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Make more use of the NODEVICE_LAN flag (nw) (#5235)
* -m# Please enter the commit message for your changes. Lines starting * -m * Update atarigx2.cpp
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@ -12,6 +12,8 @@
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Known bugs:
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* ASIC65 for Road Riot not quite perfect
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* Missing DSPCOM board for Road Riot 4WD
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+or shared ram pcb that bridges both pcbs for the twin cab kind of like in F1: Exhaust Note and Air Rescue from segas32.cpp
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****************************************************************************
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@ -893,7 +895,7 @@ void atarig42_0x400_state::init_guardian()
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*
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*************************************/
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GAME( 1991, roadriot, 0, atarig42_0x200, roadriot, atarig42_0x200_state, init_roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 1, 04 Dec 1991)", MACHINE_UNEMULATED_PROTECTION )
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GAME( 1991, roadriota, roadriot, atarig42_0x200, roadriot, atarig42_0x200_state, init_roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 2, 13 Nov 1991)", MACHINE_UNEMULATED_PROTECTION )
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GAME( 1991, roadriotb, roadriot, atarig42_0x200, roadriot, atarig42_0x200_state, init_roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 3, 04 Jun 1991)", MACHINE_UNEMULATED_PROTECTION )
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GAME( 1991, roadriot, 0, atarig42_0x200, roadriot, atarig42_0x200_state, init_roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 1, 04 Dec 1991)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NODEVICE_LAN )
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GAME( 1991, roadriota, roadriot, atarig42_0x200, roadriot, atarig42_0x200_state, init_roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 2, 13 Nov 1991)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NODEVICE_LAN )
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GAME( 1991, roadriotb, roadriot, atarig42_0x200, roadriot, atarig42_0x200_state, init_roadriot, ROT0, "Atari Games", "Road Riot 4WD (set 3, 04 Jun 1991)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NODEVICE_LAN )
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GAME( 1992, guardian, 0, atarig42_0x400, guardian, atarig42_0x400_state, init_guardian, ROT0, "Atari Games", "Guardians of the 'Hood", 0 )
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@ -7,11 +7,12 @@
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driver by Aaron Giles
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Games supported:
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* T-Mek (1994) [2 sets]
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* T-Mek (1994) [5 sets]
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* Primal Rage (1994) [2 sets]
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Known bugs:
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* protection devices unknown
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* Protection not fully understood
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* T-Mek's serial communications hardware is missing. The twin and single cabs seemingly use different link hardware but both link the same.
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****************************************************************************
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@ -1350,10 +1351,10 @@ void atarigt_state::init_primrage()
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*
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*************************************/
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GAME( 1994, tmek, 0, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v5.1, The Warlords)", MACHINE_UNEMULATED_PROTECTION )
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GAME( 1994, tmek51p, tmek, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v5.1, prototype)", MACHINE_UNEMULATED_PROTECTION )
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GAME( 1994, tmek45, tmek, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v4.5)", MACHINE_UNEMULATED_PROTECTION )
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GAME( 1994, tmek44, tmek, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v4.4)", MACHINE_UNEMULATED_PROTECTION )
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GAME( 1994, tmek20, tmek, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v2.0, prototype)", 0 )
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GAME( 1994, tmek, 0, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v5.1, The Warlords)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NODEVICE_LAN )
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GAME( 1994, tmek51p, tmek, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v5.1, prototype)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NODEVICE_LAN )
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GAME( 1994, tmek45, tmek, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v4.5)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NODEVICE_LAN )
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GAME( 1994, tmek44, tmek, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v4.4)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NODEVICE_LAN )
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GAME( 1994, tmek20, tmek, tmek, tmek, atarigt_state, init_tmek, ROT0, "Atari Games", "T-MEK (v2.0, prototype)", | MACHINE_NODEVICE_LAN )
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GAME( 1994, primrage, 0, primrage, primrage, atarigt_state, init_primrage, ROT0, "Atari Games", "Primal Rage (version 2.3)", MACHINE_UNEMULATED_PROTECTION )
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GAME( 1994, primrage20, primrage, primrage20, primrage, atarigt_state, init_primrage, ROT0, "Atari Games", "Primal Rage (version 2.0)", MACHINE_UNEMULATED_PROTECTION )
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@ -15,7 +15,8 @@
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* Road Riot's Revenge Rally (1993)
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Known bugs:
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* Unemulated protection for Road Riot's Revenge
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* Protection for Road Riot's Revenge
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* Missing DSPCOM board (Moto Frenzy SD) and Clarn board (Road Riot's Revenge, Space Lords and Moto Frenzy mini dx), both ADSP2105 based.
