz) in cuoreuno and elephfam (both have R65c02P2). + (I suspect more games must have their CPU running at 2 MHz). + - Corrected videoram and colorram offsets in cuoreuno and elephfam. + - To initialize the NVRAM in cuoreuno and elephfam: + Start game, press and hold Service1 & Service2, press reset (F3), + release Service1 & Service2 and press reset (F3) again. - [2006/10/18] - - Corrected the screen size and visible area to cuoreuno and elephfam based on mc6845 registers. - - Added all inputs to cuoreuno and elephfam. - - Added test mode DIP switch to cuoreuno and elephfam. - - Managed cuoreuno and elephfam inputs to pass the initial checks. Now both games are playable. - - Changed the cuoreuno full name to "Cuore 1" (as shown in the attract). + [2006/10/18] + - Corrected the screen size and visible area to cuoreuno and elephfam based on mc6845 registers. + - Added all inputs to cuoreuno and elephfam. + - Added test mode DIP switch to cuoreuno and elephfam. + - Managed cuoreuno and elephfam inputs to pass the initial checks. Now both games are playable. + - Changed the cuoreuno full name to "Cuore 1" (as shown in the attract). - [2006/10/22-28] - - Corrected cuoreuno and elephfam graphics to 4bpp. - - Fixed elephfam gfx planes. - - Simulated cuoreuno palette based on screenshots. - - Simulated elephfam palette based on screenshots. + [2006/10/22-28] + - Corrected cuoreuno and elephfam graphics to 4bpp. + - Fixed elephfam gfx planes. + - Simulated cuoreuno palette based on screenshots. + - Simulated elephfam palette based on screenshots. - [2006/11/01 to 2006/12/04] + [2006/11/01 to 2006/12/04] - ******** REWRITE ******** + ******** REWRITE ******** - - Merged/splitted some machine drivers, memory maps and inputs. - - Unified get_bg_tile_info for all games. - - Mapped the input buttons in a better format (all games). Keys: 156-QW-ZXCVBNM. - - Added proper color PROM decode routines. - - Rewrote the technical notes. - - Splitted the driver to driver/video. + - Merged/splitted some machine drivers, memory maps and inputs. + - Unified get_bg_tile_info for all games. + - Mapped the input buttons in a better format (all games). Keys: 156-QW-ZXCVBNM. + - Added proper color PROM decode routines. + - Rewrote the technical notes. + - Splitted the driver to driver/video. - - Corrected the screen size and visible area to magiccrd based on mc6845 registers. - - Added the remaining 2 GFX planes to magiccrd, but GFX are imperfect (bad decode or bad dump?). Color PROM need to be dumped. - - Royalcrd: Added all inputs and DIP switches. - Fixed memory map, gfx decode - Corrected screen size and visible area based on mc6845 registers. - Corrected CPU clock to 2mhz. + - Corrected the screen size and visible area to magiccrd based on mc6845 registers. + - Added the remaining 2 GFX planes to magiccrd, but GFX are imperfect (bad decode or bad dump?). Color PROM need to be dumped. + - Royalcrd: Added all inputs and DIP switches. + Fixed memory map, gfx decode + Corrected screen size and visible area based on mc6845 registers. + Corrected CPU clock to 2mhz. - - New game added: Joker Poker. Not working due to use of custom encrypted CPU. - - New game added: Royal Card (Slovakia, encrypted). Not working due to use of a custom encrypted CPU. - - Fixed jolycdcr gfx to 4bpp. - - Other fixes to get jolycdcr running. - - Managed royalcdb to work, using the 2nd half of program ROM. (seems to be mapped that way) - - Managed jolycdit to work, but with imperfect graphics due to gfx encryption. - - Fixed CPU clock to 2MHz. in all remaining games. - - Fixed ay8910 frequency based on elephfam audio. - - Fixed ay8910 volume in all games to avoid clipping. - - Reworked jolycdcr inputs: The game was designed to work only with remote credits. After nvram init, set the payout dip to "manual". - - Reworked jolycdit inputs: After nvram init, set the payout dip to "manual" to allow work the remote mode. - - Set jolycdat as bigdeal clone. The game has the same layout/behaviour instead of the normal jolly card games, even when are sharing gfx roms. - - Added the bipolar PROM and GAL to jolycdit. Confirmed the GFX ROMs as good dumps. - - Added an alternate set of Elephant Family. This one lacks of test mode and doesn't allow to switch between min-max bets through stop1. - - Added color PROMs to cuoreuno and elephfam sets but still no routed. Also added PLDs (protected, bad dumps). - - Corrected jollycrd screen size and visible area based on mc6845 registers. - - Hooked, wired and decoded the color prom in jollycrd sets based on jolycdit redump. Now colors are perfect. - - Wired and decoded the color prom in cuoreuno and elephfam sets. Now colors are perfect. - - Wired and decoded the color prom in royalcrd. Now colors are perfect. - - Hooked, wired and decoded the color prom in bigdeal sets based on jolycdat (jollycrd palette). - Colors seems to be correct, but need to check against the real thing. Flagged as IMPERFECT_COLORS till a color PROM dump appear. - - Decrypted jolycdit gfx roms. - - Added set Jolly Card (Austria, encrypted). - - Decrypted jolycdae and managed the planes to show correct colors. The set is working properly. + - New game added: Joker Poker. Not working due to use of custom encrypted CPU. + - New game added: Royal Card (Slovakia, encrypted). Not working due to use of a custom encrypted CPU. + - Fixed jolycdcr gfx to 4bpp. + - Other fixes to get jolycdcr running. + - Managed royalcdb to work, using the 2nd half of program ROM. (seems to be mapped that way) + - Managed jolycdit to work, but with imperfect graphics due to gfx encryption. + - Fixed CPU clock to 2MHz. in all remaining games. + - Fixed ay8910 frequency based on elephfam audio. + - Fixed ay8910 volume in all games to avoid clipping. + - Reworked jolycdcr inputs: The game was designed to work only with remote credits. After nvram init, set the payout dip to "manual". + - Reworked jolycdit inputs: After nvram init, set the payout dip to "manual" to allow work the remote mode. + - Set jolycdat as bigdeal clone. The game has the same layout/behaviour instead of the normal jolly card games, even when are sharing gfx roms. + - Added the bipolar PROM and GAL to jolycdit. Confirmed the GFX ROMs as good dumps. + - Added an alternate set of Elephant Family. This one lacks of test mode and doesn't allow to switch between min-max bets through stop1. + - Added color PROMs to cuoreuno and elephfam sets but still no routed. Also added PLDs (protected, bad dumps). + - Corrected jollycrd screen size and visible area based on mc6845 registers. + - Hooked, wired and decoded the color prom in jollycrd sets based on jolycdit redump. Now colors are perfect. + - Wired and decoded the color prom in cuoreuno and elephfam sets. Now colors are perfect. + - Wired and decoded the color prom in royalcrd. Now colors are perfect. + - Hooked, wired and decoded the color prom in bigdeal sets based on jolycdat (jollycrd palette). + Colors seems to be correct, but need to check against the real thing. Flagged as IMPERFECT_COLORS till a color PROM dump appear. + - Decrypted jolycdit gfx roms. + - Added set Jolly Card (Austria, encrypted). + - Decrypted jolycdae and managed the planes to show correct colors. The set is working properly. - [2006/12/24] - - Fixed some incomplete inputs. - - Added new working game: Pool 10. - - Added new working game: Tortuga Family. - - Added new game: Mongolfier New. Not working due to the lack of MCU emulation. - - Added new game: Soccer New. Not working due to the lack of MCU emulation. - - Updated technical notes. + [2006/12/24] + - Fixed some incomplete inputs. + - Added new working game: Pool 10. + - Added new working game: Tortuga Family. + - Added new game: Mongolfier New. Not working due to the lack of MCU emulation. + - Added new game: Soccer New. Not working due to the lack of MCU emulation. + - Updated technical notes. - [2007/02/01] - - All crystals documented via #defines. - - All CPU and sound clocks derived from #defined crystal values. - - Added DIPLOCATIONS to all games. - - Added a pool10 alternate set. - - Added proper tsc87c52 MCU dumps to monglfir and soccernew. - - Modified the refresh rate to 60 fps according to some video evidences. - - Updated technical notes. + [2007/02/01] + - All crystals documented via #defines. + - All CPU and sound clocks derived from #defined crystal values. + - Added DIPLOCATIONS to all games. + - Added a pool10 alternate set. + - Added proper tsc87c52 