diff --git a/scripts/target/mame/nl.lua b/scripts/target/mame/nl.lua deleted file mode 100644 index 4efb1684f4a..00000000000 --- a/scripts/target/mame/nl.lua +++ /dev/null @@ -1,438 +0,0 @@ --- license:BSD-3-Clause --- copyright-holders:MAMEdev Team - ---------------------------------------------------------------------------- --- --- nl.lua --- --- Compiles all drivers using netlist code --- Use make SUBTARGET=nl to build --- ---------------------------------------------------------------------------- - - --------------------------------------------------- --- Specify all the CPU cores necessary for the --- drivers referenced in nl.lst. --------------------------------------------------- - -CPUS["Z80"] = true -CPUS["M6502"] = true -CPUS["M6800"] = true -CPUS["M6803"] = true -CPUS["M6809"] = true -CPUS["MCS48"] = true -CPUS["I8085"] = true -CPUS["MCS51"] = true ---CPUS["M6800"] = true ---CPUS["M6809"] = true ---CPUS["M680X0"] = true -CPUS["M680X0"] = true ---CPUS["TMS9900"] = true ---CPUS["COP400"] = true -CPUS["F8"] = true -CPUS["CCPU"] = true -CPUS["MCS40"] = true -CPUS["TMS9900"] = true - --------------------------------------------------- --- Specify all the sound cores necessary for the --- drivers referenced in nl.lst. --------------------------------------------------- - ---SOUNDS["SAMPLES"] = true -SOUNDS["DAC"] = true -SOUNDS["DISCRETE"] = true -SOUNDS["AY8910"] = true -SOUNDS["MSM5205"] = true ---SOUNDS["ASTROCADE"] = true -SOUNDS["TMS5220"] = true -SOUNDS["OKIM6295"] = true -SOUNDS["UPD7759"] = true ---SOUNDS["HC55516"] = true ---SOUNDS["YM3812"] = true ---SOUNDS["CEM3394"] = true ---SOUNDS["VOTRAX"] = true -SOUNDS["YM2151"] = true -SOUNDS["YM2413"] = true -SOUNDS["BEEP"] = true -SOUNDS["SPEAKER"] = true -SOUNDS["DIGITALKER"] = true -SOUNDS["SN76477"] = true -SOUNDS["SN76496"] = true -SOUNDS["SP0250"] = true -SOUNDS["TMS36XX"] = true -SOUNDS["TMS5110"] = true - --------------------------------------------------- --- specify available video cores --------------------------------------------------- - -VIDEOS["FIXFREQ"] = true -VIDEOS["PWM_DISPLAY"] = true - --------------------------------------------------- --- specify available machine cores --------------------------------------------------- - -MACHINES["INPUT_MERGER"] = true -MACHINES["NETLIST"] = true -MACHINES["Z80DMA"] = true -MACHINES["Z80CTC"] = true -MACHINES["Z80DAISY"] = true -MACHINES["GEN_LATCH"] = true -MACHINES["AY31015"] = true -MACHINES["KB3600"] = true -MACHINES["COM8116"] = true - -MACHINES["TTL7474"] = true -MACHINES["TTL74145"] = true -MACHINES["TTL74148"] = true -MACHINES["TTL74153"] = true -MACHINES["TTL74259"] = true -MACHINES["6522VIA"] = true - -MACHINES["6821PIA"] = true -MACHINES["I8255"] = true -MACHINES["I8243"] = true -MACHINES["WATCHDOG"] = true -MACHINES["EEPROMDEV"] = true -MACHINES["UPD4701"] = true -MACHINES["CXD1095"] = true ---MACHINES["TTL74148"] = true ---MACHINES["TTL74153"] = true ---MACHINES["TTL7474"] = true ---MACHINES["RIOT6532"] = true -MACHINES["PIT8253"] = true ---MACHINES["Z80CTC"] = true ---MACHINES["68681"] = true ---MACHINES["BANKDEV"] = true -MACHINES["F3853"] = true -MACHINES["MB14241"] = true -MACHINES["STEPPERS"] = true - --------------------------------------------------- --- specify available bus cores --------------------------------------------------- - --- not needed by nl.lua but build system wants at least one bus -BUSES["CENTRONICS"] = true - --------------------------------------------------- --- This is the list of files that are necessary --- for building all of the drivers referenced --- in nl.lst --------------------------------------------------- - -function createProjects_mame_nl(_target, _subtarget) - project ("mame_netlist") - targetsubdir(_target .."_" .. _subtarget) - kind (LIBTYPE) - uuid (os.uuid("drv-mame-nl")) - addprojectflags() - precompiledheaders_novs() - - includedirs { - MAME_DIR .. "src/osd", - MAME_DIR .. "src/emu", - MAME_DIR .. "src/devices", - MAME_DIR .. "src/mame/shared", - MAME_DIR .. "src/lib", - MAME_DIR .. "src/lib/util", - MAME_DIR .. "3rdparty", - GEN_DIR .. "mame/layout", - ext_includedir("rapidjson"), - } - -files{ - MAME_DIR .. "src/mame/atari/pong.cpp", - MAME_DIR .. "src/mame/atari/nl_pong.cpp", - MAME_DIR .. "src/mame/atari/nl_pong.h", - MAME_DIR .. "src/mame/atari/nl_pongdoubles.cpp", - MAME_DIR .. "src/mame/atari/nl_pongdoubles.h", - MAME_DIR .. "src/mame/atari/nl_breakout.cpp", - MAME_DIR .. "src/mame/atari/nl_breakout.h", - MAME_DIR .. "src/mame/atari/nl_rebound.cpp", - MAME_DIR .. "src/mame/atari/nl_rebound.h", - MAME_DIR .. "src/mame/skeleton/nl_hazelvid.cpp", - MAME_DIR .. "src/mame/skeleton/nl_hazelvid.h", - - MAME_DIR .. "src/mame/atari/atarittl.cpp", - MAME_DIR .. "src/mame/atari/nl_stuntcyc.cpp", - MAME_DIR .. "src/mame/atari/nl_stuntcyc.h", - MAME_DIR .. "src/mame/atari/nl_gtrak10.cpp", - MAME_DIR .. "src/mame/atari/nl_gtrak10.h", - MAME_DIR .. "src/mame/atari/nl_tank.cpp", - MAME_DIR .. "src/mame/atari/nl_tank.h", - - MAME_DIR .. "src/mame/atari/nl_flyball.cpp", - MAME_DIR .. "src/mame/atari/nl_flyball.h", - MAME_DIR .. "src/mame/atari/flyball.cpp", - - MAME_DIR .. "src/mame/atari/nl_destroyr.cpp", - MAME_DIR .. "src/mame/atari/nl_destroyr.h", - MAME_DIR .. "src/mame/atari/destroyr.cpp", - - MAME_DIR .. "src/mame/skeleton/hazeltin.cpp", - - MAME_DIR .. "src/mame/capcom/1942.cpp", - MAME_DIR .. "src/mame/capcom/1942.h", - MAME_DIR .. "src/mame/capcom/1942_v.cpp", - MAME_DIR .. "src/mame/capcom/nl_1942.cpp", - MAME_DIR .. "src/mame/capcom/nl_1942.h", - - MAME_DIR .. "src/mame/vtech/gamemachine.cpp", - MAME_DIR .. "src/mame/vtech/nl_gamemachine.h", - MAME_DIR .. "src/mame/vtech/nl_gamemachine.cpp", - - MAME_DIR .. "src/mame/nintendo/popeye.cpp", - MAME_DIR .. "src/mame/nintendo/popeye.h", - MAME_DIR .. "src/mame/nintendo/popeye_v.cpp", - MAME_DIR .. "src/mame/nintendo/nl_popeye.cpp", - MAME_DIR .. "src/mame/nintendo/nl_popeye.h", - - MAME_DIR .. "src/mame/nintendo/mario.cpp", - MAME_DIR .. "src/mame/nintendo/mario.h", - MAME_DIR .. "src/mame/nintendo/nl_mario.cpp", - MAME_DIR .. "src/mame/nintendo/nl_mario.h", - MAME_DIR .. "src/mame/nintendo/mario_v.cpp", - MAME_DIR .. "src/mame/nintendo/mario_a.cpp", - - MAME_DIR .. "src/mame/irem/m62.cpp", - MAME_DIR .. "src/mame/irem/m62.h", - MAME_DIR .. "src/mame/irem/m62_v.cpp", - MAME_DIR .. "src/mame/irem/irem.cpp", - MAME_DIR .. "src/mame/irem/irem.h", - MAME_DIR .. "src/mame/irem/nl_kidniki.cpp", - MAME_DIR .. "src/mame/irem/nl_kidniki.h", - - MAME_DIR .. "src/mame/midw8080/mw8080bw.cpp", - MAME_DIR .. "src/mame/midw8080/mw8080bw.h", - MAME_DIR .. "src/mame/midw8080/mw8080bw_a.h", - MAME_DIR .. "src/mame/midw8080/mw8080bw_a.cpp", - MAME_DIR .. "src/mame/midw8080/mw8080bw_v.cpp", - - MAME_DIR .. "src/mame/midw8080/nl_gunfight.cpp", - MAME_DIR .. "src/mame/midw8080/nl_gunfight.h", - MAME_DIR .. "src/mame/midw8080/nl_280zzzap.cpp", - MAME_DIR .. "src/mame/midw8080/nl_280zzzap.h", - - MAME_DIR .. "src/mame/midway/sspeedr.cpp", - MAME_DIR .. "src/mame/midway/sspeedr.h", - MAME_DIR .. "src/mame/midway/sspeedr_v.cpp", - - MAME_DIR .. "src/mame/midway/nl_sspeedr.cpp", - MAME_DIR .. "src/mame/midway/nl_sspeedr.h", - - MAME_DIR .. "src/mame/univers/cheekyms_a.cpp", - MAME_DIR .. "src/mame/univers/cheekyms_a.h", - MAME_DIR .. "src/mame/univers/nl_cheekyms.cpp", - MAME_DIR .. "src/mame/univers/nl_cheekyms.h", - MAME_DIR .. "src/mame/univers/cheekyms.cpp", - MAME_DIR .. "src/mame/univers/cheekyms.h", - MAME_DIR .. "src/mame/univers/cheekyms_v.cpp", - - MAME_DIR .. "src/mame/cinemat/cinemat.cpp", - MAME_DIR .. "src/mame/cinemat/cinemat.h", - MAME_DIR .. "src/mame/cinemat/cinemat_a.cpp", - MAME_DIR .. "src/mame/cinemat/cinemat_a.h", - MAME_DIR .. "src/mame/cinemat/cinemat_v.cpp", - MAME_DIR .. "src/mame/cinemat/nl_armora.cpp", - MAME_DIR .. "src/mame/cinemat/nl_armora.h", - MAME_DIR .. "src/mame/cinemat/nl_barrier.cpp", - MAME_DIR .. "src/mame/cinemat/nl_barrier.h", - MAME_DIR .. "src/mame/cinemat/nl_boxingb.cpp", - MAME_DIR .. "src/mame/cinemat/nl_boxingb.h", - MAME_DIR .. "src/mame/cinemat/nl_cinemat_common.h", - MAME_DIR .. "src/mame/cinemat/nl_ripoff.cpp", - MAME_DIR .. "src/mame/cinemat/nl_ripoff.h", - MAME_DIR .. "src/mame/cinemat/nl_solarq.cpp", - MAME_DIR .. "src/mame/cinemat/nl_solarq.h", - MAME_DIR .. "src/mame/cinemat/nl_spacewar.cpp", - MAME_DIR .. "src/mame/cinemat/nl_spacewar.h", - MAME_DIR .. "src/mame/cinemat/nl_speedfrk.cpp", - MAME_DIR .. "src/mame/cinemat/nl_speedfrk.h", - MAME_DIR .. "src/mame/cinemat/nl_starcas.cpp", - MAME_DIR .. "src/mame/cinemat/nl_starcas.h", - MAME_DIR .. "src/mame/cinemat/nl_starhawk.cpp", - MAME_DIR .. "src/mame/cinemat/nl_starhawk.h", - MAME_DIR .. "src/mame/cinemat/nl_sundance.cpp", - MAME_DIR .. "src/mame/cinemat/nl_sundance.h", - MAME_DIR .. "src/mame/cinemat/nl_tailg.cpp", - MAME_DIR .. "src/mame/cinemat/nl_tailg.h", - MAME_DIR .. "src/mame/cinemat/nl_warrior.cpp", - MAME_DIR .. "src/mame/cinemat/nl_warrior.h", - - MAME_DIR .. "src/mame/galaxian/galaxian.cpp", - MAME_DIR .. "src/mame/galaxian/galaxian.h", - MAME_DIR .. "src/mame/galaxian/galaxian_a.cpp", - MAME_DIR .. "src/mame/galaxian/galaxian_a.h", - MAME_DIR .. "src/mame/galaxian/galaxian_v.cpp", - MAME_DIR .. "src/mame/galaxian/nl_konami.h", - MAME_DIR .. "src/mame/galaxian/nl_konami.cpp", - - MAME_DIR .. "src/mame/shared/cclimber_a.cpp", - MAME_DIR .. "src/mame/shared/cclimber_a.h", - - MAME_DIR .. "src/mame/zaccaria/nl_zac1b11142.cpp", - MAME_DIR .. "src/mame/zaccaria/nl_zac1b11142.h", - MAME_DIR .. "src/mame/zaccaria/zaccaria_a.cpp", - MAME_DIR .. "src/mame/zaccaria/zaccaria_a.h", - MAME_DIR .. "src/mame/zaccaria/zaccaria.cpp", - MAME_DIR .. "src/mame/zaccaria/zaccaria.h", - MAME_DIR .. "src/mame/zaccaria/zaccaria_v.cpp", - - MAME_DIR .. "src/mame/misc/cocoloco.cpp", - MAME_DIR .. "src/mame/misc/nl_cocoloco.h", - MAME_DIR .. "src/mame/misc/nl_cocoloco.cpp", - - MAME_DIR .. "src/mame/skeleton/palestra.cpp", - MAME_DIR .. "src/mame/skeleton/nl_palestra.cpp", - MAME_DIR .. "src/mame/skeleton/nl_palestra.h", - - MAME_DIR .. "src/mame/sega/vicdual.cpp", - MAME_DIR .. "src/mame/sega/vicdual.h", - MAME_DIR .. "src/mame/sega/vicdual_a.cpp", - MAME_DIR .. "src/mame/sega/vicdual_a.h", - MAME_DIR .. "src/mame/sega/nl_brdrline.cpp", - MAME_DIR .. "src/mame/sega/nl_brdrline.h", - MAME_DIR .. "src/mame/sega/nl_frogs.cpp", - MAME_DIR .. "src/mame/sega/nl_frogs.h", - MAME_DIR .. "src/mame/sega/vicdual-97271p.cpp", - MAME_DIR .. "src/mame/sega/vicdual-97271p.h", - MAME_DIR .. "src/mame/sega/vicdual_v.cpp", - MAME_DIR .. "src/mame/sega/vicdual-97269pb.cpp", - MAME_DIR .. "src/mame/sega/vicdual-97269pb.h", - MAME_DIR .. "src/mame/sega/carnival.cpp", - MAME_DIR .. "src/mame/sega/depthch.cpp", - MAME_DIR .. "src/mame/sega/invinco.cpp", - MAME_DIR .. "src/mame/sega/pulsar_a.cpp", - - MAME_DIR .. "src/mame/shared/segacrpt_device.cpp", - MAME_DIR .. "src/mame/shared/segacrpt_device.h", - MAME_DIR .. "src/mame/sega/segag80r.cpp", - MAME_DIR .. "src/mame/sega/segag80r.h", - MAME_DIR .. "src/mame/sega/segag80_m.cpp", - MAME_DIR .. "src/mame/sega/segag80_m.h", - MAME_DIR .. "src/mame/sega/segag80r_a.cpp", - MAME_DIR .. "src/mame/sega/segag80r_a.h", - MAME_DIR .. "src/mame/sega/segag80r_v.cpp", - MAME_DIR .. "src/mame/sega/segag80v.cpp", - MAME_DIR .. "src/mame/sega/segag80v.h", - MAME_DIR .. "src/mame/sega/segag80.cpp", - MAME_DIR .. "src/mame/sega/segag80.h", - MAME_DIR .. "src/mame/sega/segaspeech.cpp", - MAME_DIR .. "src/mame/sega/segaspeech.h", - MAME_DIR .. "src/mame/sega/segausb.cpp", - MAME_DIR .. "src/mame/sega/segausb.h", - MAME_DIR .. "src/mame/sega/nl_astrob.cpp", - MAME_DIR .. "src/mame/sega/nl_astrob.h", - MAME_DIR .. "src/mame/sega/nl_elim.cpp", - MAME_DIR .. "src/mame/sega/nl_elim.h", - MAME_DIR .. "src/mame/sega/nl_spacfury.cpp", - MAME_DIR .. "src/mame/sega/nl_spacfury.h", - MAME_DIR .. "src/mame/sega/segag80v_v.cpp", - MAME_DIR .. "src/mame/sega/zaxxon.cpp", - MAME_DIR .. "src/mame/sega/zaxxon.h", - MAME_DIR .. "src/mame/sega/zaxxon_a.cpp", - MAME_DIR .. "src/mame/sega/zaxxon_v.cpp", - - MAME_DIR .. "src/mame/sega/segas16b.cpp", - MAME_DIR .. "src/mame/sega/segas16b_isgsm.cpp", - MAME_DIR .. "src/mame/sega/segas16b.h", - MAME_DIR .. "src/mame/sega/segas16b_v.cpp", - MAME_DIR .. "src/mame/sega/nl_segas16b.cpp", - MAME_DIR .. "src/mame/sega/nl_segas16b.h", - MAME_DIR .. "src/mame/sega/nl_segausb.cpp", - MAME_DIR .. "src/mame/sega/nl_segausb.h", - MAME_DIR .. "src/mame/sega/nl_segaspeech.cpp", - MAME_DIR .. "src/mame/sega/nl_segaspeech.h", - MAME_DIR .. "src/mame/sega/315_5195.cpp", - MAME_DIR .. "src/mame/sega/315_5195.h", - MAME_DIR .. "src/mame/sega/fd1089.cpp", - MAME_DIR .. "src/mame/sega/fd1089.h", - MAME_DIR .. "src/mame/sega/fd1094.cpp", - MAME_DIR .. "src/mame/sega/fd1094.h", - MAME_DIR .. "src/mame/sega/segaic16_m.cpp", - MAME_DIR .. "src/mame/sega/segaic16_m.h", - MAME_DIR .. "src/mame/sega/sega16sp.cpp", - MAME_DIR .. "src/mame/sega/sega16sp.h", - MAME_DIR .. "src/mame/shared/mc8123.cpp", - MAME_DIR .. "src/mame/shared/mc8123.h", - MAME_DIR .. "src/mame/sega/segaic16.cpp", - MAME_DIR .. "src/mame/sega/segaic16.h", - MAME_DIR .. "src/mame/sega/segaic16_road.cpp", - MAME_DIR .. "src/mame/sega/segaic16_road.h", - - MAME_DIR .. "src/mame/skeleton/testpat.cpp", - MAME_DIR .. "src/mame/skeleton/nl_tp1983.cpp", - MAME_DIR .. "src/mame/skeleton/nl_tp1983.h", - MAME_DIR .. "src/mame/skeleton/nl_tp1985.cpp", - MAME_DIR .. "src/mame/skeleton/nl_tp1985.h", - - MAME_DIR .. "src/mame/ramtek/nl_starcrus.h", - MAME_DIR .. "src/mame/ramtek/nl_starcrus.cpp", - MAME_DIR .. "src/mame/ramtek/starcrus.cpp", - MAME_DIR .. "src/mame/ramtek/starcrus.h", - MAME_DIR .. "src/mame/ramtek/starcrus_v.cpp", - - MAME_DIR .. "src/mame/exidy/nl_carpolo.h", - MAME_DIR .. "src/mame/exidy/nl_carpolo.cpp", - MAME_DIR .. "src/mame/exidy/carpolo.cpp", - MAME_DIR .. "src/mame/exidy/carpolo.h", - MAME_DIR .. "src/mame/exidy/carpolo_m.cpp", - MAME_DIR .. "src/mame/exidy/carpolo_v.cpp", - - MAME_DIR .. "src/mame/exidy/nl_fireone.h", - MAME_DIR .. "src/mame/exidy/nl_fireone.cpp", - MAME_DIR .. "src/mame/exidy/nl_starfire.h", - MAME_DIR .. "src/mame/exidy/nl_starfire.cpp", - MAME_DIR .. "src/mame/exidy/starfire.cpp", - MAME_DIR .. "src/mame/exidy/starfire.h", - MAME_DIR .. "src/mame/exidy/starfire_v.cpp", - - MAME_DIR .. "src/mame/ramtek/nl_starcrus.cpp", - MAME_DIR .. "src/mame/ramtek/nl_starcrus.h", - MAME_DIR .. "src/mame/ramtek/starcrus.cpp", - MAME_DIR .. "src/mame/ramtek/starcrus.h", - MAME_DIR .. "src/mame/ramtek/starcrus_v.cpp", - - MAME_DIR .. "src/mame/atari/dragrace.cpp", - MAME_DIR .. "src/mame/atari/dragrace.h", - MAME_DIR .. "src/mame/atari/dragrace_a.cpp", - MAME_DIR .. "src/mame/atari/dragrace_v.cpp", - - - -- Skeletons ... - MAME_DIR .. "src/mame/misc/a1supply.cpp", - MAME_DIR .. "src/mame/alliedl/aleisttl.cpp", - MAME_DIR .. "src/mame/misc/bailey.cpp", - MAME_DIR .. "src/mame/misc/chicago.cpp", - MAME_DIR .. "src/mame/misc/crazybal.cpp", - MAME_DIR .. "src/mame/misc/electra.cpp", - MAME_DIR .. "src/mame/exidy/exidyttl.cpp", - MAME_DIR .. "src/mame/misc/fungames.cpp", - MAME_DIR .. "src/mame/meadows/meadwttl.cpp", - MAME_DIR .. "src/mame/sega/monacogp.cpp", - MAME_DIR .. "src/mame/misc/pse.cpp", - MAME_DIR .. "src/mame/ramtek/ramtek.cpp", - MAME_DIR .. "src/mame/sega/segattl.cpp", - MAME_DIR .. "src/mame/taito/taitottl.cpp", - MAME_DIR .. "src/mame/misc/usbilliards.cpp", - - MAME_DIR .. "src/mame/jpm/jpmsru.cpp", - MAME_DIR .. "src/mame/jpm/nl_jpmsru.cpp", - - MAME_DIR .. "src/mame/shared/fruitsamples.cpp", - MAME_DIR .. "src/mame/shared/fruitsamples.h", - MAME_DIR .. "src/mame/shared/awpvid.cpp", - MAME_DIR .. "src/mame/shared/awpvid.h", - -} -end - -function linkProjects_mame_nl(_target, _subtarget) - links { - "mame_netlist", - } -end diff --git a/src/mame/nl.flt b/src/mame/nl.flt new file mode 100644 index 00000000000..a13d7521bb0 --- /dev/null +++ b/src/mame/nl.flt @@ -0,0 +1,78 @@ +//////////////////////////////// +// CPU-based systems // +//////////////////////////////// + +atari/flyball.cpp +capcom/1942.cpp +cinemat/cinemat.cpp +exidy/carpolo.cpp +exidy/starfire.cpp +irem/m62.cpp +jpm/jpmsru.cpp +midway/sspeedr.cpp +misc/cocoloco.cpp +nintendo/mario.cpp +nintendo/popeye.cpp +ramtek/starcrus.cpp +sega/segag80r.cpp +sega/segag80v.cpp +sega/segas16b.cpp +sega/segas16b_isgsm.cpp +sega/zaxxon.cpp +skeleton/hazeltin.cpp +skeleton/palestra.cpp +skeleton/testpat.cpp +univers/cheekyms.cpp +vtech/gamemachine.cpp +zaccaria/zaccaria.cpp + +// from midw8080/mw8080bw.cpp ++gunfight ++gunfighto ++280zzzap ++lagunar + +// from sega/vicdual.cpp ++brdrlinb ++brdrline ++brdrlinet ++brdrlins ++starrkr ++tranqgun ++frogs + +// extra parents to allow validation to pass ++afighter ++fantzone ++sdi ++shinobi ++tetris + + +//////////////////////////////// +// Non-CPU systems // +//////////////////////////////// + +atari/atarittl.cpp +atari/pong.cpp + + +/////////////////////////////// +// Skeletons // +/////////////////////////////// + +alliedl/aleisttl.cpp +exidy/exidyttl.cpp +meadows/meadows.cpp +misc/a1supply.cpp +misc/bailey.cpp +misc/chicago.cpp +misc/crazybal.cpp +misc/electra.cpp +misc/fungames.cpp +misc/pse.cpp +misc/usbilliards.cpp +ramtek/ramtek.cpp +sega/monacogp.cpp +sega/segattl.cpp +taito/taitottl.cpp diff --git a/src/mame/nl.lst b/src/mame/nl.lst deleted file mode 100644 index 54fbc9b1acf..00000000000 --- a/src/mame/nl.lst +++ /dev/null @@ -1,689 +0,0 @@ -// license:BSD-3-Clause -// copyright-holders:Aaron Giles -/****************************************************************************** - - nl.lst - - List of all drivers using netlist code. This file is parsed by then - genie build system. - -******************************************************************************/ - -/* Use CPUs */ - -@source:capcom/1942.cpp -1942 // 12/1984 (c) 1984 -1942a // 12/1984 (c) 1984 -1942abl // bootleg -1942b // 12/1984 (c) 1984 -1942w // 12/1984 (c) 1984 + Williams Electronics license (c) 1985 -1942p // prototype -1942h // hack (Two Bit Score?) - -/* FIXME: games commented out complain about being a clone of a game not in the driver */ - -@source:cinemat/cinemat.cpp -armora // (c) 1980 -armorap // (c) 1980 -armorar // (c) 1980 Cinematronics (Rock-ola license) -barrier // (c) 1979 Vectorbeam -boxingb // (c) 1981 -demon // (c) 1982 Rock-ola -qb3 // (c) 1982 Rock-ola - prototype -ripoff // (c) 1980 -solarq // (c) 1981 -spaceftr // (c) 1981 Zaccaria -spaceshp // (c) 1978 Cinematronics (Sega licence) -spacewar // (c) 1977 -speedfrk // (c) 1979 Vectorbeam -starcas // (c) 1980 -starcas1 // (c) 1980 -starcasc // (c) 1980 -starcase // (c) 1980 Cinematronics (Mottoeis license) -starcasp // (c) 1980 prototype -starhawk // (c) 1979 -stellcas // bootleg -sundance // (c) 1979 -tailg // (c) 1979 -warrior // (c) 1979 Vectorbeam -wotw // (c) 1981 -wotwc // (c) 1981 - -@source:exidy/carpolo.cpp -carpolo // (c) 1977 - -@source:exidy/starfire.cpp -fireone // (c) 1979 Exidy -starfir2 // (c) 1979 Exidy -starfire // Exidy [1979?] -starfirea // Exidy [1979?] - -@source:atari/flyball.cpp -flyball - -@source:galaxian/galaxian.cpp -600 // GX353 (c) 1981 Konami -amidar // GX337 (c) 1982 Konami -amidar1 // GX337 (c) 1981 Konami -amidarb // bootleg -amidaro // GX337 (c) 1982 Konami + Olympia license -amidars // GX337 (c) 1982 Konami -amidaru // GX337 (c) 1982 Konami + Stern license -amigo // bootleg -amigo2 // bootleg -anteater // (c) 1982 Tago -anteaterg // (c) 1983 TV-Tuning (F.E.G. license) -anteatergg // bootleg -anteateruk // (c) 1983 Free Enterprise Games -aracnis // bootleg -armorcar // (c) 1981 Stern -armorcar2 // (c) 1981 Stern -asideral // bootleg -astrians // -atlantis // (c) 1981 Comsoft -atlantis2 // (c) 1981 Comsoft -atlantisb // bootleg -azurian // (c) 1982 Rait Electronics Ltd -//batman2 // bootleg -blkhole // TDS (Tokyo Denshi Sekkei) & MINTS -bomber // -calipso // (c) 1982 Tago -catacomb // 1982 MTM Games -checkman // (c) 1982 Zilec-Zenitone -checkmanj // (c) 1982 Jaleco (Zenitone/Zilec in ROM CM4, and the programmer names) -chewing // ?? unknown -//devilfsg // (c) 1984 Vision / Artic (bootleg?) -dingo // (c) 1983 Ashby Computers and Graphics LTD. + Jaleco license -dingoe // (c) 1983 Ashby Computers and Graphics LTD. + Jaleco license -eagle // [1980] Centuri -eagle2 // [1980] Centuri -eagle3 // [1980] Centuri -exodus // Subelectro - bootleg? -explorer // bootleg -fantastc // (c) Taito (Brazil) - rewrite of Galaga -fantazia // bootleg -frogf // bootleg -frogg // bootleg -frogger // GX392 (c) 1981 Konami -froggeram // bootleg -froggermc // 800-3110 (c) 1981 Sega -froggers // bootleg -froggers1 // (c) 1981 Sega -froggers2 // 834-0068 (c) 1981 Sega -froggers3 // -froggrs // -froggervd // Video Dens -fourplay // multigame -galap1 // hack -galap4 // hack -galapx // hack -galaxbsf // hack -galaxbsf2 // bootleg -galaxian // (c) Namco -galaxiana // (c) Namco -galaxianbl // bootleg -galaxianbl2 // bootleg -galaxiani // (c) Irem -galaxianm // (c) Midway -galaxianmo // (c) Midway -galaxiant // (c) Taito -galaxrcgg // bootleg (Recreativos Covadonga) -galaxrf // bootleg (Recreativos Franco) -galaxrfgg // bootleg (Recreativos Franco) -galemp // (c) Taito do Brasil -galturbo // hack -//ghostmun // -gmgalax // bootleg -gteikoku // (c) Irem -gteikokub // bootleg -gteikokub2 // bootleg -gteikokub3 // bootleg (Honly Enterprises) -jumpbug // (c) 1981 Rock-ola -jumpbugb // (c) 1981 Sega -//jungsub // bootleg -kamakazi3 // Video Games (UK) Ltd., hack or bootleg? -kamikazp // bootleg (Potomac Games) -kingball // (c) 1980 Namco -kingballj // (c) 1980 Namco -kong // (c) Taito (Brazil) - rewrite of Donkey Kong -//ladybugg // bootleg -levers // (c) 1983 Rock-ola -losttomb // (c) 1982 Stern -losttombh // (c) 1982 Stern -luctoday // 1980 Sigma -mandinga // bootleg (Artemi) -mandingaeg // bootleg (Electrogame) -mandingarf // bootleg (Recreativos Franco S.A.) -mandingac // bootleg (Centromatic) -mltiwars // bootleg (Gayton Games) -monsterz // (c) 1982 Nihon (Arcade TV Game List - P.102, Left, 20 from top) -moonal2 // [1980] Nichibutsu -moonal2b // [1980] Nichibutsu -moonaln // [Nichibutsu] (Karateco license) or hack -mooncmw // bootleg -mooncptc // bootleg (Petaco S.A.) -mooncreg // bootleg -mooncrgx // bootleg -mooncrs2 // bootleg -mooncrs3 // bootleg -mooncrs4 // bootleg -mooncrs5 // bootleg -mooncrsb // bootleg -mooncrsl // bootleg (Laguna S.A.) -mooncrst // (c) 1980 Nichibutsu -mooncrstg // (c) 1980 Gremlin -mooncrstso // (c) 1980 SegaSA / Sonic -mooncrsto // (c) 1980 Nichibutsu -mooncrstu // (c) 1980 Nichibutsu USA -mooncrstuk // (c) 1980 Nichibutsu UK -mooncrstuku // (c) 1980 Nichibutsu UK -moonqsr // (c) 1980 Nichibutsu -moonwar // (c) 1981 Stern -moonwara // (c) 1981 Stern -mshuttle // (c) 1981 Nichibutsu -mshuttle2 // (c) 1981 Nichibutsu -mshuttlea // (c) 1981 Nichibutsu -mshuttlej // (c) 1981 Nichibutsu -mshuttlej2 // (c) 1981 Nichibutsu -ncentury // bootleg (Petaco S.A.) -offensiv // bootleg (Video Dens) -omegab // bootleg -omni // bootleg -orbitron // (c) 1982 Signatron USA (Arcade Tv Game List - P.160, Left, 22 from top) -//pacmanbl // bootleg -//pacmanbla // bootleg -//pacmanblb // bootleg -//pacmanblv // bootleg (Video Dens) -pajaroes // bootleg -//phoenxp2 // bootleg -pisces // Subelectro -piscesb // bootleg -quaak // bootleg -redufo // (c) Artic -redufob // bootleg -redufob2 // bootleg -scobra // GX316 (c) 1981 Konami -scobrab // GX316 (c) 1981 Karateco (bootleg?) -scobrae // GX316 (c) 1981 Stern -scobrae2 // -scobrag // AVG by Zaccaria (bootleg?) -scobraggi // bootleg (Cocamatic) -scobras // GX316 (c) 1981 Stern -scobrase // GX316 (c) 1981 Sega -scorpion // (c) 1982 Zaccaria -scorpiona // (c) 1982 Zaccaria -scorpionb // (c) 1982 Zaccaria -scorpionmc // bootleg -scramble // GX387 (c) 1981 Konami -scramblebb // bootleg? -kamikazesp // bootleg (Euromatic S.A.) -scramblebf // bootleg -scrambles // GX387 (c) 1981 Stern -scrambles2 // GX387 (c) 1981 Stern -scrambp // bootleg (Billport S.A.) -scramce // bootleg (Centromatic S.A.) -scrammr // bootleg (Model Racing) -scrampt // bootleg (Petaco S.A.) -scramrf // bootleg (Recreativos Franco) -sfx // (c) 1983 Nichibutsu -skelagon // (c) 1983 Nichibutsu USA -skybase // (c) 1982 Omori Electric Co., Ltd. -skyraidr // bootleg -smooncrs // Gremlin -spacbat2 // bootleg -spacbatt // bootleg -spacempr // bootleg -spactrai // -spcdrag // bootleg -spctbird // (c) Fortrek -spdcoin // (c) 1984 Stern -sstarcrs // Taito (Brazil) -starfght // hack -starfgmc // bootleg -stera // bootleg -streakng // [1980] Shoei -streaknga // [1980] Shoei -strfbomb // bootleg -superbon // bootleg -superg // hack -supergs // Silver Systems hack -supergx // [1980] Nichibutsu -suprheli // bootleg -swarm // hack -tazmania // (c) 1982 Stern -tdpgal // 1983 Design Labs / Thomas Automatics -tenspot // (c) 1982 Thomas Automatics -theend // (c) 1980 Konami -takeoff // (c) 1980 Sidam (bootleg) -theends // (c) 1980 Stern -//thepitm // bootleg -timefgtr // (c) Taito (Brazil) - rewrite of Time Pilot -tst_galx // Galaxian Test ROM -turpin // (c) 1981 Sega -turpins // (c) 1981 bootleg -turtles // (c) 1981 Stern -uniwars // (c) Irem -uniwarsa // (c) Karateco -victoryc // (c) Comsoft -victorycb // (c) Comsoft (bootleg) -videight // multigame -warofbug // (c) 1981 Armenia -warofbugg // German Version -warofbugu // (c) 1981 Armenia -zerotime // hack (Petaco S.A.) -zerotimed // hack (Datamat) -zerotimemc // hack (Marti Colls) -zigzagb // (c) 1982 LAX (bootleg) -zigzagb2 // (c) 1982 LAX (bootleg) - -@source:vtech/gamemachine.cpp -gamemach // - -@source:skeleton/hazeltin.cpp -hazl1500 // Hazeltine 1500 (c) 1977 - -@source:jpm/jpmsru.cpp -j_ewn // Each Way Nudger (JPM) -j_ewna // -j_ewnb // -j_ewnc // -j_ndu // Nudge Double Up (JPM) -j_ndua // -j_ndub // -j_dud // Nudge Double Up Deluxe (JPM) -j_duda // -j_dudb // -j_dt // -j_lan // Lite A Nudge (JPM) -j_lana // -j_lanb // -j_super2 // Super 2 -j_ews // Each Way Shuffle (JPM) -j_ewsa // -j_ewsb // -j_ewsdlx // Each Way Shuffle Deluxe (CTL) -j_ssh // Silver Shuffle (CTL) -j_lt // Lucky 2's (JPM) -j_ts // -j_plus2 // Plus 2 (CTL) -j_goldn2 // Golden 2's (CTL) -j_sup2p // Super 2p Shuffle (MDM) -j_la // Lucky Aces - -@source:irem/m62.cpp // m62.cpp -battroad // (c) 1984 -horizon // (c) 1985 -kidniki // (c) 1986 + Data East USA license -kidnikiu // (c) 1986 + Data East USA license -kungfub // bootleg -kungfub2 // bootleg -kungfum // (c) 1984 -kungfumd // (c) 1984 + Data East license -ldrun // (c) 1984 licensed from Broderbund -ldrun2 // (c) 1984 licensed from Broderbund -ldrun3 // (c) 1985 licensed from Broderbund -ldrun3j // (c) 1985 licensed from Broderbund -ldrun4 // (c) 1986 licensed from Broderbund -ldruna // (c) 1984 licensed from Broderbund -lithero // bootleg -lotlot // (c) 1985 licensed from Tokuma Shoten -spartanx // (c) 1984 (Japan) -spelunk2 // (c) 1986 licensed from Broderbund -spelunkr // (c) 1985 licensed from Broderbund -spelunkrj // (c) 1985 licensed from Broderbund -yanchamr // (c) 1986 (Japan) -youjyudn // (c) 1986 (Japan) - -@source:nintendo/mario.cpp -mario // (c) 1983 Nintendo of America -mariof // (c) 1983 Nintendo of America -marioe // (c) 1983 Nintendo of America -marioj // (c) 1983 Nintendo -masao // bootleg - -@source:midw8080/mw8080bw.cpp -gunfight // 597 [1975] Dave Nutting Associates / Midway -gunfighto // 597 [1975] Dave Nutting Associates / Midway -280zzzap // 610 [1976] Dave Nutting Associates / Midway -lagunar // 622 [1977] Midway - -@source:skeleton/palestra.cpp -palestra - -@source:nintendo/popeye.cpp -skyskipr -popeye // (c) 1982 -popeyeu // (c) 1982 -popeyef // (c) 1982 -popeyebl // bootleg -popeyeb2 // bootleg -popeyeb3 // bootleg -popeyej -popeyejo -popeyehs - -@source:sega/segag80r.cpp -005 // (c) 1981 -astrob // (c) 1981 -astrob1 // (c) 1981 -astrob2 // (c) 1981 -astrob2a // (c) 1981 -astrob2b // (c) 1981 -astrobg // (c) 1981 -monsterb // (c) 1982 -monsterb2 // (c) 1982 -pignewt // (c) 1983 -pignewta // (c) 1983 -sindbadm // 834-5244 (c) 1983 Sega -spaceod // (c) 1981 -spaceod2 // (c) 1981 - -@source:sega/segag80v.cpp -elim2 // (c) 1981 Gremlin -elim2a // (c) 1981 Gremlin -elim2c // (c) 1981 Gremlin -elim4 // (c) 1981 Gremlin -elim4p // (c) 1981 Gremlin -spacfury // (c) 1981 -spacfurya // no copyright notice -spacfuryb // no copyright notice -startrek // (c) 1982 -tacscan // (c) 1982 -zektor // (c) 1982 - -@source:sega/vicdual.cpp -brdrlinb // Karateco bootleg -brdrline // (c) 1980 Sega -brdrlinet // (c) 1981 Sega -brdrlins // Sidam bootleg -starrkr // (c) 1981 Sega -tranqgun // 413-428 (c) 1980 Sega -frogs // 112-119 [1978 Gremlin?] - -@source:sega/zaxxon.cpp -congo // 605-5167 (c) 1983 (2 board stack) -congoa // 605-5167 (c) 1983 (3 board stack) -futspy // (c) 1984 -ixion // (c) 1983 -razmataz // modified 834-0213, 834-0214 (c) 1983 -szaxxon // (c) 1982 -tiptop // 605-5167 (c) 1983 (3 board stack) -zaxxon // (c) 1982 -zaxxon2 // (c) 1982 -zaxxon3 // (c) 1982 -zaxxonb // bootleg -zaxxonj // (c) 1982 - -@source:sega/segas16b.cpp -aceattac // (c) 1988 (FD1094) -//afightere -//afighterf -//afighterg -//afighterh -aliensyn // (c) 1987 (Unprotected) -aliensyn3 // (c) 1987 (FD1089A) -aliensyn7 // (c) 1987 (MC-8123B) -aliensynj // (c) 1987 (FD1089A) -altbeast // (c) 1988 (8751) -altbeast2 // (c) 1988 (MC-8123B) -altbeast4 // (c) 1988 (MC-8123B) -altbeast5 // (c) 1988 (FD1094) -altbeast5d // -altbeast6 // (c) 1988 (8751) -altbeastj // (c) 1988 (8751) -altbeastj1 // (c) 1988 (protected) -altbeastj3 // (c) 1988 (FD1094) -altbeastj3d // -atomicp // (c) 1990 Philko - korean clone board -aurail // (c) 1990 Sega / Westone -aurail1 // (c) 1990 Sega / Westone (FD1089B) -aurail1d // -aurailj // (C) 1990 Sega / Westone (FD1089A) -aurailjd // -bayroute // (c) 1989 Sunsoft / Sega (FD1094) -bayroute1 // (c) 1989 Sunsoft / Sega (Unprotected) -bayrouted // -bayroutej // (c) 1989 Sunsoft / Sega (FD1094) -bayroutejd // -bullet // (c) 1987 (FD1094) -bulletd // -cencourt // (c) 1988 (MC-8123B) -cotton // (c) 1990 (FD1094) -cottond // -cottonj // (c) 1990 (FD1094) -cottonja // (c) 1990 (FD1094) -cottonjad // -cottonjd // -cottonu // (c) 1990 (FD1094) -cottonud // -ddux // (c) 1989 (FD1094) -ddux1 // (c) 1989 (8751) -dduxd // -dduxj // (c) 1989 (FD1094) -dduxjd // -//defense // (c) 1987 (FD1094) -dfjail // -dunkshot // (c) 1986 (FD1089A) -dunkshota // (c) 1986 (FD1089A) -dunkshoto // (c) 1986 (FD1089A) -eswat // (c) 1989 (FD1094) -eswatd // -eswatj // (c) 1989 (FD1094) -eswatj1 // (c) 1989 (FD1094) -eswatj1d // -eswatjd // -eswatu // (c) 1989 (FD1094) -eswatud // -exctleag // (c) 1988 (FD1094) -exctleagd // -fantzn2x // (c) 2008 Sega / M2 -fantzn2xp // (c) 2008 Sega / M2 -//fantzoneta // (c) 2008 Sega / M2 (bootleg conversion) -fpoint // (c) 1989 (Japan, FD1094) -fpoint1 // (c) 1989 (Japan, FD1094) -fpoint1d // -fpointbj // (c) 1989 (Datsu bootleg, Japan) -fpointbl // (c) 1989 (Datsu bootleg) -fpointbla // -fpointd // -goldnaxe // (c) 1989 (8751) -goldnaxe1 // (c) 1989 (FD1094) -goldnaxe1d // -goldnaxe2 // (c) 1989 (8751) -goldnaxe3 // (c) 1989 (FD1094) -goldnaxe3d // -goldnaxej // (c) 1989 (FD1094) -goldnaxejd // -goldnaxeu // (c) 1989 (FD1094) -goldnaxeud // -hwchamp // (c) 1987 (Unprotected) -hwchampj // (c) 1987 (FD1094) -hwchampjd // -lockonph // -mvp // (c) 1989 (FD1094) -mvpd // -mvpj // (c) 1989 (FD1094) -mvpjd // -passsht // (c) 1988 (FD1094) -passshta // (c) 1988 (FD1094) -passshtad // -passshtd // -passshtj // (c) 1988 (FD1094) -passshtjd // -riotcity // (c) 1991 Sega / Westone (Unprotected) -ryukyu // (c) 1990 (FD1094) -ryukyua // (c) 1990 (FD1094) -ryukyud // -//sdib // (c) 1987 (FD1089A) -//sdibl // (c) 1987 bootleg -//sdibl2 // bootleg -//sdibl3 // bootleg -//sdibl4 // bootleg -//sdibl5 // bootleg -//sdibl6 // bootleg -//shinobi2 // (c) 1987 (FD1094) -//shinobi2d // -//shinobi3 // (c) 1987 (MC-8123B) -//shinobi4 // (c) 1987 (MC-8123B) -//shinobi5 // (c) 1987 (Unprotected) -//shinobi6 // (c) 1987 (Unprotected) -sjryuko // (c) 1988 White Board (FD1094) -snapper // (c) 1990 Philko - korean clone board -sonicbom // (c) 1987 (FD1094) -sonicbomd // -suprleag // (c) 1987 (FD1094) -//tetris1 // (c) 1988 (FD1094) S16B -//tetris1d // -//tetris2 // (c) 1988 (FD1094) S16B -//tetris2d // -timescan // (c) 1987 (Unprotected) -toryumon // (c) 1995 (Unprotected) -tturf // (c) 1989 Sega / Sunsoft (8751) -tturfu // (c) 1989 Sega / Sunsoft (8751) -ultracin // (c) 1996 Sega (Unprotected) -wb3 // (c) 1988 Sega / Westone (8751) -wb32 // (c) 1988 Sega / Westone (FD1094) -wb32d // -wb33 // (c) 1988 Sega / Westone (FD1094) -wb33d // -wb34 // (c) 1988 Sega / Westone (FD1094) -wb34d // -wrestwar // (c) 1989 (8751) -wrestwar1 // (c) 1989 (FD1094) -wrestwar1d // -wrestwar2 // (c) 1989 (FD1094) -wrestwar2d // - -@source:sega/segas16b_isgsm.cpp -isgsm // -shinfz // -tetrbx // - -@source:midway/sspeedr.cpp -sspeedr // Midway - -@source:ramtek/starcrus.cpp -starcrus - -@source:skeleton/testpat.cpp -tp1983 -tp1985 - -/******************************************************************************/ - -/* Do not use CPUs */ - -@source:atari/atarittl.cpp -antiairc // (c) 1975 Atari -crashnsc // (c) 1975 Atari -gtrak10 // (c) 1974 Atari / Kee -gtrak10a // (c) 1974 Atari / Kee -gtrak20 // (c) 1974 Atari / Kee -indy4 // (c) 1976 Atari / Kee -indy800 // (c) 1975 Atari / Kee -jetfight // (c) 1975 Atari -jetfighta // (c) 1975 Atari -lemans // (c) 1976 Atari -outlaw // (c) 1976 Atari -qwakttl // (c) 1974 Atari -sharkjaw // (c) 1975 Atari / Horror Games -steeplec // (c) 1975 Atari -stuntcyc // (c) 1976 Atari -tank // (c) 1974 Atari / Kee -tankii // (c) 1975 Atari / Kee - -@source:atari/pong.cpp -breakout // (c) 1976 Atari -pong // (c) 1972 Atari -pongd // (c) 1973 Atari -rebound // - -@source:univers/cheekyms.cpp -cheekyms // 8004 (c) [1980?] - -@source:misc/cocoloco.cpp -cocoloco // 198?, Petaco S.A. -cocolocoa // 198?, Recel S.A. -cocolocob // 198?, Petaco S.A. - -@source:zaccaria/zaccaria.cpp -jackrabt // (c) 1984 -jackrabt2 // (c) 1984 -jackrabts // (c) 1984 -monymony // (c) 1983 - -// ****************************************************************************** -// Skeletons -// ****************************************************************************** - -@source:misc/a1supply.cpp -tv21 // (c) 197? A-1 Supply -tv21_3 // (c) 197? A-1 Supply -tvpoker // (c) 197? A-1 Supply - -@source:alliedl/aleisttl.cpp -sburners // (c) 1975 Allied Leisure - -@source:misc/bailey.cpp -fun4 // (c) 1976 Bailey -fun4a // (c) 1976 Bailey - -@source:misc/chicago.cpp -dmodrbcc // (c) 1976 Chicago Coin - -@source:misc/crazybal.cpp -crazybal // (c) 1978 EGS - -@source:misc/electra.cpp -avenger // (c) 1975 Electra - -@source:exidy/exidyttl.cpp -attckexd // (c) 1977 Exidy -attckexd2 // (c) 1977 Exidy -deathrac // (c) 1976 Exidy -rhunting // bootleg of deathrac - -@source:misc/fungames.cpp -biplane // (c) 1975 Fun Games -biplane4 // (c) 1976 Fun Games -take5 // (c) 1975 Fun Games - -@source:meadows/meadwttl.cpp -bombaway // (c) 1976 Meadows -cgunship // (c) 1976 Meadows -ckidzo // (c) 1976 Meadows -mead4in1 // (c) 197? Meadows - -@source:sega/monacogp.cpp -monacogp // (c) 1980 Sega -monacogpa // (c) 1980 Sega - -@source:misc/pse.cpp -bazooka // (c) 1976 PSE -bazookabr // (c) 1977 Taito do Brasil -dpatrol // (c) 1977 PSE -dpatrola // (c) 1977 PSE / Telegames -gametree // (c) 1978 PSE - -@source:ramtek/ramtek.cpp -bballrmt // (c) 1974 Ramtek -cleanswp // (c) 1974 Ramtek -hockyrmt // (c) 1973 Ramtek -soccrrmt // (c) 1973 Ramtek -trivia // (c) 1976 Ramtek -vollyrmt // (c) 1973 Ramtek -wipeormt // (c) 1974 Ramtek - -@source:sega/segattl.cpp -fonz // - -@source:taito/taitottl.cpp -fisco400 // (c) 1977 Taito -gunman // (c) 1977 Taito -missilex // (c) 1977 Taito -ttblock // (c) 1977 Taito -ttsracec // (c) 1978 Taito -zzblock // (c) 1979 Taito - -@source:misc/usbilliards.cpp -sharkusb // (c) 1975 US Billiards diff --git a/src/tools/reorganize.py b/src/tools/reorganize.py deleted file mode 100755 index e755ff8a86e..00000000000 --- a/src/tools/reorganize.py +++ /dev/null @@ -1,201 +0,0 @@ -#!/usr/bin/python - -import argparse -import glob -import os -import os.path -import re -import subprocess -import sys - - -def parse_command(): - parser = argparse.ArgumentParser() - parser.add_argument('srcroot', metavar='', help='MAME source root directory') - return parser.parse_args() - - -def resolve_conflicts(root, *parts): - def walk(subdir): - for path, subdirs, files in os.walk(os.path.join(root, subdir)): - if len(subdirs): - raise Exception('Found %d unwanted subdirectories in %s' % (len(subdirs), path)) - return files - - present = set() - result = {} - for part in parts: - c = part[0] - for file in walk(part): - if file in present: - base, ext = os.path.splitext(file) - if not ext: - raise Exception('File %s has no extension' % (file, )) - nf = base + '_' + c + ext - #print('%s -> %s' % (os.path.join(part, file), nf)) - if nf in present: - raise Exception('File %s still conflicted after renaming from %s' % (nf, file)) - else: - nf = file - present.add(nf) - result[part + '/' + file] = nf - - return result - - -def update_projects(root, renaming, *scripts): - keys = ('createMAMEProjects', 'createMESSProjects') - result = { 'video/konamiic.txt': 'konami' } - - bad = False - - for script in scripts: - fname = os.path.join(root, 'scripts', 'target', 'mame', script) - with open(fname, 'r', encoding='utf-8') as infile: - lines = infile.readlines() - cp = None - with open(fname, 'w', encoding='utf-8') as f: - for l in lines: - ls = l.rstrip('\r\n') - for kk in keys: - p = ls.find(kk) - if p == 0 or p == 1: - p = ls.find('"')+1 - p2 = ls.find('"', p) - cp = ls[p:p2] - if cp == 'mameshared': - cp = None - p = ls.find('MAME_DIR .. "src/mame/') - if p != -1: - p2 = ls.find('"', p + 22) - fn = ls[p+22:p2] - if cp is not None: - if fn in result: - print("Duplicated: %s (%s and %s)" % (fn, cp, result[fn])) - bad = True - result[fn] = cp - ap = cp - else: - if fn not in result: - bad = True - #print("Missing in projects and seen in another .lua: %s" % fn) - ap = '?' - else: - ap = result[fn] - ls = ls[:p+22] + ap + '/' + renaming[fn] + ls[p2:] - print(ls, file=f) - - for k in renaming: - if k not in result: - print('Missing in projects: %s' % (k, )) - bad = True - - if bad: - raise Exception('Error updating project scripts') - - return result - - -def update_driver_list(fname, renaming, projectmap): - with open(fname, 'r', encoding='utf-8') as infile: - lines = infile.readlines() - with open(fname, 'w', encoding='utf-8') as outfile: - for l in lines: - ls = l.rstrip('\r\n') - match = re.match('(.*@source:)([-_0-9a-z]+\\.cpp)\\b(\s*)(.*)', ls) - if match: - f = 'drivers/' + match.group(2) - r = projectmap[f] + '/' + renaming.get(f, match.group(2)) - if match.group(3): - w = len(match.group(2)) + len(match.group(3)) - if len(r) < w: - r = r + (' ' * (w - len(r))) - else: - r = r + ' ' - print(match.group(1) + r + match.group(4), file=outfile) - else: - print(ls, file=outfile) - - -def update_driver_filter(fname, renaming, projectmap): - with open(fname, 'r', encoding='utf-8') as infile: - lines = infile.readlines() - with open(fname, 'w', encoding='utf-8') as outfile: - for l in lines: - ls = l.rstrip('\r\n') - match = re.match('(.*)(?