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https://github.com/holub/mame
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zsg2: update stream before reading,
tms57002: fix input sample overflow
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c56135a7f3
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@ -925,7 +925,7 @@ void tms57002_device::sound_stream_update(sound_stream &stream, std::vector<read
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assert(inputs[0].samples() == 1);
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assert(outputs[0].samples() == 1);
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stream_buffer::sample_t in_scale = 32768.0 * ((st0 & ST0_SIM) ? 256.0 : 1.0);
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stream_buffer::sample_t in_scale = 32767.0 * ((st0 & ST0_SIM) ? 256.0 : 1.0);
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si[0] = s32(inputs[0].get(0) * in_scale) & 0xffffff;
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si[1] = s32(inputs[1].get(0) * in_scale) & 0xffffff;
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si[2] = s32(inputs[2].get(0) * in_scale) & 0xffffff;
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@ -1,6 +1,7 @@
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// license:BSD-3-Clause
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// copyright-holders:Olivier Galibert, R. Belmont, hap, superctr
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/*
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ZOOM ZSG-2 custom wavetable synthesizer
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Written by Olivier Galibert
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@ -85,7 +86,8 @@
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TODO:
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- Filter and ramping behavior might not be perfect.
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- clicking / popping noises in gdarius, raystorm: maybe the sample ROMs are bad dumps?
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- clicking / popping noises in gdarius, raystorm: maybe the sample ROMs
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are bad dumps?
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- memory reads out of range sometimes
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*/
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@ -639,6 +641,8 @@ uint16_t zsg2_device::read(offs_t offset, uint16_t mem_mask)
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return 0;
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}
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m_stream->update();
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if (offset < 0x300)
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{
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int chan = offset >> 4;
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@ -58,12 +58,9 @@ private:
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int16_t output_cutoff_delta;
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int32_t emphasis_filter_state;
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int32_t output_filter_state;
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// Attenuation for output channels
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uint8_t output_gain[4];
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uint8_t output_gain[4]; // Attenuation for output channels
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int16_t samples[5]; // +1 history
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};
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