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https://github.com/holub/mame
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Merge pull request #5224 from cam900/toaplan2_args
toaplan2.cpp : Updates
This commit is contained in:
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Load Diff
@ -9,7 +9,6 @@
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#include "machine/bankdev.h"
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#include "machine/eepromser.h"
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#include "machine/gen_latch.h"
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#include "machine/nmk112.h"
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#include "machine/ticket.h"
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#include "machine/upd4992.h"
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#include "video/gp9001.h"
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@ -33,7 +32,6 @@ public:
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, m_maincpu(*this, "maincpu")
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, m_audiocpu(*this, "audiocpu")
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, m_vdp(*this, "gp9001_%u", 0U)
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, m_nmk112(*this, "nmk112")
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, m_oki(*this, "oki%u", 1U)
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, m_eeprom(*this, "eeprom")
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, m_rtc(*this, "rtc")
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@ -45,8 +43,13 @@ public:
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, m_hopper(*this, "hopper")
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, m_dma_space(*this, "dma_space")
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, m_z80_rom(*this, "audiocpu")
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, m_oki_rom(*this, "oki%u", 1U)
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, m_audiobank(*this, "audiobank")
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, m_okibank(*this, "okibank")
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, m_raizing_okibank{{*this, "raizing_okibank0_%u", 0U},
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{*this, "raizing_okibank1_%u", 0U}}
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, m_io_pad(*this, "PAD%u", 1U)
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, m_eepromout(*this, "EEPROMOUT")
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{ }
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void dogyuun(machine_config &config);
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@ -91,17 +94,16 @@ private:
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// We encode priority with colour in the tilemaps, so need a larger palette
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static constexpr unsigned T2PALETTE_LENGTH = 0x10000;
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optional_shared_ptr<uint8_t> m_shared_ram; // 8 bit RAM shared between 68K and sound CPU
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optional_shared_ptr<uint16_t> m_tx_videoram;
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optional_shared_ptr<uint16_t> m_tx_lineselect;
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optional_shared_ptr<uint16_t> m_tx_linescroll;
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optional_shared_ptr<uint16_t> m_tx_gfxram;
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optional_shared_ptr<uint16_t> m_mainram;
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optional_shared_ptr<u8> m_shared_ram; // 8 bit RAM shared between 68K and sound CPU
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optional_shared_ptr<u16> m_tx_videoram;
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optional_shared_ptr<u16> m_tx_lineselect;
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optional_shared_ptr<u16> m_tx_linescroll;
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optional_shared_ptr<u16> m_tx_gfxram;
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optional_shared_ptr<u16> m_mainram;
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required_device<m68000_base_device> m_maincpu;
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optional_device<cpu_device> m_audiocpu;
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optional_device_array<gp9001vdp_device, 2> m_vdp;
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optional_device<nmk112_device> m_nmk112;
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optional_device_array<okim6295_device, 2> m_oki;
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optional_device<eeprom_serial_93cxx_device> m_eeprom;
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optional_device<upd4992_device> m_rtc;
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@ -114,61 +116,67 @@ private:
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optional_device<address_map_bank_device> m_dma_space;
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optional_region_ptr<uint8_t> m_z80_rom;
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optional_region_ptr<u8> m_z80_rom;
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optional_region_ptr_array<u8, 2> m_oki_rom;
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optional_memory_bank m_audiobank;
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optional_memory_bank m_okibank;
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optional_memory_bank_array<8> m_raizing_okibank[2];
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int8_t m_old_p1_paddle_h; /* For Ghox */
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int8_t m_old_p2_paddle_h;
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uint8_t m_v25_reset_line; /* 0x20 for dogyuun/batsugun, 0x10 for vfive, 0x08 for fixeight */
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uint8_t m_sndirq_line; /* IRQ4 for batrider, IRQ2 for bbakraid */
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uint8_t m_z80_busreq;
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uint16_t m_gfxrom_bank[8]; /* Batrider object bank */
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optional_ioport_array<2> m_io_pad;
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optional_ioport m_eepromout;
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s8 m_old_p1_paddle_h; /* For Ghox */
