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Williams System 8 : WIP
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vendored
@ -4447,6 +4447,7 @@ src/mame/layout/s3.lay svneol=native#text/plain
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src/mame/layout/s4.lay svneol=native#text/plain
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src/mame/layout/s6.lay svneol=native#text/plain
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src/mame/layout/s6a.lay svneol=native#text/plain
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src/mame/layout/s8.lay svneol=native#text/plain
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src/mame/layout/saiyukip.lay svneol=native#text/plain
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src/mame/layout/sbrkout.lay svneol=native#text/plain
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src/mame/layout/sc1_vfd.lay svneol=native#text/plain
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@ -282,14 +282,14 @@ WRITE8_MEMBER( s3_state::sol1_w )
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{
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if (BIT(data, 0))
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m_samples->start(1, 1); // 10 chime
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//else
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if (BIT(data, 1))
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m_samples->start(2, 2); // 100 chime
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//else
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if (BIT(data, 2))
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m_samples->start(3, 3); // 1000 chime
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// we don't have a 10k chime in samples yet
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//else
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//if (BIT(data, 3))
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//m_samples->start(1, x); // 10k chime
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}
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@ -6,7 +6,7 @@
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No schematics have been located as yet.
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Phoenix and Pokerino are listed as System 4 systems, but use System 3 roms.
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They have been moved to s4.c, and are working there.
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They have been moved to s3.c, and are working there.
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Only Flash and Stellar Wars are pinball machines. The remainder are so-called
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"Shuffle", which is a flat board with an air-driven puck and 10 bowling pins.
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@ -3,77 +3,537 @@
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Pinball
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Williams System 8
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Only 2 games used this system.
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- Pennant Fever, which isn't a true pinball, it is a baseball game where you aim
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for targets at the top of the playfield, and the players advance towards a
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home run. There are no bumpers or other 'usual' pinball items.
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- Still Crazy, a novelty game where the playfield is completely vertical. It has
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4 flippers and the idea is to get the ball up to the alcohol 'still' before
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the 'revenuers' do. The idea didn't catch on, and the game was not officially
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released.
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ToDo:
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- Everything
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- Identify devices at 200x and 210x
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- Pennant Fever maincpu goes into lala-land after a rti.
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************************************************************************************/
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#include "emu.h"
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#include "machine/genpin.h"
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#include "cpu/m6800/m6800.h"
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#include "machine/6821pia.h"
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#include "sound/dac.h"
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#include "s8.lh"
