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https://github.com/holub/mame
synced 2025-04-24 01:11:11 +03:00
Wing Force sound fixes, and change VSync.
Sound was clearly incorrect before, now it sounds much closer to PCB video. Also changed the VSync rate to 59.1854 like Fujiyama Buster and B.Rap Boys, as it makes the title theme exit at the same point as the PCB video.
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@ -1090,6 +1090,9 @@ INPUT_PORTS_END
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static INPUT_PORTS_START( wingforc )
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PORT_START("DSW2_P1") /* c00000.w */
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// The game reads and stores these the same as Blaze On.
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// However, none of them actually get used. Lives does work if you patch out the
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// code that actively zeroes out the value it reads from here.
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PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW1:1" )
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PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW1:2" )
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PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW1:3" )
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@ -1109,14 +1112,18 @@ static INPUT_PORTS_START( wingforc )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(2)
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PORT_START("DSW1_P2") /* c00002.w */
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PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0008, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0010, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0020, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0040, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x0080, IP_ACTIVE_LOW, IPT_UNKNOWN )
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// In a similar story to DSW2, these are read and then forced to zero.
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// These are credit selections with the same values as Blaze On.
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// These work if you remove the code to force to zero, but they don't
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// give any feedback unless the coin increases the credit counter.
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PORT_DIPUNUSED_DIPLOC( 0x0001, 0x0001, "SW2:1" )
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PORT_DIPUNUSED_DIPLOC( 0x0002, 0x0002, "SW2:2" )
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PORT_DIPUNUSED_DIPLOC( 0x0004, 0x0004, "SW2:3" )
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PORT_DIPUNUSED_DIPLOC( 0x0008, 0x0008, "SW2:4" )
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PORT_DIPUNUSED_DIPLOC( 0x0010, 0x0010, "SW2:5" )
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PORT_DIPUNUSED_DIPLOC( 0x0020, 0x0020, "SW2:6" )
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PORT_DIPUNUSED_DIPLOC( 0x0040, 0x0040, "SW2:7" )
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PORT_DIPUNUSED_DIPLOC( 0x0080, 0x0080, "SW2:8" )
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PORT_BIT( 0x0100, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_PLAYER(2)
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PORT_BIT( 0x0200, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_PLAYER(2)
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@ -2048,7 +2055,7 @@ static MACHINE_CONFIG_START( wingforc, kaneko16_state )
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/* video hardware */
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_VIDEO_ATTRIBUTES(VIDEO_UPDATE_AFTER_VBLANK)
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MCFG_SCREEN_REFRESH_RATE(60)
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MCFG_SCREEN_REFRESH_RATE(59.1854)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500) /* not accurate */)
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MCFG_SCREEN_SIZE(320, 240)
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MCFG_SCREEN_VISIBLE_AREA(0, 320-1, 0, 240-1 -16)
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@ -2076,12 +2083,11 @@ static MACHINE_CONFIG_START( wingforc, kaneko16_state )
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/* sound hardware */
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MCFG_SPEAKER_STANDARD_MONO("mono")
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MCFG_YM2151_ADD("ymsnd", /*XTAL_16MHz/4*/3800000) // matches the video better (cut of the title screen tune)
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MCFG_YM2151_ADD("ymsnd", XTAL_16MHz/4)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.4)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
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MCFG_OKIM6295_ADD("oki", XTAL_16MHz/8, OKIM6295_PIN7_HIGH)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 0.5)
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MCFG_OKIM6295_ADD("oki", XTAL_16MHz/16, OKIM6295_PIN7_HIGH)
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
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MACHINE_CONFIG_END
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