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****************************************************************************
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@ -2309,16 +2310,16 @@ void atarigx2_state::init_rrreveng()
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*
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*************************************/
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GAME( 1992, spclords, 0, atarigx2_0x400, spclords, atarigx2_state, init_spclords, ROT0, "Atari Games", "Space Lords (rev C)", 0 )
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GAME( 1992, spclordsb, spclords, atarigx2_0x400, spclords, atarigx2_state, init_spclords, ROT0, "Atari Games", "Space Lords (rev B)", 0 )
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GAME( 1992, spclordsg, spclords, atarigx2_0x400, spclords, atarigx2_state, init_spclords, ROT0, "Atari Games", "Space Lords (rev A, German)", 0 )
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GAME( 1992, spclordsa, spclords, atarigx2_0x400, spclords, atarigx2_state, init_spclords, ROT0, "Atari Games", "Space Lords (rev A)", 0 )
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GAME( 1992, spclords, 0, atarigx2_0x400, spclords, atarigx2_state, init_spclords, ROT0, "Atari Games", "Space Lords (rev C)", | MACHINE_NODEVICE_LAN )
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GAME( 1992, spclordsb, spclords, atarigx2_0x400, spclords, atarigx2_state, init_spclords, ROT0, "Atari Games", "Space Lords (rev B)", | MACHINE_NODEVICE_LAN )
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GAME( 1992, spclordsg, spclords, atarigx2_0x400, spclords, atarigx2_state, init_spclords, ROT0, "Atari Games", "Space Lords (rev A, German)", | MACHINE_NODEVICE_LAN )
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GAME( 1992, spclordsa, spclords, atarigx2_0x400, spclords, atarigx2_state, init_spclords, ROT0, "Atari Games", "Space Lords (rev A)", | MACHINE_NODEVICE_LAN )
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GAME( 1992, motofren, 0, atarigx2_0x200, motofren, atarigx2_state, init_motofren, ROT0, "Atari Games", "Moto Frenzy", 0 )
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GAME( 1992, motofrenmd, motofren, atarigx2_0x200, motofren, atarigx2_state, init_motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe)", 0 )
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GAME( 1992, motofrenft, motofren, atarigx2_0x200, motofren, atarigx2_state, init_motofren, ROT0, "Atari Games", "Moto Frenzy (Field Test Version)", 0 )
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GAME( 1992, motofrenmf, motofren, atarigx2_0x200, motofren, atarigx2_state, init_motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe Field Test Version)", 0 )
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GAME( 1992, motofren, 0, atarigx2_0x200, motofren, atarigx2_state, init_motofren, ROT0, "Atari Games", "Moto Frenzy", | MACHINE_NODEVICE_LAN )
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GAME( 1992, motofrenmd, motofren, atarigx2_0x200, motofren, atarigx2_state, init_motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe)", | MACHINE_NODEVICE_LAN )
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GAME( 1992, motofrenft, motofren, atarigx2_0x200, motofren, atarigx2_state, init_motofren, ROT0, "Atari Games", "Moto Frenzy (Field Test Version)", | MACHINE_NODEVICE_LAN )
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GAME( 1992, motofrenmf, motofren, atarigx2_0x200, motofren, atarigx2_state, init_motofren, ROT0, "Atari Games", "Moto Frenzy (Mini Deluxe Field Test Version)", | MACHINE_NODEVICE_LAN )
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GAME( 1993, rrreveng, 0, atarigx2_0x400, rrreveng, atarigx2_state, init_rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Sep 06, 1994)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
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GAME( 1993, rrrevenga, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, init_rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
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GAME( 1993, rrrevengb, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, init_rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING )
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GAME( 1993, rrreveng, 0, atarigx2_0x400, rrreveng, atarigx2_state, init_rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Sep 06, 1994)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN )
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GAME( 1993, rrrevenga, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, init_rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 1)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN )
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GAME( 1993, rrrevengb, rrreveng, atarigx2_0x400, rrreveng, atarigx2_state, init_rrreveng, ROT0, "Atari Games", "Road Riot's Revenge (prototype, Jan 27, 1994, set 2)", MACHINE_UNEMULATED_PROTECTION | MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN )
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@ -10,7 +10,7 @@
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Game ID Year Notes
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-----------------------------------------------------------------------
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Fighting Bujutsu / Fighting Wu-Shu | G?645 | 1997 |
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Fighting Bujutsu / Fighting Wu-Shu | GN645 | 1997 |
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Racing Jam DX | GY676 | 1997 | GY676-PWB(F) LAN board
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@ -3612,5 +3612,5 @@ ROM_END
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/*************************************************************************/
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GAME( 1997, bujutsu, 0, cobra, cobra, cobra_state, init_bujutsu, ROT0, "Konami", "Fighting Bujutsu", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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GAME( 1997, racjamdx, 0, cobra, cobra, cobra_state, init_racjamdx, ROT0, "Konami", "Racing Jam DX", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND )
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GAME( 1997, bujutsu, 0, cobra, cobra, cobra_state, init_bujutsu, ROT0, "Konami", "Fighting Bujutsu", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_TIMING )
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GAME( 1997, racjamdx, 0, cobra, cobra, cobra_state, init_racjamdx, ROT0, "Konami", "Racing Jam DX", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN )
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@ -3460,5 +3460,5 @@ void coolridr_state::init_aquastge()
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m_colbase = 0;
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}
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GAME( 1995, coolridr, 0, coolridr, coolridr, coolridr_state, init_coolridr, ROT0, "Sega", "Cool Riders", MACHINE_IMPERFECT_SOUND) // region is set in test mode, this set is for Japan, USA and Export (all regions)
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GAME( 1995, coolridr, 0, coolridr, coolridr, coolridr_state, init_coolridr, ROT0, "Sega", "Cool Riders", MACHINE_IMPERFECT_SOUND | MACHINE_NODEVICE_LAN ) // region is set in test mode, this set is for Japan, USA and Export (all regions)
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GAMEL( 1995, aquastge, 0, aquastge, aquastge, coolridr_state, init_aquastge, ROT0, "Sega", "Aqua Stage", MACHINE_NOT_WORKING, layout_aquastge)
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@ -1918,7 +1918,7 @@ steeltalp_board_device_state::steeltalp_board_device_state(const machine_config
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{
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}
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void steeltal_board_device_state::device_add_mconfig(machine_config &config)
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void steeltal_board_device_state::device_add_mconfig(machine_config &config) //todo: add ADSP-2105 on DSPCOM board for communications
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{
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multisync_msp(config);
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@ -5308,10 +5308,10 @@ GAME( 1990, racedrivc1, racedriv, racedrivc1_machine, racedrivc, harddriv_new_
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GAMEL( 1990, racedrivpan, racedriv, racedriv_panorama_machine, racedriv_pan, harddriv_new_state, empty_init, ROT0, "Atari Games", "Race Drivin' Panorama (prototype, rev 2.1)", 0, layout_racedrivpan )
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GAME( 1991, steeltal, 0, steeltal_machine, steeltal, harddriv_new_state, empty_init, ROT0, "Atari Games", "Steel Talons (rev 2)", 0 )
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GAME( 1991, steeltalg, steeltal, steeltal_machine, steeltal, harddriv_new_state, empty_init, ROT0, "Atari Games", "Steel Talons (German, rev 2)", 0 )
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GAME( 1991, steeltal1, steeltal, steeltal1_machine, steeltal, harddriv_new_state, empty_init, ROT0, "Atari Games", "Steel Talons (rev 1)", 0 )
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GAME( 1991, steeltalp, steeltal, steeltalp_machine, steeltal, harddriv_new_state, empty_init, ROT0, "Atari Games", "Steel Talons (prototype)", MACHINE_NOT_WORKING )
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GAME( 1991, steeltal, 0, steeltal_machine, steeltal, harddriv_new_state, empty_init, ROT0, "Atari Games", "Steel Talons (rev 2)", MACHINE_NODEVICE_LAN )
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GAME( 1991, steeltalg, steeltal, steeltal_machine, steeltal, harddriv_new_state, empty_init, ROT0, "Atari Games", "Steel Talons (German, rev 2)", MACHINE_NODEVICE_LAN )
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GAME( 1991, steeltal1, steeltal, steeltal1_machine, steeltal, harddriv_new_state, empty_init, ROT0, "Atari Games", "Steel Talons (rev 1)", MACHINE_NODEVICE_LAN )
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GAME( 1991, steeltalp, steeltal, steeltalp_machine, steeltal, harddriv_new_state, empty_init, ROT0, "Atari Games", "Steel Talons (prototype)", MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN )
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GAME( 1993, strtdriv, 0, strtdriv_machine, strtdriv, harddriv_new_state, empty_init, ROT0, "Atari Games", "Street Drivin' (prototype)", 0 )
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@ -51,7 +51,7 @@
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----------------------------------------------------------------------
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Gradius 4 GX837 GN715(A) GN715(B)
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NBA Play By Play GX778 GN715(A) GN715(B)
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Teraburst GX715 GN715(A) GN715(B) GN680(E) I/O board
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Teraburst GX715 GN715(A) GN715(B) GN680(E) I/O board
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Silent Scope GQ830 GN715(A) 2x GN715(B)
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Silent Scope 2 GQ931 GN715(A) 2x GQ871(B) GQ931(H) LAN PCB
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@ -227,9 +227,9 @@
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Teraburst uses a different variation of the I/O board used in Operation: Thunder Hurricane (see gticlub.cpp). Analog inputs are controlled by
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two CCD cameras, one from each gun. This specific variation uses a K056800 which normally acts as a sound interface controller. Perhaps this
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either sends analog inputs to the main pcb or isn't used at all. No network connection is involved in this setup as this board directly connects
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to the main pcb via joining connector.
