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Unknown Pac-Man gambling game: Rename and redefine the inputs
to match the behavior of both games. Added complete instructions to play the stealth gambling game. [Roberto Fresca]
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@ -53,6 +53,33 @@ Sound :
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bits 3-7 - not connected
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***************************************************************************
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Unknown Pac-Man gambling game.
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How to play...
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Just coin up using Gambling Coin In (key 7). All ghosts will be placed
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around the center. (each ghost represent a number/card).
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Bet using START, and once done, press UP, to allow the pacman eat all ghosts,
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revealing the five numbers (like italian poker games without cards).
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Now you have an arrow as cursor. Place it under the each number you want to
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discard and press START to eliminate the number and place the representative
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ghost again around.
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Once done, just press UP again, and pacman will re-eat the new placed
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ghosts, revealing the new numbers (as a new deal).
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If you have a winning hand, you can press DOWN to get a Double-Up.
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Choose left or right for Big and Small. If you win, you'll double the bet
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amount. If you lose, your pacman will die.
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Coin with A or B to exit the gambling game and play the ultra-adictive
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pacman front game again!...
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***************************************************************************/
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#include "emu.h"
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@ -262,9 +289,9 @@ static INPUT_PORTS_START( unkpacg )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // 1 credits / initiate minigame
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // 5 credits / initiate gambling
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN3 ) // 10 credits
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_NAME("Front Game Coin A") // 1 credits / initiate minigame
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Gambling Game Coin In") // 5 credits / initiate gambling
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Front Game Coin B") // 10 credits
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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@ -275,12 +302,12 @@ static INPUT_PORTS_START( unkpacg )
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PORT_DIPSETTING( 0x80, DEF_STR( On ) )
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PORT_START("IN2")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT )
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start / Discard")
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_JOYSTICK_UP ) PORT_NAME("UP / Deal")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_JOYSTICK_LEFT ) PORT_NAME("Left / Small")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_JOYSTICK_RIGHT ) PORT_NAME("Right / Big")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_JOYSTICK_DOWN ) PORT_NAME("Down / Double-Up")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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INPUT_PORTS_END
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