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https://github.com/holub/mame
synced 2025-06-29 23:48:56 +03:00
Moved 'skip to next level' buttons from BUTTON_2 to F1/F2 keys.
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@ -711,44 +711,23 @@ static INPUT_PORTS_START( junglek )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( piratpet )
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static INPUT_PORTS_START( piratpet )
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COMMON_IN0
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PORT_INCLUDE( junglek )
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COMMON_IN1 //Button 2 skips levels when Debug mode is on
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/* These 'skip' bits actually work no matter how you set the Debug Dip! */
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/* If cabinet is upright -> only 1 set of controls -> only P1 Skip Next Level */
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/* If cabinet is cocktal -> 2 sets of controls -> both Skip Next Level bits work */
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PORT_MODIFY("IN0")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F1) PORT_NAME("P1 Skip Next Level") // Button 2 skips levels when Debug dips is on
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COMMON_IN2
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PORT_MODIFY("IN1")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_CODE(KEYCODE_F2) PORT_NAME("P2 Skip Next Level") // Button 2 skips levels when Debug dips is on
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COMMON_IN3(IP_ACTIVE_HIGH)
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PORT_MODIFY("DSW1")
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PORT_START("IN4")
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PORT_BIT( 0x0f, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0xf0, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM(input_port_4_f0_r, NULL) // from sound CPU
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PORT_START("DSW1")
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PORT_DIPNAME( 0x03, 0x03, "Finish Bonus" )
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PORT_DIPSETTING( 0x03, DEF_STR( None ) )
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PORT_DIPSETTING( 0x02, "Timer x1" )
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PORT_DIPSETTING( 0x01, "Timer x2" )
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PORT_DIPSETTING( 0x00, "Timer x3" )
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PORT_DIPNAME( 0x04, 0x04, "Debug Mode" )
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PORT_DIPNAME( 0x04, 0x04, "Debug Mode" )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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PORT_DIPNAME( 0x18, 0x18, DEF_STR( Lives ) )
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PORT_DIPSETTING( 0x18, "3" )
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PORT_DIPSETTING( 0x10, "4" )
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PORT_DIPSETTING( 0x08, "5" )
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PORT_DIPSETTING( 0x00, "6" )
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PORT_SERVICE( 0x20, IP_ACTIVE_LOW )
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PORT_DIPNAME( 0x40, 0x00, DEF_STR( Flip_Screen ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x40, DEF_STR( On ) )
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PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
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PORT_START("DSW2") /* Coinage */
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PORT_MODIFY("DSW3")
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DSW2_PORT
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PORT_START("DSW3")
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PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
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PORT_DIPNAME( 0x03, 0x03, DEF_STR( Bonus_Life ) )
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PORT_DIPSETTING( 0x02, "10000" )
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PORT_DIPSETTING( 0x02, "10000" )
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PORT_DIPSETTING( 0x01, "20000" )
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PORT_DIPSETTING( 0x01, "20000" )
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@ -763,15 +742,9 @@ static INPUT_PORTS_START( piratpet )
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PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Harder ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Harder ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Hardest ) )
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PORT_DIPNAME( 0x20, 0x20, "Year Display" )
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x40, 0x40, "Free Game (Cheat)")
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PORT_DIPNAME( 0x40, 0x40, "Free Game (Cheat)")
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PORT_DIPSETTING( 0x40, DEF_STR( No ) )
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PORT_DIPSETTING( 0x40, DEF_STR( No ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
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PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x80, 0x80, DEF_STR( Coinage ) )
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PORT_DIPSETTING( 0x80, "A and B" )
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PORT_DIPSETTING( 0x00, "A only" )
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INPUT_PORTS_END
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INPUT_PORTS_END
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static INPUT_PORTS_START( alpine )
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static INPUT_PORTS_START( alpine )
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