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Confirm DIP defaults in Shogun Warriors/Fujiyama Buster by manual
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@ -1535,6 +1535,8 @@ static INPUT_PORTS_START( shogwarr )
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PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x8000, IP_ACTIVE_LOW, IPT_UNKNOWN )
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// dip defaults confirmed by manual ("Bolr (sic) face indicate standard setting")
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// including Demo Sounds
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PORT_START("DSW1") /* from the MCU - 102e15.b <- 200059.b */
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PORT_DIPNAME( 0x01, 0x01, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SW1:1")
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PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
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@ -1543,7 +1545,7 @@ static INPUT_PORTS_START( shogwarr )
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PORT_DIPNAME( 0x04, 0x04, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW1:3")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x04, DEF_STR( On ) )
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PORT_DIPNAME( 0x38, 0x38, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5,6")
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PORT_DIPNAME( 0x38, 0x20, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:4,5,6")
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PORT_DIPSETTING( 0x38, "1 Easy" )
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PORT_DIPSETTING( 0x30, "2" )
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PORT_DIPSETTING( 0x28, "3" )
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@ -1553,8 +1555,10 @@ static INPUT_PORTS_START( shogwarr )
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PORT_DIPSETTING( 0x08, "7" )
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PORT_DIPSETTING( 0x00, "8 Hard" )
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PORT_DIPNAME( 0x40, 0x40, "Can Join During Game" ) PORT_DIPLOCATION("SW1:7")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // 2 credits winner vs computer
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PORT_DIPSETTING( 0x40, DEF_STR( On ) ) // 1 credit game over
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// 1p vs 2p is allowed only at title screen with a single credit by pressing 2p start. akin to an "event mode"
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PORT_DIPSETTING( 0x00, DEF_STR( Off ) ) // "impossible", vs.play 1 credit, game over aftewards
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// "normal mode"
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PORT_DIPSETTING( 0x40, DEF_STR( On ) ) // "possible", vs.play 2 credits, winner plays against CPU afterwards
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PORT_DIPNAME( 0x80, 0x80, "Continue Coin" ) PORT_DIPLOCATION("SW1:8")
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PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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