diff --git a/src/mame/drivers/bishi.cpp b/src/mame/drivers/bishi.cpp index 207b3e65070..f46f2b3e8e6 100644 --- a/src/mame/drivers/bishi.cpp +++ b/src/mame/drivers/bishi.cpp @@ -460,6 +460,28 @@ ROM_START( sbishi ) ROM_END ROM_START( sbishik ) + ROM_REGION( 0x100000, "maincpu", 0 ) + ROM_LOAD16_WORD_SWAP( "kab05.12e", 0x000000, 0x80000, CRC(749063ca) SHA1(ef551132410248ef0b858fb8bcf6f8dd1115ad71) ) + ROM_LOAD16_WORD_SWAP( "kab06.15e", 0x080000, 0x80000, CRC(089e0f37) SHA1(9cd64ebfab716bbaf0ba420ad8168a33601699a9) ) + + ROM_REGION( 0x200000, "gfx1", 0 ) + ROM_LOAD16_BYTE( "675kaa07.14n", 0x000000, 0x080000, CRC(1177c1f8) SHA1(42c6f3c3a6bd0adb7d927386fd99f1497e5df30c) ) + ROM_LOAD16_BYTE( "675kaa08.17n", 0x000001, 0x080000, CRC(7117e9cd) SHA1(5a9b4b7427edcc10725d5936869927874fef6463) ) + ROM_LOAD16_BYTE( "675kaa09.19n", 0x100000, 0x080000, CRC(8d49c765) SHA1(7921f8f3671fbbc3d5ea529234268a1e23ea622c) ) + ROM_LOAD16_BYTE( "675kaa10.22n", 0x100001, 0x080000, CRC(c16acf32) SHA1(df3eeb5ab3bab8e707eaa79ffc500e1dc2332a82) ) + + // dummy region (game has no sprites, but we want to use the GX mixer) + ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASE00 ) + + ROM_REGION( 0x200000, "ymz", 0 ) + ROM_LOAD( "675kaa01.2f", 0x000000, 0x080000, CRC(73ac6ae6) SHA1(37e4722647a13275c5f51d2bfa50df3e12ea1ebf) ) + ROM_LOAD( "675kaa02.4f", 0x080000, 0x080000, CRC(4c341e7c) SHA1(b944ea59d94f9ea5cea8ed8ad68da2a52c4bbfd7) ) + ROM_LOAD( "675kaa03.6f", 0x100000, 0x080000, CRC(83f91beb) SHA1(3af95f503f26fc88e75c786a9fef8a333c21d1d6) ) + ROM_LOAD( "675kaa04.8f", 0x180000, 0x080000, CRC(ebcbd813) SHA1(d67540d0ea303f09866f4a766e2d5162f05cd4ac) ) +ROM_END + + +ROM_START( sbishika ) ROM_REGION( 0x100000, "maincpu", 0 ) ROM_LOAD16_WORD_SWAP( "675kaa05.12e", 0x000000, 0x80000, CRC(23600e1d) SHA1(b3224c84e41e3077425a60232bb91775107f37a8) ) ROM_LOAD16_WORD_SWAP( "675kaa06.15e", 0x080000, 0x80000, CRC(bd1091f5) SHA1(29872abc49fe8209d0f414ca40a34fc494ff9b96) ) @@ -480,7 +502,7 @@ ROM_START( sbishik ) ROM_LOAD( "675kaa04.8f", 0x180000, 0x080000, CRC(ebcbd813) SHA1(d67540d0ea303f09866f4a766e2d5162f05cd4ac) ) ROM_END - GAME( 1996, bishi, 0, bishi, bishi, driver_device, 0, ROT0, "Konami", "Bishi Bashi Championship Mini Game Senshuken (ver JAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) GAME( 1998, sbishi, 0, bishi, bishi2p, driver_device, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver JAA, 2 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) -GAME( 1998, sbishik, sbishi, bishi, bishi, driver_device, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1998, sbishik, sbishi, bishi, bishi, driver_device, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAB, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) +GAME( 1998, sbishika, sbishi, bishi, bishi, driver_device, 0, ROT0, "Konami", "Super Bishi Bashi Championship (ver KAA, 3 Players)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_SUPPORTS_SAVE ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 561e8ecca67..d22c7ce5f08 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -8206,6 +8206,7 @@ topsecrt // 3/1987 (c) 1987 (Japan) bishi // GX575 (c) 1996 (Japan) sbishi // GX675 (c) 1998 (Japan) sbishik // GX675 (c) 1998 (Korea) +sbishika // GX675 (c) 1998 (Korea) @source:bitgraph.cpp bitgrpha //