diff --git a/src/mame/drivers/redclash.c b/src/mame/drivers/redclash.c index dc9e23a9ed5..31e418b9ca5 100644 --- a/src/mame/drivers/redclash.c +++ b/src/mame/drivers/redclash.c @@ -109,7 +109,8 @@ static INPUT_PORTS_START( redclash ) /* Note that there are TWO VBlank inputs, one is active low, the other active */ /* high. There are probably other differencies in the hardware, but emulating */ /* them this way is enough to get the game running. */ - PORT_BIT( 0xc0, 0x40, IPT_CUSTOM ) PORT_VBLANK("screen") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("DSW1") PORT_DIPNAME( 0x03, 0x03, "Difficulty?" ) @@ -202,7 +203,8 @@ static INPUT_PORTS_START( zerohour ) /* Note that there are TWO VBlank inputs, one is active low, the other active */ /* high. There are probably other differencies in the hardware, but emulating */ /* them this way is enough to get the game running. */ - PORT_BIT( 0xc0, 0x40, IPT_CUSTOM ) PORT_VBLANK("screen") + PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_CUSTOM ) PORT_VBLANK("screen") + PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen") PORT_START("DSW1") PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW1:8" ) /* Switches 6-8 are not used */