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class williams_s8_state : public driver_device
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class s8_state : public genpin_class
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{
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public:
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williams_s8_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_maincpu(*this, "maincpu")
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s8_state(const machine_config &mconfig, device_type type, const char *tag)
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: genpin_class(mconfig, type, tag),
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m_maincpu(*this, "maincpu"),
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m_audiocpu(*this, "audiocpu"),
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m_dac(*this, "dac"),
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m_pia0(*this, "pia0"),
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m_pia1(*this, "pia1"),
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m_pia2(*this, "pia2"),
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m_pia3(*this, "pia3"),
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m_pia4(*this, "pia4")
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{ }
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DECLARE_READ8_MEMBER(dac_r);
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DECLARE_WRITE8_MEMBER(dac_w);
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DECLARE_WRITE8_MEMBER(dig0_w);
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DECLARE_WRITE8_MEMBER(dig1_w);
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DECLARE_WRITE8_MEMBER(lamp0_w);
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DECLARE_WRITE8_MEMBER(lamp1_w);
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DECLARE_WRITE8_MEMBER(sol0_w);
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DECLARE_WRITE8_MEMBER(sol1_w);
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DECLARE_READ8_MEMBER(dips_r);
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DECLARE_READ8_MEMBER(switch_r);
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DECLARE_WRITE8_MEMBER(switch_w);
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DECLARE_READ_LINE_MEMBER(pia2_ca1_r);
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DECLARE_READ_LINE_MEMBER(pia2_cb1_r);
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DECLARE_READ_LINE_MEMBER(pia4_cb1_r);
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DECLARE_WRITE_LINE_MEMBER(pia0_ca2_w) { }; //ST5
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DECLARE_WRITE_LINE_MEMBER(pia0_cb2_w) { }; //ST-solenoids enable
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DECLARE_WRITE_LINE_MEMBER(pia1_ca2_w) { }; //ST2
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DECLARE_WRITE_LINE_MEMBER(pia1_cb2_w) { }; //ST1
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DECLARE_WRITE_LINE_MEMBER(pia2_ca2_w) { }; //diag leds enable
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DECLARE_WRITE_LINE_MEMBER(pia2_cb2_w) { }; //ST6
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DECLARE_WRITE_LINE_MEMBER(pia3_ca2_w) { }; //ST4
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DECLARE_WRITE_LINE_MEMBER(pia3_cb2_w) { }; //ST3
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TIMER_DEVICE_CALLBACK_MEMBER(irq);
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DECLARE_INPUT_CHANGED_MEMBER(main_nmi);
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DECLARE_INPUT_CHANGED_MEMBER(audio_nmi);
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DECLARE_MACHINE_RESET(s8);
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DECLARE_MACHINE_RESET(s8a);
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protected:
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// devices
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required_device<cpu_device> m_maincpu;
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// driver_device overrides
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virtual void machine_reset();
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public:
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DECLARE_DRIVER_INIT(williams_s8);
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optional_device<cpu_device> m_audiocpu;
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optional_device<dac_device> m_dac;
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required_device<pia6821_device> m_pia0;
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required_device<pia6821_device> m_pia1;
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required_device<pia6821_device> m_pia2;
