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helper functions to aid in further cleanup (nw)
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@ -2187,6 +2187,80 @@ static MACHINE_CONFIG_START( scorpion2_vid, bfm_sc2_state )
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MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1.0)
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MACHINE_CONFIG_END
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int sc2_find_project_string(running_machine &machine )
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{
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// search for the title
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const int strlength = 14;
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char title_string[] = "PROJECT NUMBER";
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UINT8 *src = machine.root_device().memregion( "maincpu" )->base();
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int size = machine.root_device().memregion( "maincpu" )->bytes();
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for (int i=0;i<size-strlength;i++)
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{
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int j;
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int found = 1;
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for (j=0;j<strlength;j+=1)
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{
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UINT8 rom = src[(i+j)];
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UINT8 chr = title_string[j];
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if (rom != chr)
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{
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found = 0;
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break;
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}
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}
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if (found!=0)
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{
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int end=0;
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int count = 0;
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int blankcount = 0;
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printf("ID String @ %08x\n", i);
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while (!end)
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{
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UINT8 rom;
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int addr;
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addr = (i+count);
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if (addr<size)
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{
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rom = src[addr];
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if ((rom>=0x20) && (rom<0x7f))
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{
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printf("%c", rom);
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blankcount = 0;
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}
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else
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{
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blankcount++;
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if (blankcount<10) printf(" ");
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}
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count++;
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}
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else
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end = 1;
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if (count>=0x100)
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end = 1;
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}
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printf("\n");
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return 1;
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}
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}
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return 0;
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}
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static void sc2_common_init(running_machine &machine, int decrypt)
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{
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bfm_sc2_state *state = machine.driver_data<bfm_sc2_state>();
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@ -3809,11 +3883,11 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,bbrkfst)
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Scorpion2_SetSwitchState(machine(),6,2, 0);
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Scorpion2_SetSwitchState(machine(),6,3, 1);
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sc2_find_project_string(machine());
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}
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DRIVER_INIT_MEMBER(bfm_sc2_state,drwho_common)
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{
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MechMtr_config(machine(),8);
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m_has_hopper = 0;
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@ -3826,6 +3900,8 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,drwho_common)
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Scorpion2_SetSwitchState(machine(),7,1, 0); /* 20P High Level Switch */
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Scorpion2_SetSwitchState(machine(),7,2, 0); /* Token Front High Level Switch */
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Scorpion2_SetSwitchState(machine(),7,3, 0); /* Token Rear High Level Switch */
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sc2_find_project_string(machine());
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}
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DRIVER_INIT_MEMBER(bfm_sc2_state,drwho)
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@ -3845,6 +3921,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,focus)
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{
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sc2awp_common_init(machine(),6, 1);
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MechMtr_config(machine(),5);
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sc2_find_project_string(machine());
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}
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DRIVER_INIT_MEMBER(bfm_sc2_state,cpeno1)
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@ -3889,6 +3966,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,cpeno1)
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m_sc2_door_state = 0x31;
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m_has_hopper = 0;
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sc2_find_project_string(machine());
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}
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DRIVER_INIT_MEMBER(bfm_sc2_state,ofah)
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@ -3906,7 +3984,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,ofah)
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Scorpion2_SetSwitchState(machine(),6,3,1);
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MechMtr_config(machine(),3);
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sc2_find_project_string(machine());
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}
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DRIVER_INIT_MEMBER(bfm_sc2_state,prom)
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@ -3924,7 +4002,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,prom)
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Scorpion2_SetSwitchState(machine(),6,3,1);
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MechMtr_config(machine(),3);
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sc2_find_project_string(machine());
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}
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DRIVER_INIT_MEMBER(bfm_sc2_state,bfmcgslm)
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@ -3932,6 +4010,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,bfmcgslm)
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sc2awp_common_init(machine(),6, 1);
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MechMtr_config(machine(),8);
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m_has_hopper = 0;
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sc2_find_project_string(machine());
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}
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DRIVER_INIT_MEMBER(bfm_sc2_state,luvjub)
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@ -3958,6 +4037,7 @@ DRIVER_INIT_MEMBER(bfm_sc2_state,luvjub)
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Scorpion2_SetSwitchState(machine(),7,1,0);
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Scorpion2_SetSwitchState(machine(),7,2,0);
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Scorpion2_SetSwitchState(machine(),7,3,0);
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sc2_find_project_string(machine());
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}
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@ -7975,9 +8055,13 @@ GAME( 199?, sc2cops4 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah
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GAME( 199?, sc2cops5 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (set 6) (Scorpion 2/3)", GAME_FLAGS)
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//Shows Nudge Now animation on bootup - using right ROMS?
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// PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH GAME No 95-750-814 - 9-JUL-1996 17:08:15
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GAME( 199?, sc2copsc , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1) (Scorpion 2/3)", GAME_FLAGS)
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// PROJECT NUMBER 6622 BINGO COPS N ROBBERS #8/#10 ALL CASH GAME No 95-751-814 - 9-JUL-1996 17:08:15
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GAME( 199?, sc2copscp , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 1, Protocol) (Scorpion 2/3)", GAME_FLAGS)
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// PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE GAME No 95-750-816 - 9-JUL-1996 17:12:33
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GAME( 199?, sc2copsc1 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2) (Scorpion 2/3)", GAME_FLAGS)
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// PROJECT NUMBER 6622 BINGO COPS N ROBBERS SWITCHABLE BINGO/ARCADE GAME No 95-751-816 - 9-JUL-1996 17:12:33 (sc2copsc1p / sc2copsc2 are the same set with different matrix rom??)
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GAME( 199?, sc2copsc1p , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 2, Protocol) (Scorpion 2/3)", GAME_FLAGS)
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GAME( 199?, sc2copsc2 , sc2cops , scorpion2_dm01 , drwho , bfm_sc2_state, ofah , 0, "BFM", "Casino Cops 'n' Robbers (Bellfruit) (set 3) (Scorpion 2/3)", GAME_FLAGS)
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