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two CCD cameras, one from each gun. This specific variation uses a K056800 which normally acts as a sound interface controller. Perhaps this
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either sends analog inputs to the main pcb or isn't used at all. No network connection is involved in this setup as this board directly connects
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to the main pcb via joining connector.
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GN680 PWB(E)403381B
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|------------------------------------------|
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@ -252,10 +252,10 @@
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68EC000 @ 16MHz (32/2)
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CN11/12 - Power connectors
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CN8/9 - 6-pin analog control connectors (to CCD cameras)
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CN1 - Lower joining connector to main pcb
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CN1 - Lower joining connector to main pcb
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NRPS11 - Idec NRPS11 PC Board circuit protector
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LM1881 - Video sync separator (DIP8)
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056800 - Konami Custom (QFP80)
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056800 - Konami Custom (QFP80)
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LAN PCB: GQ931 PWB(H) (C) 1999 Konami
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@ -1692,4 +1692,4 @@ GAMEL( 2000, sscopec, sscope, hornet_2board, sscope, hornet_state, init_hor
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GAMEL( 2000, sscopeb, sscope, hornet_2board, sscope, hornet_state, init_hornet_2board, ROT0, "Konami", "Silent Scope (ver xxB, Ver 1.20)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_dualhsxs )
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GAMEL( 2000, sscopea, sscope, hornet_2board, sscope, hornet_state, init_hornet_2board, ROT0, "Konami", "Silent Scope (ver xxA, Ver 1.00)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_dualhsxs )
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GAMEL( 2000, sscope2, 0, sscope2, sscope2, hornet_state, init_hornet_2board, ROT0, "Konami", "Silent Scope 2 : Dark Silhouette (ver UAD)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE, layout_dualhsxs )
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GAMEL( 2000, sscope2, 0, sscope2, sscope2, hornet_state, init_hornet_2board, ROT0, "Konami", "Silent Scope 2 : Dark Silhouette (ver UAD)", MACHINE_IMPERFECT_SOUND | MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN , layout_dualhsxs )
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@ -3932,8 +3932,8 @@ GAME( 1994, konamigx, 0, konamigx_bios, konamigx, konamigx_state, init_k
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/* needs the ROZ layer to be playable */
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/* --------------------------------------------------------------------------------------------------------------------------------------------------------------------------*/
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GAME( 1994, racinfrc, konamigx, racinfrc, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Racin' Force (ver EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
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GAME( 1994, racinfrcu, racinfrc, racinfrc, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Racin' Force (ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
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GAME( 1994, racinfrc, konamigx, racinfrc, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Racin' Force (ver EAC)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN )
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GAME( 1994, racinfrcu, racinfrc, racinfrc, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Racin' Force (ver UAB)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING | MACHINE_NODEVICE_LAN )
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GAME( 1994, opengolf, konamigx, opengolf, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Konami's Open Golf Championship (ver EAE)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
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GAME( 1994, opengolf2, opengolf, opengolf, racinfrc, konamigx_state, init_posthack, ROT0, "Konami", "Konami's Open Golf Championship (ver EAD)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
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@ -5315,27 +5315,27 @@ ROM_END
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GAME( 1997, rapidrvr, 0, gorgon, rapidrvr, namcos23_state, init_s23, ROT0, "Namco", "Rapid River (US, RD3 Ver. C)", GAME_FLAGS ) // 97/11/27, USA
|
||||
GAME( 1997, rapidrvrv2c, rapidrvr, gorgon, rapidrvr, namcos23_state, init_s23, ROT0, "Namco", "Rapid River (World, RD2 Ver. C)", GAME_FLAGS ) // 97/11/27, Europe
|
||||
GAME( 1997, rapidrvrp, rapidrvr, gorgon, rapidrvrp, namcos23_state, init_s23, ROT0, "Namco", "Rapid River (prototype)", GAME_FLAGS ) // 97/11/10, USA
|
||||
GAME( 1997, finfurl, 0, gorgon, finfurl, namcos23_state, init_s23, ROT0, "Namco", "Final Furlong (World, FF2 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1997, downhill, 0, s23, downhill, namcos23_state, init_s23, ROT0, "Namco", "Downhill Bikers (US, DH3 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1997, motoxgo, 0, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (US, MG3 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1997, motoxgov2a, motoxgo, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (World, MG2 Ver. A, set 1)", GAME_FLAGS )
|
||||
GAME( 1997, motoxgov2a2, motoxgo, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (World, MG2 Ver. A, set 2)", GAME_FLAGS )
|
||||
GAME( 1997, motoxgov1a, motoxgo, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (Japan, MG1 Ver. A, set 1)", GAME_FLAGS )
|
||||
GAME( 1997, motoxgov1a2, motoxgo, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (Japan, MG1 Ver. A, set 2)", GAME_FLAGS )
|
||||
GAME( 1997, timecrs2, 0, timecrs2, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (US, TSS3 Ver. B)", GAME_FLAGS )
|
||||
GAME( 1997, timecrs2v2b, timecrs2, timecrs2, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (World, TSS2 Ver. B)", GAME_FLAGS )
