Fix Aleck64 input.

This commit is contained in:
luigiblood 2015-05-02 16:08:14 +02:00
parent 7aa17da424
commit 6d7d958d2f

View File

@ -367,6 +367,9 @@ static ADDRESS_MAP_START( rsp_map, AS_PROGRAM, 32, aleck64_state )
ADDRESS_MAP_END
static INPUT_PORTS_START( aleck64 )
PORT_START("input")
PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
PORT_START("P1")
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
@ -497,6 +500,8 @@ static INPUT_PORTS_START( 11beat )
INPUT_PORTS_END
static INPUT_PORTS_START( mtetrisc )
PORT_START("input")
PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
// The basic N64 controls are unused in this game
PORT_START("P1")
PORT_START("P1_ANALOG_X")
@ -534,6 +539,9 @@ static INPUT_PORTS_START( mtetrisc )
INPUT_PORTS_END
static INPUT_PORTS_START( starsldr )
PORT_START("input")
PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
PORT_START("P1")
PORT_BIT( 0x8000, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) // Button A
PORT_BIT( 0x4000, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) // Button B
@ -636,7 +644,10 @@ static INPUT_PORTS_START( starsldr )
PORT_BIT( 0x00040000, IP_ACTIVE_LOW, IPT_COIN1 )
INPUT_PORTS_END
static INPUT_PORTS_START( doncdoon )
static INPUT_PORTS_START( doncdoon )
PORT_START("input")
PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
PORT_START("P1")
PORT_START("P1_ANALOG_X")
PORT_START("P1_ANALOG_Y")
@ -685,6 +696,9 @@ static INPUT_PORTS_START( kurufev )
INPUT_PORTS_END
static INPUT_PORTS_START( twrshaft )
PORT_START("input")
PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
PORT_START("P1")
PORT_START("P1_ANALOG_X")
PORT_START("P1_ANALOG_Y")
@ -713,6 +727,9 @@ static INPUT_PORTS_START( twrshaft )
INPUT_PORTS_END
static INPUT_PORTS_START( hipai )
PORT_START("input")
PORT_BIT( 0xff, 0x05, IPT_SPECIAL )
PORT_START("P1")
PORT_START("P1_ANALOG_X")
PORT_START("P1_ANALOG_Y")