Various improvements to the Jackpool driver [Angelo Salese]

* Added a second screen for some extra gfxs that are displayed on it;
* Fixed colors;
* Preliminary implementation of the transparency pens for the graphics,might not be correct;
* Added inputs;
* Cleaned-up the driver;
Game seems to work fine,but can't accept coins,might be related to the eeprom.
This commit is contained in:
Angelo Salese 2009-01-11 18:11:29 +00:00
parent c0109e2b51
commit 6d35328663

View File

@ -1,129 +1,230 @@
/*
/*******************************************************************************************
Poker game
Jackpot Cards / Jackpot Pool (c) 1997 Electronic Projects
Copyright (C) 1992 HI-TECH Software..Brisbane, QLD Australia
is present in the ROMs, although the game is in Italian
and has a 1997 copyright, its probably a bootleg
driver by David Haywood & Angelo Salese
*/
Notes:
-There's a "(c) 1992 HI-TECH Software..Brisbane, QLD Australia" string in the program roms,
this is actually the m68k C compiler used for doing this game.
TODO:
-Correct NVRAM emulation (and default eeprom too?);
-Doesn't accept coins? (might be related to the eeprom);
-Transparent pen issue on the text layer? (might be a btanb);
-Understand master-slave comms properly;
*******************************************************************************************/
#include "driver.h"
#include "cpu/m68000/m68000.h"
#include "deprecat.h"
#include "sound/okim6295.h"
#include "machine/eeprom.h"
#include "rendlay.h"
static tilemap *jackpool_layer0_tilemap;
static UINT16 *jackpool_layer0_videoram;
static tilemap *jackpool_layer1_tilemap;
static UINT16 *jackpool_layer1_videoram;
static tilemap *jackpool_layer2_tilemap;
static UINT16 *jackpool_layer2_videoram;
static UINT16 *sc0_vram;
static UINT16 *sc1_vram;
static UINT16 *sc2_vram;
static UINT16 *sc3_vram;
static UINT16 *jackpool_io;
static TILE_GET_INFO( get_jackpool_layer0_tile_info )
static VIDEO_START(jackpool)
{
int tileno,attr;
tileno = jackpool_layer0_videoram[tile_index]&0x7fff;
attr = jackpool_layer0_videoram[tile_index+0x800]&0x1f;
SET_TILE_INFO(0,tileno,attr,0);
}
static WRITE16_HANDLER( jackpool_layer0_videoram_w )
static VIDEO_UPDATE(jackpool)
{
COMBINE_DATA(&jackpool_layer0_videoram[offset]);
const device_config *left_screen = device_list_find_by_tag(screen->machine->config->devicelist, VIDEO_SCREEN, "left");
const device_config *right_screen = device_list_find_by_tag(screen->machine->config->devicelist, VIDEO_SCREEN, "right");
const gfx_element *gfx = screen->machine->gfx[0];
int count;// = 0x00000/2;
tilemap_mark_tile_dirty(jackpool_layer0_tilemap,offset&0x07ff);
int y,x;
if(screen == left_screen)
{
count = 0x0000/2;
for (y=0;y<32;y++)
{
for (x=0;x<64;x++)
{
int tile = (sc1_vram[count] & 0x7fff);
int attr = (sc1_vram[count+0x800] & 0x1f00)>>8;
//int t_pen = (sc1_vram[count+0x800] & 0x2000);
//int colour = tile>>12;
drawgfx(bitmap,gfx,tile,attr,0,0,x*8,y*8,cliprect,TRANSPARENCY_NONE,0);
count++;
}
}
count = 0x0000/2;
for (y=0;y<32;y++)
{
for (x=0;x<64;x++)
{
