taitosj.cpp: Cleaned up rom labels/locations for the elevator action sets and added notes. Noted that the 4 and 5 board sets dumped so far of elevator action are the exact same code and gfx, just split differently. [Lord Nightmare]

This commit is contained in:
Lord-Nightmare 2016-09-23 18:09:40 -04:00
parent b4fe838c24
commit 6da7548d10
2 changed files with 76 additions and 54 deletions

View File

@ -2441,71 +2441,93 @@ Notes:
IC* - 2732 EPROMs
*/
ROM_START( elevator ) // 5 board set, using 2732s on both mainboard and square rom board
ROM_REGION( 0x12000, "maincpu", 0 )
ROM_LOAD( "ea-ic69.bin", 0x0000, 0x1000, CRC(24e277ef) SHA1(764e3b3a34bf0ec849d58023f710e5b0a0d0ccb5) )
ROM_LOAD( "ea-ic68.bin", 0x1000, 0x1000, CRC(13702e39) SHA1(b72fea84f8322463ff224e3b06698a1ed7e305b7) )
ROM_LOAD( "ea-ic67.bin", 0x2000, 0x1000, CRC(46f52646) SHA1(11b68b89ab0f580bfe88047e59bd9bba237a2eb4) )
ROM_LOAD( "ea-ic66.bin", 0x3000, 0x1000, CRC(e22fe57e) SHA1(50888975e698c4d2a124e5731d0922df43eb01ef) )
ROM_LOAD( "ea-ic65.bin", 0x4000, 0x1000, CRC(c10691d7) SHA1(a7657d3d661421d1fca3b04e4025725272b77203) )
ROM_LOAD( "ea-ic64.bin", 0x5000, 0x1000, CRC(8913b293) SHA1(163daa07b6d45469f18e4f4a1904b60a890c8699) )
ROM_LOAD( "ea-ic55.bin", 0x6000, 0x1000, CRC(1cabda08) SHA1(8fff75a354ee7589bd0ffe8b0271fd9111b2b241) )
ROM_LOAD( "ea-ic54.bin", 0x7000, 0x1000, CRC(f4647b4f) SHA1(711a9447d30b35bc38e149e0cf6e835ff06efd54) )
ROM_START( elevator ) // 5 board set, using 2732s on both mainboard and square rom board, and 68705 on daughterboard at bottom of stack, upside down
ROM_REGION( 0x12000, "maincpu", 0 ) // on CPU BOARD
ROM_LOAD( "ea_12.2732.ic69", 0x0000, 0x1000, CRC(24e277ef) SHA1(764e3b3a34bf0ec849d58023f710e5b0a0d0ccb5) ) // needs label verified
ROM_LOAD( "ea_13.2732.ic68", 0x1000, 0x1000, CRC(13702e39) SHA1(b72fea84f8322463ff224e3b06698a1ed7e305b7) ) // needs label verified
ROM_LOAD( "ea_14.2732.ic67", 0x2000, 0x1000, CRC(46f52646) SHA1(11b68b89ab0f580bfe88047e59bd9bba237a2eb4) ) // needs label verified
ROM_LOAD( "ea_15.2732.ic66", 0x3000, 0x1000, CRC(e22fe57e) SHA1(50888975e698c4d2a124e5731d0922df43eb01ef) ) // needs label verified
ROM_LOAD( "ea_16.2732.ic65", 0x4000, 0x1000, CRC(c10691d7) SHA1(a7657d3d661421d1fca3b04e4025725272b77203) ) // needs label verified \ one of these is probably -1
ROM_LOAD( "ea_17.2732.ic64", 0x5000, 0x1000, CRC(8913b293) SHA1(163daa07b6d45469f18e4f4a1904b60a890c8699) ) // needs label verified /