MCU dumps to monglfir and soccernew. + - Modified the refresh rate to 60 fps according to some video evidences. + - Updated technical notes. - [2007/02/25] - - Added new game: Snooker 10 (Ver 1.11). Preliminary. - Properly decoded GFX - Proper colors decoded. - - Updated technical notes. + [2007/02/25] + - Added new game: Snooker 10 (Ver 1.11). Preliminary. + Properly decoded GFX + Proper colors decoded. + - Updated technical notes. - [2007/09/21] - - Added new game: Saloon (France, encrypted). Preliminary. - - Updated technical notes. + [2007/09/21] + - Added new game: Saloon (France, encrypted). Preliminary. + - Updated technical notes. - [2008/02/10] - - Switched to XTAL def. - - Fixed Magic Card II graphics issues. - - Fixed Magic Card II inputs. - - Fixed screen and visible area to snooker10. - - Renamed set monglfir to mongolnw. - - Renamed sets description based on languages instead of countries. - - Added new game: Magic Card II (green TAB or Impera board). Not working yet. - - Added new game: Magic Card II (blue TAB board, encrypted). Not working yet. - - Added new game: Jolly Card (3x3 deal). - - Added new game: Jolly Card Professional 2.0 (with 'enter code' screen to boot). - - Added new game: Lucky Lady (3x3 deal). - - Added new game: Lucky Lady (4x1 aces). - - Added new game: Royal Vegas Joker Card (fast deal). - - Added new game: Royal Vegas Joker Card (slow deal). - - Fixed some years and manufacturers. - - Updated technical notes. - - Cleaned up the driver. + [2008/02/10] + - Switched to XTAL def. + - Fixed Magic Card II graphics issues. + - Fixed Magic Card II inputs. + - Fixed screen and visible area to snooker10. + - Renamed set monglfir to mongolnw. + - Renamed sets description based on languages instead of countries. + - Added new game: Magic Card II (green TAB or Impera board). Not working yet. + - Added new game: Magic Card II (blue TAB board, encrypted). Not working yet. + - Added new game: Jolly Card (3x3 deal). + - Added new game: Jolly Card Professional 2.0 (with 'enter code' screen to boot). + - Added new game: Lucky Lady (3x3 deal). + - Added new game: Lucky Lady (4x1 aces). + - Added new game: Royal Vegas Joker Card (fast deal). + - Added new game: Royal Vegas Joker Card (slow deal). + - Fixed some years and manufacturers. + - Updated technical notes. + - Cleaned up the driver. - [2008/02/22] - - Switched the color decoding routines to use resnet code. - - Added complete color connections to/from 74ls373 to the source. + [2008/02/22] + - Switched the color decoding routines to use resnet code. + - Added complete color connections to/from 74ls373 to the source. - [2008/02/25] - - Added new game: Royal Vegas Joker Card (fast deal, english gfx). - - Added new game: Jolly Joker. - - Added new game: Jolly Joker (50bet). - - Added new game: Jolly Card (croatian, set 2). - - Added new game: Jolly Card (Evona Electronic) - - Added new game: Super Joly 2000 - 3x - - Fixed some inputs. - - Masked inputs to allow jolyjokra to boot. - - Added minor corrections. - - Updated technical notes. + [2008/02/25] + - Added new game: Royal Vegas Joker Card (fast deal, english gfx). + - Added new game: Jolly Joker. + - Added new game: Jolly Joker (50bet). + - Added new game: Jolly Card (croatian, set 2). + - Added new game: Jolly Card (Evona Electronic) + - Added new game: Super Joly 2000 - 3x + - Fixed some inputs. + - Masked inputs to allow jolyjokra to boot. + - Added minor corrections. + - Updated technical notes. - [2008/03/14] - - Added proper inputs to jolyc980. - - Added temporary patch to allow bypass the "code" screen in jolyc980. - - Updated technical notes. + [2008/03/14] + - Added proper inputs to jolyc980. + - Added temporary patch to allow bypass the "code" screen in jolyc980. + - Updated technical notes. - [2008/03/18] - - Added new game: Pot Game (italian). - - Updated technical notes. + [2008/03/18] + - Added new game: Pot Game (italian). + - Updated technical notes. - [2008/04/18] - - Removed the temporary hack to jolyc980. - - Updated technical notes regarding Magic Card II & Jolly Card Professional 2.0. - - Moved snookr10 to its own driver. - - Minor clean-up. + [2008/04/18] + - Removed the temporary hack to jolyc980. + - Updated technical notes regarding Magic Card II & Jolly Card Professional 2.0. + - Moved snookr10 to its own driver. + - Minor clean-up. - [2008/04/27] - - Fixed AY8910 volume to all games to avoid clips. - - Merge bigdeal and funworld machine drivers thanks to the AY8910 rewrite. - - Removed old unaccurate commentary about magiccrd tiles. + [2008/04/27] + - Fixed AY8910 volume to all games to avoid clips. + - Merge bigdeal and funworld machine drivers thanks to the AY8910 rewrite. + - Removed old unaccurate commentary about magiccrd tiles. - [2008/04/29] - All CMC italian games: - - Added TICKET and HOPPER buttons to allow payout through the SUPER GAME. - - Documented the featured SUPER GAME with complete instructions. - - Improved DIP switches to properly set the payout system. + [2008/04/29] + All CMC italian games: + - Added TICKET and HOPPER buttons to allow payout through the SUPER GAME. + - Documented the featured SUPER GAME with complete instructions. + - Improved DIP switches to properly set the payout system. - [2008/05/13] - - Found the proper algorithm to decrypt the blue TAB PCB. - - Replaced the old decryption tables with the proper decryption scheme. - - Updated technical notes. + [2008/05/13] + - Found the proper algorithm to decrypt the blue TAB PCB. + - Replaced the old decryption tables with the proper decryption scheme. + - Updated technical notes. - [2008/07/30] - - Added new clone: Pool 10 (italian, set 3). - - Updated technical notes. + [2008/07/30] + - Added new clone: Pool 10 (italian, set 3). + - Updated technical notes. - [2008/09/12] - - Added new clone: Pool 10 (italian, set 4). - - Improved lamps layout for all games. - - Added Pool 10 pinout and DIP switches info. - - Updated technical notes. + [2008/09/12] + - Added new clone: Pool 10 (italian, set 4). + - Improved lamps layout for all games. + - Added Pool 10 pinout and DIP switches info. + - Updated technical notes. - [2008/12/01] - - Decripted saloon's program, graphics and color PROM. - - Created a new memory map and machine driver for saloon. - - Removed set jolycdae (it's not coming from a real board). - - Renamed the sets magiccrd, magiccda and magiccdb, to magicrd2, magicd2a and magicd2b. - - Updated technical notes. + [2008/12/01] + - Decripted saloon's program, graphics and color PROM. + - Created a new memory map and machine driver for saloon. + - Removed set jolycdae (it's not coming from a real board). + - Renamed the sets magiccrd, magiccda and magiccdb, to magicrd2, magicd2a and magicd2b. + - Updated technical notes. - [2008/12/15] - - Added new set: Jolly Card (italian, encrypted bootleg). - No coins... Only remote credits. After nvram init, set the Payout DIP to 'manual' - to allow the remote credits mode to work. - - Created inputs from the scratch for jolycdib. - - Updated technical notes. + [2008/12/15] + - Added new set: Jolly Card (italian, encrypted bootleg). + No coins... Only remote credits. After nvram init, set the Payout DIP to 'manual' + to allow the remote credits mode to work. + - Created inputs from the scratch for jolycdib. + - Updated technical notes. - [2008-12-26] - - Correctly setup the MC6845 device for all systems. - - Added common MC6845 device interface. - - Eliminated the screen size & visible area parameters to Magic Card 2. + [2008-12-26] + - Correctly setup the MC6845 device for all systems. + - Added common MC6845 device interface. + - Eliminated the screen size & visible area parameters to Magic Card 2. - [2009/01/23] - - Added new sets: Bottle 10 (italian, set 1 & 2). - - Updated technical notes. + [2009/01/23] + - Added new sets: Bottle 10 (italian, set 1 & 2). + - Updated technical notes. - [2009/09/09] - - Discovered and documented new features in Jolly Card (Evona Electronics). - - Removed the commented hack for joly980 driver init since is not needed anymore. - - Fixed a bug introduced with the massive input change, that didn't allow initialize - all sets that need the normal procedure to do it. - - Updated technical notes. + [2009/09/09] + - Discovered and documented new features in Jolly Card (Evona Electronics). + - Removed the commented hack for joly980 driver init since is not needed anymore. + - Fixed a bug introduced with the massive input