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required_device<pia6821_device> m_pia3;
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optional_device<pia6821_device> m_pia4;
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private:
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UINT8 m_t_c;
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UINT8 m_sound_data;
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UINT8 m_strobe;
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UINT8 m_kbdrow;
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bool m_cb1;
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bool m_data_ok;
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bool m_chimes;
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};
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static ADDRESS_MAP_START( williams_s8_map, AS_PROGRAM, 8, williams_s8_state )
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static ADDRESS_MAP_START( s8_main_map, AS_PROGRAM, 8, s8_state )
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ADDRESS_MAP_GLOBAL_MASK(0x7fff)
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AM_RANGE(0x0000, 0x07ff) AM_RAM
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//AM_RANGE(0x2100, 0x2103) AM_WRITE
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//AM_RANGE(0x2200, 0x2200) AM_WRITE
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//AM_RANGE(0x2400, 0x2403) AM_WRITE
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//AM_RANGE(0x2800, 0x2803) AM_WRITE
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//AM_RANGE(0x3000, 0x3003) AM_WRITE
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AM_RANGE(0x5000, 0x7fff) AM_ROM
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//AM_RANGE(0x0100, 0x01ff) AM_RAM AM_SHARE("nvram")
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AM_RANGE(0x2200, 0x2203) AM_DEVREADWRITE("pia0", pia6821_device, read, write) // solenoids
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AM_RANGE(0x2400, 0x2403) AM_DEVREADWRITE("pia1", pia6821_device, read, write) // lamps
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AM_RANGE(0x2800, 0x2803) AM_DEVREADWRITE("pia2", pia6821_device, read, write) // display
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AM_RANGE(0x3000, 0x3003) AM_DEVREADWRITE("pia3", pia6821_device, read, write) // inputs
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AM_RANGE(0x6000, 0x7fff) AM_ROM
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ADDRESS_MAP_END
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static ADDRESS_MAP_START( williams_s8_sub_map, AS_PROGRAM, 8, williams_s8_state )
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static ADDRESS_MAP_START( s8_audio_map, AS_PROGRAM, 8, s8_state )
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AM_RANGE(0x0000, 0x00ff) AM_RAM
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//AM_RANGE(0x4000, 0x4003) AM_WRITE
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AM_RANGE(0x4000, 0x4003) AM_MIRROR(0x8000) AM_DEVREADWRITE("pia4", pia6821_device, read, write) // sounds
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AM_RANGE(0x8000, 0xffff) AM_ROM
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ADDRESS_MAP_END
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static INPUT_PORTS_START( williams_s8 )
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static INPUT_PORTS_START( s8 )
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PORT_START("X0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Q)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_W)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_E)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_R)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Y)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_U)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_I)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_O)
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PORT_START("X1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_TILT )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_START )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN3 )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN2 )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN1 )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER )
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PORT_START("X2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_A)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_S)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_D)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_G)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_H)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_J)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_K)
