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Moon Light (Set 2): Fix the program ROM addressing. This fix
the corrupt graphics in the double-Up feature. [Roberto Fresca]
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@ -8239,9 +8239,10 @@ ROM_END
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effect that shouldn't be there. Maybe is product of a bad dump. Need to be checked with
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the real board.
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Also the cards gfx are corrupt. Tiles are ok, so maybe the code is triggering wrong
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pointers to the tiles.
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The hardware uses only the second half of the program ROM (double sized), that replaces
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the double-up's cards graphics with 'drakkars' (scandinavian / viking ships).
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----------------------------------------------------------------------------------------
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28.bin FIXED BITS (00xxxxxx)
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29.bin 00xxxxxxxxxxxxxxx = 0xFF
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moon-gfx1.bin BADADDR --xxxxxxxxxxxxxxxxx
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@ -8261,8 +8262,9 @@ ROM_END
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28.bin moon-gfx2.bin [4/4] 94.188690%
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*/
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ROM_START( moonlghtb )
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ROM_REGION( 0x20000, "maincpu", 0 )
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ROM_LOAD( "moon-main.bin", 0x0000, 0x20000, CRC(0a4b5dd0) SHA1(825801e9b72c10fed8e07f42b3b475688bdbd878) )
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ROM_REGION( 0x20000, "maincpu", 0 ) // using only the second half of the program ROM.
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ROM_LOAD( "moon-main.bin", 0x10000, 0x10000, CRC(0a4b5dd0) SHA1(825801e9b72c10fed8e07f42b3b475688bdbd878) )
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ROM_CONTINUE( 0x00000, 0x10000)
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ROM_REGION( 0x80000, "gfx1", 0 )
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ROM_LOAD( "moon-gfx2.bin", 0x00000, 0x80000, CRC(2ce5b722) SHA1(feb87fbf3b8d875842df80cd1edfef5071ed60c7) )
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@ -13324,7 +13326,7 @@ DRIVER_INIT_MEMBER(goldstar_state, wcherry)
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GAMEL( 199?, goldstar, 0, goldstar, goldstar, goldstar_state, goldstar, ROT0, "IGS", "Golden Star", 0, layout_goldstar )
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GAMEL( 199?, goldstbl, goldstar, goldstbl, goldstar, driver_device, 0, ROT0, "IGS", "Golden Star (Blue version)", 0, layout_goldstar )
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GAME( 199?, moonlght, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star, set 1)", 0 )
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GAME( 199?, moonlghtb, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star, set 2)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS ) // need to check the odd palette value at 0xc780. should be black. also cards gfx are corrupt.
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GAME( 199?, moonlghtb, goldstar, moonlght, goldstar, driver_device, 0, ROT0, "bootleg", "Moon Light (bootleg of Golden Star, set 2)", MACHINE_IMPERFECT_COLORS ) // need to check the odd palette value at 0xc780. should be black.
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GAMEL( 199?, chrygld, 0, chrygld, chrygld, cb3_state, chrygld, ROT0, "bootleg", "Cherry Gold I", 0, layout_chrygld )
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GAMEL( 199?, chry10, 0, chrygld, chry10, cb3_state, chry10, ROT0, "bootleg", "Cherry 10 (bootleg with PIC16F84)", 0, layout_chrygld )
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GAME( 199?, goldfrui, goldstar, goldfrui, goldstar, driver_device, 0, ROT0, "bootleg", "Gold Fruit", 0 ) // maybe fullname should be 'Gold Fruit (main 40%)'
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