change, that didn't allow initialize + all sets that need the normal procedure to do it. + - Updated technical notes. + + [2010/03/01] + - Fixed Jolly Joker graphics and colors. + - Changed Jolly Joker description to Jolly Joker (98bet). + - Added a new croatian set of Jolly Joker with maximum bet = 40. + - Moved the hardware description and tech notes to the ROM_LOAD section. + - Added a external default NVRAM for Jolly Card Professional 2.0. + - Updated technical notes. - *** TO DO *** + *** TO DO *** - - Figure out the royalcdc & jokercrd encryption. - - Figure out the remaining PIA connections for almost all games. - - Fix Saloon and move it to its own driver. - - Fix the imperfect sound in Magic Card II. - - Reverse-engineering the boot code of Jolly Card Professional 2.0, - and Royal Card Professional 2.0 to get the proper codes to boot. - - Analyze the unknown writes to $2000/$4000 in some games. - - Check for the reads to the ay8910 output ports in some games. - - Figure out the MCU in monglfir and soccernw. - - Correct the ROM_REGION in some games to allow the use of RGN_FRAC + - Figure out the royalcdc & jokercrd encryption. + - Figure out the remaining PIA connections for almost all games. + - Fix Saloon and move it to its own driver. + - Fix the imperfect sound in Magic Card II. + - Reverse-engineering the boot code of Jolly Card Professional 2.0, + and Royal Card Professional 2.0 to get the proper codes to boot. + - Analyze the unknown writes to $2000/$4000 in some games. + - Check for the reads to the ay8910 output ports in some games. + - Figure out the MCU in monglfir and soccernw. + - Correct the ROM_REGION in some games to allow the use of RGN_FRAC ***********************************************************************************/ @@ -2146,167 +1693,78 @@ static MACHINE_DRIVER_START( saloon ) MDRV_CPU_PROGRAM_MAP(saloon_map) MACHINE_DRIVER_END -static const UINT8 jolyc980_default_eeprom[0x800] = { - 0x4C,0x17,0xAC,0x4C,0x3B,0xB6,0xAE,0x65,0x33,0x79,0x40,0x00,0x00,0x20,0x20,0x20, - 0x20,0x20,0x31,0x30,0x00,0x00,0x32,0x4D,0x64,0x30,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x60,0xE5,0x69,0x03,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0xD4,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x01,0x60,0x05,0x02,0x02,0x02,0xEE,0x07,0x00,0x01,0x00,0x09,0x09,0x99,0x6C,0xD8, - 0xA2,0x5A,0x00,0x04,0x00,0x01,0x2A,0x06,0x31,0x12,0x3D,0x00,0x00,0x00,0x01,0x0F, - 0x00,0x6D,0x00,0x00,0x00,0x00,0xBE,0x99,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xFE,0x04,0x04,0x04,0x40,0x02,0x15,0xB3,0x00,0x40,0x00,0x00,0x00,0x00,0xB8,0xFF, - 0x00,0x07,0x01,0x2A,0x38,0x18,0x03,0x3C,0x2C,0x24,0x35,0x0C,0x04,0x3F,0x06,0x31, - 0x12,0x3D,0x13,0x1A,0x23,0x11,0x21,0x24,0x1C,0x06,0x27,0xFF,0x00,0xFF,0x00,0xFF, - 0x00,0x00,0x01,0xFF,0x00,0xFF,0x00,0xF7,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x02,0x05, - 0x00,0x00,0x00,0xFF,0x00,0xFF,0x08,0xFF,0xE3,0x00,0x00,0xFF,0x00,0xFF,0x00,0xFF, - 0x40,0x6D,0xFF,0x00,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF,0x00,0xFF, - 0x00,0xFF,0x00,0xFF,0xDD,0xFD,0x07,0x80,0x07,0x02,0x08,0x80,0x08,0x02,0x0A,0x00, - 0x00,0x00,0x07,0x80,0x02,0x00,0x3F,0x00,0xFF,0xFF,0x00,0xFF,0xF0,0xFF,0x00,0x04, - 0x00,0x00,0xF0,0xFF,0x00,0x00,0x50,0xFF,0x00,0x00,0x6C,0x0C,0x80,0xE8,0x02,0xFE, - 0x48,0x00,0xFE,0x00,0xFF,0x00,0xFE,0x00,0xFF,0x00,0xFE,0x00,0xFF,0x00,0xFE,0x00, - 0xFF,0x00,0xFE,0x00,0xFF,0x00,0xEE,0xEC,0x68,0xED,0x00,0x3D,0x9B,0x81,0xC2,0x00, - 0x40,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00, - 0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00, - 0x00,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00, - 0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00, - 0x00,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00, - 0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00, - 0x40,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00, - 0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00,0xDF,0x00,0xC2,0x00, - 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0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0xF0,0x00,0x00,0x00,0x00,0x80,0x00,0x00,0xF0,0x00,0x00,0x00,0x7C,0x00,0x00,0x9F, - 0x91,0x62,0x04,0x00,0x00,0x00,0x05,0x15,0x09,0x00,0x00,0x00,0x31,0x85,0x03,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x91,0x62,0x04,0x00,0x00,0x00,0x05,0x15,0x09,0x00,0x00,0x00,0x31, - 0x85,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x20,0x20,0x20,0x20,0x20,0x20,0x20,0xFF,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, - 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x9D, - 0x1C,0x80,0xF0,0x02,0x00,0x00,0x00,0x80,0x60,0xEB,0x00,0xF7,0x40,0xFF,0x00,0x21 -}; - -/* -Load a default eeprom, otherwise an annoying password system should be inserted with -inputs correlated to a code that pops up on the screen. -This code should be inserted into a PC-DOS program, that program is nowhere to be found right now. -*/ -static NVRAM_HANDLER( jolyc980 ) -{ - if (read_or_write) - mame_fwrite(file, machine->generic.nvram.v, machine->generic.nvram_size); - else if (file) - mame_fread(file, machine->generic.nvram.v, machine->generic.nvram_size); - else - { - int i; - for(i=0;igeneric.nvram_size;i++) - machine->generic.nvram.u8[i] = jolyc980_default_eeprom[i]; - } -} - -static MACHINE_DRIVER_START( jolyc980 ) - MDRV_IMPORT_FROM(cuoreuno) - - MDRV_NVRAM_HANDLER( jolyc980 ) -MACHINE_DRIVER_END /************************* * Rom Load * *************************/ +/* + Jolly Card, TAB Austria + ----------------------- + + Pinouts: + + X1-01 GND X1-A GND + X1-02 GND X1-B GND + X1-03 GND X1-C GND + X1-04 +5V X1-D +5V + X1-05 +12V X1-E +12V + X1-06 NC X1-F NC + X1-07 NC X1-G NC + X1-08 NC X1-H NC + X1-09 NC X1-I Coin 1 + X1-10 Coin 2 X1-J Pay Out SW + X1-11 Hold 3 X1-K NC + X1-12 NC X1-L GND + X1-13 Hold 4 X1-M Remote + X1-14 Bookkeeping SW X1-N GND + X1-15 Hold 2 X1-O Cancel + X1-16 Hold 1 X1-P Hold 5 + X1-17 Start X1-Q + X1-18 Hopper Out X1-R + X1-19 Red X1-S Green + X1-20 Blue X1-T Sync + X1-21 GND X1-U Speaker GND + X1-22 Speaker + X1-V Management SW + + X2-01 GND X2-A GND + X2-02 NC X2-B NC + X2-03 Start X2-C NC + X2-04 NC X2-D NC + X2-05 NC X2-E NC + X2-06 Lamp Start X2-F Lamp Hold 1+3 + X2-07 Lamp Hold 2 X2-G Lamp Hold 4 + X2-08 Lamp Hold 5 X2-H Lamp Cancel + X2-09 NC X2-I NC + X2-10 Counter In X2-J Counter Out + X2-11 Hopper Count X2-K Hopper Drive + X2-12 Counter Remote X2-L + X2-13 X2-M + X2-14 X2-N + X2-15 NC X2-O + X2-16 X2-P + X2-17 X2-Q Coin Counter + X2-18 X2-R + + --------------------------------------------------- + + DIP Switches: + + ON OFF + + 1 Hopper Manual Payout SW :Payout + 2 Auto Hold No Auto Hold :Hold + 3 Joker Without Joker :Joker + 4 Dattl Insert TAB Insert :Inserts + 5 5 Points/Coin 10 Points/Coin :Coin 1 + 6 5 Points/Coin 10 Points/Coin :Coin 2 + 7 10 Points/Pulse 100 Points/Pulse :Remote + 8 Play Keyboard Test :Mode + + --------------------------------------------------- +*/ + ROM_START( jollycrd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jolycard.run", 0x8000, 0x8000, CRC(f531dd10) SHA1(969191fbfeff4349afef619d9241ef5186e6d57f) ) @@ -2319,6 +1777,7 @@ ROM_START( jollycrd ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + ROM_START( jolycdae ) /* encrypted roms...*/ ROM_REGION( 0x18000, "maincpu", 0 ) ROM_LOAD( "pokeru0.bin", 0x8000, 0x10000, CRC(7732f177) SHA1(b75fca596a7315d1379fa5bcf07c449ec32c90f5) ) @@ -2332,6 +1791,7 @@ ROM_START( jolycdae ) /* encrypted roms...