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PORT_START("X4")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_L)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_Z)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_C)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_V)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_B)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_N)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_M)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA)
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PORT_START("X8")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_STOP)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_COLON)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_X)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_MINUS)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_EQUALS)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE)
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PORT_START("X10")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER)
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_LEFT)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_RIGHT)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_UP)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_DOWN)
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PORT_START("X20")
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PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("X40")
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PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("X80")
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PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("SND")
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PORT_BIT( 0x9f, IP_ACTIVE_LOW, IPT_UNUSED )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Music1") PORT_CODE(KEYCODE_3) PORT_TOGGLE
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Music2") PORT_CODE(KEYCODE_4) PORT_TOGGLE
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PORT_START("DIAGS")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Audio Diag") PORT_CODE(KEYCODE_F1) PORT_CHANGED_MEMBER(DEVICE_SELF, s8_state, audio_nmi, 1)
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Main Diag") PORT_CODE(KEYCODE_F2) PORT_CHANGED_MEMBER(DEVICE_SELF, s8_state, main_nmi, 1)
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Advance") PORT_CODE(KEYCODE_0)
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_OTHER) PORT_NAME("Manual/Auto") PORT_CODE(KEYCODE_9)
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER) PORT_NAME("Enter") PORT_CODE(KEYCODE_8)
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PORT_START("DSW0")
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PORT_DIPNAME( 0x01, 0x01, "SW01" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPNAME( 0x02, 0x02, "SW02" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPNAME( 0x04, 0x04, "SW03" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPNAME( 0x08, 0x08, "SW04" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPNAME( 0x10, 0x10, "SW05" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPNAME( 0x20, 0x20, "SW06" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPNAME( 0x40, 0x40, "SW07" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPNAME( 0x80, 0x80, "SW08" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_START("DSW1")
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PORT_DIPNAME( 0x01, 0x01, "SW11" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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PORT_DIPNAME( 0x02, 0x02, "SW12" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
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PORT_DIPNAME( 0x04, 0x04, "SW13" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPNAME( 0x08, 0x08, "SW14" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
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PORT_DIPNAME( 0x10, 0x10, "SW15" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
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PORT_DIPNAME( 0x20, 0x20, "SW16" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
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PORT_DIPNAME( 0x40, 0x40, "SW17" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
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PORT_DIPNAME( 0x80, 0x80, "SW18" )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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INPUT_PORTS_END
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void williams_s8_state::machine_reset()
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MACHINE_RESET_MEMBER( s8_state, s8 )
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{
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m_t_c = 0;
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m_chimes = 1;
