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Forgot to decomment a check
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@ -405,7 +405,7 @@ static void pdraw_tile(running_machine *machine,
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int c = source[x_index>>16];
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/* render a shadow only if the sprites color is $F (8bpp) or $FF (4bpp) */
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if( bShadow && /*((gfx_region == 0 && color == 0x0f) || */(gfx_region == 1 && color == 0xff)/*)*/)
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if( bShadow && ((gfx_region == 0 && color == 0x0f) || (gfx_region == 1 && color == 0xff)/*)*/)
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{
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pen_t *palette_shadow_table = machine->shadow_table;
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dest[x] = palette_shadow_table[dest[x]];
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