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s8 m_old_p2_paddle_h;
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u8 m_sound_reset_bit; /* 0x20 for dogyuun/batsugun, 0x10 for vfive, 0x08 for fixeight */
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u8 m_sndirq_line; /* IRQ4 for batrider, IRQ2 for bbakraid */
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u8 m_z80_busreq;
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u16 m_gfxrom_bank[8]; /* Batrider object bank */
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bitmap_ind8 m_custom_priority_bitmap;
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bitmap_ind16 m_secondary_render_bitmap;
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tilemap_t *m_tx_tilemap; /* Tilemap for extra-text-layer */
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DECLARE_READ16_MEMBER(video_count_r);
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DECLARE_WRITE8_MEMBER(toaplan2_coin_w);
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DECLARE_WRITE16_MEMBER(toaplan2_coin_word_w);
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DECLARE_WRITE16_MEMBER(toaplan2_v25_coin_word_w);
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DECLARE_WRITE16_MEMBER(shippumd_coin_word_w);
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DECLARE_READ16_MEMBER(shared_ram_r);
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DECLARE_WRITE16_MEMBER(shared_ram_w);
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DECLARE_READ16_MEMBER(ghox_p1_h_analog_r);
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DECLARE_READ16_MEMBER(ghox_p2_h_analog_r);
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DECLARE_WRITE16_MEMBER(fixeight_subcpu_ctrl_w);
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DECLARE_WRITE8_MEMBER(fixeightbl_oki_bankswitch_w);
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DECLARE_WRITE8_MEMBER(raizing_z80_bankswitch_w);
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DECLARE_WRITE8_MEMBER(raizing_oki_bankswitch_w);
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DECLARE_READ8_MEMBER(bgaregga_E01D_r);
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DECLARE_READ16_MEMBER(batrider_z80_busack_r);
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DECLARE_WRITE8_MEMBER(batrider_z80_busreq_w);
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DECLARE_READ16_MEMBER(batrider_z80rom_r);
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DECLARE_WRITE8_MEMBER(batrider_soundlatch_w);
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DECLARE_WRITE8_MEMBER(batrider_soundlatch2_w);
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DECLARE_WRITE16_MEMBER(batrider_unknown_sound_w);
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DECLARE_WRITE16_MEMBER(batrider_clear_sndirq_w);
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DECLARE_WRITE8_MEMBER(batrider_sndirq_w);
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DECLARE_WRITE8_MEMBER(batrider_clear_nmi_w);
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DECLARE_READ16_MEMBER(bbakraid_eeprom_r);
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DECLARE_WRITE16_MEMBER(bbakraid_eeprom_w);
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DECLARE_WRITE16_MEMBER(tx_videoram_w);
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DECLARE_WRITE16_MEMBER(tx_linescroll_w);
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DECLARE_WRITE16_MEMBER(tx_gfxram_w);
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DECLARE_WRITE16_MEMBER(batrider_tx_gfxram_w);
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DECLARE_WRITE16_MEMBER(batrider_textdata_dma_w);
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DECLARE_WRITE16_MEMBER(batrider_pal_text_dma_w);
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DECLARE_WRITE8_MEMBER(batrider_objectbank_w);
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u16 video_count_r();
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void coin_w(u8 data);
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void coin_sound_reset_w(u8 data);
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void shippumd_coin_w(u8 data);
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u8 shared_ram_r(offs_t offset);
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void shared_ram_w(offs_t offset, u8 data);
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u16 ghox_p1_h_analog_r();
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u16 ghox_p2_h_analog_r();
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void sound_reset_w(u8 data);
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void fixeightbl_oki_bankswitch_w(u8 data);
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void raizing_z80_bankswitch_w(u8 data);
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void raizing_oki_bankswitch_w(offs_t offset, u8 data);
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u8 bgaregga_E01D_r();
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u16 batrider_z80_busack_r();
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void batrider_z80_busreq_w(u8 data);
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u16 batrider_z80rom_r(offs_t offset);
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void batrider_soundlatch_w(u8 data);
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void batrider_soundlatch2_w(u8 data);
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void batrider_unknown_sound_w(u16 data);
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void batrider_clear_sndirq_w(u16 data);
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void batrider_sndirq_w(u8 data);
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void batrider_clear_nmi_w(u8 data);
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u16 bbakraid_eeprom_r();
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void bbakraid_eeprom_w(u8 data);
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void tx_videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void tx_linescroll_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void tx_gfxram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void batrider_tx_gfxram_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void batrider_textdata_dma_w(u16 data);
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void batrider_pal_text_dma_w(u16 data);