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}
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MACHINE_RESET_MEMBER( s8_state, s8a )
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{
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m_t_c = 0;
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m_chimes = 0;
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}
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INPUT_CHANGED_MEMBER( s8_state::main_nmi )
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{
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// Diagnostic button sends a pulse to NMI pin
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if (newval==CLEAR_LINE)
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m_maincpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
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}
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INPUT_CHANGED_MEMBER( s8_state::audio_nmi )
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{
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// Diagnostic button sends a pulse to NMI pin
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if ((newval==CLEAR_LINE) && !m_chimes)
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m_audiocpu->set_input_line(INPUT_LINE_NMI, PULSE_LINE);
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}
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WRITE8_MEMBER( s8_state::sol0_w )
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{
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if (BIT(data, 4))
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m_samples->start(2, 5); // outhole
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}
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WRITE8_MEMBER( s8_state::sol1_w )
|
||||
{
|
||||
if (m_chimes)
|
||||
{
|
||||
if (BIT(data, 0))
|
||||
m_samples->start(1, 1); // 10 chime
|
||||
|
||||
if (BIT(data, 1))
|
||||
m_samples->start(2, 2); // 100 chime
|
||||
|
||||
if (BIT(data, 2))
|
||||
m_samples->start(3, 3); // 1000 chime
|
||||
|
||||
// we don't have a 10k chime in samples yet
|
||||
//if (BIT(data, 3))
|
||||
//m_samples->start(1, x); // 10k chime
|
||||
}
|
||||
else
|
||||
{printf("%X ",data);
|
||||
m_sound_data = ioport("SND")->read();
|
||||
if (BIT(data, 0))
|
||||
m_sound_data &= 0xfe;
|
||||
|
||||
if (BIT(data, 1))
|
||||
m_sound_data &= 0xfd;
|
||||
|
||||
if (BIT(data, 2))
|
||||
m_sound_data &= 0xfb;
|
||||
|
||||
if (BIT(data, 3))
|
||||
m_sound_data &= 0xf7;
|
||||
|
||||
if (BIT(data, 4))
|
||||
m_sound_data &= 0x7f;
|
||||
|
||||
m_cb1 = ((m_sound_data & 0x7f) != 0x7f);
|
||||
|
||||
m_pia4->cb1_w(m_cb1);
|
||||
}
|
||||
|
||||
if (BIT(data, 5))
|
||||
m_samples->start(0, 6); // knocker
|
||||
}
|
||||
|
||||
static const pia6821_interface pia0_intf =
|
||||
{
|
||||
DEVCB_NULL, /* port A in */
|
||||
DEVCB_NULL, /* port B in */
|
||||
DEVCB_LINE_GND, /* line CA1 in */
|
||||
DEVCB_LINE_GND, /* line CB1 in */
|
||||
DEVCB_NULL, /* line CA2 in */
|
||||
DEVCB_NULL, /* line CB2 in */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, sol0_w), /* port A out */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, sol1_w), /* port B out */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia0_ca2_w), /* line CA2 out */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia0_cb2_w), /* line CB2 out */
|
||||
DEVCB_CPU_INPUT_LINE("maincpu", M6800_IRQ_LINE), /* IRQA */
|
||||
DEVCB_CPU_INPUT_LINE("maincpu", M6800_IRQ_LINE) /* IRQB */
|
||||
};
|
||||
|
||||
WRITE8_MEMBER( s8_state::lamp0_w )
|
||||
{
|
||||
m_maincpu->set_input_line(M6800_IRQ_LINE, CLEAR_LINE);
|
||||
}
|
||||
|
||||
WRITE8_MEMBER( s8_state::lamp1_w )
|
||||
{
|
||||
}
|
||||
|
||||
DRIVER_INIT_MEMBER(williams_s8_state,williams_s8)
|
||||
static const pia6821_interface pia1_intf =
|
||||
{
|
||||
DEVCB_NULL, /* port A in */
|
||||
DEVCB_NULL, /* port B in */
|
||||
DEVCB_LINE_GND, /* line CA1 in */
|
||||
DEVCB_LINE_GND, /* line CB1 in */
|
||||
DEVCB_NULL, /* line CA2 in */
|
||||
DEVCB_NULL, /* line CB2 in */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, lamp0_w), /* port A out */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, lamp1_w), /* port B out */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia1_ca2_w), /* line CA2 out */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia1_cb2_w), /* line CB2 out */
|
||||
DEVCB_CPU_INPUT_LINE("maincpu", M6800_IRQ_LINE), /* IRQA */
|
||||
DEVCB_CPU_INPUT_LINE("maincpu", M6800_IRQ_LINE) /* IRQB */
|
||||
};
|
||||
|
||||
READ_LINE_MEMBER( s8_state::pia2_ca1_r )
|
||||
{
|
||||
return BIT(ioport("DIAGS")->read(), 2); // advance button
|
||||
}
|
||||
|
||||
static MACHINE_CONFIG_START( williams_s8, williams_s8_state )
|
||||
READ_LINE_MEMBER( s8_state::pia2_cb1_r )
