Removed an unnecessary display buffer added when doing a polygon rasterizer

update on midzeus2. (nw)
This commit is contained in:
Andrew Gardner 2015-09-02 17:45:14 +02:00
parent 85186c29ba
commit 6e072a1092

View File

@ -65,11 +65,8 @@ public:
void zeus2_draw_quad(const UINT32 *databuffer, UINT32 texoffs, int logit);
bitmap_rgb32 &screenbits() { return m_screenbits; }
private:
midzeus2_state& m_state;
bitmap_rgb32 m_screenbits;
};
typedef midzeus2_renderer::vertex_t poly_vertex;
@ -78,7 +75,6 @@ typedef midzeus2_renderer::extent_t poly_extent;
midzeus2_renderer::midzeus2_renderer(midzeus2_state &state)
: poly_manager<float, mz2_poly_extra_data, 4, 10000>(state.machine())
, m_state(state)
, m_screenbits(state.m_screen->width(), state.m_screen->height())
{
}