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void batrider_objectbank_w(offs_t offset, u8 data);
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void batrider_bank_cb(u8 layer, u32 &code);
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template<int Chip> DECLARE_WRITE8_MEMBER(oki_bankswitch_w);
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DECLARE_WRITE16_MEMBER(enmadaio_oki_bank_w);
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template<int Chip> void oki_bankswitch_w(u8 data);
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void enmadaio_oki_bank_w(offs_t offset, u16 data, u16 mem_mask = ~0);
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void install_raizing_okibank(int chip);
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TILE_GET_INFO_MEMBER(get_text_tile_info);
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virtual void machine_start() override;
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DECLARE_MACHINE_RESET(toaplan2);
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DECLARE_MACHINE_RESET(bgaregga);
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DECLARE_VIDEO_START(toaplan2);
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DECLARE_MACHINE_RESET(ghox);
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DECLARE_VIDEO_START(truxton2);
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@ -178,21 +186,21 @@ private:
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DECLARE_VIDEO_START(batrider);
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// Teki Paki sound
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DECLARE_READ8_MEMBER(tekipaki_cmdavailable_r);
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u8 tekipaki_cmdavailable_r();
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uint32_t screen_update_toaplan2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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uint32_t screen_update_dogyuun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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uint32_t screen_update_batsugun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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uint32_t screen_update_truxton2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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uint32_t screen_update_bootleg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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u32 screen_update_toaplan2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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u32 screen_update_dogyuun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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u32 screen_update_batsugun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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u32 screen_update_truxton2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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u32 screen_update_bootleg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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DECLARE_WRITE_LINE_MEMBER(screen_vblank);
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void cpu_space_fixeightbl_map(address_map &map);
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void cpu_space_pipibibsbl_map(address_map &map);
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INTERRUPT_GEN_MEMBER(bbakraid_snd_interrupt);
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void create_tx_tilemap(int dx = 0, int dx_flipped = 0);
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DECLARE_WRITE8_MEMBER(pwrkick_coin_w);
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DECLARE_WRITE8_MEMBER(pwrkick_coin_lockout_w);
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void pwrkick_coin_w(u8 data);
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void pwrkick_coin_lockout_w(u8 data);
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DECLARE_WRITE_LINE_MEMBER(toaplan2_reset);
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@ -226,6 +234,7 @@ private:
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void pipibibs_68k_mem(address_map &map);
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void pipibibs_sound_z80_mem(address_map &map);
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void pwrkick_68k_mem(address_map &map);
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template<unsigned Chip> void raizing_oki(address_map &map);
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void raizing_sound_z80_mem(address_map &map);
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void shippumd_68k_mem(address_map &map);
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void snowbro2_68k_mem(address_map &map);
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@ -35,11 +35,9 @@
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TILE_GET_INFO_MEMBER(toaplan2_state::get_text_tile_info)
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{
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int color, tile_number, attrib;
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attrib = m_tx_videoram[tile_index];
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tile_number = attrib & 0x3ff;
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color = attrib >> 10;
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const u16 attrib = m_tx_videoram[tile_index];
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const u32 tile_number = attrib & 0x3ff;
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const u32 color = attrib >> 10;
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SET_TILE_INFO_MEMBER(0,
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tile_number,
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color,
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@ -92,7 +90,7 @@ VIDEO_START_MEMBER(toaplan2_state,truxton2)
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VIDEO_START_CALL_MEMBER(toaplan2);
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/* Create the Text tilemap for this game */
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m_gfxdecode->gfx(0)->set_source(reinterpret_cast<uint8_t *>(m_tx_gfxram.target()));
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m_gfxdecode->gfx(0)->set_source(reinterpret_cast<u8 *>(m_tx_gfxram.target()));
