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chessmachine: reinstate .mirror but keep umask32
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@ -131,7 +131,7 @@ void chessmachine_device::main_map(address_map &map)
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{
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map(0x00000000, 0x000fffff).ram().share("ram");
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map(0x00000000, 0x0000007f).r(FUNC(chessmachine_device::bootstrap_r));
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map(0x00400000, 0x007fffff).rw(FUNC(chessmachine_device::internal_r), FUNC(chessmachine_device::internal_w)).umask32(0x000000ff);
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map(0x00400000, 0x00400003).mirror(0x003ffffc).rw(FUNC(chessmachine_device::internal_r), FUNC(chessmachine_device::internal_w)).umask32(0x000000ff);
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map(0x01800000, 0x01800003).r(FUNC(chessmachine_device::disable_bootstrap_r));
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}
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