New systems marked not working

------------------------------
Cherry Master 2005 (Ver. 1.10U)  [Ioannis Bampoulas, TeamEurope]
Halloween Party (US.23.A) [Ioannis Bampoulas, TeamEurope]
Lucky V Line [Hammy]

New clones marked not working
-----------------------------
Cherry Master 2005 (Ver. 1.02U) [Ioannis Bampoulas, TeamEurope]
Cherry Master 2005 (Ver. 0.14H) [Ioannis Bampoulas, TeamEurope]
This commit is contained in:
Ivan Vangelista 2024-09-02 22:43:12 +02:00
parent eec7e4d641
commit 706137deae
5 changed files with 624 additions and 10 deletions

View File

@ -28943,6 +28943,7 @@ blackbdb //
dslayrr //
dslayrra //
hawaii //
hwparty //
oligam //
rasce //
@ -42046,6 +42047,11 @@ dsb46 //
@source:skeleton/dual68.cpp
dual68 //
@source:skeleton/dyna_d0404.cpp
cm2005
cm2005a
cm2005b
@source:skeleton/e100.cpp
e100 //
@ -42495,6 +42501,9 @@ systec //
@source:skeleton/systel1.cpp
systel100 //
@source:skeleton/syvg.cpp
luckyvl
@source:skeleton/tavernie.cpp
cpu09 //
ivg09 //

View File

@ -30,7 +30,7 @@ Arabian Night NO https://www.astrocorp.com.tw/eng/game_1_1.php?gid=31
Black Beard YES https://www.astrocorp.com.tw/eng/game_1_1.php?gid=32
Dragon Slayer YES https://www.astrocorp.com.tw/eng/game_1_1.php?gid=33
Flying Age NO https://www.astrocorp.com.tw/eng/game_1_1.php?gid=34
Halloween Party NO https://www.astrocorp.com.tw/eng/game_1_1.php?gid=35
Halloween Party YES https://www.astrocorp.com.tw/eng/game_1_1.php?gid=35
Olympian Games YES https://www.astrocorp.com.tw/eng/game_1_1.php?gid=36
The Circus NO https://www.astrocorp.com.tw/eng/game_1_1.php?gid=37
Treasure Hunting NO https://www.astrocorp.com.tw/eng/game_1_1.php?gid=38
@ -286,6 +286,22 @@ ROM_START( rasce )
ROM_LOAD( "rs.06.03r", 0x0000, 0x7a80000, CRC(66132c3d) SHA1(4a73bab9518548950e11aebc6edf67f64d0d7798) )
ROM_END
// Pallas GX1 REV:B - AMD Geode CS5530A-UCE, SMC FDC37C932APM. Sub board with ROMs, ASTRO M and ASTRO V102PX-003 customs
ROM_START( hwparty )
// GAME NAME : HALLOWEEN PARTY
// GAME TYPE : MULTI-LINER
// DEVELOPER : ASTRO CORP
ROM_REGION32_LE(0x40000, "pci:12.0", 0) /* motherboard bios */
ROM_LOAD( "phoenixbios_e586 bios.u16", 0x0000, 0x040000, CRC(885e3cde) SHA1(ff90cda4383a119c7f54545c11fa432505e66c1b) )
ROM_REGION(0x20000, "rom", 0) // on subboard
ROM_LOAD16_BYTE( "1_hwus-112.u22", 0x00000, 0x010000, CRC(5cbe992c) SHA1(e785e5863ccc52d4ca5485569244d89e226398a0) )
ROM_LOAD16_BYTE( "2_hwus-112.u11", 0x00001, 0x010000, CRC(7b0187ed) SHA1(7d0791990aec06d929bcb40a6d9888b3bb350071) )
ROM_REGION(0x8000000, "drive", 0)
ROM_LOAD( "halloween_us.23.a.img", 0x0000, 0x7a80000, CRC(65d3877f) SHA1(076035bd55189a186368ae42463ab7471be1583c) )
ROM_END
void astropc_state::init_astropc()
{
@ -301,6 +317,8 @@ GAME( 2005, blackbdb, blackbd, astropc, astropc, astropc_state, init_astropc, R
GAME( 2005, dslayrr, 0, astropc, astropc, astropc_state, init_astropc, ROT0, "Astro", "Dragon Slayer (Russia, v15.B, 2005/08/10)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 2006, dslayrra, dslayrr, astropc, astropc, astropc_state, init_astropc, ROT0, "Astro", "Dragon Slayer (Russia, v16.B, 2005/11/10)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 2005, hwparty, 0, astropc, astropc, astropc_state, init_astropc, ROT0, "Astro", "Halloween Party (US.23.A)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 2004, hawaii, 0, astropc, astropc, astropc_state, init_astropc, ROT0, "Astro", "Hawaii (Russia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )
GAME( 2005, oligam, 0, astropc, astropc, astropc_state, init_astropc, ROT0, "Astro", "Olympian Games (Russia)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND )

View File

@ -85,6 +85,7 @@ public:
void cb2001(machine_config &config);
void cb5(machine_config &config);
void ndongmul2(machine_config &config);
void scherrymp(machine_config &config);
void init_smaller_proms();
@ -757,6 +758,219 @@ static INPUT_PORTS_START( cb2001 )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( scherrymp )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_SLOT_STOP2 ) PORT_NAME("Stop 2 / Big")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_SLOT_STOP1 ) PORT_NAME("Stop 1 / D-UP")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_SLOT_STOP_ALL ) PORT_NAME("Stop All / Take")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SLOT_STOP3 ) PORT_NAME("Stop 3 / Small / Info")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_IMPULSE(2) // Coin B
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN4 ) PORT_IMPULSE(2) // Coin D
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_IMPULSE(2) // Coin C
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_KEYIN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2) // Coin A
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_KEYOUT ) PORT_NAME("Key Out / Attendant")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_SERVICE ) PORT_NAME("Settings")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_GAMBLE_BOOK ) PORT_NAME("Stats")
PORT_START("DSW1-2")
PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:1")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:2")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:3")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:4")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0000, "Reel Speed" ) PORT_DIPLOCATION("DSW1:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Low ) )
PORT_DIPSETTING( 0x0020, DEF_STR( High ) )
PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:7")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
PORT_DIPNAME( 0x0700, 0x0000, "Main Game Pay Rate" ) PORT_DIPLOCATION("DSW2:1,2,3")
PORT_DIPSETTING( 0x0700, "55%" )
PORT_DIPSETTING( 0x0600, "60%" )
PORT_DIPSETTING( 0x0500, "65%" )
PORT_DIPSETTING( 0x0400, "70%" )
PORT_DIPSETTING( 0x0300, "75%" )
PORT_DIPSETTING( 0x0200, "80%" )
PORT_DIPSETTING( 0x0100, "85%" )
PORT_DIPSETTING( 0x0000, "90%" )
PORT_DIPNAME( 0x0800, 0x0000, "Double Up Game Pay Rate" ) PORT_DIPLOCATION("DSW2:4")
PORT_DIPSETTING( 0x0800, "80%" )
PORT_DIPSETTING( 0x0000, "90%" )
PORT_DIPNAME( 0x1000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x1000, DEF_STR( On ) )
PORT_DIPNAME( 0x2000, 0x0000, "Maximum Bet" ) PORT_DIPLOCATION("DSW2:6")
PORT_DIPSETTING( 0x0000, "10" )
PORT_DIPSETTING( 0x2000, "20" )
PORT_DIPNAME( 0x4000, 0x0000, "Minimum Bet" ) PORT_DIPLOCATION("DSW2:7") // fixed at 1 in the service screen but shows 8 or 16 during attract
PORT_DIPSETTING( 0x4000, "8" )
PORT_DIPSETTING( 0x0000, "16" )
PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x8000, DEF_STR( On ) )
PORT_START("DSW3")
PORT_DIPNAME( 0x0001, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:1")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0001, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:2")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0002, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:3")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0004, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:4")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:5")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0010, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:6")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0020, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:7")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0040, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:8")
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0080, DEF_STR( On ) )
PORT_START("DSW4")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("DSW5")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_START("DSW6")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW6:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW6:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW6:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW6:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW6:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW6:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW6:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW6:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
// test mode shows a 7th bank and it's read, but it wasn't populated on the dumped PCB. Leaving it here until the controls are done.
PORT_START("DSW7")
PORT_DIPNAME( 0x0001, 0x0001, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW7:1")
PORT_DIPSETTING( 0x0001, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0002, 0x0002, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW7:2")
PORT_DIPSETTING( 0x0002, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW7:3")
PORT_DIPSETTING( 0x0004, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0008, 0x0008, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW7:4")
PORT_DIPSETTING( 0x0008, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0010, 0x0010, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW7:5")