|
||||
{
|
||||
return BIT(ioport("DIAGS")->read(), 3); // auto/manual switch
|
||||
}
|
||||
|
||||
READ8_MEMBER( s8_state::dips_r )
|
||||
{
|
||||
if (BIT(ioport("DIAGS")->read(), 4) )
|
||||
{
|
||||
switch (m_strobe)
|
||||
{
|
||||
case 0:
|
||||
return ioport("DSW0")->read() & 15;
|
||||
break;
|
||||
case 1:
|
||||
return ioport("DSW0")->read() << 4;
|
||||
break;
|
||||
case 2:
|
||||
return ioport("DSW1")->read() & 15;
|
||||
break;
|
||||
case 3:
|
||||
return ioport("DSW1")->read() << 4;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return 0xff;
|
||||
}
|
||||
|
||||
WRITE8_MEMBER( s8_state::dig0_w )
|
||||
{
|
||||
m_strobe = data & 15;
|
||||
m_data_ok = true;
|
||||
output_set_value("led0", BIT(data, 4));
|
||||
output_set_value("led1", BIT(data, 5));
|
||||
}
|
||||
|
||||
WRITE8_MEMBER( s8_state::dig1_w )
|
||||
{
|
||||
static const UINT8 patterns[16] = { 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0, 0, 0, 0, 0, 0 }; // MC14558
|
||||
if (m_data_ok)
|
||||
{
|
||||
output_set_digit_value(m_strobe+16, patterns[data&15]);
|
||||
output_set_digit_value(m_strobe, patterns[data>>4]);
|
||||
}
|
||||
m_data_ok = false;
|
||||
}
|
||||
|
||||
static const pia6821_interface pia2_intf =
|
||||
{
|
||||
DEVCB_DRIVER_MEMBER(s8_state, dips_r), /* port A in */
|
||||
DEVCB_NULL, /* port B in */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia2_ca1_r), /* line CA1 in */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia2_cb1_r), /* line CB1 in */
|
||||
DEVCB_NULL, /* line CA2 in */
|
||||
DEVCB_NULL, /* line CB2 in */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, dig0_w), /* port A out */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, dig1_w), /* port B out */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia2_ca2_w), /* line CA2 out */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia2_cb2_w), /* line CB2 out */
|
||||
DEVCB_CPU_INPUT_LINE("maincpu", M6800_IRQ_LINE), /* IRQA */
|
||||
DEVCB_CPU_INPUT_LINE("maincpu", M6800_IRQ_LINE) /* IRQB */
|
||||
};
|
||||
|
||||
READ8_MEMBER( s8_state::switch_r )
|
||||
{
|
||||
char kbdrow[8];
|
||||
sprintf(kbdrow,"X%X",m_kbdrow);
|
||||
return ioport(kbdrow)->read();
|
||||
}
|
||||
|
||||
WRITE8_MEMBER( s8_state::switch_w )
|
||||
{
|
||||
m_kbdrow = data;
|
||||
}
|
||||
|
||||
static const pia6821_interface pia3_intf =
|
||||
{
|
||||
DEVCB_DRIVER_MEMBER(s8_state, switch_r), /* port A in */
|
||||
DEVCB_NULL, /* port B in */
|
||||
DEVCB_LINE_GND, /* line CA1 in */
|
||||
DEVCB_LINE_GND, /* line CB1 in */
|
||||
DEVCB_NULL, /* line CA2 in */
|
||||
DEVCB_NULL, /* line CB2 in */
|
||||
DEVCB_NULL, /* port A out */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, switch_w), /* port B out */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia3_ca2_w), /* line CA2 out */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia3_cb2_w), /* line CB2 out */
|
||||
DEVCB_CPU_INPUT_LINE("maincpu", M6800_IRQ_LINE), /* IRQA */
|
||||
DEVCB_CPU_INPUT_LINE("maincpu", M6800_IRQ_LINE) /* IRQB */
|
||||
};
|
||||
|
||||
READ_LINE_MEMBER( s8_state::pia4_cb1_r )
|
||||
{
|
||||
return m_cb1;
|
||||
}
|
||||
|
||||
READ8_MEMBER( s8_state::dac_r )
|
||||
{printf("%X ",m_sound_data);
|
||||
return m_sound_data;
|
||||
}
|
||||
|
||||
WRITE8_MEMBER( s8_state::dac_w )
|
||||
{
|
||||
m_dac->write_unsigned8(data);
|
||||
}
|
||||
|
||||
static const pia6821_interface pia4_intf =
|
||||
{
|
||||
DEVCB_NULL, /* port A in */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, dac_r), /* port B in */
|
||||
DEVCB_NULL, /* line CA1 in */
|
||||
DEVCB_DRIVER_LINE_MEMBER(s8_state, pia4_cb1_r), /* line CB1 in */
|
||||
DEVCB_NULL, /* line CA2 in */
|
||||
DEVCB_NULL, /* line CB2 in */
|
||||
DEVCB_DRIVER_MEMBER(s8_state, dac_w), /* port A out */
|
||||
DEVCB_NULL, /* port B out */
|
||||
DEVCB_NULL, /* line CA2 out */
|
||||
DEVCB_NULL, /* line CB2 out */
|
||||
DEVCB_CPU_INPUT_LINE("audiocpu", M6800_IRQ_LINE), /* IRQA */
|
||||
DEVCB_CPU_INPUT_LINE("audiocpu", M6800_IRQ_LINE) /* IRQB */
|
||||
};
|
||||
|
||||
TIMER_DEVICE_CALLBACK_MEMBER( s8_state::irq)
|
||||
{
|
||||
if (m_t_c > 0x70)
|
||||
m_maincpu->set_input_line(M6800_IRQ_LINE, ASSERT_LINE);
|
||||
else
|
||||
m_t_c++;
|
||||
}
|
||||
|
||||
static MACHINE_CONFIG_START( s8, s8_state )
|
||||
/* basic machine hardware */
|
||||
MCFG_CPU_ADD("maincpu", M6800, 1000000)
|
||||
MCFG_CPU_PROGRAM_MAP(williams_s8_map)
|
||||
MCFG_CPU_ADD("cpu2", M6800, 1000000)
|
||||
MCFG_CPU_PROGRAM_MAP(williams_s8_sub_map)
|
||||
MCFG_CPU_ADD("maincpu", M6802, 4000000)
|
||||
MCFG_CPU_PROGRAM_MAP(s8_main_map)
|
||||
MCFG_TIMER_DRIVER_ADD_PERIODIC("irq", s8_state, irq, attotime::from_hz(1000))
|
||||
MCFG_MACHINE_RESET_OVERRIDE(s8_state, s8)
|
||||
|
||||
/* Video */
|
||||
MCFG_DEFAULT_LAYOUT(layout_s8)
|
||||
|
||||
/* Sound */
|
||||