ROM_LOAD( "ea_18.2732.ic55", 0x6000, 0x1000, CRC(1cabda08) SHA1(8fff75a354ee7589bd0ffe8b0271fd9111b2b241) ) // needs label verified \ one of these is probably -1
ROM_LOAD( "ea_19.2732.ic54", 0x7000, 0x1000, CRC(f4647b4f) SHA1(711a9447d30b35bc38e149e0cf6e835ff06efd54) ) // needs label verified /
/* 10000-11fff space for banked ROMs (not used) */
ROM_REGION( 0x10000, "audiocpu", 0 ) // on GAME BOARD
ROM_LOAD( "ea-9.ic70", 0x0000, 0x1000, CRC(6d5f57cb) SHA1(abb916d675ee85032697d656121d4f525202cab3) )
ROM_LOAD( "ea-10.ic71", 0x1000, 0x1000, CRC(f0a769a1) SHA1(9970fba3afeaaaa7fd217f0704fb9df9cf13cf65) )
ROM_LOAD( "ea_9.2732.ic70", 0x0000, 0x1000, CRC(6d5f57cb) SHA1(abb916d675ee85032697d656121d4f525202cab3) )
ROM_LOAD( "ea_10.2732.ic71", 0x1000, 0x1000, CRC(f0a769a1) SHA1(9970fba3afeaaaa7fd217f0704fb9df9cf13cf65) )
ROM_REGION( 0x0800, "pal", 0 ) // on GAME BOARD
ROM_LOAD( "ww15.pal16l8.ic24.jed.bin", 0x0000, 0x0117, CRC(c3ec20d6) SHA1(4bcdd92ca6b75ba825a7f90b1f35d8dcaeaf8a96) ) // what format is this? jed2bin?
ROM_REGION( 0x0800, "mcu", 0 ) /* 2k for the microcontroller */
ROM_LOAD( "ba3__11.ic4", 0x0000, 0x0800, CRC(9ce75afc) SHA1(4c8f5d926ae2bec8fcb70692125b9e1c863166c6) ) // IC4 on the z80+security daughterboard; older 4-layer pcbs the mcu is at a different location on the maincpu board itself. The MCU itself has a strange custom from-factory silkscreen, rather than "MC68705P3S" it is labeled "15-00011-001 // DA68237"
ROM_LOAD( "ba3__11.mc68705p3.ic4", 0x0000, 0x0800, CRC(9ce75afc) SHA1(4c8f5d926ae2bec8fcb70692125b9e1c863166c6) ) // IC4 on the older Z80+security daughterboard; The MCU itself has a strange custom from-factory silkscreen, rather than "MC68705P3S" it is labeled "15-00011-001 // DA68237"
ROM_REGION( 0x8000, "gfx1", 0 ) /* graphic ROMs used at runtime */
ROM_LOAD( "ea-ic1.bin", 0x0000, 0x1000, CRC(bbbb3fba) SHA1(a8e3a0886ea5dc8e70aa280b4cef5fb26ca0e125) )
ROM_LOAD( "ea-ic2.bin", 0x1000, 0x1000, CRC(639cc2fd) SHA1(0ba292ac34dbf779a929db6358cd842d38077b3d) )
ROM_LOAD( "ea-ic3.bin", 0x2000, 0x1000, CRC(61317eea) SHA1(f1a18c09e31edb4ec3ad7ab853f425383ca22314) )
ROM_LOAD( "ea-ic4.bin", 0x3000, 0x1000, CRC(55446482) SHA1(0767701213920d30d5a3a226b25cfbbd3f24437a) )
ROM_LOAD( "ea-ic5.bin", 0x4000, 0x1000, CRC(77895c0f) SHA1(fe116c53a7e8ac523a17249a56df9f40b503b30d) )
ROM_LOAD( "ea-ic6.bin", 0x5000, 0x1000, CRC(9a1b6901) SHA1(646491c1d28904d9e662b1bff554bb74ec47708d) )
