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synced 2025-04-22 08:22:15 +03:00
Fix Aleck64 input.
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@ -367,6 +367,9 @@ static ADDRESS_MAP_START( rsp_map, AS_PROGRAM, 32, aleck64_state )
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ADDRESS_MAP_END
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static INPUT_PORTS_START( aleck64 )
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PORT_START("input")
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PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
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PORT_START("P1")
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PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
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PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
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@ -497,6 +500,8 @@ static INPUT_PORTS_START( 11beat )
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INPUT_PORTS_END
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static INPUT_PORTS_START( mtetrisc )
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PORT_START("input")
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PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
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// The basic N64 controls are unused in this game
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PORT_START("P1")
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PORT_START("P1_ANALOG_X")
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@ -534,6 +539,9 @@ static INPUT_PORTS_START( mtetrisc )
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INPUT_PORTS_END
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static INPUT_PORTS_START( starsldr )
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PORT_START("input")
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PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
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PORT_START("P1")
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PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
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PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
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@ -636,7 +644,10 @@ static INPUT_PORTS_START( starsldr )
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PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
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INPUT_PORTS_END
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static INPUT_PORTS_START( doncdoon )
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static INPUT_PORTS_START( doncdoon )
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PORT_START("input")
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PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
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PORT_START("P1")
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PORT_START("P1_ANALOG_X")
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PORT_START("P1_ANALOG_Y")
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@ -685,6 +696,9 @@ static INPUT_PORTS_START( kurufev )
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INPUT_PORTS_END
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static INPUT_PORTS_START( twrshaft )
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PORT_START("input")
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PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
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PORT_START("P1")
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PORT_START("P1_ANALOG_X")
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PORT_START("P1_ANALOG_Y")
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@ -713,6 +727,9 @@ static INPUT_PORTS_START( twrshaft )
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INPUT_PORTS_END
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static INPUT_PORTS_START( hipai )
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PORT_START("input")
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PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
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PORT_START("P1")
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PORT_START("P1_ANALOG_X")
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PORT_START("P1_ANALOG_Y")
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