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create_tx_tilemap(0x1d5, 0x16a);
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}
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@ -136,7 +134,7 @@ VIDEO_START_MEMBER(toaplan2_state,batrider)
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m_vdp[0]->disable_sprite_buffer(); // disable buffering on this game
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/* Create the Text tilemap for this game */
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m_gfxdecode->gfx(0)->set_source(reinterpret_cast<uint8_t *>(m_tx_gfxram.target()));
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m_gfxdecode->gfx(0)->set_source(reinterpret_cast<u8 *>(m_tx_gfxram.target()));
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create_tx_tilemap(0x1d4, 0x16b);
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@ -144,14 +142,14 @@ VIDEO_START_MEMBER(toaplan2_state,batrider)
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save_item(NAME(m_gfxrom_bank));
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}
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WRITE16_MEMBER(toaplan2_state::tx_videoram_w)
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void toaplan2_state::tx_videoram_w(offs_t offset, u16 data, u16 mem_mask)
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{
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COMBINE_DATA(&m_tx_videoram[offset]);
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if (offset < 64*32)
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m_tx_tilemap->mark_tile_dirty(offset);
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}
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WRITE16_MEMBER(toaplan2_state::tx_linescroll_w)
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void toaplan2_state::tx_linescroll_w(offs_t offset, u16 data, u16 mem_mask)
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{
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/*** Line-Scroll RAM for Text Layer ***/
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COMBINE_DATA(&m_tx_linescroll[offset]);
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@ -159,11 +157,11 @@ WRITE16_MEMBER(toaplan2_state::tx_linescroll_w)
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m_tx_tilemap->set_scrollx(offset, m_tx_linescroll[offset]);
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}
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WRITE16_MEMBER(toaplan2_state::tx_gfxram_w)
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void toaplan2_state::tx_gfxram_w(offs_t offset, u16 data, u16 mem_mask)
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{
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/*** Dynamic GFX decoding for Truxton 2 / FixEight ***/
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uint16_t oldword = m_tx_gfxram[offset];
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const u16 oldword = m_tx_gfxram[offset];
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if (oldword != data)
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{
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@ -172,11 +170,11 @@ WRITE16_MEMBER(toaplan2_state::tx_gfxram_w)
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}
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}
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WRITE16_MEMBER(toaplan2_state::batrider_tx_gfxram_w)
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void toaplan2_state::batrider_tx_gfxram_w(offs_t offset, u16 data, u16 mem_mask)
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{
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/*** Dynamic GFX decoding for Batrider / Battle Bakraid ***/
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uint16_t oldword = m_tx_gfxram[offset];
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const u16 oldword = m_tx_gfxram[offset];
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if (oldword != data)
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{
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@ -185,7 +183,7 @@ WRITE16_MEMBER(toaplan2_state::batrider_tx_gfxram_w)
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}
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}
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WRITE16_MEMBER(toaplan2_state::batrider_textdata_dma_w)
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void toaplan2_state::batrider_textdata_dma_w(u16 data)
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{
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/*** Dynamic Text GFX decoding for Batrider ***/
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/*** Only done once during start-up ***/
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@ -196,7 +194,7 @@ WRITE16_MEMBER(toaplan2_state::batrider_textdata_dma_w)
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}
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}
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WRITE16_MEMBER(toaplan2_state::batrider_pal_text_dma_w)
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void toaplan2_state::batrider_pal_text_dma_w(u16 data)
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{
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// FIXME: In batrider and bbakraid, the text layer and palette RAM
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// are probably DMA'd from main RAM by writing here at every vblank,
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@ -208,7 +206,7 @@ WRITE16_MEMBER(toaplan2_state::batrider_pal_text_dma_w)
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}
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}
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WRITE8_MEMBER(toaplan2_state::batrider_objectbank_w)
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void toaplan2_state::batrider_objectbank_w(offs_t offset, u8 data)
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{
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data &= 0xf;
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if (m_gfxrom_bank[offset] != data)
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@ -224,7 +222,7 @@ void toaplan2_state::batrider_bank_cb(u8 layer, u32 &code)
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}
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// Dogyuun doesn't appear to require fancy mixing?