*/ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + ROM_START( jolyc3x3 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jc3x3.bin", 0x8000, 0x8000, CRC(71e304ad) SHA1(238b792d841432582c94b21a674d46a95e8f3826) ) @@ -2344,6 +1804,14 @@ ROM_START( jolyc3x3 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + +/* + Jolly Card Professional 2.0 + + Special version with maximum bet up to 98 credits. + This game has an annoying password system through a DOS program. +*/ + ROM_START( jolyc980 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "j980.bin", 0x8000, 0x8000, CRC(48249fff) SHA1(390cd0eb3399446a66363dc6760458170e1970fd) ) @@ -2352,10 +1820,18 @@ ROM_START( jolyc980 ) ROM_LOAD( "jolycard.ch2", 0x0000, 0x8000, CRC(c512b103) SHA1(1f4e78e97855afaf0332fb75e1b5571aafd01c29) ) ROM_LOAD( "jolycard.ch1", 0x8000, 0x8000, CRC(0f24f39d) SHA1(ac1f6a8a4a2a37cbc0d45c15187b33c25371bffb) ) +/* Load a default eeprom, otherwise an annoying password system should be inserted with + inputs correlated to a code that pops up on the screen. + This code should be inserted into a PC-DOS program, that program is nowhere to be found right now. +*/ + ROM_REGION( 0x0800, "nvram", 0 ) + ROM_LOAD( "jolyc980_nv.bin", 0x0000, 0x0800, CRC(c917f071) SHA1(fdcd974d3acd4acf2e0ff5fca820cfc65fe18867) ) /* default NVRAM */ + ROM_REGION( 0x0200, "proms", 0 ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + ROM_START( jolycdev ) /* Jolly Card (lipa) from Evona */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "lipa.bin", 0x8000, 0x8000, CRC(62657c98) SHA1(237466dde26540c119c631c75f51c87ea59d1a91) ) @@ -2371,6 +1847,22 @@ ROM_START( jolycdev ) /* Jolly Card (lipa) from Evona */ ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END + +/* + Jolly Card (other) + ------------------ + + - 1x G65SC02P (CPU) + - 1x MC68B45P (CRTC) + - 1x AY3-8910 (sound) + - 2x MC6821P (PIAs) + + RAM: - 1x NVram DS1220Y (instead of 6116) + - 1x KM6264AL-10 + + - 1x Crystal : 16.000 MHz +*/ + ROM_START( jolyccra ) /* Jolly Card (croatian, set 1) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jollyc.bin", 0x8000, 0x8000, CRC(8926d99d) SHA1(dd5d1ac03d30d823dfcfe1349328ecb7afbc37fa) ) @@ -2383,6 +1875,7 @@ ROM_START( jolyccra ) /* Jolly Card (croatian, set 1) */ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + ROM_START( jolyccrb ) /* Jolly Card (croatian, set 2) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jollypkr.003", 0x8000, 0x8000, CRC(ea7340b4) SHA1(7dd468f28a488a4781521809d06db1d7917048ad) ) @@ -2395,6 +1888,29 @@ ROM_START( jolyccrb ) /* Jolly Card (croatian, set 2) */ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + +/* + Jolly Card (italian, blue Tab board, encrypted) + ----------------------------------------------- + + - 1x HY6264LP + - 1x MC6845P + - 1x HM6116LP + - 1x G65SC02 (main) + - 1x AY-3-8910 (sound) + - 1x MC6821P + - 1x oscillator 16.000 MHz + - ROMs 2x TMS27c256 (1,2) + 1x M5M27256 (jn) + - 1x prom N82S147 + - 1x GAL16V8B + - 2x HY18CV85 (electrically-erasable PLD) + - 1x 8 DIP switches + - 1x 22x2 edge connector + - 1x 18x2 edge connector + - 1x trimmer (volume)(missing) +*/ + ROM_START( jolycdit ) /* blue TAB PCB, encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "jn.bin", 0x8000, 0x8000, CRC(6ae00ed0) SHA1(5921c2882aeb5eadd0e04a477fa505ad35e9d98c) ) @@ -2410,15 +1926,35 @@ ROM_START( jolycdit ) /* blue TAB PCB, encrypted graphics */ ROM_LOAD( "gal16v8b.bin", 0x0000, 0x0117, CRC(3ad712b1) SHA1(54214841fb178e4b59bf6051522718f7667bad28) ) ROM_END -/* jolycdit vs jolycdib: -1.BIN 1.BIN IDENTICAL -2.BIN 2.bin IDENTICAL -jn.BIN 3.BIN 97.726440% +/* + Jolly Card (italian encrypted bootleg) + -------------------------------------- -jolycdib program seems to be the original for blue TAB PCB. -jolycdit has some code patches and redirected parts to suspicious offsets (as d500, d000, etc) + - 1x UM6845P + - 1x R65C02P3 (main CPU) + - 1x AY-3-8910 (sound) + - 2x MC68B21P + - 1x oscillator 16.000 MHz + - ROMs 3x 27256. + - 1x PROM M1-7649-5 (not dumped) + - 2x PLD HY18CV8S (not dumped) + - 1x PAL16L8ACN (not dumped) + - 1x 22x2 edge connector + - 1x 18x2 edge connector + - 1x trimmer (volume) + - 1x 8x2 DIP switches. + + jolycdit vs jolycdib: + + 1.BIN 1.BIN IDENTICAL + 2.BIN 2.bin IDENTICAL + jn.BIN 3.BIN 97.726440% + + jolycdib program seems to be the original for blue TAB PCB. + jolycdit has some code patches and redirected parts to suspicious offsets (as d500, d000, etc) */ + ROM_START( jolycdib ) /* bootleg PCB, encrypted graphics */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.bin", 0x8000, 0x8000, CRC(c76fdc79) SHA1(fc75c274d64fa9c99a546d424f38e79f1acf2576) ) @@ -2434,6 +1970,7 @@ ROM_START( jolycdib ) /* bootleg PCB, encrypted graphics */ ROM_LOAD( "gal16v8b.bin", 0x0000, 0x0117, CRC(3ad712b1) SHA1(54214841fb178e4b59bf6051522718f7667bad28) ) ROM_END + ROM_START( sjcd2kx3 ) /* Super Joly 2000 3x */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "sj3.bin", 0x8000, 0x8000, CRC(c530b518) SHA1(36934d8e1e2cb2f71eb44a05b86ec970c9f398cd) ) @@ -2449,6 +1986,7 @@ ROM_START( sjcd2kx3 ) /* Super Joly 2000 3x */ ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END + ROM_START( jolycdab ) ROM_REGION( 0x10000, "maincpu", 0 ) /* program is testing/writting RAM in offset $8800-$BFFF (ROM)...?? */ ROM_LOAD( "ig1poker.run", 0x8000, 0x8000, CRC(c96e6542) SHA1(ed6c0cf9fe8597dba9149b2225320d8d9c39219a) ) @@ -2462,6 +2000,17 @@ ROM_START( jolycdab ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + +/* + Big Deal (hungarian) + ------------------ + + - 1x MC6845P + - 1x YM2149F + - 2x MC6821P + - 1x Crystal 16.000 MHz +*/ + ROM_START( bigdeal ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "poker4.001", 0x8000, 0x8000, CRC(bb0198c1) SHA1(6e7d42beb5723a4368ae3788f83b448f86e5653d) ) @@ -2474,6 +2023,7 @@ ROM_START( bigdeal ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + ROM_START( bigdealb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "poker8.003", 0x8000, 0x8000, CRC(09c93745) SHA1(a64e96ef3489bc37c2c642f49e62cfef371de6f1) ) @@ -2486,6 +2036,22 @@ ROM_START( bigdealb ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + +/* + Jolly Card (austrian, Funworld, bootleg) + ---------------------------------------- + + - 1x G65SC02P (CPU) + - 1x MC68B45P (CRTC) + - 1x AY3-8910 (sound) + - 2x MC6821P (PIAs) + + RAM: - 1x 6116 + - 1x KM6264AL-10 + + - 1x Crystal : 16.000 MHz +*/ + ROM_START( jolycdat ) /* there are unused pieces of code that compare or jumps within $4000-$5000 range */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "bonucard.cpu", 0x8000, 0x4000, CRC(da342100) SHA1(451fa6074aad19e9efd148c3d18115a20a3d344a) ) @@ -2499,6 +2065,27 @@ ROM_START( jolycdat ) /* there are unused pieces of code that compare or jumps w ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + +/* + Cuore Uno (italian) + ----------------------------------- + + - CPU 1x G65SC02P + - 1x MC68B45P (CRT controller) + - 2x MC68B21CP (Peripheral Interface Adapter) + - 1x unknown (95101) DIP40 mil600 + - 1x oscillator 16.000000 MHz + - ROMs 1x TMS27C512 + 2x TMS27C256 + - 1x PROM AM27S29 + - 2x PALCE20V8H + - 1x PALCE16V8H (soldered) + - Note 1x JAMMA edge connector (keep -5 disconnected) + - 1x trimmer (volume) + - 1x 8 DIP switches + - 1x battery +*/ + ROM_START( cuoreuno ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "cuore1a.u2", 0x8000, 0x8000, CRC(6e112184) SHA1(283ac534fc1cb33d11bbdf3447630333f2fc957f) ) @@ -2516,6 +2103,27 @@ ROM_START( cuoreuno ) ROM_LOAD( "palce20v8h_cu.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END + +/* + Elephant Family (italian, old) + ----------------------------- + + - CPU 1x R65C02P2 + - 1x MC68B45P (CRT controller) + - 2x EF6821P (Peripheral Interface Adapter) + - 1x unknown (95101) DIP40 mil600 + - 1x oscillator 16.000 MHz + - ROMs 2x M27C256 + 1x TMS27C256 + - 1x PROM AM27S29 + - 2x PALCE20V8H (read protected) + - 1x PALCE16V8H (read protected) + - Note 1x JAMMA edge connector (keep -5 disconnected) + - 1x trimmer (volume) + - 1x 8 DIP switches + - 1x battery +*/ + ROM_START( elephfam ) ROM_REGION( 0x18000, "maincpu", 0 ) ROM_LOAD( "eleph_a.u2", 0x8000, 0x10000, CRC(8392b842) SHA1(74c850c734ca8174167b2f826b9b1ac902669392) ) @@ -2534,6 +2142,7 @@ ROM_START( elephfam ) ROM_LOAD( "palce20v8h_ef.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END + ROM_START( elephfmb ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "now.u2", 0x8000, 0x8000, CRC(7b537ce6) SHA1(b221d08c53b9e14178335632420e78070b9cfb27) ) @@ -2551,6 +2160,105 @@ ROM_START( elephfmb ) ROM_LOAD( "palce20v8h_ef.