|
||||
GAME( 1997, timecrs2v1b, timecrs2, timecrs2, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (Japan, TSS1 Ver. B)", GAME_FLAGS )
|
||||
GAME( 1997, timecrs2v4a, timecrs2, timecrs2v4a, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (World, TSS4 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1997, timecrs2v5a, timecrs2, timecrs2v4a, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (US, TSS5 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1997, finfurl, 0, gorgon, finfurl, namcos23_state, init_s23, ROT0, "Namco", "Final Furlong (World, FF2 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, downhill, 0, s23, downhill, namcos23_state, init_s23, ROT0, "Namco", "Downhill Bikers (US, DH3 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, motoxgo, 0, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (US, MG3 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, motoxgov2a, motoxgo, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (World, MG2 Ver. A, set 1)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, motoxgov2a2, motoxgo, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (World, MG2 Ver. A, set 2)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, motoxgov1a, motoxgo, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (Japan, MG1 Ver. A, set 1)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, motoxgov1a2, motoxgo, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Motocross Go! (Japan, MG1 Ver. A, set 2)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, timecrs2, 0, timecrs2, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (US, TSS3 Ver. B)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, timecrs2v2b, timecrs2, timecrs2, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (World, TSS2 Ver. B)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, timecrs2v1b, timecrs2, timecrs2, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (Japan, TSS1 Ver. B)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, timecrs2v4a, timecrs2, timecrs2v4a, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (World, TSS4 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, timecrs2v5a, timecrs2, timecrs2v4a, timecrs2, namcos23_state, init_s23, ROT0, "Namco", "Time Crisis II (US, TSS5 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1997, panicprk, 0, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Panic Park (World, PNP2 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1997, panicprkj, panicprk, s23, s23, namcos23_state, init_s23, ROT0, "Namco", "Panic Park (Japan, PNP1 Ver. B)", GAME_FLAGS )
|
||||
GAME( 1998, gunwars, 0, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Gunmen Wars (Japan, GM1 Ver. B)", GAME_FLAGS )
|
||||
GAME( 1998, gunwarsa, gunwars, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Gunmen Wars (Japan, GM1 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1998, raceon, 0, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Race On! (World, RO2 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1998, 500gp, 0, ss23, s23, namcos23_state, init_s23, ROT0, "Namco", "500 GP (US, 5GP3 Ver. C)", GAME_FLAGS )
|
||||
GAME( 1998, gunwars, 0, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Gunmen Wars (Japan, GM1 Ver. B)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1998, gunwarsa, gunwars, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Gunmen Wars (Japan, GM1 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1998, raceon, 0, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Race On! (World, RO2 Ver. A)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1998, 500gp, 0, ss23, s23, namcos23_state, init_s23, ROT0, "Namco", "500 GP (US, 5GP3 Ver. C)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1998, aking, 0, ss23, s23, namcos23_state, init_s23, ROT0, "Namco", "Angler King (Japan, AG1 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1998, finfurl2, 0, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Final Furlong 2 (World)", GAME_FLAGS )
|
||||
GAME( 1998, finfurl2j, finfurl2, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Final Furlong 2 (Japan)", GAME_FLAGS )
|
||||
GAME( 1998, finfurl2, 0, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Final Furlong 2 (World)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1998, finfurl2j, finfurl2, gmen, s23, namcos23_state, init_s23, ROT0, "Namco", "Final Furlong 2 (Japan)", GAME_FLAGS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1999, crszone, 0, ss23e2, s23, namcos23_state, init_s23, ROT0, "Namco", "Crisis Zone (World, CSZO4 Ver. B)", GAME_FLAGS )
|
||||
GAME( 1999, crszonev4a, crszone, ss23e2, s23, namcos23_state, init_s23, ROT0, "Namco", "Crisis Zone (World, CSZO4 Ver. A)", GAME_FLAGS )
|
||||
GAME( 1999, crszonev3b, crszone, ss23e2, s23, namcos23_state, init_s23, ROT0, "Namco", "Crisis Zone (US, CSZO3 Ver. B, set 1)", GAME_FLAGS )
|
||||
|
@ -11,6 +11,7 @@
|
||||
Known bugs:
|
||||
* gprider has a hack to make it work
|
||||
* smgp network and motor boards not hooked up
|
||||
+lastsurv uses the same network board as smgp
|
||||
* rachero doesn't like IC17/IC108 (divide chips) in self-test
|
||||
due to testing an out-of-bounds value
|
||||
* abcop doesn't like IC41/IC108 (divide chips) in self-test
|
||||
@ -4734,7 +4735,7 @@ GAME( 1987, aburner, aburner2, sega_aburner2, aburner, segaxbd_new_state
|
||||
GAME( 1987, thndrbld, 0, sega_xboard_fd1094, thndrbld, segaxbd_new_state, empty_init, ROT0, "Sega", "Thunder Blade (upright) (FD1094 317-0056)", 0 )
|
||||
GAME( 1987, thndrbld1,thndrbld, sega_xboard, thndrbd1, segaxbd_new_state, empty_init, ROT0, "Sega", "Thunder Blade (deluxe/standing) (unprotected)", 0 )
|
||||
|
||||
GAME( 1989, lastsurv, 0, sega_lastsurv_fd1094,lastsurv, segaxbd_new_state, empty_init, ROT0, "Sega", "Last Survivor (Japan) (FD1094 317-0083)", 0 )
|
||||
GAME( 1989, lastsurv, 0, sega_lastsurv_fd1094,lastsurv, segaxbd_new_state, empty_init, ROT0, "Sega", "Last Survivor (Japan) (FD1094 317-0083)", MACHINE_NODEVICE_LAN )
|
||||
|
||||
GAME( 1989, loffire, 0, sega_xboard_fd1094, loffire, segaxbd_new_state, init_loffire, ROT0, "Sega", "Line of Fire / Bakudan Yarou (World) (FD1094 317-0136)", 0 )
|
||||
GAME( 1989, loffireu, loffire, sega_xboard_fd1094, loffire, segaxbd_new_state, init_loffire, ROT0, "Sega", "Line of Fire / Bakudan Yarou (US) (FD1094 317-0135)", 0 )
|
||||
@ -4742,22 +4743,22 @@ GAME( 1989, loffirej, loffire, sega_xboard_fd1094, loffire, segaxbd_new_state