ROM_LOAD( "ea-ic7.bin", 0x6000, 0x1000, CRC(839112ec) SHA1(30bca7f5214bf424aa10184094947496f054ddf4) )
ROM_LOAD( "ea-ic8.bin", 0x7000, 0x1000, CRC(db7ff692) SHA1(4d0d9ab0c9d8d758e121f2bcfc6422ffadf2d760) )
ROM_REGION( 0x8000, "gfx1", 0 ) /* graphic ROMs used at runtime, on Square ROM board */
ROM_LOAD( "ea_20.2732.ic1", 0x0000, 0x1000, CRC(bbbb3fba) SHA1(a8e3a0886ea5dc8e70aa280b4cef5fb26ca0e125) )
ROM_LOAD( "ea_21.2732.ic2", 0x1000, 0x1000, CRC(639cc2fd) SHA1(0ba292ac34dbf779a929db6358cd842d38077b3d) )
ROM_LOAD( "ea_22.2732.ic3", 0x2000, 0x1000, CRC(61317eea) SHA1(f1a18c09e31edb4ec3ad7ab853f425383ca22314) )
ROM_LOAD( "ea_23.2732.ic4", 0x3000, 0x1000, CRC(55446482) SHA1(0767701213920d30d5a3a226b25cfbbd3f24437a) )
ROM_LOAD( "ea_24.2732.ic5", 0x4000, 0x1000, CRC(77895c0f) SHA1(fe116c53a7e8ac523a17249a56df9f40b503b30d) )
ROM_LOAD( "ea_25.2732.ic6", 0x5000, 0x1000, CRC(9a1b6901) SHA1(646491c1d28904d9e662b1bff554bb74ec47708d) )
ROM_LOAD( "ea_26.2732.ic7", 0x6000, 0x1000, CRC(839112ec) SHA1(30bca7f5214bf424aa10184094947496f054ddf4) )
ROM_LOAD( "ea_27.2732.ic8", 0x7000, 0x1000, CRC(db7ff692) SHA1(4d0d9ab0c9d8d758e121f2bcfc6422ffadf2d760) )
ROM_REGION( 0x0100, "proms", 0 ) /* layer PROM */
ROM_LOAD( "eb16.ic22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) )
ROM_END
ROM_START( elevatorb ) // bootleg of 5 board set above, with protection patched out
/* Rom labels below are made up except where they are identical to the set above,
in which case they use those names.
The reason for this is that different elevator action bootlegs have the roms labeled
completely differently, at the whim of whoever copied the roms.
I'm guessing the bootlegs are mostly this set, but it is quite likely we are missing
dumps of other variations on this bootleg.
Examples of names:
position - real name - name1 - name2
ic1 "ea_20" - "9" - "EAS1"
ic2 "ea_21" - "10" - "EAS2"
ic3 "ea_22" - "11" - "EAS3"
ic4 "ea_23" - "12" - "EAS4"
ic5 "ea_24" - "13" - "EAS5"
ic6 "ea_25" - "14" - "EAS6"
ic7 "ea_26" - "15" - "EAS7"
ic8 "ea_27" - "16" - "EAS8"
real name - http://i.ebayimg.com/images/g/75kAAOSwXeJXfVvj/s-l1600.jpg
name1 - https://s7.postimg.org/lo6dxb09n/IMG_7573.jpg
name2 - http://s133.photobucket.com/user/phetishboy/media/Rampagee/DSC01184.jpg.html
http://s133.photobucket.com/user/phetishboy/media/Rampagee/DSC01183.jpg.html
*/
ROM_REGION( 0x12000, "maincpu", 0 )