int tile = (sc0_vram[count] & 0x7fff);
int attr = (sc0_vram[count+0x800] & 0x1f00)>>8;
/*might just be sloppy coding,colors are enabled as 0x20-0x3f*/
int t_pen = (sc0_vram[count+0x800] & 0x2000);
//int colour = tile>>12;
drawgfx(bitmap,gfx,tile,attr,0,0,x*8,y*8,cliprect,(t_pen) ? TRANSPARENCY_NONE : TRANSPARENCY_PEN,0);
count++;
}
}
}
if(screen == right_screen)
{
count = 0x0000/2;
for (y=0;y<32;y++)
{
for (x=0;x<64;x++)
{
int tile = (sc2_vram[count] & 0x7fff);
int attr = (sc2_vram[count+0x800] & 0x1f00)>>8;
//int t_pen = (sc1_vram[count+0x800] & 0x2000);
//int colour = tile>>12;
drawgfx(bitmap,gfx,tile,attr,0,0,x*8,y*8,cliprect,TRANSPARENCY_NONE,0);
count++;
}
}
count = 0x0000/2;
for (y=0;y<32;y++)
{
for (x=0;x<64;x++)
{
int tile = (sc3_vram[count] & 0x7fff);
int attr = (sc3_vram[count+0x800] & 0x1f00)>>8;
/*might just be sloppy coding,colors are enabled as 0x20-0x3f*/
int t_pen = (sc3_vram[count+0x800] & 0x2000);
//int colour = tile>>12;
drawgfx(bitmap,gfx,tile,attr,0,0,x*8,y*8,cliprect,(t_pen) ? TRANSPARENCY_NONE : TRANSPARENCY_PEN,0);
count++;
}
}
}
return 0;
}
static TILE_GET_INFO( get_jackpool_layer1_tile_info )
{
int tileno,attr;
tileno = jackpool_layer1_videoram[tile_index]&0x7fff;
attr = jackpool_layer1_videoram[tile_index+0x800]&0x1f;
SET_TILE_INFO(0,tileno,attr,0);
}
static WRITE16_HANDLER( jackpool_layer1_videoram_w )
{
COMBINE_DATA(&jackpool_layer1_videoram[offset]);
tilemap_mark_tile_dirty(jackpool_layer1_tilemap,offset&0x07ff);
}
static TILE_GET_INFO( get_jackpool_layer2_tile_info )
{
int tileno,attr;
tileno = jackpool_layer2_videoram[tile_index]&0x7fff;
attr = jackpool_layer2_videoram[tile_index+0x800]&0x1f;
SET_TILE_INFO(0,tileno,attr,0);
}
static WRITE16_HANDLER( jackpool_layer2_videoram_w )
{
COMBINE_DATA(&jackpool_layer2_videoram[offset]);
tilemap_mark_tile_dirty(jackpool_layer2_tilemap,offset&0x07ff);
}
static READ16_HANDLER( jackpool_io_r )
/*Communication ram*/
static READ16_HANDLER( jackpool_ff_r )
{
return 0xffff;
}
static ADDRESS_MAP_START( jackpool_readmem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_READ(SMH_ROM)
AM_RANGE(0x100000, 0x10ffff) AM_READ(SMH_RAM)
static READ16_HANDLER( jackpool_io_r )
{
switch(offset*2)
{
case 0x0: return input_port_read(space->machine,"COIN1");
case 0x8: return input_port_read(space->machine,"SERVICE1");
case 0xa: return input_port_read(space->machine,"SERVICE2");//probably not a button
case 0xc: return input_port_read(space->machine,"PAYOUT");
case 0xe: return input_port_read(space->machine,"START2");
case 0x10: return input_port_read(space->machine,"HOLD3");
case 0x12: return input_port_read(space->machine,"HOLD4");
case 0x14: return input_port_read(space->machine,"HOLD2");
case 0x16: return input_port_read(space->machine,"HOLD1");
case 0x18: return input_port_read(space->machine,"HOLD5");
case 0x1a: return input_port_read(space->machine,"START1");
case 0x1c: return input_port_read(space->machine,"BET");
// case 0x2c: eeprom 1 r?
// case 0x2e: eeprom 2 r?
}
AM_RANGE(0x120000, 0x1200ff) AM_READ(SMH_RAM) // maybe nvram?