|
||||
|
||||
GAME( 1989, rachero, 0, sega_xboard_fd1094, rachero, segaxbd_new_state, empty_init, ROT0, "Sega", "Racing Hero (FD1094 317-0144)", 0 )
|
||||
|
||||
GAME( 1989, smgp, 0, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (World, Rev B) (FD1094 317-0126a)", 0 )
|
||||
GAME( 1989, smgp6, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (World, Rev A) (FD1094 317-0126a)", 0 )
|
||||
GAME( 1989, smgp5, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (World) (FD1094 317-0126)", 0 )
|
||||
GAME( 1989, smgpu, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (US, Rev C) (FD1094 317-0125a)", 0 )
|
||||
GAME( 1989, smgpu1, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (US, Rev B) (FD1094 317-0125a)", 0 )
|
||||
GAME( 1989, smgpu2, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (US, Rev A) (FD1094 317-0125a)", 0 )
|
||||
GAME( 1989, smgpj, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (Japan, Rev B) (FD1094 317-0124a)", 0 )
|
||||
GAME( 1989, smgpja, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (Japan, Rev A) (FD1094 317-0124a)", 0 )
|
||||
GAME( 1989, smgp, 0, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (World, Rev B) (FD1094 317-0126a)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgp6, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (World, Rev A) (FD1094 317-0126a)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgp5, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (World) (FD1094 317-0126)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpu, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (US, Rev C) (FD1094 317-0125a)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpu1, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (US, Rev B) (FD1094 317-0125a)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpu2, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (US, Rev A) (FD1094 317-0125a)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpj, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (Japan, Rev B) (FD1094 317-0124a)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpja, smgp, sega_smgp_fd1094, smgp, segaxbd_new_state, init_smgp, ROT0, "Sega", "Super Monaco GP (Japan, Rev A) (FD1094 317-0124a)", MACHINE_NODEVICE_LAN )
|
||||
|
||||
GAME( 1990, abcop, 0, sega_xboard_fd1094, abcop, segaxbd_new_state, empty_init, ROT0, "Sega", "A.B. Cop (World) (FD1094 317-0169b)", 0 )
|
||||
GAME( 1990, abcopj, abcop, sega_xboard_fd1094, abcop, segaxbd_new_state, empty_init, ROT0, "Sega", "A.B. Cop (Japan) (FD1094 317-0169b)", 0 )
|
||||
|
||||
// wasn't officially available as a single PCB setup, but runs anyway albeit with messages suggesting you can compete against a rival that doesn't exist?
|
||||
GAME( 1990, gpriders, gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, init_gprider, ROT0, "Sega", "GP Rider (World, FD1094 317-0163)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1990, gpriderus,gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, init_gprider, ROT0, "Sega", "GP Rider (US, FD1094 317-0162)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1990, gpriderjs,gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, init_gprider, ROT0, "Sega", "GP Rider (Japan, FD1094 317-0161)", MACHINE_NODEVICE_LAN )
|
||||
// wasn't officially available as a single PCB setup, but runs anyway albeit with messages suggesting you can compete against a nonexistant rival.
|
||||
GAME( 1990, gpriders, gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, init_gprider, ROT0, "Sega", "GP Rider (World, FD1094 317-0163) ", 0 )
|
||||
GAME( 1990, gpriderus,gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, init_gprider, ROT0, "Sega", "GP Rider (US, FD1094 317-0162)", 0 )
|
||||
GAME( 1990, gpriderjs,gprider, sega_xboard_fd1094, gprider, segaxbd_new_state, init_gprider, ROT0, "Sega", "GP Rider (Japan, FD1094 317-0161)", 0 )
|
||||
|
||||
// multi X-Board (2 stacks directly connected, shared RAM on bridge PCB - not networked)
|
||||
GAME( 1990, gprider, 0, sega_xboard_fd1094_double, gprider_double, segaxbd_new_state_double, init_gprider_double, ROT0, "Sega", "GP Rider (World, FD1094 317-0163) (Twin setup)", 0 )
|
||||
@ -4773,15 +4774,15 @@ GAME( 1987, thndrbldd, thndrbld, sega_xboard, thndrbld, segaxbd_new_state, empt
|
||||
|
||||
GAME( 1989, racherod, rachero, sega_xboard, rachero, segaxbd_new_state, empty_init, ROT0, "bootleg", "Racing Hero (bootleg of FD1094 317-0144 set)", 0 )
|
||||
|
||||
GAME( 1989, smgpd, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (World, Rev B) (bootleg of FD1094 317-0126a set)", 0 )
|
||||
GAME( 1989, smgp6d, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (World, Rev A) (bootleg of FD1094 317-0126a set)", 0 )
|
||||
GAME( 1989, smgp5d, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (World) (bootleg of FD1094 317-0126 set)", 0 )
|
||||
GAME( 1989, smgpud, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (US, Rev C) (bootleg of FD1094 317-0125a set)", 0 )
|
||||
GAME( 1989, smgpu1d, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (US, Rev B) (bootleg of FD1094 317-0125a set)", 0 )
|
||||
GAME( 1989, smgpu2d, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (US, Rev A) (bootleg of FD1094 317-0125a set)", 0 )
|
||||
GAME( 1989, smgpjd, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (Japan, Rev B) (bootleg of FD1094 317-0124a set)", 0 )
|
||||
GAME( 1989, smgpd, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (World, Rev B) (bootleg of FD1094 317-0126a set)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgp6d, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (World, Rev A) (bootleg of FD1094 317-0126a set)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgp5d, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (World) (bootleg of FD1094 317-0126 set)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpud, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (US, Rev C) (bootleg of FD1094 317-0125a set)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpu1d, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (US, Rev B) (bootleg of FD1094 317-0125a set)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpu2d, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (US, Rev A) (bootleg of FD1094 317-0125a set)", MACHINE_NODEVICE_LAN )
|
||||
GAME( 1989, smgpjd, smgp, sega_smgp, smgp, segaxbd_new_state, init_smgp, ROT0, "bootleg", "Super Monaco GP (Japan, Rev B) (bootleg of FD1094 317-0124a set)", MACHINE_NODEVICE_LAN )
|