PORT_DIPSETTING( 0x0010, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0020, 0x0020, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW7:6")
PORT_DIPSETTING( 0x0020, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW7:7")
PORT_DIPSETTING( 0x0040, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW7:8")
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( cb5 )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
@ -1245,13 +1459,18 @@ void cb2001_state::cb5(machine_config &config)
subdevice<ay8910_device>("aysnd")->port_b_read_callback().set_ioport("DSW3");
}
void cb2001_state::ndongmul2(machine_config &config)
void cb2001_state::scherrymp(machine_config &config)
{
cb2001(config);
m_maincpu->set_clock(24_MHz_XTAL);
m_maincpu->p0_in_cb().set_ioport("DSW6");
m_maincpu->p2_in_cb().set_ioport("DSW7");
}
void cb2001_state::ndongmul2(machine_config &config)
{
scherrymp(config);
I80C51(config, "mcu", 12_MHz_XTAL).set_disable(); // Actually an AT89C51, currently undumped so disabled
}
@ -1271,15 +1490,15 @@ ROM_END
ROM_START( scherrymp ) // DYNA D9702 PCB; DYNA PLUS V1.6 in bookkeeping screen
ROM_REGION16_LE( 0x040000, "boot_prg", 0 )
ROM_LOAD16_WORD( "f11.bin", 0x000000, 0x40000, CRC(8967f58d) SHA1(eb01a16b7d108f5fbe5de8f611b4f77869aedbf1) )
ROM_LOAD16_WORD( "supercherrymaster_v1.6d.11f", 0x000000, 0x40000, CRC(8967f58d) SHA1(eb01a16b7d108f5fbe5de8f611b4f77869aedbf1) )
ROM_REGION( 0x100000, "gfx", 0 )
ROM_LOAD( "d9701.12c", 0x000000, 0x100000, CRC(07d711a6) SHA1(6b5a4017eb1d31dc184831f85d786331f4a8e01f) )
// these are confirmed correct, though it's the only set using the smaller PROMs.
ROM_REGION( 0x400, "proms", 0 )
ROM_LOAD( "n82s135-1.bin", 0x000, 0x100, CRC(66ed363f) SHA1(65bd37842c441c2e712844b07c0cfe37ef16d0ef) )
ROM_LOAD( "n82s135-2.bin", 0x100, 0x100, CRC(a19821db) SHA1(62dda90dd67dfbc0b96f161f1f2b7a46a5805eae) )
ROM_LOAD( "82s135.9b", 0x000, 0x100, CRC(66ed363f) SHA1(65bd37842c441c2e712844b07c0cfe37ef16d0ef) )
ROM_LOAD( "82s135.11b", 0x100, 0x100, CRC(a19821db) SHA1(62dda90dd67dfbc0b96f161f1f2b7a46a5805eae) )
ROM_END
ROM_START( scherrymp10u ) // DYNA D9702 PCB; DYNA PLUS V1.0U in bookkeeping screen
@ -1298,7 +1517,7 @@ ROM_START( cb5 ) // Wing W4 board + DYNA D9701 subboard; DYNA CB5 V1.3 in bookke
ROM_REGION16_LE( 0x040000, "boot_prg", 0 )
ROM_LOAD16_WORD( "cb5-131.1g", 0x020000, 0x20000, CRC(7d47192c) SHA1(bc65f0b3223789fbcd78a7f3ba4f1c0e2a1ee4da) )
ROM_REGION( 0x100000, "gfx", 0 ) // not dumped for this set, but seems to work fine. Marked as bad dump as precaution
ROM_REGION( 0x100000, "gfx", 0 ) // not dumped for this set, but seems to work fine. Pics of another PCB show D9801 marked on the flash, so it could be different.
ROM_LOAD( "flash", 0x000000, 0x100000, BAD_DUMP CRC(07d711a6) SHA1(6b5a4017eb1d31dc184831f85d786331f4a8e01f) )
ROM_REGION( 0x400, "proms", 0 ) // not dumped for this set, but seem to work fine. Marked as bad dump as precaution
@ -1342,7 +1561,7 @@ ROM_END
|_______________________________________________________________________________|
*/
ROM_START( ndongmul2 ) // 뉴 동물동물 2 (bootleg MIA 94V-0 PCB; DYNA PLUS V1.2N in bookkeeping screen)
ROM_START( ndongmul2 ) // 뉴 동물동물 2 (bootleg MIA 94V-0 PCB; DYNA PLUS V1.2N in bookkeeping screen - based on the Super Cherry Master Plus codebase)
ROM_REGION16_LE( 0x080000, "boot_prg", 0 ) // CPU91A-011-9915JK001
ROM_LOAD16_WORD( "am27c020.u10", 0x000000, 0x040000, CRC(550e53e5) SHA1(a90ee66e7ae9b58005b6ed412669d86532c75156) )
@ -1386,6 +1605,6 @@ void cb2001_state::init_smaller_proms()
// YEAR NAME PARENT MACHINE INPUT CLASS INIT ROT COMPANY FULLNAME FLAGS
GAME( 2000, cb2001, 0, cb2001, cb2001, cb2001_state, empty_init, ROT0, "Dyna", "Cherry Bonus 2001 (V1.1I)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1999, ndongmul2, 0, ndongmul2, ndongmul2, cb2001_state, empty_init, ROT0, "Dyna", "New DongmulDongmul 2 (V1.2N)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // goes into the weeds at various point, due to either missing MCU dump or incomplete decryption. Bad reels GFX.
GAME( 1997, scherrymp, 0, cb2001, cb2001, cb2001_state, init_smaller_proms, ROT0, "Dyna", "Super Cherry Master Plus (V1.6)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 2001 version? (we have bootlegs running on z80 hw of a 1996 version)
GAME( 1997, scherrymp10u, scherrymp, cb2001, cb2001, cb2001_state, empty_init, ROT0, "Dyna", "Super Cherry Master Plus (V1.0U)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) //
GAME( 1997, cb5, 0, cb5, cb5, cb2001_state, empty_init, ROT0, "Dyna", "Cherry Bonus V Five (V1.3)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 1997, scherrymp, 0, scherrymp, scherrymp, cb2001_state, init_smaller_proms, ROT0, "Dyna", "Super Cherry Master Plus (V1.6)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) // 2001 version? (we have bootlegs running on z80 hw of a 1996 version)
GAME( 1997, scherrymp10u, scherrymp, scherrymp, scherrymp, cb2001_state, empty_init, ROT0, "Dyna", "Super Cherry Master Plus (V1.0U)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE ) //
GAME( 1997, cb5, 0, cb5, cb5, cb2001_state, empty_init, ROT0, "Dyna", "Cherry Bonus V Five (V1.3)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )

