New games marked as GAME_NOT_WORKING

------------------------------------
unknown Bordun game [Roberto Fresca, Siftware]
This commit is contained in:
Roberto Fresca 2014-03-02 02:05:38 +00:00
parent 1df5388775
commit 770102b458
2 changed files with 56 additions and 25 deletions

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@ -1,33 +1,32 @@
/*************************************************************************************************************
/***************************************************************************************************
Sky Lancer / Mad Zoo
Sky Lancer / Mad Zoo
Bordun International.
Original preliminary driver by Luca Elia.
Additional Work: Roberto Fresca & David Haywood.
Original preliminary driver by Luca Elia.
Additional Work: Roberto Fresca & David Haywood.
****************************************************************************************************
Notes:
- Some of the tiles look badly scaled down, and others appear to have columns swapped.
This might actually be correct.
- Skylncr and madzoo can run with the same program roms, they're basically graphics swaps.
- To enter the Service Mode, press F2. All the game settings are there.
Change regular values using DIP switches, and jackpot value using STOP2 and STOP3.
To exit the mode, press START. You must reset the machine (F3) to update the changes.
- Press key 0 to navigate between statistics pages. Press START to exit the mode.
**************************************************************************************************************
TODO:
Notes:
- Proper M5M82C255 device emulation.
- Some of the tiles look badly scaled down, and others appear to have columns swapped.
This might actually be correct.
- Skylncr and madzoo can run with the same program roms, they're basically graphics swaps.
- To enter the Service Mode, press F2. All the game settings are there.
Change regular values using DIP switches, and jackpot value using STOP2 and STOP3.
To exit the mode, press START. You must reset the machine (F3) to update the changes.
- Press key 0 to navigate between statistics pages. Press START to exit the mode.
TODO:
- Proper M5M82C255 device emulation.
*************************************************************************************************************/
***************************************************************************************************/
#define MASTER_CLOCK XTAL_12MHz /* confirmed */
@ -866,6 +865,36 @@ ROM_START( leader )
ROM_LOAD16_BYTE( "leadergfx2.dmp22", 0x40001, 0x20000, CRC(04cc0118) SHA1(016ccbe7daf8c4676830aadcc906a64e2826d11a) )
ROM_END
/*
Unknown Bordun International game...
PCB looks similar to Sky Lancer.
With the big M5M82C255 for I/O,
a daughterboard with Z80 CPU,
a Xilinx CPLD...}
Graphics set is for a game like Gold Star or Lucky 8.
Title is in japanese plus -'97-
(seeing the decoded tiles)
*/
ROM_START( unkbor )
ROM_REGION( 0x80000, "maincpu", 0 )
ROM_LOAD( "bor.u15", 0x00000, 0x8000, CRC(a5da4f92) SHA1(82ac70bd379649f130db017aa226d0247db0f3cd) )
ROM_REGION( 0x40000, "gfx1", 0 ) // 0-1 6-5
ROM_LOAD16_BYTE( "bor.u23", 0x00000, 0x10000, CRC(82c9db19) SHA1(3611fb59bb7c962c7fabe7a29fa72b632fa69bed) )
ROM_LOAD16_BYTE( "bor.u25", 0x00001, 0x10000, CRC(42ee9b7a) SHA1(b39f677f58072ea7dcd7f49208be1a7b70bdc5e5) )
ROM_LOAD16_BYTE( "bor.u24", 0x20000, 0x10000, CRC(6d70879b) SHA1(83cbe67cda95e5f3d95065015f6b1b2044b88989) )
ROM_LOAD16_BYTE( "bor.u26", 0x20001, 0x10000, CRC(1b8b84ac) SHA1(b914bad0b1fb58cf581d1227e8127c6afb906fb7) )
ROM_REGION( 0x40000, "gfx2", 0 )
ROM_LOAD16_BYTE( "bor.u19", 0x00000, 0x10000, CRC(daf651a7) SHA1(d4e472aa90aa2b52c997b2f2272007b139e3cbc2) )
ROM_LOAD16_BYTE( "bor.u21", 0x00001, 0x10000, CRC(1d88bc70) SHA1(49246d96a4ce2b8e9b10e928d7dd13973feac883) )
ROM_LOAD16_BYTE( "bor.u20", 0x20000, 0x10000, CRC(7e28ba2f) SHA1(ac8d4e95efce87456f569a71650bd7afcb59095e) )
ROM_LOAD16_BYTE( "bor.u22", 0x20001, 0x10000, CRC(52f98575) SHA1(b786c441d5ef47ff4cb50835c6ac6889cb169c6e) )
ROM_END
/**********************************
* Driver Init *
@ -882,8 +911,9 @@ DRIVER_INIT_MEMBER(skylncr_state,skylncr)
* Game Drivers *
****************************************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS */
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS */
GAME( 1995, skylncr, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International", "Sky Lancer (Bordun, ver.U450C)", 0 )
GAME( 1995, butrfly, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International", "Butterfly Video Game (ver.U350C)", 0 )
GAME( 1995, madzoo, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International", "Mad Zoo (ver.U450C)", 0 )
GAME( 1995, leader, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "bootleg", "Leader", GAME_NOT_WORKING )
GAME( 199?, unkbor, 0, skylncr, skylncr, skylncr_state, skylncr, ROT0, "Bordun International", "unknown Bordun game", GAME_NOT_WORKING )

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@ -11048,6 +11048,7 @@ skylncr // (c) 1995 Bordun International
butrfly // (c) 1995 Bordun International
madzoo // (c) 1995 Bordun International
leader // Bootleg?
unkbor // (c) 199? Bordun International
livequiz // (c) 1999 Andamiro
hammer // (c) 2000 Andamiro
discoboy // (c) 1993 Soft Art Co.