||||
|
||||
GAME( 1989, lastsurvd, lastsurv, sega_lastsurv,lastsurv, segaxbd_new_state, empty_init, ROT0, "bootleg", "Last Survivor (Japan) (bootleg of FD1094 317-0083 set)", 0 )
|
||||
GAME( 1989, lastsurvd, lastsurv, sega_lastsurv,lastsurv, segaxbd_new_state, empty_init, ROT0, "bootleg", "Last Survivor (Japan) (bootleg of FD1094 317-0083 set)", MACHINE_NODEVICE_LAN )
|
||||
|
||||
GAME( 1990, abcopd, abcop, sega_xboard, abcop, segaxbd_new_state, empty_init, ROT0, "bootleg", "A.B. Cop (World) (bootleg of FD1094 317-0169b set)", 0 )
|
||||
GAME( 1990, abcopjd, abcop, sega_xboard, abcop, segaxbd_new_state, empty_init, ROT0, "bootleg", "A.B. Cop (Japan) (bootleg of FD1094 317-0169b set)", 0 )
|
||||
|
@ -22,11 +22,11 @@
|
||||
****************************************************************************
|
||||
|
||||
Known bugs:
|
||||
* still seems to be some glitchiness in the games in general
|
||||
* pdriftl's comms doesn't work
|
||||
|
||||
****************************************************************************
|
||||
|
||||
Network Board (used for Power Drift)
|
||||
Network Board (used for Power Drift: Link Version)
|
||||
-------------
|
||||
|
||||
Board: 834-6740
|
||||
@ -2790,7 +2790,7 @@ GAMEL(1988, pdrifta, pdrift, yboard, pdrift, segaybd_state, init_pd
|
||||
GAMEL(1988, pdrifte, pdrift, yboard, pdrifte, segaybd_state, init_pdrift, ROT0, "Sega", "Power Drift (World, Earlier)", MACHINE_SUPPORTS_SAVE, layout_pdrift )
|
||||
GAMEL(1988, pdriftj, pdrift, yboard, pdriftj, segaybd_state, init_pdrift, ROT0, "Sega", "Power Drift (Japan)", MACHINE_SUPPORTS_SAVE, layout_pdrift )
|
||||
|
||||
GAMEL(1988, pdriftl, 0, yboard_link, pdriftl, segaybd_state, init_pdrift, ROT0, "Sega", "Power Drift - Link Version (Japan, Rev A)", MACHINE_SUPPORTS_SAVE, layout_pdrift)
|
||||
GAMEL(1988, pdriftl, 0, yboard_link, pdriftl, segaybd_state, init_pdrift, ROT0, "Sega", "Power Drift - Link Version (Japan, Rev A)", MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN , layout_pdrift)
|
||||
|
||||
GAME( 1991, rchase, 0, yboard, rchase, segaybd_state, init_rchase, ROT0, "Sega", "Rail Chase (World)", MACHINE_SUPPORTS_SAVE )
|
||||
GAME( 1991, rchasej, rchase, yboard, rchase, segaybd_state, init_rchase, ROT0, "Sega", "Rail Chase (Japan)", MACHINE_SUPPORTS_SAVE )
|
||||
|
@ -5546,8 +5546,8 @@ GAME( 1990, spacegunu, spacegun, spacegun, spacegnu, taitoz_state, init_bshar
|
||||
|
||||
GAMEL(1991, dblaxle, 0, dblaxle, dblaxles, taitoz_state, empty_init, ROT0, "Taito America Corporation", "Double Axle (US, Rev 1)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_dblaxle )
|
||||
GAMEL(1991, dblaxleu, dblaxle, dblaxle, dblaxles, taitoz_state, empty_init, ROT0, "Taito America Corporation", "Double Axle (US)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_dblaxle )
|
||||
GAMEL(1991, dblaxleul, dblaxle, dblaxle, dblaxle, taitoz_state, empty_init, ROT0, "Taito America Corporation", "Double Axle (US, Rev 1, Linkable)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_dblaxle )
|
||||
GAMEL(1991, pwheelsj, dblaxle, dblaxle, pwheelsj, taitoz_state, empty_init, ROT0, "Taito Corporation", "Power Wheels (Japan, Rev 2, Linkable)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_dblaxle )
|
||||
GAMEL(1991, dblaxleul, dblaxle, dblaxle, dblaxle, taitoz_state, empty_init, ROT0, "Taito America Corporation", "Double Axle (US, Rev 1, Linkable)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN, layout_dblaxle )
|
||||
GAMEL(1991, pwheelsj, dblaxle, dblaxle, pwheelsj, taitoz_state, empty_init, ROT0, "Taito Corporation", "Power Wheels (Japan, Rev 2, Linkable)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN, layout_dblaxle )
|
||||
|
||||
GAMEL(1991, racingb, 0, racingb, racingb, taitoz_state, empty_init, ROT0, "Taito Corporation Japan", "Racing Beat (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_dblaxle )
|
||||
GAMEL(1991, racingbj, racingb, racingb, racingb, taitoz_state, empty_init, ROT0, "Taito Corporation", "Racing Beat (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE, layout_dblaxle )
|
||||
GAMEL(1991, racingb, 0, racingb, racingb, taitoz_state, empty_init, ROT0, "Taito Corporation Japan", "Racing Beat (World)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN, layout_dblaxle )
|
||||
GAMEL(1991, racingbj, racingb, racingb, racingb, taitoz_state, empty_init, ROT0, "Taito Corporation", "Racing Beat (Japan)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE | MACHINE_NODEVICE_LAN, layout_dblaxle )
|
||||
|
@ -2110,20 +2110,20 @@ ROM_START( dangcurvj ) /* Dangerous Curves Ver 2.2 J */
|
||||
ROM_END
|
||||
|
||||
|
||||
GAME( 1995, dangcurv, 0, taitojc, dangcurv, taitojc_state, init_dangcurv, ROT0, "Taito", "Dangerous Curves (Ver 2.9 O)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_TIMING ) // DANGEROUS CURVES VER 2.9 O 1995.08.24 17:45
|
||||
GAME( 1995, dangcurvj, dangcurv, taitojc, dangcurv, taitojc_state, init_dangcurv, ROT0, "Taito", "Dangerous Curves (Ver 2.2 J)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_TIMING ) // DANGEROUS CURVES VER 2.2 J 1995.07.20 17:45
|
||||
GAME( 1995, landgear, 0, taitojc, landgear, taitojc_state, init_taitojc, ROT0, "Taito", "Landing Gear (Ver 4.2 O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // LANDING GEAR VER 4.2 O Feb 8 1996 09:46:22
|
||||
GAME( 1995, landgearj, landgear, taitojc, landgear, taitojc_state, init_taitojc, ROT0, "Taito", "Landing Gear (Ver 4.2 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // LANDING GEAR VER 4.2 J Feb 8 1996 09:46:22
|
||||
GAME( 1995, landgeara, landgear, taitojc, landgear, taitojc_state, init_taitojc, ROT0, "Taito", "Landing Gear (Ver 3.1 O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // LANDING GEAR VER 3.1 O Feb 8 1996 09:46:22
|
||||
GAME( 1995, landgearja,landgear, taitojc, landgear, taitojc_state, init_taitojc, ROT0, "Taito", "Landing Gear (Ver 3.0 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // LANDING GEAR VER 3.0 J Feb 8 1996 09:46:22
|
||||
GAME( 1996, sidebs, 0, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side (Ver 2.7 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // SIDE BY SIDE VER 2.7 J 1996/10/11 14:54:10
|
||||
GAME( 1996, sidebsja, sidebs, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side (Ver 2.6 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // SIDE BY SIDE VER 2.6 J 1996/ 7/ 1 18:41:51
|
||||
GAME( 1996, sidebsjb, sidebs, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side (Ver 2.5 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // SIDE BY SIDE VER 2.5 J 1996/ 6/20 18:13:14
