fix tilemap size (nw)

This commit is contained in:
David Haywood 2015-07-09 22:58:39 +01:00
parent b6ea6b3654
commit 70157ad3b3

View File

@ -269,8 +269,8 @@ TILE_GET_INFO_MEMBER(dreamwld_state::get_dreamwld_bg2_tile_info)
void dreamwld_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(dreamwld_state::get_dreamwld_bg_tile_info),this),TILEMAP_SCAN_ROWS, 16, 16, 64,32);
m_bg2_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(dreamwld_state::get_dreamwld_bg2_tile_info),this),TILEMAP_SCAN_ROWS, 16, 16, 64,32);
m_bg_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(dreamwld_state::get_dreamwld_bg_tile_info),this),TILEMAP_SCAN_ROWS, 16, 16, 64,64);
m_bg2_tilemap = &machine().tilemap().create(m_gfxdecode, tilemap_get_info_delegate(FUNC(dreamwld_state::get_dreamwld_bg2_tile_info),this),TILEMAP_SCAN_ROWS, 16, 16, 64,64);
m_bg2_tilemap->set_transparent_pen(0);
m_bg_tilemap->set_scroll_rows(256); // line scrolling