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END + +/* + Pool 10 (italian) + ----------------- + + - 1x R65C02P2 (main) + - 1x YM2149F (sound) + - 1x HD46505 (CRT controller) + - 2x EF6821P (Peripheral Interface Adapter) + - 1x oscillator 16.000000 MHz + + - 2x M27256 (pool,1) + - 1x D27256 (2) + - 1x PROM N82S147AN + - 2x GAL20V8B (read protected) + - 1x PALCE16V8H (read protected) + + - 1x JAMMA edge connector + - 1x trimmer (volume) + - 1x 8 DIP switches + - 1x battery + + + Connector, DIPs and instructions, + copied from an original sheet... + + Components | | solder + ---------------------|--|----------------- + gnd |01| gnd + gnd |02| gnd + +5 |03| +5 + +5 |04| +5 + |06| + +12 |07| +5 + |08| contatore out + motor hopper |09| contatore in + audio |10| audio + sw hopper |11| gnd + rosso |12| verde + blu |13| sync + gnd |14| statistic + manegement |15| + coin 1 |16| coin 2 + sw ticket |17| motor ticket + hold 3 |18| lamp hold 3 + hold 4 |19| lamp hold 4 + hold 2 |20| lamp hold 2 + hold 1 |21| lamp hold 1 + hold 5 |22| lamp hold 5 + start |23| lamp hold start + cancel |24| lamp hold cancel + nc |25| +5 lamp + ric. ticket + hopper |26| +12 lamp + gnd |27| gnd + gnd |28| gnd + + + DIPS + 1 2 3 4 5 6 7 8 + on + off + ticket + hopper on on + hopper on off + ticket off on + no ticket - no hopper off off + 1 coin 1 credit off off + 1 coin 5 credits off on + 1 coin 10 credits on off + 1 coin 50 credits on on + five of kind yes off + five of kind no on + royal flush yes off + royal flush no on + in test on + in game off + + + Instructions: + + STATISTICS = show in and out credits + MANEGEMENT = It's the general statistic. It shows in and out credits. + + To cancel statistics press CANCEL for 5 seconds. + To change max and min value for play connect to GND the manegement pin, + at the same time press toghether HOLD 2 + HOLD 4 for some seconds. + + The following menu will show up: + + HOLD 1 = modify max value for play 1 to 10. + HOLD 2 = modify min value foe play 1 to 5. + Press start to exit from programming mode. + + To unlock PCB from a possible lock: + connect GND to pins component15 and solder14 for 5 seconds + + NB. Use lamps by 12V 0,15W + Memory version: V16 +*/ + ROM_START( pool10 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "pool10.u2", 0x8000, 0x8000, CRC(4e928756) SHA1(d9ac3d41ea32e060a7e269502b7f22333c5e6c61) ) @@ -2568,6 +2276,7 @@ ROM_START( pool10 ) ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END + ROM_START( pool10b ) /* this set should be the parent */ ROM_REGION( 0x18000, "maincpu", 0 ) ROM_LOAD( "u2.bin", 0x8000, 0x10000, CRC(64fee38e) SHA1(8a624a0b6eb4a3ba09e5b396dc5a01994dfdf294) ) @@ -2587,6 +2296,7 @@ ROM_START( pool10b ) /* this set should be the parent */ ROM_LOAD( "palce20v8h_p10b.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END + ROM_START( pool10c ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "a.u2", 0x8000, 0x8000, CRC(ac157b17) SHA1(f2b7eb940273bc404d3e0d8dd0f00ca757cebf69) ) @@ -2604,6 +2314,7 @@ ROM_START( pool10c ) ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END + ROM_START( pool10d ) ROM_REGION( 0x18000, "maincpu", 0 ) ROM_LOAD( "3.50.u2", 0x8000, 0x10000, CRC(4c68e1f4) SHA1(bbab63a18e0c041ce519daa32e12dd1b6a672dce) ) @@ -2621,6 +2332,28 @@ ROM_START( pool10d ) ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END + +/* + Tortuga Family (italian) & Pot Game (italian) + --------------------------------------------- + + - 1x G65SC02P2 (main) + - 1x 95101 (sound) + - 1x MC68B45P (CRT controller) + - 2x MC68B21CP (Peripheral Interface Adapter) + - 1x oscillator 16.000000 MHz + + - 3x TMS27C256 + - 1x PROM AM27S29PC + - 2x PALCE20V8H (read protected) + - 1x PALCE16V8H (read protected) + + - 1x JAMMA edge connector + - 1x trimmer (volume) + - 1x 8 DIP switches + - 1x battery +*/ + ROM_START( tortufam ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "tortu.a.u2", 0x8000, 0x8000, CRC(6e112184) SHA1(283ac534fc1cb33d11bbdf3447630333f2fc957f) ) @@ -2638,6 +2371,7 @@ ROM_START( tortufam ) ROM_LOAD( "palce20v8h_tf.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END + ROM_START( potgame ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "now.u2", 0x8000, 0x8000, CRC(7b537ce6) SHA1(b221d08c53b9e14178335632420e78070b9cfb27) ) @@ -2655,6 +2389,7 @@ ROM_START( potgame ) ROM_LOAD( "palce20v8h_pot.u23", 0x0400, 0x0157, NO_DUMP ) /* PAL is read protected */ ROM_END + ROM_START( bottle10 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "boat_3.bin", 0x8000, 0x8000, CRC(e2db8334) SHA1(22ac4ce361a93b7e6d491e260635755dd562b294) ) @@ -2672,6 +2407,7 @@ ROM_START( bottle10 ) ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END + ROM_START( bottl10b ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "3.u2", 0x8000, 0x8000, CRC(e2db8334) SHA1(22ac4ce361a93b7e6d491e260635755dd562b294) ) @@ -2689,6 +2425,32 @@ ROM_START( bottl10b ) ROM_LOAD( "gal20v8b_p10.u23", 0x0400, 0x0157, NO_DUMP ) /* GAL is read protected */ ROM_END + +/* + Royal Card (set 1) + ------------------ + + - 1x HM6264LP + - 1x HD4650SP + - 1x HM6116LP + - 1x R65C02P2 (main) + - 1x WB5300 (labeled YM8910)(sound) + - 1x EF6821P + - 1x oscillator 16.000 MHz + + - 1x D27256 (1) + - 1x S27C256 (2) + - 1x TMS27C256 (r2) + - 2x PEEL18CV8 (1 protected) + - 1x PALCE16V8H (protected) + - 1x PROM N82S147AN + + - 1x 8 DIP Switches + - 1x 22x2 edge connector + - 1x 18x2 edge connector + - 1x trimmer (volume) +*/ + ROM_START( royalcrd ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "r2.bin", 0x8000, 0x8000, CRC(25dfe0dc) SHA1(1a857a910d0c34b6b5bfc2b6ea2e08ed8ed0cae0) ) @@ -2706,6 +2468,26 @@ ROM_START( royalcrd ) ROM_LOAD( "2-peel18cv8.bin", 0x0400, 0x0155, CRC(8fdafd55) SHA1(fbb187ba682111648ea1586f400990cb81a3077a) ) ROM_END + +/* + Royal Card (set 2) + ------------------ + + - CPU 1x R65C02P2 (main) + - 1x MC68B45P (CRT controller) + - 2x MC68B21CP (Peripheral Interface Adapter) + - 1x oscillator 16.000 MHz + - 3x ROMs TMS 27C512 + - 1x PALCE16V8H + - 1x prom AM27S29APC + + - 1x 28x2 connector (maybe NOT jamma) + - 1x 10x2 connector + - 1x 3 legs connector (solder side) + - 1x 8 DIP Switches + - 1x trimmer (volume) +*/ + ROM_START( royalcdb ) /* both halves have different programs. we're using the 2nd one */ ROM_REGION( 0x20000, "maincpu", 0 ) /* 1st half prg is testing RAM in offset $8600-$BF00...?? */ ROM_LOAD( "rc.bin", 0x10000, 0x10000, CRC(8a9a6dd6) SHA1(04c3f9f17d5404ac1414c51ef8f930df54530e72) ) @@ -2723,6 +2505,30 @@ ROM_START( royalcdb ) /* both halves have different programs. we're using the 2n ROM_LOAD( "palce16v8h-4.bin", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_END + +/* + Royal Card (set 3, encrypted) + ----------------------------- + + - Custom/encrypted CPU (epoxy block labelled "EVONA EX9511" -> www.evona.sk ) + inserted into socked with "6502" mark. + + - 1x YM2149 + + - 1x HD6845 (CRT controller) + - 1x MC68A21P (PIA) + - 1x 40 pin IC with surface scratched (PIA) + - 1x 8 DIP Switches + - Sanyo LC3517B SRAM (videoram ?) + - 6264 battery backed SRAM (battery is dead) + - 1x PALCE16V8 + - 1x GAL16V8B + - 1x PEEL18CV8P x2 + - 1x 82S147 PROM (near Yamaha and unknown 40pin) - "82s147.bin" + - 1x 27256 close to CPU module - "1.bin" + - 2x 27256 - gfx - "2.bin", "3.bin" +*/ + ROM_START( royalcdc ) /* encrypted program rom */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rc_1.bin", 0x8000, 0x8000, CRC(8cdcc978) SHA1(489b58760a7c8646399c8cdfb86ec4341823e7dd) ) @@ -2740,6 +2546,7 @@ ROM_START( royalcdc ) /* encrypted program rom */ ROM_LOAD( "2-peel18cv8p.bin", 0x0400, 0x0155, NO_DUMP ) /* not present in the set */ ROM_END + ROM_START( royalcdp ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "u16_m27c256b.bin", 0x8000, 0x8000, CRC(162996ff) SHA1(122c13ee9842e692d31490f216eb972df2321b7f) ) @@ -2755,6 +2562,7 @@ ROM_START( royalcdp ) ROM_LOAD( "palce16v8h_1.bin", 0x0000, 0x0117, CRC(c89d2f52) SHA1(f9d52d9c42ef95b7b85bbf6d09888ebdeac11fd3) ) ROM_END + ROM_START( lluck3x3 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "l3x3.bin", 0x8000, 0x8000, CRC(dbdb07ff) SHA1(6be43aa0b2c10d83373f20f477606cb031bc6dd9) ) @@ -2767,6 +2575,7 @@ ROM_START( lluck3x3 ) ROM_LOAD( "n82s147.