|
||||
GAME( 1995, dangcurv, 0, taitojc, dangcurv, taitojc_state, init_dangcurv, ROT0, "Taito", "Dangerous Curves (Ver 2.9 O)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // DANGEROUS CURVES VER 2.9 O 1995.08.24 17:45
|
||||
GAME( 1995, dangcurvj, dangcurv, taitojc, dangcurv, taitojc_state, init_dangcurv, ROT0, "Taito", "Dangerous Curves (Ver 2.2 J)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // DANGEROUS CURVES VER 2.2 J 1995.07.20 17:45
|
||||
GAME( 1995, landgear, 0, taitojc, landgear, taitojc_state, init_taitojc, ROT0, "Taito", "Landing Gear (Ver 4.2 O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // LANDING GEAR VER 4.2 O Feb 8 1996 09:46:22
|
||||
GAME( 1995, landgearj, landgear, taitojc, landgear, taitojc_state, init_taitojc, ROT0, "Taito", "Landing Gear (Ver 4.2 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // LANDING GEAR VER 4.2 J Feb 8 1996 09:46:22
|
||||
GAME( 1995, landgeara, landgear, taitojc, landgear, taitojc_state, init_taitojc, ROT0, "Taito", "Landing Gear (Ver 3.1 O)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // LANDING GEAR VER 3.1 O Feb 8 1996 09:46:22
|
||||
GAME( 1995, landgearja,landgear, taitojc, landgear, taitojc_state, init_taitojc, ROT0, "Taito", "Landing Gear (Ver 3.0 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // LANDING GEAR VER 3.0 J Feb 8 1996 09:46:22
|
||||
GAME( 1996, sidebs, 0, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side (Ver 2.7 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // SIDE BY SIDE VER 2.7 J 1996/10/11 14:54:10
|
||||
GAME( 1996, sidebsja, sidebs, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side (Ver 2.6 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // SIDE BY SIDE VER 2.6 J 1996/ 7/ 1 18:41:51
|
||||
GAME( 1996, sidebsjb, sidebs, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side (Ver 2.5 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // SIDE BY SIDE VER 2.5 J 1996/ 6/20 18:13:14
|
||||
GAMEL(1996, dendego, 0, dendego, dendego, taitojc_state, init_taitojc, ROT0, "Taito", "Densha de GO! (Ver 2.2 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING, layout_dendego ) // DENSYA DE GO VER 2.2 J 1997/ 2/ 4 12:00:28
|
||||
GAMEL(1996, dendegox, dendego, dendego, dendego, taitojc_state, init_taitojc, ROT0, "Taito", "Densha de GO! EX (Ver 2.4 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING, layout_dendego ) // DENSYA DE GO VER 2.4 J 1997/ 4/18 13:38:34
|
||||
GAME( 1997, sidebs2, 0, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side 2 (Ver 2.6 OK)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // SIDE BY SIDE2 VER 2.6 OK 1997/ 6/ 4 17:27:37
|
||||
GAME( 1997, sidebs2u, sidebs2, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side 2 (Ver 2.6 A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // SIDE BY SIDE2 VER 2.6 A 1997/ 6/19 09:39:22
|
||||
GAME( 1997, sidebs2j, sidebs2, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side 2 Evoluzione RR (Ver 3.1 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // SIDE BY SIDE2 VER 3.1 J 1997/10/ 7 13:55:38
|
||||
GAME( 1997, sidebs2ja, sidebs2, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side 2 Evoluzione (Ver 2.4 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING ) // SIDE BY SIDE2 VER 2.4 J 1997/ 5/26 13:06:37
|
||||
GAME( 1997, sidebs2, 0, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side 2 (Ver 2.6 OK)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // SIDE BY SIDE2 VER 2.6 OK 1997/ 6/ 4 17:27:37
|
||||
GAME( 1997, sidebs2u, sidebs2, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side 2 (Ver 2.6 A)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // SIDE BY SIDE2 VER 2.6 A 1997/ 6/19 09:39:22
|
||||
GAME( 1997, sidebs2j, sidebs2, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side 2 Evoluzione RR (Ver 3.1 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // SIDE BY SIDE2 VER 3.1 J 1997/10/ 7 13:55:38
|
||||
GAME( 1997, sidebs2ja, sidebs2, taitojc, sidebs, taitojc_state, init_taitojc, ROT0, "Taito", "Side by Side 2 Evoluzione (Ver 2.4 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN ) // SIDE BY SIDE2 VER 2.4 J 1997/ 5/26 13:06:37
|
||||
GAMEL(1998, dendego2, 0, dendego, dendego, taitojc_state, init_dendego2, ROT0, "Taito", "Densha de GO! 2 Kousoku-hen (Ver 2.5 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING, layout_dendego ) // DENSYA DE GO2 VER 2.5 J 1998/ 3/ 2 15:30:55
|
||||
GAMEL(1998, dendego23k,dendego2, dendego, dendego, taitojc_state, init_dendego2, ROT0, "Taito", "Densha de GO! 2 Kousoku-hen 3000-bandai (Ver 2.20 J)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_TIMING, layout_dendego ) // DENSYA DE GO! 2 3000 VER 2.20 J 1998/ 7/15 17:42:38
|
||||
|
@ -2961,14 +2961,14 @@ ROM_START( styphp )
|
||||
DISK_IMAGE( "styphp", 0, SHA1(c232d3460e37523346132544b8e23a5f9b447150) )
|
||||
ROM_END
|
||||
|
||||
GAME( 1999, taitotz, 0, taitotz, taitotz, taitotz_state, empty_init, ROT0, "Taito", "Type Zero BIOS", MACHINE_NO_SOUND|MACHINE_NOT_WORKING|MACHINE_IS_BIOS_ROOT)
|
||||
GAME( 1998, batlgear, taitotz, taitotz, batlgr2, taitotz_state, init_batlgear, ROT0, "Taito", "Battle Gear (Ver 2.40 A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 1999, taitotz, 0, taitotz, taitotz, taitotz_state, empty_init, ROT0, "Taito", "Type Zero BIOS", MACHINE_NO_SOUND|MACHINE_NOT_WORKING|MACHINE_IS_BIOS_ROOT )
|
||||
GAME( 1998, batlgear, taitotz, taitotz, batlgr2, taitotz_state, init_batlgear, ROT0, "Taito", "Battle Gear (Ver 2.40 A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1999, landhigh, taitotz, landhigh, landhigh, taitotz_state, init_landhigh, ROT0, "Taito", "Landing High Japan (Ver 2.01 OK)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 1999, landhigha, landhigh, landhigh, landhigh, taitotz_state, init_landhigha,ROT0, "Taito", "Landing High Japan (Ver 2.02 O)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 1999, pwrshovl, taitotz, taitotz, pwrshovl, taitotz_state, init_pwrshovl, ROT0, "Taito", "Power Shovel ni Norou!! - Power Shovel Simulator (v2.07J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // 1999/8/5 19:13:35
|
||||
GAME( 1999, pwrshovla, pwrshovl, taitotz, pwrshovl, taitotz_state, init_pwrshovl, ROT0, "Taito", "Power Shovel ni Norou!! - Power Shovel Simulator (v2.07J, alt)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // seem to be some differences in drive content, but identifies as the same revision, is it just user data changes??
