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handle botanic protection? that kicks in when you complete a level (nw)
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@ -281,7 +281,7 @@ static INPUT_PORTS_START( botanici )
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PORT_MODIFY("P2") // only seems to have 2 coin slots
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_UNKNOWN ) // this must be ACTIVE_HIGH or the game fails after you complete a level, protection?
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PORT_MODIFY("DSW") // dipswitches are a bit messy on this set
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PORT_DIPNAME( 0x04, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:3")
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