MCFG_FRAGMENT_ADD( genpin_audio )
|
||||
|
||||
/* Devices */
|
||||
MCFG_PIA6821_ADD("pia0", pia0_intf)
|
||||
MCFG_PIA6821_ADD("pia1", pia1_intf)
|
||||
MCFG_PIA6821_ADD("pia2", pia2_intf)
|
||||
MCFG_PIA6821_ADD("pia3", pia3_intf)
|
||||
//MCFG_NVRAM_ADD_1FILL("nvram")
|
||||
/* Add the soundcard */
|
||||
MCFG_CPU_ADD("audiocpu", M6808, 3580000)
|
||||
MCFG_CPU_PROGRAM_MAP(s8_audio_map)
|
||||
MCFG_MACHINE_RESET_OVERRIDE(s8_state, s8a)
|
||||
MCFG_SPEAKER_STANDARD_MONO("mono")
|
||||
MCFG_SOUND_ADD("dac", DAC, 0)
|
||||
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.00)
|
||||
MCFG_PIA6821_ADD("pia4", pia4_intf)
|
||||
MACHINE_CONFIG_END
|
||||
|
||||
/*--------------------
|
||||
/ Pennant Fever (#526)
|
||||
/--------------------*/
|
||||
/*------------------------------
|
||||
/ Pennant Fever (#526) 05/1984
|
||||
/-------------------------------*/
|
||||
ROM_START(pfevr_l2)
|
||||
ROM_REGION(0x10000, "maincpu", 0)
|
||||
ROM_LOAD("pf-rom1.u19", 0x5000, 0x1000, CRC(00be42bd) SHA1(72ca21c96e3ffa3c43499165f3339b669c8e94a5))
|
||||
ROM_LOAD("pf-rom2.u20", 0x6000, 0x2000, CRC(7b101534) SHA1(21e886d5872104d71bb528b9affb12230268597a))
|
||||
|
||||
ROM_REGION(0x10000, "cpu2", 0)
|
||||
ROM_REGION(0x10000, "audiocpu", 0)
|
||||
ROM_LOAD("cpu_u49.128", 0xc000, 0x4000, CRC(b0161712) SHA1(5850f1f1f11e3ac9b9629cff2b26c4ad32436b55))
|
||||
ROM_RELOAD(0x8000, 0x4000)
|
||||
ROM_END
|
||||
@ -83,23 +543,23 @@ ROM_START(pfevr_p3)
|
||||
ROM_LOAD("cpu_u19.732", 0x5000, 0x1000, CRC(03796c6d) SHA1(38c95fcce9d0f357a74f041f0df006b9c6f6efc7))
|
||||
ROM_LOAD("cpu_u20.764", 0x6000, 0x2000, CRC(3a3acb39) SHA1(7844cc30a9486f718a556850fc9cef3be82f26b7))
|
||||
|
||||
ROM_REGION(0x10000, "cpu2", 0)
|
||||
ROM_REGION(0x10000, "audiocpu", 0)
|
||||
ROM_LOAD("cpu_u49.128", 0xc000, 0x4000, CRC(b0161712) SHA1(5850f1f1f11e3ac9b9629cff2b26c4ad32436b55))
|
||||
ROM_RELOAD(0x8000, 0x4000)
|
||||
ROM_END
|
||||
|
||||
/*--------------------
|
||||
/ Still Crazy
|
||||
/--------------------*/
|
||||
/*----------------------------
|
||||
/ Still Crazy (#534) 06/1984
|
||||
/-----------------------------*/
|
||||
ROM_START(stillcra)
|
||||
ROM_REGION(0x10000, "maincpu", 0)
|
||||
ROM_LOAD("ic20.bin", 0x6000, 0x2000, CRC(b0df42e6) SHA1(bb10268d7b820d1de0c20e1b79aba558badd072b) )
|
||||
|
||||
ROM_REGION(0x10000, "cpu2", 0)
|
||||
ROM_REGION(0x10000, "audiocpu", 0)
|
||||
ROM_LOAD("ic49.bin", 0xc000, 0x4000, CRC(bcc8ccc4) SHA1(2312f9cc4f5a2dadfbfa61d13c31bb5838adf152) )
|
||||
ROM_RELOAD(0x8000, 0x4000)
|
||||
ROM_END
|
||||
|
||||
GAME(1984,pfevr_l2, 0, williams_s8, williams_s8, williams_s8_state, williams_s8, ROT0, "Williams", "Pennant Fever (L-2)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1984,pfevr_p3, pfevr_l2, williams_s8, williams_s8, williams_s8_state, williams_s8, ROT0, "Williams", "Pennant Fever (P-3)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1984,stillcra, 0, williams_s8, williams_s8, williams_s8_state, williams_s8, ROT0, "Williams", "Still Crazy", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1984,pfevr_l2, 0, s8, s8, driver_device, 0, ROT0, "Williams", "Pennant Fever (L-2)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1984,pfevr_p3, pfevr_l2, s8, s8, driver_device, 0, ROT0, "Williams", "Pennant Fever (P-3)", GAME_IS_SKELETON_MECHANICAL)
|
||||
GAME(1984,stillcra, 0, s8, s8, driver_device, 0, ROT0, "Williams", "Still Crazy", GAME_IS_SKELETON_MECHANICAL)
|
||||
|
142
src/mame/layout/s8.lay
Normal file
142
src/mame/layout/s8.lay
Normal file
@ -0,0 +1,142 @@
|
||||
<!-- s8.lay -->
|
||||
|
||||
<!-- 2012-10-26: Initial version. [Robbbert] -->
|
||||
|
||||
<mamelayout version="2">
|
||||
|
||||
<element name="digit" defstate="0">
|
||||
<led7seg>
|
||||
<color red="1.0" green="0.25" blue="0.0" />
|
||||
</led7seg>
|
||||
</element>
|
||||
<element name="red_led">
|
||||
<disk><color red="1.0" green="0.0" blue="0.0" /></disk>
|
||||
</element>
|
||||
<element name="background">
|
||||
<rect>
|
||||
<bounds left="0" top="0" right="1" bottom="1" />
|
||||
<color red="0.0" green="0.0" blue="0.0" />
|
||||
</rect>
|
||||
</element>
|
||||
<element name="P0"><text string="Ball / Match"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="P1"><text string="Credits"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="P3"><text string="Player 1"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="P4"><text string="Player 2"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="P5"><text string="Player 3"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
<element name="P6"><text string="Player 4"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||
|
||||
<view name="Default Layout">
|
||||
|
||||
<!-- Background -->
|
||||
<backdrop element="background">
|
||||
<bounds left="0" top="20" right="274" bottom="394" />
|
||||
</backdrop>
|
||||
|
||||
<!-- LEDs -->
|
||||
|