// printf("R %02x\n",offset*2);
return jackpool_io[offset];
}
AM_RANGE(0x340000, 0x34ffff) AM_READ(SMH_RAM)
AM_RANGE(0x360000, 0x3603ff) AM_READ(SMH_RAM)
AM_RANGE(0x380000, 0x38005f) AM_READ(SMH_RAM)
static WRITE16_HANDLER( jackpool_io_w )
{
// printf("W %02x %02x\n",offset*2,data);
COMBINE_DATA(&jackpool_io[offset]);
AM_RANGE(0x800000, 0x80000f) AM_READ(jackpool_io_r)
#if 0
if(offset*2 == 0x54)
{
printf("Write bit %02x\n",data);
eeprom_write_bit(data & 1);
}
if(offset*2 == 0x52)
{
printf("Clock bit %02x\n",data);
eeprom_set_clock_line((data & 1) ? ASSERT_LINE : CLEAR_LINE );
}
if(offset*2 == 0x50)
{
printf("chip select bit %02x\n",data);
eeprom_set_cs_line((data & 1) ? CLEAR_LINE : ASSERT_LINE );
}
#endif
}
ADDRESS_MAP_END
static ADDRESS_MAP_START( jackpool_writemem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_WRITE(SMH_ROM)
AM_RANGE(0x100000, 0x10ffff) AM_WRITE(SMH_RAM)
AM_RANGE(0x120000, 0x1200ff) AM_WRITE(SMH_RAM)
AM_RANGE(0x340000, 0x341fff) AM_WRITE(jackpool_layer0_videoram_w) AM_BASE(&jackpool_layer0_videoram)
AM_RANGE(0x342000, 0x343fff) AM_WRITE(jackpool_layer1_videoram_w) AM_BASE(&jackpool_layer1_videoram)
AM_RANGE(0x344000, 0x345fff) AM_WRITE(jackpool_layer2_videoram_w) AM_BASE(&jackpool_layer2_videoram) // is this the same screen?
/* are the ones below used? */
AM_RANGE(0x346000, 0x347fff) AM_WRITE(SMH_RAM)
AM_RANGE(0x348000, 0x349fff) AM_WRITE(SMH_RAM)
AM_RANGE(0x34a000, 0x34bfff) AM_WRITE(SMH_RAM)
AM_RANGE(0x34c000, 0x34dfff) AM_WRITE(SMH_RAM)
AM_RANGE(0x34e000, 0x34ffff) AM_WRITE(SMH_RAM)
AM_RANGE(0x360000, 0x3603ff) AM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE(&paletteram16)
AM_RANGE(0x380000, 0x38005f) AM_WRITE(SMH_RAM)
ADDRESS_MAP_END
#if 0
static ADDRESS_MAP_START( roulette_map, ADDRESS_SPACE_PROGRAM, 16 )
static ADDRESS_MAP_START( jackpool_mem, ADDRESS_SPACE_PROGRAM, 16 )
AM_RANGE(0x000000, 0x03ffff) AM_ROM
ADDRESS_MAP_END
#endif
AM_RANGE(0x100000, 0x10ffff) AM_RAM
AM_RANGE(0x120000, 0x1200ff) AM_RAM
AM_RANGE(0x340000, 0x341fff) AM_RAM AM_BASE(&sc0_vram)
AM_RANGE(0x342000, 0x343fff) AM_RAM AM_BASE(&sc1_vram)
AM_RANGE(0x344000, 0x345fff) AM_RAM AM_BASE(&sc2_vram)
AM_RANGE(0x346000, 0x347fff) AM_RAM AM_BASE(&sc3_vram)
/* are the ones below used? */
AM_RANGE(0x348000, 0x349fff) AM_RAM
AM_RANGE(0x34a000, 0x34bfff) AM_RAM
AM_RANGE(0x34c000, 0x34dfff) AM_RAM
AM_RANGE(0x34e000, 0x34ffff) AM_RAM
AM_RANGE(0x360000, 0x3603ff) AM_RAM_WRITE(paletteram16_xxxxBBBBGGGGRRRR_word_w) AM_BASE(&paletteram16)
AM_RANGE(0x380000, 0x380061) AM_READWRITE(jackpool_io_r,jackpool_io_w) AM_BASE(&jackpool_io)//AM_READ(jackpool_io_r)
AM_RANGE(0x800000, 0x80000f) AM_READ(jackpool_ff_r) AM_WRITENOP
AM_RANGE(0xa00000, 0xa00001) AM_READWRITE(okim6295_status_0_lsb_r, okim6295_data_0_lsb_w)
ADDRESS_MAP_END
static INPUT_PORTS_START( jackpool )
PORT_START("COIN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SERVICE1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 )
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("SERVICE2") //toggle this to change game to Jackpot Pool,with different gfxs for cards.
