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capcom/cps1.cpp: sf2re and sf2mkot are sf2ce clones
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@ -15086,8 +15086,8 @@ GAME( 1992, sf2cems6a, sf2ce, sf2cems6, sf2, cps_state, init_cps1,
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GAME( 1992, sf2cems6b, sf2ce, sf2cems6, sf2bhh, cps_state, init_cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 2)", MACHINE_SUPPORTS_SAVE ) // 920322 USA
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GAME( 1992, sf2cems6b, sf2ce, sf2cems6, sf2bhh, cps_state, init_cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 2)", MACHINE_SUPPORTS_SAVE ) // 920322 USA
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GAME( 1992, sf2cems6c, sf2ce, sf2cems6, sf2bhh, cps_state, init_cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 3)", MACHINE_SUPPORTS_SAVE ) // 920322 USA
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GAME( 1992, sf2cems6c, sf2ce, sf2cems6, sf2bhh, cps_state, init_cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Mstreet-6, bootleg, set 3)", MACHINE_SUPPORTS_SAVE ) // 920322 USA
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GAME( 1992, sf2ceds6, sf2ce, sf2cems6, sf2, cps_state, init_cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Dstreet-6, bootleg)", MACHINE_SUPPORTS_SAVE ) // 920313 USA
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GAME( 1992, sf2ceds6, sf2ce, sf2cems6, sf2, cps_state, init_cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (Dstreet-6, bootleg)", MACHINE_SUPPORTS_SAVE ) // 920313 USA
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GAME( 1992, sf2re, sf2, sf2m3, sf2, cps_state, init_cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (RE, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on USA version, glitch on title screen confirmed not to happen on PCB so MIG
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GAME( 1992, sf2re, sf2ce, sf2m3, sf2, cps_state, init_cps1, ROT0, "bootleg", "Street Fighter II': Champion Edition (RE, bootleg)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) // 920313 - based on USA version, glitch on title screen confirmed not to happen on PCB so MIG
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GAME( 1992, sf2mkot, sf2, cps1_10MHz, sf2hack, cps_state, init_sf2hack, ROT0, "bootleg", "Street Fighter II': Magic KO Turbo!! - Nightmare Crack", MACHINE_SUPPORTS_SAVE ) // 920313 - based on World version
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GAME( 1992, sf2mkot, sf2ce, cps1_10MHz, sf2hack, cps_state, init_sf2hack, ROT0, "bootleg", "Street Fighter II': Magic KO Turbo!! - Nightmare Crack", MACHINE_SUPPORTS_SAVE ) // 920313 - based on World version
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GAME( 1992, cworld2j, 0, cps1_12MHz, cworld2j, cps_state, init_cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611)", MACHINE_SUPPORTS_SAVE )
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GAME( 1992, cworld2j, 0, cps1_12MHz, cworld2j, cps_state, init_cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611)", MACHINE_SUPPORTS_SAVE )
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GAME( 1992, cworld2ja, cworld2j, cps1_12MHz, cworld2j, cps_state, init_cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery)", MACHINE_SUPPORTS_SAVE )
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GAME( 1992, cworld2ja, cworld2j, cps1_12MHz, cworld2j, cps_state, init_cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611, B-Board 90629B-3, no battery)", MACHINE_SUPPORTS_SAVE )
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GAME( 1992, cworld2jb, cworld2j, cps1_12MHz, cworld2j, cps_state, init_cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1992, cworld2jb, cworld2j, cps1_12MHz, cworld2j, cps_state, init_cps1, ROT0, "Capcom", "Adventure Quiz Capcom World 2 (Japan 920611, B-Board 91634B-2)", MACHINE_SUPPORTS_SAVE )
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