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@ -0,0 +1,204 @@
// license:BSD-3-Clause
// copyright-holders:
/*
Dyna D0404 PCB
This PCB is newer hardware than the one is misc/dyna_d0404.cpp, possibly the next one.
It seems Dyna got rid of some legacy features like physical DIPs, color PROMs and AY sound.
While the CPU is sanded off, ROM seems to contain valid ARM code.
Currently unknown what produces the sound.
The main components are:
208-pin custom (sanded off). MCU/CPU?
176-pin custom (sanded off). GFX?
4x AMIC LP61 1024S-12 SRAM or equivalent (for CPU?)
2x IDT71024 SRAM or equivalent (for GFX?)
2x A625308AM-70S SRAM or equivalent (for GFX?)
24.000 MHz XTAL
2x LH28F800SGE-L70 or equivalent flash ROMs
2x GAL16V8D
Oki M62X42B RTC
*/
#include "emu.h"
#include "cpu/arm7/arm7.h"
#include "machine/msm6242.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"
namespace {
class dyna_d0404_state : public driver_device
{
public:
dyna_d0404_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu")
{ }
void dyna_d0404(machine_config &config);
protected:
virtual void video_start() override;
private:
required_device<cpu_device> m_maincpu;
uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void program_map(address_map &map);
};
uint32_t dyna_d0404_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
return 0;
}
void dyna_d0404_state::video_start()
{
}
void dyna_d0404_state::program_map(address_map &map)
{
map(0x00000000, 0x000fffff).rom();
}
static INPUT_PORTS_START( cm2005 )
PORT_START("IN0")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN2")
PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0400, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x0800, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x1000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x2000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
INPUT_PORTS_END
static GFXDECODE_START( gfx_dyna_d0404 )
// TODO
GFXDECODE_END
void dyna_d0404_state::dyna_d0404(machine_config &config)
{
ARM7(config, m_maincpu, 24_MHz_XTAL);
m_maincpu->set_addrmap(AS_PROGRAM, &dyna_d0404_state::program_map);
MSM6242(config, "rtc", 32.768_kHz_XTAL);
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); // TODO
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(64*8, 64*8);
screen.set_visarea(0, 64*8-1, 0, 32*8-1);
screen.set_screen_update(FUNC(dyna_d0404_state::screen_update));
GFXDECODE(config, "gfxdecode", "palette", gfx_dyna_d0404);
PALETTE(config, "palette").set_entries(0x100); // TODO