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uint32_t toaplan2_state::screen_update_dogyuun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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u32 toaplan2_state::screen_update_dogyuun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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bitmap.fill(0, cliprect);
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if (m_vdp[1])
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@ -238,13 +236,12 @@ uint32_t toaplan2_state::screen_update_dogyuun(screen_device &screen, bitmap_ind
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m_vdp[0]->render_vdp(bitmap, cliprect);
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}
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return 0;
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}
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// renders to 2 bitmaps, and mixes output
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uint32_t toaplan2_state::screen_update_batsugun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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u32 toaplan2_state::screen_update_batsugun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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// bitmap.fill(0, cliprect);
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// gp9001_custom_priority_bitmap->fill(0, cliprect);
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@ -262,7 +259,6 @@ uint32_t toaplan2_state::screen_update_batsugun(screen_device &screen, bitmap_in
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m_vdp[1]->render_vdp(m_secondary_render_bitmap, cliprect);
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}
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// key test places in batsugun
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// level 2 - the two layers of clouds (will appear under background, or over ships if wrong)
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// level 3 - the special effect 'layer' which should be under everything (will appear over background if wrong)
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@ -276,22 +272,19 @@ uint32_t toaplan2_state::screen_update_batsugun(screen_device &screen, bitmap_in
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if (m_vdp[0] && m_vdp[1])
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{
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uint16_t* src_vdp0; // output buffer of vdp0
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uint16_t* src_vdp1; // output buffer of vdp1
|
||||
|
||||
for (int y=cliprect.min_y;y<=cliprect.max_y;y++)
|
||||
for (int y = cliprect.min_y; y <= cliprect.max_y; y++)
|
||||
{
|
||||
src_vdp0 = &bitmap.pix16(y);
|
||||
src_vdp1 = &m_secondary_render_bitmap.pix16(y);
|
||||
u16* src_vdp0 = &bitmap.pix16(y);
|
||||
const u16* src_vdp1 = &m_secondary_render_bitmap.pix16(y);
|
||||
|
||||
for (int x=cliprect.min_x;x<=cliprect.max_x;x++)
|
||||
for (int x = cliprect.min_x; x <= cliprect.max_x; x++)
|
||||
{
|
||||
uint16_t GPU0_LUTaddr = src_vdp0[x];
|
||||
uint16_t GPU1_LUTaddr = src_vdp1[x];
|
||||
const u16 GPU0_LUTaddr = src_vdp0[x];
|
||||
const u16 GPU1_LUTaddr = src_vdp1[x];
|
||||
|
||||
// these equations is derived from the PAL, but doesn't seem to work?
|
||||
|
||||
int COMPARISON = ((GPU0_LUTaddr & 0x0780) > (GPU1_LUTaddr & 0x0780));
|
||||
const bool COMPARISON = ((GPU0_LUTaddr & 0x0780) > (GPU1_LUTaddr & 0x0780));
|
||||
|
||||
// note: GPU1_LUTaddr & 0x000f - transparency check for vdp1? (gfx are 4bpp, the low 4 bits of the lookup would be the pixel data value)
|
||||
#if 0
|
||||
@ -340,7 +333,7 @@ uint32_t toaplan2_state::screen_update_batsugun(screen_device &screen, bitmap_in
|
||||
}
|
||||
|
||||
|
||||
uint32_t toaplan2_state::screen_update_toaplan2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
u32 toaplan2_state::screen_update_toaplan2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
bitmap.fill(0, cliprect);
|
||||
m_custom_priority_bitmap.fill(0, cliprect);
|
||||
@ -351,7 +344,7 @@ uint32_t toaplan2_state::screen_update_toaplan2(screen_device &screen, bitmap_in
|
||||
|
||||
|
||||
/* fixeightbl and bgareggabl do not use the lineselect or linescroll tables */
|
||||
uint32_t toaplan2_state::screen_update_bootleg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
u32 toaplan2_state::screen_update_bootleg(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
screen_update_toaplan2(screen, bitmap, cliprect);
|
||||
m_tx_tilemap->draw(screen, bitmap, cliprect, 0);
|
||||
@ -359,7 +352,7 @@ uint32_t toaplan2_state::screen_update_bootleg(screen_device &screen, bitmap_ind
|
||||
}
|
||||
|
||||
|
||||
uint32_t toaplan2_state::screen_update_truxton2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
u32 toaplan2_state::screen_update_truxton2(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
|
||||
{
|
||||
screen_update_toaplan2(screen, bitmap, cliprect);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user