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@ -52,7 +52,7 @@ Two interrupts must be triggered per refresh for the game to function
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correctly.
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0x10 is the video retrace. This controls the speed of the game and generally
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drives the code. This must be triggerd for each video retrace.
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drives the code. This must be triggered for each video retrace.
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0x08 is the sound card service interrupt. The game uses this to throw sounds
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at the sound CPU.
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