Add some notes regarding among other things, what keys need to be held down to play with the system 11 games. No whatsnew.

This commit is contained in:
Jonathan Gevaryahu 2012-12-28 13:44:00 +00:00
parent 695084bb1c
commit 7308da9791
2 changed files with 16 additions and 2 deletions

View File

@ -10,6 +10,9 @@ ToDo:
- Can coin up but not start
- Doesn't react to the Advance button very well
Known keys necessary to get games to start (so the proper number of balls are detected):
- Road Kings: press 'Up' (the direction key) and Q, and press "1" after inserting 1 or more credits.
*****************************************************************************************/

View File

@ -4,7 +4,18 @@
Known issues:
- Background music is not working in some games
- Black Knight 2000 randomly goes nuts or resets
- Advance button doesn't seem to work well
(some bug possibly relating to the 'lighting draws the "Ball 1"' animation???);
if you insert 2 or more credits and hit start 2 times quickly so it doesn't
play the animation, the game seems more stable afterward; original
game bug or 6802 core bug or something else?
This bug behaves slightly differently in the different sets, depending on whether
nvram is cleared beforehand or not, and whether the last reset was soft or hard.
- Black Knight 2000 LG-1 set reports U26 ROM FAILURE. Bad/hacked dump or original bug?
- Advance button doesn't seem to work well (TODO: check if this may have been fixed with the irq and diagnostic button masking changes)
Known keys necessary to get games to start (so the proper number of balls are detected):
- Black Knight 2000: Hold "D" "F" "Y" and press "1" after inserting 1 or more credits. press 'x' to get the main music started.
- Cyclone: Nothing. The game doesn't bother to check if the ball is ready before allowing start. Insert 1 or more credits first, of course.
*/
@ -879,7 +890,7 @@ ROM_START(bk2k_l4)
ROM_LOAD("bk2k_u19.l1", 0x18000, 0x8000, CRC(58e162b2) SHA1(891f810ae18b46593f570d719f0290a1d08a1a10))
ROM_END
ROM_START(bk2k_lg1)
ROM_START(bk2k_lg1) // the rom at u26 is reported as bad when the game is booted, but appears to run nonetheless; bad dump or original bug in the LG-1 set fixed in LG-2 and LG-3?
ROM_REGION(0x10000, "maincpu", 0)
ROM_LOAD("bk2kgu26.lg1", 0x4000, 0x4000, CRC(f916d163) SHA1(bd8cbac9345a8debd01c8c68110652f591ad9d51))
ROM_LOAD("bk2kgu27.lg1", 0x8000, 0x8000, CRC(4132ac5c) SHA1(5636d4e8fb9bf5a5f4ccafe4ef035ab0e8964e8b))