bujutsu: correct game title

This commit is contained in:
hap 2021-10-13 14:06:01 +02:00
parent e48fad2879
commit 7667e0699d
5 changed files with 7 additions and 8 deletions

View File

@ -3598,5 +3598,5 @@ ROM_END
/*************************************************************************/
GAME( 1997, bujutsu, 0, cobra, cobra, cobra_state, init_bujutsu, ROT0, "Konami", "Fighting Bujutsu", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_TIMING )
GAME( 1997, racjamdx, 0, cobra, cobra, cobra_state, init_racjamdx, ROT0, "Konami", "Racing Jam DX", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN )
GAME( 1997, bujutsu, 0, cobra, cobra, cobra_state, init_bujutsu, ROT0, "Konami", "Fighting Wu-Shu 2nd! (ver JAA)", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_TIMING )
GAME( 1997, racjamdx, 0, cobra, cobra, cobra_state, init_racjamdx, ROT0, "Konami", "Racing Jam DX", MACHINE_NOT_WORKING | MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND | MACHINE_IMPERFECT_TIMING | MACHINE_NODEVICE_LAN )

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@ -309,7 +309,7 @@ void sphinx40_state::sphinx40(machine_config &config)
ROM_START( sphinx40 )
ROM_REGION16_BE( 0x10000, "maincpu", 0 )
ROM_LOAD16_BYTE("gold.u3", 0x0000, 0x8000, CRC(e7cccd12) SHA1(4542f62963ab78796626c0c938e39e715d1c19f8) )
ROM_LOAD16_BYTE("gold.u3", 0x0000, 0x8000, CRC(e7cccd12) SHA1(4542f62963ab78796626c0c938e39e715d1c19f8) )
ROM_LOAD16_BYTE("orange.u2", 0x0001, 0x8000, CRC(9e0bbd15) SHA1(5867f35489d15c1e395f6b2aa91a76d74ad6f2f4) )
ROM_END

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@ -815,7 +815,7 @@ ROM_END
ROM_START( super9cc )
ROM_REGION( 0x10000, "maincpu", ROMREGION_ERASEFF )
ROM_REGION( 0x10000, "maincpu", 0 )
ROM_LOAD("101-1050a01", 0x2000, 0x2000, CRC(421147e8) SHA1(ccf62f6f218e8992baf30973fe41b35e14a1cc1a) )
ROM_LOAD("101-1024b03", 0xa000, 0x0800, CRC(e8c97455) SHA1(ed2958fc5474253ee8c2eaf27fc64226e12f80ea) )
ROM_RELOAD( 0xa800, 0x0800)

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@ -3,7 +3,7 @@
// thanks-to:yoyo_chessboard
/******************************************************************************
Fidelity Sensory Chess Challenger "8"
Fidelity Sensory Chess Challenger "8" (SCC)
It is the first chesscomputer with sensors under the chessboard.

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@ -9,7 +9,6 @@ TODO:
- fscc9ps module switch and led
- verify fscc9ps XTAL (checked against sound recording, 99.97% similarity)
Hardware notes:
Fidelity Sensory Chess Challenger "9" (SC9) overview:
@ -34,8 +33,8 @@ Starting with SC9, Fidelity added a cartridge slot to their chess computers, mea
extra book opening databases and recorded games.
Known modules (*denotes undumped):
- CB9: Challenger Book Openings 1 - 8KB (label not known)
- CB16: Challenger Book Openings 2 - 2*8KB 101-1042A01,101-1042A02
- CB9: Challenger Book Openings 1
- CB16: Challenger Book Openings 2
- *CG64: 64 Greatest Games
- *EOA-EOE: Challenger Book Openings: Chess Encyclopedia Volume A-E (5 modules)
- *TDF: Challenger Book Openings: Tarrasch Defense to the Queen's Gambit