||||
<!-- Player 1 Score -->
|
||||
|
||||
<bezel name="digit0" element="digit">
|
||||
<bounds left="10" top="45" right="44" bottom="84" />
|
||||
</bezel>
|
||||
<bezel name="digit1" element="digit">
|
||||
<bounds left="54" top="45" right="88" bottom="84" />
|
||||
</bezel>
|
||||
<bezel name="digit2" element="digit">
|
||||
<bounds left="98" top="45" right="132" bottom="84" />
|
||||
</bezel>
|
||||
<bezel name="digit3" element="digit">
|
||||
<bounds left="142" top="45" right="176" bottom="84" />
|
||||
</bezel>
|
||||
<bezel name="digit4" element="digit">
|
||||
<bounds left="186" top="45" right="220" bottom="84" />
|
||||
</bezel>
|
||||
<bezel name="digit5" element="digit">
|
||||
<bounds left="230" top="45" right="264" bottom="84" />
|
||||
</bezel>
|
||||
|
||||
<!-- Player 2 Score -->
|
||||
<bezel name="digit8" element="digit">
|
||||
<bounds left="10" top="105" right="44" bottom="144" />
|
||||
</bezel>
|
||||
<bezel name="digit9" element="digit">
|
||||
<bounds left="54" top="105" right="88" bottom="144" />
|
||||
</bezel>
|
||||
<bezel name="digit10" element="digit">
|
||||
<bounds left="98" top="105" right="132" bottom="144" />
|
||||
</bezel>
|
||||
<bezel name="digit11" element="digit">
|
||||
<bounds left="142" top="105" right="176" bottom="144" />
|
||||
</bezel>
|
||||
<bezel name="digit12" element="digit">
|
||||
<bounds left="186" top="105" right="220" bottom="144" />
|
||||
</bezel>
|
||||
<bezel name="digit13" element="digit">
|
||||
<bounds left="230" top="105" right="264" bottom="144" />
|
||||
</bezel>
|
||||
|
||||
<!-- Player 3 Score -->
|
||||
<bezel name="digit16" element="digit">
|
||||
<bounds left="10" top="165" right="44" bottom="204" />
|
||||
</bezel>
|
||||
<bezel name="digit17" element="digit">
|
||||
<bounds left="54" top="165" right="88" bottom="204" />
|
||||
</bezel>
|
||||
<bezel name="digit18" element="digit">
|
||||
<bounds left="98" top="165" right="132" bottom="204" />
|
||||
</bezel>
|
||||
<bezel name="digit19" element="digit">
|
||||
<bounds left="142" top="165" right="176" bottom="204" />
|
||||
</bezel>
|
||||
<bezel name="digit20" element="digit">
|
||||
<bounds left="186" top="165" right="220" bottom="204" />
|
||||
</bezel>
|
||||
<bezel name="digit21" element="digit">
|
||||
<bounds left="230" top="165" right="264" bottom="204" />
|
||||
</bezel>
|
||||
|
||||
<!-- Player 4 Score -->
|
||||
<bezel name="digit24" element="digit">
|
||||
<bounds left="10" top="225" right="44" bottom="264" />
|
||||
</bezel>
|
||||
<bezel name="digit25" element="digit">
|
||||
<bounds left="54" top="225" right="88" bottom="264" />
|
||||
</bezel>
|
||||
<bezel name="digit26" element="digit">
|
||||
<bounds left="98" top="225" right="132" bottom="264" />
|
||||
</bezel>
|
||||
<bezel name="digit27" element="digit">
|
||||
<bounds left="142" top="225" right="176" bottom="264" />
|
||||
</bezel>
|
||||
<bezel name="digit28" element="digit">
|
||||
<bounds left="186" top="225" right="220" bottom="264" />
|
||||
</bezel>
|
||||
<bezel name="digit29" element="digit">
|
||||
<bounds left="230" top="225" right="264" bottom="264" />
|
||||
</bezel>
|
||||
|
||||
<!-- Credits and Balls -->
|
||||
<bezel name="digit14" element="digit">
|
||||
<bounds left="10" top="345" right="44" bottom="384" />
|
||||
</bezel>
|
||||
<bezel name="digit15" element="digit">
|
||||
<bounds left="54" top="345" right="88" bottom="384" />
|
||||
</bezel>
|
||||
<bezel name="digit8" element="digit">
|
||||
<bounds left="186" top="345" right="220" bottom="384" />
|
||||
</bezel>
|
||||
<bezel name="digit7" element="digit">
|
||||
<bounds left="230" top="345" right="264" bottom="384" />
|
||||
</bezel>
|
||||
<bezel element="P0"><bounds left="200" right="258" top="330" bottom="342" /></bezel>
|
||||
<bezel element="P1"><bounds left="30" right="88" top="330" bottom="342" /></bezel>
|
||||
<bezel name="text3" element="P3"><bounds left="100" right="180" top="30" bottom="42" /></bezel>
|
||||
<bezel name="text2" element="P4"><bounds left="100" right="180" top="90" bottom="102" /></bezel>
|
||||
<bezel name="text1" element="P5"><bounds left="100" right="180" top="150" bottom="162" /></bezel>
|
||||
<bezel name="text0" element="P6"><bounds left="100" right="180" top="210" bottom="222" /></bezel>
|
||||
<bezel name="led0" element="red_led">
|
||||
<bounds left="110" right="125" top="360" bottom="375" /></bezel>
|
||||
<bezel name="led1" element="red_led">
|
||||
<bounds left="144" right="159" top="360" bottom="375" /></bezel>
|
||||
</view>
|
||||
</mamelayout>
|
@ -2232,6 +2232,8 @@ $(DRIVERS)/s6.o: $(LAYOUT)/s6.lh
|
||||
|
||||
$(DRIVERS)/s6a.o: $(LAYOUT)/s6a.lh
|
||||
|
||||
$(DRIVERS)/s8.o: $(LAYOUT)/s8.lh
|
||||
|
||||
$(DRIVERS)/sbrkout.o: $(LAYOUT)/sbrkout.lh
|
||||
|
||||
$(DRIVERS)/sderby.o: $(LAYOUT)/sderby.lh \
|
||||
|
Loading…
Reference in New Issue
Block a user