|
||||
GAME( 2000, batlgr2, taitotz, taitotz, batlgr2, taitotz_state, init_batlgr2, ROT0, "Taito", "Battle Gear 2 (v2.04J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 2000, batlgr2a, batlgr2, taitotz, batlgr2, taitotz_state, init_batlgr2a, ROT0, "Taito", "Battle Gear 2 (v2.01J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 2000, batlgr2, taitotz, taitotz, batlgr2, taitotz_state, init_batlgr2, ROT0, "Taito", "Battle Gear 2 (v2.04J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_NODEVICE_LAN )
|
||||
GAME( 2000, batlgr2a, batlgr2, taitotz, batlgr2, taitotz_state, init_batlgr2a, ROT0, "Taito", "Battle Gear 2 (v2.01J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_NODEVICE_LAN )
|
||||
GAME( 2000, styphp, taitotz, taitotz, styphp, taitotz_state, init_styphp, ROT0, "Taito", "Stunt Typhoon Plus (Ver 2.04 J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 2002, raizpin, taitotz, taitotz, taitotz, taitotz_state, init_raizpin, ROT0, "Taito", "Raizin Ping Pong (V2.01O)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
GAME( 2002, raizpinj, raizpin, taitotz, taitotz, taitotz_state, init_raizpinj, ROT0, "Taito", "Raizin Ping Pong (V2.01J)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
|
||||
|
@ -1156,13 +1156,13 @@ ROM_END
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
GAME( 1995, midnrun, 0, midnrun, midnrun, midnrun_state, driver_init, ROT0, "Konami", "Midnight Run: Road Fighter 2 (EAA, Euro v1.11)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1995, midnrunj, midnrun, midnrun, midnrun, midnrun_state, driver_init, ROT0, "Konami", "Midnight Run: Road Fighter 2 (JAD, Japan v1.10)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1995, midnruna, midnrun, midnrun, midnrun, midnrun_state, driver_init, ROT0, "Konami", "Midnight Run: Road Fighter 2 (AAA, Asia v1.10)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1996, windheat, 0, midnrun, windheat, midnrun_state, driver_init, ROT0, "Konami", "Winding Heat (EAA, Euro v2.11)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1996, windheatu,windheat, midnrun, windheat, midnrun_state, driver_init, ROT0, "Konami", "Winding Heat (UBC, USA v2.22)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1996, windheatj,windheat, midnrun, windheat, midnrun_state, driver_init, ROT0, "Konami", "Winding Heat (JAA, Japan v2.11)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1996, windheata,windheat, midnrun, windheat, midnrun_state, driver_init, ROT0, "Konami", "Winding Heat (AAA, Asia v2.11)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1996, jetwave, 0, jetwave, jetwave, jetwave_state, driver_init, ROT0, "Konami", "Jet Wave (EAB, Euro v1.04)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1996, waveshrk, jetwave, jetwave, jetwave, jetwave_state, driver_init, ROT0, "Konami", "Wave Shark (UAB, USA v1.04)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1996, jetwavej, jetwave, jetwave, jetwave, jetwave_state, driver_init, ROT0, "Konami", "Jet Wave (JAB, Japan v1.04)", MACHINE_IMPERFECT_GRAPHICS )
|
||||
GAME( 1995, midnrun, 0, midnrun, midnrun, midnrun_state, driver_init, ROT0, "Konami", "Midnight Run: Road Fighter 2 (EAA, Euro v1.11)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1995, midnrunj, midnrun, midnrun, midnrun, midnrun_state, driver_init, ROT0, "Konami", "Midnight Run: Road Fighter 2 (JAD, Japan v1.10)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1995, midnruna, midnrun, midnrun, midnrun, midnrun_state, driver_init, ROT0, "Konami", "Midnight Run: Road Fighter 2 (AAA, Asia v1.10)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1996, windheat, 0, midnrun, windheat, midnrun_state, driver_init, ROT0, "Konami", "Winding Heat (EAA, Euro v2.11)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1996, windheatu,windheat, midnrun, windheat, midnrun_state, driver_init, ROT0, "Konami", "Winding Heat (UBC, USA v2.22)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1996, windheatj,windheat, midnrun, windheat, midnrun_state, driver_init, ROT0, "Konami", "Winding Heat (JAA, Japan v2.11)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1996, windheata,windheat, midnrun, windheat, midnrun_state, driver_init, ROT0, "Konami", "Winding Heat (AAA, Asia v2.11)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1996, jetwave, 0, jetwave, jetwave, jetwave_state, driver_init, ROT0, "Konami", "Jet Wave (EAB, Euro v1.04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1996, waveshrk, jetwave, jetwave, jetwave, jetwave_state, driver_init, ROT0, "Konami", "Wave Shark (UAB, USA v1.04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
GAME( 1996, jetwavej, jetwave, jetwave, jetwave, jetwave_state, driver_init, ROT0, "Konami", "Jet Wave (JAB, Japan v1.04)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NODEVICE_LAN )
|
||||
|
Loading…
Reference in New Issue
Block a user