From 70d6872827af0564268642cd317d9b10d7c020ba Mon Sep 17 00:00:00 2001 From: cam900 Date: Tue, 15 Jun 2021 22:44:27 +0900 Subject: [PATCH] psikyo.cpp: Banpresto was the distributor for Sengoku Ace (#8190) --- src/mame/drivers/psikyo.cpp | 34 +++++++++++++++++----------------- 1 file changed, 17 insertions(+), 17 deletions(-) diff --git a/src/mame/drivers/psikyo.cpp b/src/mame/drivers/psikyo.cpp index 4f6ddeb786f..58acce740a0 100644 --- a/src/mame/drivers/psikyo.cpp +++ b/src/mame/drivers/psikyo.cpp @@ -1960,24 +1960,24 @@ void psikyo_state::init_s1945bl() ***************************************************************************/ -GAME( 1993, samuraia, 0, sngkace, samuraia, psikyo_state, init_sngkace, ROT270, "Psikyo", "Samurai Aces (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // Banpresto? -GAME( 1993, sngkace, samuraia, sngkace, sngkace, psikyo_state, init_sngkace, ROT270, "Psikyo", "Sengoku Ace (Japan, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // Banpresto? -GAME( 1993, sngkacea, samuraia, sngkace, sngkace, psikyo_state, init_sngkace, ROT270, "Psikyo", "Sengoku Ace (Japan, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // Banpresto? +GAME( 1993, samuraia, 0, sngkace, samuraia, psikyo_state, init_sngkace, ROT270, "Psikyo (Banpresto license)", "Samurai Aces (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1993, sngkace, samuraia, sngkace, sngkace, psikyo_state, init_sngkace, ROT270, "Psikyo (Banpresto license)", "Sengoku Ace (Japan, set 1)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1993, sngkacea, samuraia, sngkace, sngkace, psikyo_state, init_sngkace, ROT270, "Psikyo (Banpresto license)", "Sengoku Ace (Japan, set 2)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1994, gunbird, 0, gunbird, gunbird, psikyo_state, init_gunbird, ROT270, "Psikyo", "Gunbird (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1994, gunbirdk, gunbird, gunbird, gunbirdj, psikyo_state, init_gunbird, ROT270, "Psikyo", "Gunbird (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1994, gunbirdj, gunbird, gunbird, gunbirdj, psikyo_state, init_gunbird, ROT270, "Psikyo", "Gunbird (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1994, gunbird, 0, gunbird, gunbird, psikyo_state, init_gunbird, ROT270, "Psikyo", "Gunbird (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1994, gunbirdk, gunbird, gunbird, gunbirdj, psikyo_state, init_gunbird, ROT270, "Psikyo", "Gunbird (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1994, gunbirdj, gunbird, gunbird, gunbirdj, psikyo_state, init_gunbird, ROT270, "Psikyo", "Gunbird (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1994, btlkroad, 0, gunbird, btlkroad, psikyo_state, init_gunbird, ROT0, "Psikyo", "Battle K-Road", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1994, btlkroadk, btlkroad, gunbird, btlkroadk, psikyo_state, init_gunbird, ROT0, "Psikyo", "Battle K-Road (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // game code is still multi-region, but sound rom appears to be Korea specific at least +GAME( 1994, btlkroad, 0, gunbird, btlkroad, psikyo_state, init_gunbird, ROT0, "Psikyo", "Battle K-Road", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1994, btlkroadk, btlkroad, gunbird, btlkroadk, psikyo_state, init_gunbird, ROT0, "Psikyo", "Battle K-Road (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // game code is still multi-region, but sound rom appears to be Korea specific at least -GAME( 1995, s1945, 0, s1945, s1945, psikyo_state, init_s1945, ROT270, "Psikyo", "Strikers 1945 (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1995, s1945a, s1945, s1945, s1945a, psikyo_state, init_s1945a, ROT270, "Psikyo", "Strikers 1945 (Japan / World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // Region dip - 0x0f=Japan, anything else=World -GAME( 1995, s1945j, s1945, s1945, s1945j, psikyo_state, init_s1945j, ROT270, "Psikyo", "Strikers 1945 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1995, s1945n, s1945, s1945n, s1945, psikyo_state, init_gunbird, ROT270, "Psikyo", "Strikers 1945 (World, unprotected)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1995, s1945nj, s1945, s1945n, s1945j, psikyo_state, init_gunbird, ROT270, "Psikyo", "Strikers 1945 (Japan, unprotected)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1995, s1945k, s1945, s1945, s1945j, psikyo_state, init_s1945, ROT270, "Psikyo", "Strikers 1945 (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1995, s1945bl, s1945, s1945bl, s1945bl, psikyo_state, init_s1945bl, ROT270, "bootleg", "Strikers 1945 (Hong Kong, bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1995, s1945, 0, s1945, s1945, psikyo_state, init_s1945, ROT270, "Psikyo", "Strikers 1945 (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1995, s1945a, s1945, s1945, s1945a, psikyo_state, init_s1945a, ROT270, "Psikyo", "Strikers 1945 (Japan / World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // Region dip - 0x0f=Japan, anything else=World +GAME( 1995, s1945j, s1945, s1945, s1945j, psikyo_state, init_s1945j, ROT270, "Psikyo", "Strikers 1945 (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1995, s1945n, s1945, s1945n, s1945, psikyo_state, init_gunbird, ROT270, "Psikyo", "Strikers 1945 (World, unprotected)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1995, s1945nj, s1945, s1945n, s1945j, psikyo_state, init_gunbird, ROT270, "Psikyo", "Strikers 1945 (Japan, unprotected)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1995, s1945k, s1945, s1945, s1945j, psikyo_state, init_s1945, ROT270, "Psikyo", "Strikers 1945 (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1995, s1945bl, s1945, s1945bl, s1945bl, psikyo_state, init_s1945bl, ROT270, "bootleg", "Strikers 1945 (Hong Kong, bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1996, tengai, 0, s1945, tengai, psikyo_state, init_tengai, ROT0, "Psikyo", "Tengai (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) -GAME( 1996, tengaij, tengai, s1945, tengaij, psikyo_state, init_tengai, ROT0, "Psikyo", "Sengoku Blade: Sengoku Ace Episode II / Tengai", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // Region dip - 0x0f=Japan, anything else=World +GAME( 1996, tengai, 0, s1945, tengai, psikyo_state, init_tengai, ROT0, "Psikyo", "Tengai (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) +GAME( 1996, tengaij, tengai, s1945, tengaij, psikyo_state, init_tengai, ROT0, "Psikyo", "Sengoku Blade: Sengoku Ace Episode II (Japan) / Tengai (World)", MACHINE_SUPPORTS_SAVE | MACHINE_IMPERFECT_TIMING ) // Region dip - 0x0f=Japan, anything else=World