adds adds decryption key for Street Fighter Alpha 3 (Hispanic)... credits are already listed in the new clones addition in previous check-in. Last one... all added clones now working. No additional credits needed

This commit is contained in:
Brian Troha 2010-05-09 19:47:37 +00:00
parent d4d480a044
commit 770ff9cd83
2 changed files with 2 additions and 2 deletions

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@ -8019,7 +8019,7 @@ GAME( 1998, mvscb, mvsc, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "
GAME( 1998, sfa3, 0, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Euro 980904)", GAME_SUPPORTS_SAVE )
GAME( 1998, sfa3u, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (USA 980904)", GAME_SUPPORTS_SAVE )
GAME( 1998, sfa3ur1, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (USA 980629)", GAME_SUPPORTS_SAVE )
GAME( 1998, sfa3h, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Hispanic 980629)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING ) /* Need's decrypt key */
GAME( 1998, sfa3h, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Hispanic 980629)", GAME_SUPPORTS_SAVE )
GAME( 1998, sfa3b, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Alpha 3 (Brazil 980629)", GAME_SUPPORTS_SAVE )
GAME( 1998, sfz3j, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Japan 980904)", GAME_SUPPORTS_SAVE )
GAME( 1998, sfz3jr1, sfa3, cps2, cps2_2p6b, cps2, ROT0, "Capcom", "Street Fighter Zero 3 (Japan 980727)", GAME_SUPPORTS_SAVE )

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@ -940,7 +940,7 @@ static const struct game_keys keys_table[] =
{ "sfa3", { 0x6abfc8e0,0x2780ddc1 }, 0x100000 }, // 0C80 1C62 F5A8 cmpi.l #$1C62F5A8,D0
{ "sfa3u", { 0xe7bbf0e5,0x67943248 }, 0x100000 }, // 0C80 1C62 F5A8 cmpi.l #$1C62F5A8,D0
{ "sfa3ur1", { 0xe7bbf0e5,0x67943248 }, 0x100000 }, // 0C80 1C62 F5A8 cmpi.l #$1C62F5A8,D0
{ "sfa3h", { 0x0 ,0x0 }, 0x100000 }, // 0C80 1C62 F5A8 cmpi.l #$1C62F5A8,D0
{ "sfa3h", { 0x8422df8c,0x7b17a361 }, 0x100000 }, // 0C80 1C62 F5A8 cmpi.l #$1C62F5A8,D0
{ "sfa3b", { 0xd421c0b2,0x8116d296 }, 0x100000 }, // 0C80 1C62 F5A8 cmpi.l #$1C62F5A8,D0
{ "sfz3j", { 0x7d49f803,0x0cbe2d79 }, 0x100000 }, // 0C80 1C62 F5A8 cmpi.l #$1C62F5A8,D0
{ "sfz3jr1", { 0x7d49f803,0x0cbe2d79 }, 0x100000 }, // 0C80 1C62 F5A8 cmpi.l #$1C62F5A8,D0