ROM_LOAD( "ea69.bin", 0x0000, 0x1000, CRC(66baa214) SHA1(fad660d2983daad478085be3b1a951b0864485dd) ) // bootleg
ROM_LOAD( "ea-ic68.bin", 0x1000, 0x1000, CRC(13702e39) SHA1(b72fea84f8322463ff224e3b06698a1ed7e305b7) )
ROM_LOAD( "ea-ic67.bin", 0x2000, 0x1000, CRC(46f52646) SHA1(11b68b89ab0f580bfe88047e59bd9bba237a2eb4) )
ROM_LOAD( "ea66.bin", 0x3000, 0x1000, CRC(b88f3383) SHA1(99f23d82d7866e4bca8f5a508e0913673d12489b) ) // bootleg
ROM_LOAD( "ea-ic65.bin", 0x4000, 0x1000, CRC(c10691d7) SHA1(a7657d3d661421d1fca3b04e4025725272b77203) )
ROM_LOAD( "ea-ic64.bin", 0x5000, 0x1000, CRC(8913b293) SHA1(163daa07b6d45469f18e4f4a1904b60a890c8699) )
ROM_LOAD( "ea55.bin", 0x6000, 0x1000, CRC(d546923e) SHA1(1de128cf96e6d976f6f09e4ac2b4d2507935bfe9) ) // bootleg
ROM_LOAD( "ea54.bin", 0x7000, 0x1000, CRC(963ec5a5) SHA1(b2f684b61feb31e3d1856c16edcef33262f68581) ) // bootleg
ROM_LOAD( "eabl_12.2732.ic69", 0x0000, 0x1000, CRC(66baa214) SHA1(fad660d2983daad478085be3b1a951b0864485dd) )
ROM_LOAD( "ea_13.2732.ic68", 0x1000, 0x1000, CRC(13702e39) SHA1(b72fea84f8322463ff224e3b06698a1ed7e305b7) )
ROM_LOAD( "ea_14.2732.ic67", 0x2000, 0x1000, CRC(46f52646) SHA1(11b68b89ab0f580bfe88047e59bd9bba237a2eb4) )
ROM_LOAD( "eabl_15.2732.ic66", 0x3000, 0x1000, CRC(b88f3383) SHA1(99f23d82d7866e4bca8f5a508e0913673d12489b) )
ROM_LOAD( "ea_16.2732.ic65", 0x4000, 0x1000, CRC(c10691d7) SHA1(a7657d3d661421d1fca3b04e4025725272b77203) )
ROM_LOAD( "ea_17.2732.ic64", 0x5000, 0x1000, CRC(8913b293) SHA1(163daa07b6d45469f18e4f4a1904b60a890c8699) )
ROM_LOAD( "eabl_18.2732.ic55", 0x6000, 0x1000, CRC(d546923e) SHA1(1de128cf96e6d976f6f09e4ac2b4d2507935bfe9) )
ROM_LOAD( "eabl_19.2732.ic54", 0x7000, 0x1000, CRC(963ec5a5) SHA1(b2f684b61feb31e3d1856c16edcef33262f68581) )
/* 10000-10fff space for another banked ROM (not used) */
ROM_LOAD( "ea52.bin", 0x11000, 0x1000, CRC(44b1314a) SHA1(e8980536f787fcb603943d4b2b3a64f475e51a16) ) /* protection crack, bank switched at 7000 */
ROM_LOAD( "eabl.2732.ic52", 0x11000, 0x1000, CRC(44b1314a) SHA1(e8980536f787fcb603943d4b2b3a64f475e51a16) ) /* protection crack, bank switched at 7000 */
ROM_REGION( 0x10000, "audiocpu", 0 ) // on GAME BOARD
ROM_LOAD( "ea-9.ic70", 0x0000, 0x1000, CRC(6d5f57cb) SHA1(abb916d675ee85032697d656121d4f525202cab3) )
ROM_LOAD( "ea-10.ic71", 0x1000, 0x1000, CRC(f0a769a1) SHA1(9970fba3afeaaaa7fd217f0704fb9df9cf13cf65) )
ROM_LOAD( "ea_9.2732.ic70", 0x0000, 0x1000, CRC(6d5f57cb) SHA1(abb916d675ee85032697d656121d4f525202cab3) )
