mirror of
https://github.com/holub/mame
synced 2025-10-06 17:08:28 +03:00
seta.cpp: Added redump of ROM 5 to Mobile Suit Gundam (bootleg) - Fixes graphics issues. [Ed C., The Dumping Union]
out of whatsnew: redump provided on 1/22/2019 matched the expected values as shown by the hand crafted example.
This commit is contained in:
parent
a148a51b6a
commit
7398e8a1ec
@ -2779,7 +2779,7 @@ ROM_START( fantzonee )
|
|||||||
ROM_LOAD( "epr-7535a.12", 0x0000, 0x8000, CRC(bc1374fa) SHA1(ed2c87ae024dc251e175239f1bccc728fc096548) )
|
ROM_LOAD( "epr-7535a.12", 0x0000, 0x8000, CRC(bc1374fa) SHA1(ed2c87ae024dc251e175239f1bccc728fc096548) )
|
||||||
|
|
||||||
ROM_REGION( 0x2000, "maincpu:key", 0 ) // decryption key
|
ROM_REGION( 0x2000, "maincpu:key", 0 ) // decryption key
|
||||||
ROM_LOAD( "317-0016.key", 0x0000, 0x2000, BAD_DUMP CRC(16869a2c) SHA1(112b044d0b1b76620a7d75d6f4c4a16eca37e343) ) // hand-crafted needs a proper redump
|
ROM_LOAD( "317-0016.key", 0x0000, 0x2000, BAD_DUMP CRC(16869a2c) SHA1(112b044d0b1b76620a7d75d6f4c4a16eca37e343) ) // hand-crafted needs a propper redump
|
||||||
ROM_END
|
ROM_END
|
||||||
|
|
||||||
//*************************************************************************************************************************
|
//*************************************************************************************************************************
|
||||||
|
@ -10836,8 +10836,7 @@ ROM_START( msgundamb ) // 2 PCB stack, one has a 'Tecnoval - tecnologia valencia
|
|||||||
|
|
||||||
ROM_REGION( 0x200000, "gfx2", 0 ) /* Layer 1, on lower board */
|
ROM_REGION( 0x200000, "gfx2", 0 ) /* Layer 1, on lower board */
|
||||||
ROM_LOAD16_BYTE( "27c8001-6.bin", 0x000000, 0x100000, CRC(8fbb5478) SHA1(247fd080f0ee18282c4d8b918171cfeab4b40d23) ) // 1ST AND 2ND HALF IDENTICAL, fa001006.u23 [even] IDENTICAL
|
ROM_LOAD16_BYTE( "27c8001-6.bin", 0x000000, 0x100000, CRC(8fbb5478) SHA1(247fd080f0ee18282c4d8b918171cfeab4b40d23) ) // 1ST AND 2ND HALF IDENTICAL, fa001006.u23 [even] IDENTICAL
|
||||||
ROM_LOAD16_BYTE( "27c8001-5.bin", 0x000001, 0x100000, BAD_DUMP CRC(9e10c071) SHA1(2ec1cee04433b30c908548642e7c19862151c8a2) ) // 1ST AND 2ND HALF IDENTICAL, fa001006.u23 [odd] 77.495193% - bad, causes GFX glitches
|
ROM_LOAD16_BYTE( "27c8001-5.bin", 0x000001, 0x100000, CRC(c83ae34a) SHA1(d7bf49843c443c5b7cb9187404a3518eaed577a6) ) // 1ST AND 2ND HALF IDENTICAL, fa001006.u23 [odd] IDENTICAL
|
||||||
// ROM_LOAD16_BYTE( "5_handcrafted.bin", 0x000001, 0x100000, CRC(c83ae34a) SHA1(d7bf49843c443c5b7cb9187404a3518eaed577a6) ) // this was de-interleaved from the original, left here to easily verify an eventual redump
|
|
||||||
|
|
||||||
ROM_REGION( 0x080000, "gfx3", 0 ) /* Layer 2, on lower board, identical to the original but split */
|
ROM_REGION( 0x080000, "gfx3", 0 ) /* Layer 2, on lower board, identical to the original but split */
|
||||||
ROM_LOAD16_BYTE( "d-8.bin", 0x000000, 0x040000, CRC(a03c8345) SHA1(d3c3f0045ebb3d82d82432c212db4a801cb53b60) ) // 27c020
|
ROM_LOAD16_BYTE( "d-8.bin", 0x000000, 0x040000, CRC(a03c8345) SHA1(d3c3f0045ebb3d82d82432c212db4a801cb53b60) ) // 27c020
|
||||||
@ -12202,7 +12201,7 @@ GAME( 1993, madshark, 0, madshark, madshark, seta_state, empty_ini
|
|||||||
// end credits shows Allumer as developer.
|
// end credits shows Allumer as developer.
|
||||||
GAME( 1993, msgundam, 0, msgundam, msgundam, seta_state, empty_init, ROT0, "Banpresto / Allumer", "Mobile Suit Gundam", 0 )
|
GAME( 1993, msgundam, 0, msgundam, msgundam, seta_state, empty_init, ROT0, "Banpresto / Allumer", "Mobile Suit Gundam", 0 )
|
||||||
GAME( 1993, msgundam1, msgundam, msgundam, msgundam1, seta_state, empty_init, ROT0, "Banpresto / Allumer", "Mobile Suit Gundam (Japan)", 0 )
|
GAME( 1993, msgundam1, msgundam, msgundam, msgundam1, seta_state, empty_init, ROT0, "Banpresto / Allumer", "Mobile Suit Gundam (Japan)", 0 )
|
||||||
GAME( 1993, msgundamb, msgundam, msgundamb, msgundam, seta_state, empty_init, ROT0, "bootleg", "Mobile Suit Gundam (bootleg)", MACHINE_IMPERFECT_GRAPHICS ) // GFX glitches due to bad dump
|
GAME( 1993, msgundamb, msgundam, msgundamb, msgundam, seta_state, empty_init, ROT0, "bootleg", "Mobile Suit Gundam (bootleg)", 0 )
|
||||||
|
|
||||||
GAME( 1993, oisipuzl, 0, oisipuzl, oisipuzl, seta_state, empty_init, ROT0, "Sunsoft / Atlus", "Oishii Puzzle Ha Irimasenka", 0 )
|
GAME( 1993, oisipuzl, 0, oisipuzl, oisipuzl, seta_state, empty_init, ROT0, "Sunsoft / Atlus", "Oishii Puzzle Ha Irimasenka", 0 )
|
||||||
GAME( 1993, triplfun, oisipuzl, triplfun, oisipuzl, seta_state, empty_init, ROT0, "bootleg", "Triple Fun", 0 )
|
GAME( 1993, triplfun, oisipuzl, triplfun, oisipuzl, seta_state, empty_init, ROT0, "bootleg", "Triple Fun", 0 )
|
||||||
|
Loading…
Reference in New Issue
Block a user