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_END + ROM_START( lluck4x1 ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rk4x1.bin", 0x8000, 0x8000, CRC(37f8a355) SHA1(a6eb4c53464e373bdecbbaaf146f5f7cf66b4bcd) ) @@ -2779,6 +2588,22 @@ ROM_START( lluck4x1 ) ROM_LOAD( "n82s147.bin", 0x0000, 0x0200, CRC(8bc86f48) SHA1(4c677ab9314a1f571e35104b22659e6811aeb194) ) ROM_END + +/* + Magic Card II (bulgarian) + --------------------------------- + + - 1x Special CPU with CM602 (??) on it + - 1x MC6845P + - 1x YM2149F + - 2x MC6821P + - 1x Crystal 16.000 MHz + - 2x HY18CV85 (electrically-erasable PLD) + + Some versions have Mexican Rockwell R65c02. + The game doesn't work with a regular 65c02 CPU. +*/ + ROM_START( magicrd2 ) /* Impera */ ROM_REGION( 0x18000, "maincpu", 0 ) ROM_LOAD( "magicard.004", 0x0000, 0x8000, CRC(f6e948b8) SHA1(7d5983015a508ab135ccbf69b7f3c526c229e3ef) ) /* only last 16kbyte visible? */ @@ -2795,6 +2620,7 @@ ROM_START( magicrd2 ) /* Impera */ ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END + ROM_START( magicd2a ) /* for green TAB or Impera boards */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "mc2prgv1.bin", 0x8000, 0x8000, CRC(7f759b70) SHA1(23a1a6e8eda57c4a90c51a970302f9a7bf590083) ) @@ -2811,6 +2637,7 @@ ROM_START( magicd2a ) /* for green TAB or Impera boards */ ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END + ROM_START( magicd2b ) /* for blue TAB board (encrypted)*/ ROM_REGION( 0x10000, "maincpu", 0 ) // ROM_LOAD( "mc2prgv1.bin", 0x8000, 0x8000, CRC(7f759b70) SHA1(23a1a6e8eda57c4a90c51a970302f9a7bf590083) ) @@ -2827,6 +2654,7 @@ ROM_START( magicd2b ) /* for blue TAB board (encrypted)*/ ROM_LOAD( "gal16v8uni.bin", 0x0000, 0x0117, CRC(b81d7e0a) SHA1(7fef0b2bcea931a830d38ae0f1102434cf281d2d) ) ROM_END + ROM_START( vegasslw ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "vslow.bin", 0x8000, 0x8000, CRC(9cb7861a) SHA1(f934eacd5b3573a6bbeaa827f521b4a498e5bcdf) ) @@ -2839,6 +2667,7 @@ ROM_START( vegasslw ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + ROM_START( vegasfst ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "vfast.bin", 0x8000, 0x8000, CRC(87dfb28d) SHA1(9a06e695e59722b6c97e5a9fd2c8b238661e5a4a) ) @@ -2851,6 +2680,7 @@ ROM_START( vegasfst ) ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END + ROM_START( vegasfte ) /* Royal Vegas Joker Card (fast deal, english gfx) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "ch3.bin", 0x8000, 0x8000, CRC(87dfb28d) SHA1(9a06e695e59722b6c97e5a9fd2c8b238661e5a4a) ) @@ -2863,30 +2693,146 @@ ROM_START( vegasfte ) /* Royal Vegas Joker Card (fast deal, english gfx) */ ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) ROM_END -ROM_START( jolyjokr ) /* Jolly Joker (Impera, original) */ + +/* + + Impera - Jolly Joker + + PCB Layout: + _____________________________________________________________________________________________ + | __________ | + | | MOP1603 | | + | _________ __ |__________| | + | ________________________ | A | | | _______ __ __ |___ + | | | |_________| | | | | | | | | ___| + | | | |A | | | |D | |K | ___| + | | MC6845P | _________ | | | | | | | | ___| + | | | | A | | | |AY38910| | | | | ___| + | |________________________| |_________| |__| | A/P | |__| |__| ___| + | __ |9120CCA| ___| + | _________________ | | | | _______ ___| + | _____________ | | | | | | | K | ___| + | | T74LS245B1 | | KM6264BL_10 | |A | | | |_______| ___| + | |_____________| | | | | | | ___| + | | 206Y KOREA | | | | | _______ ___ ___| + | |_________________| |__| | | | | | |8 | + | | | | | |DIP| | + | _____________ _____________ |_______| | | | 1 | | + | | SN74LS374N | | SN74LS374N | |MC68B21| | | |___ + | |_____________| |_____________| ________________________ | P| | | ___| + | | R65C02P2 | | | |___|1 ___| + | __________________ _________ | 11450_12 | |0K2P | ___| + | |CH1 | |74LS194AN| | 9209 | |LLEG912| __ ___| + | | | |_________| |________________________| | 6| | | ___| + | | M27C512 | | | | | ___| + | | | ___ __________________ | | |J | ___| + | |__________________| _________ | | |JOKER RUN | | | | | ___| + | |74LS194AN| | | | | | | | | ___| + | __________________ |_________| | | | M27C512 | | | |__| ___| + | |CH2 | | B | | | |_______| ___| + | | | _________ | | |__________________| ___| + | | M27C512 | |74LS194AN| | | _______ __ ___| + | | | |_________| | | | | | | ___| + | |__________________| | | _______________ | | | | ___| + | |___| | | | | |J | ___| + | _________ ________ _________ | HYUNDAI | |MC68B21| | | ___| + | |T54LS174M| |DL002D | |74LS194AN| _______ | HY6116ALP_10 | | P| | | ___| + | |_________| |________| |_________| | C | | | | | |__| ___| + | |_______| |_______________| |0K2P | ___| + | __ __ __ _________ |LLEG912| __ ___| + | | | | | | | |XTAL | _______ | 6| | | ___| + | | | | | | | | | | D | | | | | ___| + | |I | |H | |G | | 16 Mhz | |_______| | | |J | ___| + | | | | | | | |_________| | | | | ___| + | | | | | | | _________ ____ | | | | ___| + | |__| | | | | | E | | F | | | |__| ___| + | |__| |__| |_________| |____| |_______| ___| + | | + |_____________________________________________________________________________________________| + + + A = PC74HCT157P + B = AMPAL16L8DC + C = HD74LS189P + D = T54LS14M2 + E = T74LS393B1 + F = TL7705ACP + G = SN74LS374N + H = AM27S29PC + I = PC74HCT174P + J = 4116R_001 + K = ULN2003A + + + DIP1: + ___________________ + | ON | + | _______________ | + | |#|#|#|#|#|#|#|#| | + | | | | | | | | | | | + | |_______________| | + | 1 2 3 4 5 6 7 8 | + |___________________| + +*/ + +ROM_START( jolyjokr ) /* Jolly Joker (98bet, set 1) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "impera3orig.bin", 0x8000, 0x8000, CRC(ceb3a0d5) SHA1(25efae9f225abddfa663e6abcc91801996e5b0ea) ) ROM_REGION( 0x10000, "gfx1", 0 ) - ROM_LOAD( "impera2.bin", 0x0000, 0x8000, BAD_DUMP CRC(57c1ca04) SHA1(9d3e1f50795ebe5997532b67ba467fd6428e81d2) ) - ROM_LOAD( "impera1.bin", 0x8000, 0x8000, CRC(8e354c4a) SHA1(95d7edf83bb07b5c58312af6d8a7dff1cf87cba7) ) + ROM_LOAD( "impera2.bin", 0x0000, 0x8000, CRC(f0fa5941) SHA1(1fcade31ed6893ffcfd4efe97dfaaa31d24283ec) ) + ROM_LOAD( "impera1.bin", 0x8000, 0x8000, CRC(c3ab44dd) SHA1(e46c0fd94da561f57033647f1703fa135777ece5) ) ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) + ROM_LOAD( "am27s29.bin", 0x0000, 0x0200, CRC(0b671bba) SHA1(92d512e02b50f98b7bc5a60deee4fee722656c4f) ) ROM_END -ROM_START( jolyjokra ) /* Jolly Joker (Impera, 50bet) */ + +ROM_START( jolyjokra ) /* Jolly Joker (98bet, set 2) */ ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "impera50.bin", 0x8000, 0x8000, CRC(7effc044) SHA1(961438e7fb8222296fb959b510cdf646e4ac3226) ) ROM_REGION( 0x10000, "gfx1", 0 ) - ROM_LOAD( "impera2.bin", 0x0000, 0x8000, BAD_DUMP CRC(57c1ca04) SHA1(9d3e1f50795ebe5997532b67ba467fd6428e81d2) ) - ROM_LOAD( "impera1.bin", 0x8000, 0x8000, CRC(8e354c4a) SHA1(95d7edf83bb07b5c58312af6d8a7dff1cf87cba7) ) + ROM_LOAD( "impera2.bin", 0x0000, 0x8000, CRC(f0fa5941) SHA1(1fcade31ed6893ffcfd4efe97dfaaa31d24283ec) ) + ROM_LOAD( "impera1.bin", 0x8000, 0x8000, CRC(c3ab44dd) SHA1(e46c0fd94da561f57033647f1703fa135777ece5) ) ROM_REGION( 0x0200, "proms", 0 ) - ROM_LOAD( "82s147.bin", 0x0000, 0x0200, CRC(5ebc5659) SHA1(8d59011a181399682ab6e8ed14f83101e9bfa0c6) ) + ROM_LOAD( "am27s29.bin", 0x0000, 0x0200, CRC(0b671bba) SHA1(92d512e02b50f98b7bc5a60deee4fee722656c4f) ) ROM_END + +/* + Jolly Joker (40bet, croatian hack) + +am27s29_ic40.bin 1ST AND 2ND HALF IDENTICAL +ic25.bin 1ST AND 2ND HALF IDENTICAL +ic26.bin 1ST AND 2ND HALF IDENTICAL + +These graphics ROMs have enough data to fix the bitrotten graphics from the other Jolly Joker sets. +impera1.bin ---> bits 7 & 6 +impera2.bin ---> bits 7 & 0 + +Two slightly different programs. One in each half. +Both have Min Bet (5), Max Bet (40). +Surely selectable through a PLD. + +*/ +ROM_START( jolyjokrb ) + ROM_REGION( 0x18000, "maincpu", 0 ) /* Two slightly different programs. Using the 1st one...*/ + ROM_LOAD( "unbekannt.bin", 0x8000, 0x10000, CRC(327fa3d7) SHA1(2435aada2377b2f8f01d059a7aba9bc7a8993537) ) /* 1st prg */ +// ROM_LOAD( "unbekannt.bin", 0x0000, 0x10000, CRC(327fa3d7) SHA1(2435aada2377b2f8f01d059a7aba9bc7a8993537) ) /* 2nd prg */ + + ROM_REGION( 0x20000, "gfx1", 0 ) + ROM_LOAD( "ic25.bin", 0x00000, 0x10000, CRC(1bd067af) SHA1(9436fe085ba63c00a12ea80903470a84535e3dc1) ) + ROM_LOAD( "ic26.bin", 0x10000, 0x10000, CRC(3e45dfc6) SHA1(8fd0b0cc00cdd96244ae7e7a91f6613b1c144ee0) ) + ROM_COPY( "gfx1", 0x10000, 0x00000, 0x8000 ) /* rgn, srcoffset, offset, length */ + + ROM_REGION( 0x0200, "proms", 0 ) + ROM_LOAD( "am27s29_ic40.bin", 0x0000, 0x0200, CRC(0b671bba) SHA1(92d512e02b50f98b7bc5a60deee4fee722656c4f) ) +ROM_END + + ROM_START( jokercrd ) /* (Multi) Joker Card from Vesely Svet (Sprightly World). Czech poker game. Program roms seems encrypted. Custom Funworld CPU based on 6502 family. @@ -2905,6 +2851,31 @@ ROM_START( jokercrd ) ROM_LOAD( "ic13.bin", 0x0000, 0x0200, CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) ) ROM_END + +/* + Mongolfier New + -------------- + + - 1x G65SC02P2 (main) + - 1x KC89C72 (sound) + - 1x TDA2003 (sound) + - 1x MC68B45P (CRT controller) + - 2x EF6821P (Peripheral Interface Adapter) + - 1x TSC87C52-16CB (PLCC44)(Programmable 8bit Microcontroller, now dumped) + - 1x M48Z08-100PC1 (Zero Power RAM - Lithium Battery) + - 1x oscillator 16.0000 MHz + + - 3x M27C512 + - 1x PROM AM27S29PC + - 1x PALCE16V8H (read protected) + + - 1x JAMMA edge connector + - 1x trimmer (volume) + - 2x 8 DIP switches + - 1x 4 DIP switches + - 1x green led +*/ + ROM_START( mongolnw ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "prgteov.2.3m.u16", 0x10000, 0x10000, CRC(996b851a) SHA1(ef4e3d036ca10b33c83749024d04c4d4c09feeb7) ) @@ -2925,6 +2896,32 @@ ROM_START( mongolnw ) ROM_LOAD( "palce16v8h_mf.