ROM_LOAD( "ea_10.2732.ic71", 0x1000, 0x1000, CRC(f0a769a1) SHA1(9970fba3afeaaaa7fd217f0704fb9df9cf13cf65) )
ROM_REGION( 0x0800, "pal", 0 ) // on GAME BOARD
ROM_LOAD( "ww15.pal16l8.ic24.jed.bin", 0x0000, 0x0117, CRC(c3ec20d6) SHA1(4bcdd92ca6b75ba825a7f90b1f35d8dcaeaf8a96) ) // what format is this? jed2bin? probably wrong label for bootleg
ROM_REGION( 0x8000, "gfx1", 0 ) /* graphic ROMs used at runtime */
ROM_LOAD( "ea-ic1.bin", 0x0000, 0x1000, CRC(bbbb3fba) SHA1(a8e3a0886ea5dc8e70aa280b4cef5fb26ca0e125) )
ROM_LOAD( "ea-ic2.bin", 0x1000, 0x1000, CRC(639cc2fd) SHA1(0ba292ac34dbf779a929db6358cd842d38077b3d) )
ROM_LOAD( "ea-ic3.bin", 0x2000, 0x1000, CRC(61317eea) SHA1(f1a18c09e31edb4ec3ad7ab853f425383ca22314) )
ROM_LOAD( "ea-ic4.bin", 0x3000, 0x1000, CRC(55446482) SHA1(0767701213920d30d5a3a226b25cfbbd3f24437a) )
ROM_LOAD( "ea-ic5.bin", 0x4000, 0x1000, CRC(77895c0f) SHA1(fe116c53a7e8ac523a17249a56df9f40b503b30d) )
ROM_LOAD( "ea-ic6.bin", 0x5000, 0x1000, CRC(9a1b6901) SHA1(646491c1d28904d9e662b1bff554bb74ec47708d) )
ROM_LOAD( "ea-ic7.bin", 0x6000, 0x1000, CRC(839112ec) SHA1(30bca7f5214bf424aa10184094947496f054ddf4) )
ROM_LOAD( "ea08.bin", 0x7000, 0x1000, CRC(67ebf7c1) SHA1(ec4db1392967f3959574bc4ca03e95938a6e5173) ) // bootleg
ROM_LOAD( "ea_20.2732.ic1", 0x0000, 0x1000, CRC(bbbb3fba) SHA1(a8e3a0886ea5dc8e70aa280b4cef5fb26ca0e125) )
ROM_LOAD( "ea_21.2732.ic2", 0x1000, 0x1000, CRC(639cc2fd) SHA1(0ba292ac34dbf779a929db6358cd842d38077b3d) )
ROM_LOAD( "ea_22.2732.ic3", 0x2000, 0x1000, CRC(61317eea) SHA1(f1a18c09e31edb4ec3ad7ab853f425383ca22314) )
ROM_LOAD( "ea_23.2732.ic4", 0x3000, 0x1000, CRC(55446482) SHA1(0767701213920d30d5a3a226b25cfbbd3f24437a) )
ROM_LOAD( "ea_24.2732.ic5", 0x4000, 0x1000, CRC(77895c0f) SHA1(fe116c53a7e8ac523a17249a56df9f40b503b30d) )
ROM_LOAD( "ea_25.2732.ic6", 0x5000, 0x1000, CRC(9a1b6901) SHA1(646491c1d28904d9e662b1bff554bb74ec47708d) )
ROM_LOAD( "ea_26.2732.ic7", 0x6000, 0x1000, CRC(839112ec) SHA1(30bca7f5214bf424aa10184094947496f054ddf4) )
ROM_LOAD( "eabl_27.2732.ic8", 0x7000, 0x1000, CRC(67ebf7c1) SHA1(ec4db1392967f3959574bc4ca03e95938a6e5173) )
ROM_REGION( 0x0100, "proms", 0 ) /* layer PROM */
ROM_LOAD( "eb16.ic22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) )
@ -2513,27 +2535,27 @@ ROM_END
ROM_START( elevator4 ) // later 4 board set, with rom data on 2764s, split between gfx and cpu data.
