model2.cpp: Fix input port definitions for vcop2, hotd, rascot (nw)

This commit is contained in:
AJR 2019-12-12 13:52:00 -05:00
parent 52702e0007
commit 73ac277e2b

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@ -1910,21 +1910,26 @@ static INPUT_PORTS_START( srallyc )
INPUT_PORTS_END
static INPUT_PORTS_START( vcop2 )
PORT_INCLUDE(vcop)
PORT_INCLUDE(model2crx)
PORT_MODIFY("IN1")
PORT_BIT(0x01, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(1) PORT_NAME("P1 Trigger")
PORT_BIT(0x02, IP_ACTIVE_LOW, IPT_BUTTON1) PORT_PLAYER(2) PORT_NAME("P2 Trigger")
PORT_BIT(0xfc, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_MODIFY("IN2")
PORT_BIT(0xff, IP_ACTIVE_LOW, IPT_UNUSED)
PORT_MODIFY("P1_X")
PORT_START("P1_X")
PORT_BIT(0x3ff, 0x17f, IPT_LIGHTGUN_X) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(137, 630) PORT_SENSITIVITY(50) PORT_KEYDELTA(13) PORT_PLAYER(1)
PORT_MODIFY("P1_Y")
PORT_START("P1_Y")
PORT_BIT(0x3ff, 0x0e6, IPT_LIGHTGUN_Y) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_MINMAX( 36, 425) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(1)
PORT_MODIFY("P2_X")
PORT_START("P2_X")
PORT_BIT(0x3ff, 0x17c, IPT_LIGHTGUN_X) PORT_CROSSHAIR(X, 1.0, 0.0, 0) PORT_MINMAX(134, 627) PORT_SENSITIVITY(50) PORT_KEYDELTA(13) PORT_PLAYER(2)
PORT_MODIFY("P2_Y")
PORT_START("P2_Y")
PORT_BIT(0x3ff, 0x0e6, IPT_LIGHTGUN_Y) PORT_CROSSHAIR(Y, 1.0, 0.0, 0) PORT_MINMAX( 36, 425) PORT_SENSITIVITY(50) PORT_KEYDELTA(10) PORT_PLAYER(2)
INPUT_PORTS_END
@ -7089,7 +7094,7 @@ GAME( 1997, bel, 0, bel, bel, model2c_state, empty_in
GAME( 1997, hotd, 0, hotd, hotd, model2c_state, empty_init, ROT0, "Sega", "The House of the Dead", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
GAME( 1997, hotdp, hotd, hotd, hotd, model2c_state, empty_init, ROT0, "Sega", "The House of the Dead (prototype)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
GAME( 1997, overrev, 0, overrev2c, overrev, model2c_state, empty_init, ROT0, "Jaleco", "Over Rev (Model 2C, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
GAME( 1997, rascot2, 0, model2c, model2, model2c_state, empty_init, ROT0, "Sega", "Royal Ascot II", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
GAME( 1997, rascot2, 0, model2c, model2crx,model2c_state, empty_init, ROT0, "Sega", "Royal Ascot II", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
GAME( 1997, segawski, 0, segawski, segawski, model2c_state, empty_init, ROT0, "Sega", "Sega Water Ski (Japan, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
GAME( 1997, topskatr, 0, topskatr, topskatr, model2c_state, empty_init, ROT0, "Sega", "Top Skater (Export, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )
GAME( 1997, topskatru, topskatr, model2c, topskatr, model2c_state, empty_init, ROT0, "Sega", "Top Skater (USA, Revision A)", MACHINE_NOT_WORKING|MACHINE_IMPERFECT_GRAPHICS )