// sound hardware
SPEAKER(config, "mono").front_center();
// TODO: identify
}
ROM_START( cm2005 ) // DYNA CM2005 VER. 1.10U at 0xc0000 in ROM
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD( "a29800uv.11b", 0x000000, 0x100000, CRC(b86c6953) SHA1(73c78a2529abad6aa61fda8285c172bdb6c380cd) )
ROM_REGION( 0x100000, "gfx", 0 )
ROM_LOAD( "a29800uv.12b", 0x000000, 0x100000, CRC(c1ae3e9a) SHA1(6cf883b586e074f7517aef4db1c7b006d0ed8df6) )
ROM_REGION( 0x80000, "plds", 0 ) // read as 27C020, need reduction
ROM_LOAD( "gal16v8.10a", 0x00000, 0x40000, CRC(a9f2655a) SHA1(07d9b767b5929bbeac917697ac618c293206bf72) )
ROM_LOAD( "gal16v8.10b", 0x40000, 0x40000, CRC(d8320940) SHA1(a65973fefaff03696cdbb60a02bfb5e352254951) )
ROM_END
ROM_START( cm2005a ) // DYNA CM2005 VER. 1.02U at 0xc0000 in ROM
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD( "lh28f800.11b", 0x000000, 0x100000, CRC(f567782c) SHA1(6138d3170dc4505e1ab2444f26e76e56d5393444) )
ROM_REGION( 0x100000, "gfx", 0 )
ROM_LOAD( "lh28f800.12b", 0x000000, 0x100000, CRC(c1ae3e9a) SHA1(6cf883b586e074f7517aef4db1c7b006d0ed8df6) )
ROM_REGION( 0x80000, "plds", 0 ) // read as 27C020, need reduction
ROM_LOAD( "gal16v8.10a", 0x00000, 0x40000, CRC(a9f2655a) SHA1(07d9b767b5929bbeac917697ac618c293206bf72) )
ROM_LOAD( "gal16v8.10b", 0x40000, 0x40000, CRC(d8320940) SHA1(a65973fefaff03696cdbb60a02bfb5e352254951) )
ROM_END
ROM_START( cm2005b ) // DYNA CM2005 VER. 0.14H at 0xc0000 in ROM
ROM_REGION( 0x100000, "maincpu", 0 )
ROM_LOAD( "lh28f800.11b", 0x000000, 0x100000, CRC(1af9c956) SHA1(77daffbb8279098218e8401260363af9de4b1d7f) ) // SLDH
ROM_REGION( 0x100000, "gfx", 0 )
ROM_LOAD( "lh28f800.12b", 0x000000, 0x100000, CRC(74163225) SHA1(14853e347e4e439166e218cd2713e372c871a984) ) // SLDH
ROM_REGION( 0x80000, "plds", 0 ) // read as 27C020, need reduction
ROM_LOAD( "gal16v8.10a", 0x00000, 0x40000, CRC(a9f2655a) SHA1(07d9b767b5929bbeac917697ac618c293206bf72) )
ROM_LOAD( "gal16v8.10b", 0x40000, 0x40000, CRC(d8320940) SHA1(a65973fefaff03696cdbb60a02bfb5e352254951) )
ROM_END
} // anonymous namespace
GAME( 2005, cm2005, 0, dyna_d0404, cm2005, dyna_d0404_state, empty_init, ROT0, "Dyna", "Cherry Master 2005 (Ver. 1.10U)", MACHINE_IS_SKELETON )
GAME( 2005, cm2005a, cm2005, dyna_d0404, cm2005, dyna_d0404_state, empty_init, ROT0, "Dyna", "Cherry Master 2005 (Ver. 1.02U)", MACHINE_IS_SKELETON )
GAME( 2005, cm2005b, cm2005, dyna_d0404, cm2005, dyna_d0404_state, empty_init, ROT0, "Dyna", "Cherry Master 2005 (Ver. 0.14H)", MACHINE_IS_SKELETON )

