mirror of
https://github.com/holub/mame
synced 2025-06-29 23:48:56 +03:00
SDL: Fix -prescale option for SDL builds [Matthias Reichl]
This commit is contained in:
parent
f1253322bb
commit
71373ae179
@ -170,7 +170,7 @@ public:
|
||||
|
||||
// OpenGL specific options
|
||||
bool filter() const { return bool_value(SDLOPTION_FILTER); }
|
||||
int prescale() const { return bool_value(SDLOPTION_PRESCALE); }
|
||||
int prescale() const { return int_value(SDLOPTION_PRESCALE); }
|
||||
bool gl_force_pow2_texture() const { return bool_value(SDLOPTION_GL_FORCEPOW2TEXTURE); }
|
||||
bool gl_no_texture_rect() const { return bool_value(SDLOPTION_GL_NOTEXTURERECT); }
|
||||
bool gl_vbo() const { return bool_value(SDLOPTION_GL_VBO); }
|
||||
|
Loading…
Reference in New Issue
Block a user