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_END + +/* + Soccer New (italian) + -------------------- + + - 1x G65SC02P2 (main) + - 1x KC89C72 (sound) + - 1x TDA2003 (sound) + - 1x MC68B45P (CRT controller) + - 1x EF68B21P (Peripheral Interface Adapter) + - 1x EF6821P (Peripheral Interface Adapter) + - 1x TSC87C52-16CB (PLCC44)(Programmable 8bit Microcontroller, now dumped) + - 1x M48Z08-100PC1 (Zero Power RAM - Lithium Battery) + - 1x oscillator 16.0000MHz + + - 3x M27C512 + - 1x PROM AM27S29PC + - 1x PALCE16V8H (read protected) + + - 1x JAMMA edge connector + - 1x trimmer (volume) + - 2x 8 DIP switches + - 1x 4 DIP switches + - 1x green led +*/ + ROM_START( soccernw ) ROM_REGION( 0x20000, "maincpu", 0 ) ROM_LOAD( "prgteo2gv2.3.u16", 0x10000, 0x10000, CRC(c61d1937) SHA1(c516f13a108da60b7ccee338b63a025009ef9099) ) @@ -2945,6 +2942,37 @@ ROM_START( soccernw ) ROM_LOAD( "palce16v8h_sn.u5", 0x0000, 0x0117, NO_DUMP ) /* PAL is read protected */ ROM_END + +/* + Saloon (France, encrypted) + -------------------------- + + - 1x 65SC02 (main) + - 1x 8948? (sound) + - 1x MC6845P (CRT controller) + - 1x oscillator 16.000000 MHz + + - 2x M27C512 + - 1x M27C256B + - 1x PROM N82S147N + - 1x GAL16V8-25LNC (read protected) + - 1x GAL18CV8-25 (read protected) + + - 1x HY6264ALP-12 + - 1x UM6116K-3L + + - 1x JAMMA edge connector + - 1x trimmer (volume?) + - 1x LM380N (amplifier) + - 1x ULN2803A (8 Darlington arrays) + - 1x battery + - 1x test button + - 1x indicator LED + - NO DIP switches + + Board has printed "LEOPARDO 5" +*/ + ROM_START( saloon ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "1s.bin", 0x8000, 0x8000, CRC(66938330) SHA1(09118d607eff7121472db7d2cc24079e063dc7cf) ) @@ -2959,6 +2987,7 @@ ROM_START( saloon ) ROM_END + /************************** * Driver Initialization * **************************/ @@ -3170,46 +3199,48 @@ static DRIVER_INIT( saloon ) * Game Drivers * *************************/ -/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ -GAME( 1985, jollycrd, 0, funworld, funworld, 0, ROT0, "TAB-Austria", "Jolly Card (austrian)", 0 ) -GAME( 1985, jolyc3x3, jollycrd, funworld, funworld, 0, ROT0, "TAB-Austria", "Jolly Card (3x3 deal)", 0 ) -GAME( 2000, jolyc980, jollycrd, jolyc980, jolyc980, 0, ROT0, "Spale-Soft", "Jolly Card Professional 2.0", 0 ) -GAME( 1998, jolycdev, jollycrd, funworld, funworld, 0, ROT0, "TAB/Evona", "Jolly Card (Evona Electronic)", 0 ) -GAME( 1985, jolyccra, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "TAB-Austria", "Jolly Card (croatian, set 1)", 0 ) -GAME( 1993, jolyccrb, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "Soft Design", "Jolly Card (croatian, set 2)", 0 ) -GAME( 199?, jolycdit, jollycrd, cuoreuno, jolycdit, tabblue, ROT0, "bootleg", "Jolly Card (italian, blue TAB board, encrypted)", 0 ) -GAME( 1990, jolycdib, jollycrd, cuoreuno, jolycdib, tabblue, ROT0, "bootleg", "Jolly Card (italian, encrypted bootleg)", 0 ) /* not a real TAB blue PCB */ -GAME( 1985, sjcd2kx3, jollycrd, funworld, funworld, 0, ROT0, "M.P.", "Super Joly 2000 - 3x", 0 ) -GAME( 1986, jolycdab, jollycrd, funworld, funworld, 0, ROT0, "Inter Games", "Jolly Card (austrian, Funworld, bootleg)", GAME_NOT_WORKING ) -GAME( 1986, bigdeal, 0, funworld, bigdeal, 0, ROT0, "Funworld", "Big Deal (hungarian, set 1)", GAME_IMPERFECT_COLORS ) -GAME( 1986, bigdealb, bigdeal, funworld, bigdeal, 0, ROT0, "Funworld", "Big Deal (hungarian, set 2)", GAME_IMPERFECT_COLORS ) -GAME( 1986, jolycdat, bigdeal, funworld, bigdeal, 0, ROT0, "Funworld", "Jolly Card (austrian, Funworld)", GAME_IMPERFECT_COLORS ) -GAME( 1996, cuoreuno, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Cuore 1 (italian)", 0 ) -GAME( 1997, elephfam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (italian, new)", 0 ) -GAME( 1996, elephfmb, elephfam, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (italian, old)", 0 ) -GAME( 1996, pool10, 0, cuoreuno, pool10, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 1)", 0 ) -GAME( 1996, pool10b, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 2)", 0 ) -GAME( 1996, pool10c, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 3)", 0 ) -GAME( 1997, pool10d, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 4)", 0 ) -GAME( 1997, tortufam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Tortuga Family (italian)", 0 ) -GAME( 1996, potgame, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pot Game (italian)", 0 ) -GAME( 1996, bottle10, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (italian, set 1)", 0 ) -GAME( 1996, bottl10b, bottle10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (italian, set 2)", 0 ) -GAME( 1991, royalcrd, 0, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Royal Card (austrian, set 1)", 0 ) -GAME( 1991, royalcdb, royalcrd, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Royal Card (austrian, set 2)", 0 ) -GAME( 1991, royalcdc, royalcrd, royalcrd, royalcrd, 0, ROT0, "Evona Electronic","Royal Card (slovak, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING ) -GAME( 1993, royalcdp, royalcrd, cuoreuno, royalcrd, 0, ROT0, "Digital Dreams", "Royal Card v2.0 Professional", GAME_NOT_WORKING ) -GAME( 1991, lluck3x3, royalcrd, cuoreuno, royalcrd, 0, ROT0, "TAB-Austria", "Lucky Lady (3x3 deal)", 0 ) -GAME( 1991, lluck4x1, royalcrd, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Lucky Lady (4x1 aces)", 0 ) -GAME( 1996, magicrd2, 0, magicrd2, magicrd2, 0, ROT0, "Impera", "Magic Card II (bulgarian)", GAME_IMPERFECT_SOUND ) -GAME( 1996, magicd2a, magicrd2, magicrd2, magicrd2, magicd2a, ROT0, "Impera", "Magic Card II (green TAB or Impera board)", GAME_NOT_WORKING ) -GAME( 1996, magicd2b, magicrd2, magicrd2, magicrd2, magicd2b, ROT0, "Impera", "Magic Card II (blue TAB board, encrypted)", GAME_NOT_WORKING ) -GAME( 1993, vegasslw, 0, funworld, funworld, 0, ROT0, "Funworld", "Royal Vegas Joker Card (slow deal)", 0 ) -GAME( 1993, vegasfst, vegasslw, funworld, funworld, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal)", 0 ) -GAME( 1993, vegasfte, vegasslw, funworld, funworld, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal, english gfx)", 0 ) -GAME( 198?, jolyjokr, 0, funworld, funworld, 0, ROT0, "Impera", "Jolly Joker", 0 ) -GAME( 198?, jolyjokra,jolyjokr, funworld, jolyjokra,0, ROT0, "Impera", "Jolly Joker (50bet)", 0 ) -GAME( 1993, jokercrd, 0, funworld, funworld, 0, ROT0, "Vesely Svet", "Joker Card (Ver.A267BC, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING ) -GAME( 199?, mongolnw, 0, royalmcu, royalcrd, 0, ROT0, "bootleg", "Mongolfier New (italian)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) -GAME( 199?, soccernw, 0, royalcrd, royalcrd, soccernw, ROT0, "bootleg", "Soccer New (italian)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) -GAME( 198?, saloon, 0, saloon, saloon, saloon, ROT0, "", "Saloon (french, encrypted)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) +/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */ +GAME( 1985, jollycrd, 0, funworld, funworld, 0, ROT0, "TAB-Austria", "Jolly Card (austrian)", 0 ) +GAME( 1985, jolyc3x3, jollycrd, funworld, funworld, 0, ROT0, "TAB-Austria", "Jolly Card (3x3 deal)", 0 ) +GAME( 2000, jolyc980, jollycrd, cuoreuno, jolyc980, 0, ROT0, "Spale-Soft", "Jolly Card Professional 2.0", 0 ) +GAME( 1998, jolycdev, jollycrd, funworld, funworld, 0, ROT0, "TAB/Evona", "Jolly Card (Evona Electronic)", 0 ) +GAME( 1985, jolyccra, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "TAB-Austria", "Jolly Card (croatian, set 1)", 0 ) +GAME( 1993, jolyccrb, jollycrd, cuoreuno, jolycdcr, 0, ROT0, "Soft Design", "Jolly Card (croatian, set 2)", 0 ) +GAME( 199?, jolycdit, jollycrd, cuoreuno, jolycdit, tabblue, ROT0, "bootleg", "Jolly Card (italian, blue TAB board, encrypted)", 0 ) +GAME( 1990, jolycdib, jollycrd, cuoreuno, jolycdib, tabblue, ROT0, "bootleg", "Jolly Card (italian, encrypted bootleg)", 0 ) /* not a real TAB blue PCB */ +GAME( 1985, sjcd2kx3, jollycrd, funworld, funworld, 0, ROT0, "M.P.", "Super Joly 2000 - 3x", 0 ) +GAME( 1986, jolycdab, jollycrd, funworld, funworld, 0, ROT0, "Inter Games", "Jolly Card (austrian, Funworld, bootleg)", GAME_NOT_WORKING ) +GAME( 1986, bigdeal, 0, funworld, bigdeal, 0, ROT0, "Funworld", "Big Deal (hungarian, set 1)", GAME_IMPERFECT_COLORS ) +GAME( 1986, bigdealb, bigdeal, funworld, bigdeal, 0, ROT0, "Funworld", "Big Deal (hungarian, set 2)", GAME_IMPERFECT_COLORS ) +GAME( 