ROM_REGION( 0x12000, "maincpu", 0 ) // on L-shaped rom board
ROM_LOAD( "ba3__01.2764.ic1", 0x0000, 0x2000, CRC(da775a24) SHA1(b4341d2c87285d7a3d1773e2d94B3f621ebb4489) )
ROM_LOAD( "ba3__02.2764.ic2", 0x2000, 0x2000, CRC(fbfd8b3a) SHA1(9dff36dcaf43a2403b9a3497512dfec228144a7c) )
ROM_LOAD( "ba3__03-1.2764.ic3",0x4000, 0x2000, CRC(a2e69833) SHA1(0f324c3adec27fcfebd779328db6f1da6cc8d227) )
ROM_LOAD( "ba3__04-1.2764.ic6",0x6000, 0x2000, CRC(2b78c462) SHA1(ae41e0089c7f445fa271f6af7e141b112f0009e6) )
ROM_LOAD( "ba3__01.2764.ic1", 0x0000, 0x2000, CRC(da775a24) SHA1(b4341d2c87285d7a3d1773e2d94B3f621ebb4489) ) // == ea_12.2732.ic69 + ea_13.2732.ic68
ROM_LOAD( "ba3__02.2764.ic2", 0x2000, 0x2000, CRC(fbfd8b3a) SHA1(9dff36dcaf43a2403b9a3497512dfec228144a7c) ) // == ea_14.2732.ic67 + ea_15.2732.ic66
ROM_LOAD( "ba3__03-1.2764.ic3",0x4000, 0x2000, CRC(a2e69833) SHA1(0f324c3adec27fcfebd779328db6f1da6cc8d227) ) // == ea_16.2732.ic65 + ea_17.2732.ic64
ROM_LOAD( "ba3__04-1.2764.ic6",0x6000, 0x2000, CRC(2b78c462) SHA1(ae41e0089c7f445fa271f6af7e141b112f0009e6) ) // == ea_18.2732.ic55 + ea_19.2732.ic54
/* 10000-11fff space for banked ROMs (not used) */
ROM_REGION( 0x10000, "audiocpu", 0 ) // on GAME BOARD
ROM_LOAD( "ba3__09.ic70", 0x0000, 0x1000, CRC(6d5f57cb) SHA1(abb916d675ee85032697d656121d4f525202cab3) )
ROM_LOAD( "ba3__10.ic71", 0x1000, 0x1000, CRC(f0a769a1) SHA1(9970fba3afeaaaa7fd217f0704fb9df9cf13cf65) )
ROM_LOAD( "ba3__09.2732.ic70", 0x0000, 0x1000, CRC(6d5f57cb) SHA1(abb916d675ee85032697d656121d4f525202cab3) ) // == ea_9.2732.ic70
ROM_LOAD( "ba3__10.2732.ic71", 0x1000, 0x1000, CRC(f0a769a1) SHA1(9970fba3afeaaaa7fd217f0704fb9df9cf13cf65) ) // == ea_10.2732.ic71
ROM_REGION( 0x0800, "pal", 0 ) // on GAME BOARD
ROM_LOAD( "ww15.pal16l8.ic24.jed.bin", 0x0000, 0x0117, CRC(c3ec20d6) SHA1(4bcdd92ca6b75ba825a7f90b1f35d8dcaeaf8a96) ) // what format is this? jed2bin?
ROM_REGION( 0x0800, "mcu", 0 ) /* 2k for the microcontroller */
ROM_LOAD( "ba3__11.ic4", 0x0000, 0x0800, CRC(9ce75afc) SHA1(4c8f5d926ae2bec8fcb70692125b9e1c863166c6) ) // IC4 on the z80+security daughterboard; older 4-layer pcbs the mcu is at a different location on the maincpu board itself. The MCU itself has a strange custom from-factory silkscreen, rather than "MC68705P3S" it is labeled "15-00011-001 // DA68237"
ROM_LOAD( "ba3__11.mc68705p3.ic24", 0x0000, 0x0800, CRC(9ce75afc) SHA1(4c8f5d926ae2bec8fcb70692125b9e1c863166c6) ) // IC24 on the later CPU BOARD; The MCU itself has a strange custom from-factory silkscreen, rather than "MC68705P3S" it is labeled "15-00011-001 // DA68237"
ROM_REGION( 0x8000, "gfx1", 0 ) /* graphic ROMs used at runtime, on L-shaped rom board */
ROM_LOAD( "ba3__05.2764.ic4", 0x0000, 0x2000, CRC(6c4ee58f) SHA1(122369a0fc901b0a60a3fb3b3646427beb1cd0c6) )