164
src/mame/skeleton/syvg.cpp Normal file
View File

@ -0,0 +1,164 @@
// license:BSD-3-Clause
// copyright-holders:
/*
SYVG (Shyh-Yuan VideoGames / Shyh-Yuan Electronics - spelt Shih Yuan on some stickers)
Z80 or Z180 based MCU (164 pin, correct arch / model currently unknown);
CPLD (84 pin, model currently unknown);
UT6264CPCL-70LL SRAM;
UT61256JC-12 SRAM;
2x SB61H1024AS-12 SRAM;
U6295
21.0000 MHz XTAL
PCB has no evident marking. One sticker: 15.75KHz (CGA)
*/
#include "emu.h"
#include "cpu/z80/z80.h"
#include "sound/okim6295.h"
#include "emupal.h"
#include "screen.h"
#include "speaker.h"
#include "tilemap.h"
namespace {
class syvg_state : public driver_device
{
public:
syvg_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_maincpu(*this, "maincpu")
{ }
void syvg(machine_config &config);
void init_luckyvl();
protected:
virtual void video_start() override;
private:
required_device<cpu_device> m_maincpu;
uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void program_map(address_map &map);
};
uint32_t syvg_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
return 0;
}
void syvg_state::video_start()
{
}
void syvg_state::program_map(address_map &map)
{
map(0x0000, 0xffff).rom();
}
static INPUT_PORTS_START( luckyvl )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
// no DSWs on PCB
INPUT_PORTS_END
static GFXDECODE_START( gfx_syvg )
// TODO
GFXDECODE_END
void syvg_state::syvg(machine_config &config)
{
Z80(config, m_maincpu, 21_MHz_XTAL / 4); // divider not verified
m_maincpu->set_addrmap(AS_PROGRAM, &syvg_state::program_map);
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER)); // TODO
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(64*8, 64*8);
screen.set_visarea(0, 64*8-1, 0, 32*8-1);
screen.set_screen_update(FUNC(syvg_state::screen_update));
GFXDECODE(config, "gfxdecode", "palette", gfx_syvg);
PALETTE(config, "palette").set_entries(0x100); // TODO
// sound hardware
SPEAKER(config, "mono").front_center();
OKIM6295(config, "oki", 21_MHz_XTAL / 20, okim6295_device::PIN7_HIGH).add_route(ALL_OUTPUTS, "mono", 1.0); // TODO: divider and pin 7 not verified
}
ROM_START( luckyvl )
ROM_REGION( 0x20000, "maincpu", 0 )
ROM_LOAD( "lucky-v-line_202.u19", 0x00000, 0x20000, CRC(fe5aa9a6) SHA1(a64a5c2a74109595c5e37a6f12b7556a3a167d04) ) // encrypted
ROM_REGION( 0x100000, "gfx", 0 )
ROM_LOAD16_BYTE( "lucky-v-line.u5", 0x00000, 0x80000, CRC(06916190) SHA1(af172259058eb39df8e559e848236e312fe70af2) ) // FIXED BITS (xxxxxxx0)
ROM_LOAD16_BYTE( "lucky-v-line.u6", 0x00001, 0x80000, CRC(48cf0795) SHA1(baabf1cb0b658bddf8f5dfbf7752dc7f41dcbc93) )
ROM_REGION( 0x40000, "oki", 0 )
ROM_LOAD( "lucky-v-line_sound.u17", 0x00000, 0x40000, CRC(dd548bf9) SHA1(7aa0a772b98dbfee27a4f437f5723075b44d3cb7) )
ROM_END
void syvg_state::init_luckyvl()
{
uint8_t *rom = memregion("maincpu")->base();
for (int i = 0; i < 0x20000; i++)
{
// TODO
rom[i] = rom[i];
}
}
} // anonymous namespace
GAME( 2003, luckyvl, 0, syvg, luckyvl, syvg_state, init_luckyvl, ROT0, "Shyh-Yuan Electronics", "Lucky V Line", MACHINE_IS_SKELETON )