1986, jolycdat, bigdeal, funworld, bigdeal, 0, ROT0, "Funworld", "Jolly Card (austrian, Funworld)", GAME_IMPERFECT_COLORS ) +GAME( 1996, cuoreuno, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Cuore 1 (italian)", 0 ) +GAME( 1997, elephfam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (italian, new)", 0 ) +GAME( 1996, elephfmb, elephfam, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Elephant Family (italian, old)", 0 ) +GAME( 1996, pool10, 0, cuoreuno, pool10, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 1)", 0 ) +GAME( 1996, pool10b, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 2)", 0 ) +GAME( 1996, pool10c, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 3)", 0 ) +GAME( 1997, pool10d, pool10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pool 10 (italian, set 4)", 0 ) +GAME( 1997, tortufam, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Tortuga Family (italian)", 0 ) +GAME( 1996, potgame, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Pot Game (italian)", 0 ) +GAME( 1996, bottle10, 0, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (italian, set 1)", 0 ) +GAME( 1996, bottl10b, bottle10, cuoreuno, cuoreuno, 0, ROT0, "C.M.C.", "Bottle 10 (italian, set 2)", 0 ) +GAME( 1991, royalcrd, 0, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Royal Card (austrian, set 1)", 0 ) +GAME( 1991, royalcdb, royalcrd, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Royal Card (austrian, set 2)", 0 ) +GAME( 1991, royalcdc, royalcrd, royalcrd, royalcrd, 0, ROT0, "Evona Electronic","Royal Card (slovak, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING ) +GAME( 1993, royalcdp, royalcrd, cuoreuno, royalcrd, 0, ROT0, "Digital Dreams", "Royal Card v2.0 Professional", GAME_NOT_WORKING ) +GAME( 1991, lluck3x3, royalcrd, cuoreuno, royalcrd, 0, ROT0, "TAB-Austria", "Lucky Lady (3x3 deal)", 0 ) +GAME( 1991, lluck4x1, royalcrd, royalcrd, royalcrd, 0, ROT0, "TAB-Austria", "Lucky Lady (4x1 aces)", 0 ) +GAME( 1996, magicrd2, 0, magicrd2, magicrd2, 0, ROT0, "Impera", "Magic Card II (bulgarian)", GAME_IMPERFECT_SOUND ) +GAME( 1996, magicd2a, magicrd2, magicrd2, magicrd2, magicd2a, ROT0, "Impera", "Magic Card II (green TAB or Impera board)", GAME_NOT_WORKING ) +GAME( 1996, magicd2b, magicrd2, magicrd2, magicrd2, magicd2b, ROT0, "Impera", "Magic Card II (blue TAB board, encrypted)", GAME_NOT_WORKING ) +GAME( 1993, vegasslw, 0, funworld, funworld, 0, ROT0, "Funworld", "Royal Vegas Joker Card (slow deal)", 0 ) +GAME( 1993, vegasfst, vegasslw, funworld, funworld, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal)", 0 ) +GAME( 1993, vegasfte, vegasslw, funworld, funworld, 0, ROT0, "Soft Design", "Royal Vegas Joker Card (fast deal, english gfx)", 0 ) +GAME( 198?, jolyjokr, 0, funworld, funworld, 0, ROT0, "Impera", "Jolly Joker (98bet, set 1)", 0 ) +GAME( 198?, jolyjokra, jolyjokr, funworld, jolyjokra, 0, ROT0, "Impera", "Jolly Joker (98bet, set 2)", 0 ) +GAME( 198?, jolyjokrb, jolyjokr, funworld, funworld, 0, ROT0, "Impera", "Jolly Joker (40bet, croatian hack)", 0 ) +GAME( 1993, jokercrd, 0, funworld, funworld, 0, ROT0, "Vesely Svet", "Joker Card (Ver.A267BC, encrypted)", GAME_WRONG_COLORS | GAME_NOT_WORKING ) +GAME( 199?, mongolnw, 0, royalmcu, royalcrd, 0, ROT0, "bootleg", "Mongolfier New (italian)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) +GAME( 199?, soccernw, 0, royalcrd, royalcrd, soccernw, ROT0, "bootleg", "Soccer New (italian)", GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) +GAME( 198?, saloon, 0, saloon, saloon, saloon, ROT0, "", "Saloon (french, encrypted)", GAME_NO_SOUND | GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING ) + diff --git a/src/mame/video/funworld.c b/src/mame/video/funworld.c index 52f3265fa5f..6267044911a 100644 --- a/src/mame/video/funworld.c +++ b/src/mame/video/funworld.c @@ -1,57 +1,57 @@ /********************************************************************************** - FUNWORLD / TAB. + FUNWORLD / TAB. + Video Hardware. - Video Hardware. - - Written by Roberto Fresca. + Written by Roberto Fresca. - Games running on this hardware: + Games running on this hardware: - * Jolly Card (austrian), TAB-Austria, 1985. - * Jolly Card (3x3 deal), TAB-Austria, 1985. - * Jolly Card Professional 2.0, Spale-Soft, 2000. - * Jolly Card (Evona Electronic), Evona Electronic 1998. - * Jolly Card (croatian, set 1), TAB-Austria, 1985. - * Jolly Card (croatian, set 2), Soft Design, 1993. - * Jolly Card (italian, blue TAB board, encrypted), bootleg, 199?. - * Jolly Card (italian, encrypted bootleg), bootleg, 1990. - * Super Joly 2000 - 3x, M.P. 1985. - * Jolly Card (austrian, Funworld, bootleg), Inter Games, 1986. - * Big Deal (hungarian, set 1), Funworld, 1986. - * Big Deal (hungarian, set 2), Funworld, 1986. - * Jolly Card (austrian, Funworld), Funworld, 1986. - * Cuore 1 (italian), C.M.C., 1996. - * Elephant Family (italian, new), C.M.C., 1997. - * Elephant Family (italian, old), C.M.C., 1996. - * Pool 10 (italian, set 1), C.M.C., 1996. - * Pool 10 (italian, set 2), C.M.C., 1996. - * Pool 10 (italian, set 3), C.M.C., 1996. - * Pool 10 (italian, set 4), C.M.C., 1997. - * Tortuga Family (italian), C.M.C., 1997. - * Pot Game (italian), C.M.C., 1996. - * Bottle 10 (italian, set 1), C.M.C., 1996. - * Bottle 10 (italian, set 2), C.M.C., 1996. - * Royal Card (austrian, set 1), TAB-Austria, 1991. - * Royal Card (austrian, set 2), TAB-Austria, 1991. - * Royal Card (slovak, encrypted), Evona Electronic, 1991. - * Royal Card Professional 2.0, Digital Dreams, 1993. - * Lucky Lady (3x3 deal), TAB-Austria, 1991. - * Lucky Lady (4x1 aces), TAB-Austria, 1991. - * Magic Card II (bulgarian), Impera, 1996. - * Magic Card II (green TAB or Impera board), Impera, 1996. - * Magic Card II (blue TAB board, encrypted), Impera, 1996. - * Royal Vegas Joker Card (slow deal), Funworld, 1993. - * Royal Vegas Joker Card (fast deal), Soft Design, 1993. - * Royal Vegas Joker Card (fast deal, english gfx), Soft Design, 1993. - * Jolly Joker, Impera, 198?. - * Jolly Joker (50bet), Impera, 198?. - * Joker Card (Ver.A267BC, encrypted), Vesely Svet, 1993. - * Mongolfier New (italian), bootleg, 199?. - * Soccer New (italian), bootleg, 199?. - * Saloon (french, encrypted), unknown, 199?. + * Jolly Card (austrian), TAB-Austria, 1985. + * Jolly Card (3x3 deal), TAB-Austria, 1985. + * Jolly Card Professional 2.0, Spale-Soft, 2000. + * Jolly Card (Evona Electronic), Evona Electronic 1998. + * Jolly Card (croatian, set 1), TAB-Austria, 1985. + * Jolly Card (croatian, set 2), Soft Design, 1993. + * Jolly Card (italian, blue TAB board, encrypted), bootleg, 199?. + * Jolly Card (italian, encrypted bootleg), bootleg, 1990. + * Super Joly 2000 - 3x, M.P. 1985. + * Jolly Card (austrian, Funworld, bootleg), Inter Games, 1986. + * Big Deal (hungarian, set 1), Funworld, 1986. + * Big Deal (hungarian, set 2), Funworld, 1986. + * Jolly Card (austrian, Funworld), Funworld, 1986. + * Cuore 1 (italian), C.M.C., 1996. + * Elephant Family (italian, new), C.M.C., 1997. + * Elephant Family (italian, old), C.M.C., 1996. + * Pool 10 (italian, set 1), C.M.C., 1996. + * Pool 10 (italian, set 2), C.M.C., 1996. + * Pool 10 (italian, set 3), C.M.C., 1996. + * Pool 10 (italian, set 4), C.M.C., 1997. + * Tortuga Family (italian), C.M.C., 1997. + * Pot Game (italian), C.M.C., 1996. + * Bottle 10 (italian, set 1), C.M.C., 1996. + * Bottle 10 (italian, set 2), C.M.C., 1996. + * Royal Card (austrian, set 1), TAB-Austria, 1991. + * Royal Card (austrian, set 2), TAB-Austria, 1991. + * Royal Card (slovak, encrypted), Evona Electronic, 1991. + * Royal Card Professional 2.0, Digital Dreams, 1993. + * Lucky Lady (3x3 deal), TAB-Austria, 1991. + * Lucky Lady (4x1 aces), TAB-Austria, 1991. + * Magic Card II (bulgarian), Impera, 1996. + * Magic Card II (green TAB or Impera board), Impera, 1996. + * Magic Card II (blue TAB board, encrypted), Impera, 1996. + * Royal Vegas Joker Card (slow deal), Funworld, 1993. + * Royal Vegas Joker Card (fast deal), Soft Design, 1993. + * Royal Vegas Joker Card (fast deal, english gfx), Soft Design, 1993. + * Jolly Joker (98bet, set 1). Impera, 198?. + * Jolly Joker (98bet, set 2). Impera, 198?. + * Jolly Joker (40bet, croatian hack), Impera, 198?. + * Joker Card (Ver.A267BC, encrypted), Vesely Svet, 1993. + * Mongolfier New (italian), bootleg, 199?. + * Soccer New (italian), bootleg, 199?. + * Saloon (french, encrypted), unknown, 199?. ***********************************************************************************/