ROM_LOAD( "ba3__06.2764.ic5", 0x2000, 0x2000, CRC(41ab0afc) SHA1(d18df5a5d054a35d20da04a3f35cf005387a1de4) )
ROM_LOAD( "ba3__07.2764.ic9", 0x4000, 0x2000, CRC(efe43731) SHA1(7815df72f0d7a5752628986ec97de96fa764699e) )
ROM_LOAD( "ba3__08.2764.ic10", 0x6000, 0x2000, CRC(3ca20696) SHA1(2c2d4f82a4e6aa72510337ee330d8c22098a0944) )
ROM_LOAD( "ba3__05.2764.ic4", 0x0000, 0x2000, CRC(6c4ee58f) SHA1(122369a0fc901b0a60a3fb3b3646427beb1cd0c6) ) // == ea_20.2732.ic1 + ea_21.2732.ic2
ROM_LOAD( "ba3__06.2764.ic5", 0x2000, 0x2000, CRC(41ab0afc) SHA1(d18df5a5d054a35d20da04a3f35cf005387a1de4) ) // == ea_22.2732.ic3 + ea_23.2732.ic4
ROM_LOAD( "ba3__07.2764.ic9", 0x4000, 0x2000, CRC(efe43731) SHA1(7815df72f0d7a5752628986ec97de96fa764699e) ) // == ea_24.2732.ic5 + ea_25.2732.ic6
ROM_LOAD( "ba3__08.2764.ic10", 0x6000, 0x2000, CRC(3ca20696) SHA1(2c2d4f82a4e6aa72510337ee330d8c22098a0944) ) // == ea_26.2732.ic7 + ea_27.2732.ic8
ROM_REGION( 0x0100, "proms", 0 ) /* layer PROM */
ROM_LOAD( "eb16.ic22", 0x0000, 0x0100, CRC(b833b5ea) SHA1(d233f1bf8a3e6cd876853ffd721b9b64c61c9047) )
@ -2839,7 +2861,7 @@ GAME( 1982, timetunl, 0, nomcu, timetunl, taitosj_state, taitosj, RO
GAME( 1982, wwestern, 0, nomcu, wwestern, taitosj_state, taitosj, ROT270, "Taito Corporation", "Wild Western (set 1)", MACHINE_SUPPORTS_SAVE )
GAME( 1982, wwestern1,wwestern, nomcu, wwestern, taitosj_state, taitosj, ROT270, "Taito Corporation", "Wild Western (set 2)", MACHINE_SUPPORTS_SAVE )
GAME( 1982, frontlin, 0, mcu, frontlin, taitosj_state, taitosj, ROT270, "Taito Corporation", "Front Line", MACHINE_SUPPORTS_SAVE )
GAME( 1983, elevator, 0, mcu, elevator, taitosj_state, taitosj, ROT0, "Taito Corporation", "Elevator Action (5 pcb version)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, elevator, 0, mcu, elevator, taitosj_state, taitosj, ROT0, "Taito Corporation", "Elevator Action (5 pcb version, 1.1)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, elevatorb,elevator, nomcu, elevator, taitosj_state, taitosj, ROT0, "bootleg", "Elevator Action (bootleg)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, elevator4,elevator, mcu, elevator, taitosj_state, taitosj, ROT0, "Taito Corporation", "Elevator Action (4 pcb version, 1.1)", MACHINE_SUPPORTS_SAVE )
GAME( 1983, tinstar, 0, mcu, tinstar, taitosj_state, taitosj, ROT0, "Taito Corporation", "The Tin Star (set 1)", MACHINE_SUPPORTS_SAVE )

View File

@ -34941,7 +34941,7 @@ optiger // 1998.09 E63 (c) 1998 Taito
alpine // RH (c) 1982 Taito Corporation
alpinea // RH (c) 1982 Taito Corporation
bioatack // AA8 (c) 1983 Taito Corporation + Fox Video Games license
elevator // EA (c) 1983 Taito Corporation (5 board set)
elevator // EA (c) 1983 Taito Corporation (5 board set, v1.1?)
elevator4 // BA3 (c) 1983 Taito Corporation (4 board set, v1.1?)
elevatorb // bootleg
frontlin // FL (c) 1982 Taito Corporation