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE2 )
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("PAYOUT")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Payout") PORT_CODE(KEYCODE_W)
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("START1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("START2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START2 )
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("BET")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Bet / Cancel") PORT_CODE(KEYCODE_A)
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("HOLD1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Hold 1") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("HOLD2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Hold 2") PORT_CODE(KEYCODE_X)
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("HOLD3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Hold 3") PORT_CODE(KEYCODE_C)
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("HOLD4")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Hold 4") PORT_CODE(KEYCODE_V)
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("HOLD5")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Hold 5") PORT_CODE(KEYCODE_B)
PORT_BIT( 0xfe, IP_ACTIVE_LOW, IPT_UNUSED )
INPUT_PORTS_END
@ -132,62 +233,48 @@ static const gfx_layout tiles8x8_layout =
8,8,
RGN_FRAC(1,4),
4,
{ RGN_FRAC(3,4),RGN_FRAC(2,4),RGN_FRAC(1,4),RGN_FRAC(0,4) },
{ RGN_FRAC(0,4),RGN_FRAC(1,4),RGN_FRAC(2,4),RGN_FRAC(3,4) },
{ 0, 1, 2, 3, 4, 5, 6, 7 },
{ 0*8, 1*8, 2*8, 3*8, 4*8, 5*8, 6*8, 7*8 },
8*8
};
static VIDEO_START(jackpool)
{
jackpool_layer0_tilemap = tilemap_create(machine, get_jackpool_layer0_tile_info,tilemap_scan_rows, 8, 8,64,32);
jackpool_layer1_tilemap = tilemap_create(machine, get_jackpool_layer1_tile_info,tilemap_scan_rows, 8, 8,64,32);
jackpool_layer2_tilemap = tilemap_create(machine, get_jackpool_layer2_tile_info,tilemap_scan_rows, 8, 8,64,32);
tilemap_set_transparent_pen(jackpool_layer0_tilemap,0);
tilemap_set_transparent_pen(jackpool_layer2_tilemap,0);
}
static VIDEO_UPDATE(jackpool)
{
tilemap_draw(bitmap,cliprect,jackpool_layer1_tilemap,0,0);
tilemap_draw(bitmap,cliprect,jackpool_layer0_tilemap,0,0);
// tilemap_draw(bitmap,cliprect,jackpool_layer2_tilemap,0,0); // is this actually a second display?
return 0;
}
static GFXDECODE_START( jackpool )
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0x000, 256 ) /* sprites */
GFXDECODE_ENTRY( "gfx1", 0, tiles8x8_layout, 0x000, 0x20 ) /* sprites */
GFXDECODE_END
/* verify */
/*irq 2 used for communication stuff.3 is just a rte*/
static INTERRUPT_GEN( jackpool_interrupt )
{
cpu_set_input_line(device, cpu_getiloops(device)+1, HOLD_LINE); /* IRQs 3, 2, and 1 */
cpu_set_input_line(device, 1, HOLD_LINE);
}
static MACHINE_DRIVER_START( jackpool )
MDRV_CPU_ADD("main", M68000, 12000000) // ?
MDRV_CPU_PROGRAM_MAP(jackpool_readmem,jackpool_writemem)
MDRV_CPU_VBLANK_INT_HACK(jackpool_interrupt,3) // ?
MDRV_CPU_PROGRAM_MAP(jackpool_mem,0)
MDRV_CPU_VBLANK_INT("left",jackpool_interrupt) // ?
MDRV_GFXDECODE(jackpool)
MDRV_DEFAULT_LAYOUT(layout_dualhsxs)
MDRV_SCREEN_ADD("main", RASTER)
MDRV_SCREEN_ADD("left", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 64*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1)
MDRV_SCREEN_ADD("right", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 64*8)
MDRV_SCREEN_VISIBLE_AREA(0*8, 64*8-1, 0*8, 32*8-1)
MDRV_NVRAM_HANDLER(93C46)
MDRV_PALETTE_LENGTH(0x200)
MDRV_VIDEO_START(jackpool)
@ -198,7 +285,6 @@ static MACHINE_DRIVER_START( jackpool )
MDRV_SOUND_ADD("oki", OKIM6295, 1056000)
MDRV_SOUND_CONFIG(okim6295_interface_pin7high) // clock frequency & pin 7 not verified
MDRV_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
MACHINE_DRIVER_END
@ -217,4 +303,4 @@ ROM_START( jackpool )
ROM_LOAD( "jpc7", 0xc0000, 0x40000, CRC(b1d40623) SHA1(fb76ae6b53474bd4bee19dbce9537da0f2b63ff4) )
ROM_END
GAME( 1997, jackpool, 0, jackpool, jackpool, 0, ROT0, "Electronic Projects", "Jackpot Pool (Italy, bootleg)",GAME_NOT_WORKING )
GAME( 1997, jackpool, 0, jackpool, jackpool, 0, ROT0, "Electronic Projects", "Jackpot Cards / Jackpot Pool (Italy)",GAME_NOT_WORKING )