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https://github.com/holub/mame
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A couple of sound-related fixes but still no speech :(
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@ -17,11 +17,11 @@
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* Hold '*' during the game to access the operator menu.
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Todo:
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* TMS5220 speech? The game sends speech play commands to the sound
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CPU but they're ignored. The speech data seems to be stored in
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the upper half of the (banked) sound data ROMs but this is never
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accessed. Maybe the speech data was unfinished and only the later
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version of Turbo Sub has speech?
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* TMS5220 speech. The game is sending speech play commands to
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the sound CPU but any speech code greater than 2 is ignored (see $EC26).
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I think most of the speech data is stored in the upper half of the
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banked sound data ROMs but I don't know how or when the ROM
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bank is switched :/
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* Determine if line drop outs occur on real hardware. Overclocking
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the RIP CPU eliminates them.
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@ -68,12 +68,12 @@ static UINT8 dac_msb;
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static UINT8 dac_vol;
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static UINT8 tms_data;
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/* Video */
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/* Frame/Video CPU shared RAM */
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static UINT8 *fdt_a;
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static UINT8 *fdt_b;
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static int _fasel = 0;
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static int _fbsel = 1;
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//static int fig = 0;
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/*************************************
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*
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@ -88,7 +88,7 @@ static void ptm_irq(running_machine *machine, int state)
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static const ptm6840_interface ptm_intf =
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{
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2000000,
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XTAL_8MHz / 4,
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{ 0, 0, 0 },
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{ NULL, NULL, NULL },
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ptm_irq
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@ -217,18 +217,18 @@ static WRITE8_HANDLER( frame_w )
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static READ8_HANDLER( fdt_r )
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{
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if (!_fasel)
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return fdt_b[offset];
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else
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return fdt_a[offset];
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if (!_fasel)
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return fdt_b[offset];
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else
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return fdt_a[offset];
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}
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static WRITE8_HANDLER( fdt_w )
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{
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if (!_fasel)
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fdt_b[offset] = data;
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else
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fdt_a[offset] = data;
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if (!_fasel)
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fdt_b[offset] = data;
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else
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fdt_a[offset] = data;
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}
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@ -305,7 +305,7 @@ static READ8_HANDLER( g_iobus_r )
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switch (g_ioaddr & 0x7f)
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{
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case 0:
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return s_to_g_latch2;
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return s_to_g_latch2 & 0x3f;
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case 3:
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return s_to_g_latch1;
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case 5:
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@ -536,7 +536,7 @@ static WRITE8_HANDLER( s_200f_w )
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cpu_set_input_line(space->machine->cpu[ESRIPSYS_SOUND_CPU], M6809_IRQ_LINE, CLEAR_LINE);
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}
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if (!(s_to_g_latch2 & 0x40) && (data & 0x40))
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if (!(s_to_g_latch2 & 0x80) && (data & 0x80))
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u56b = 1;
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s_to_g_latch2 = data;
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@ -561,6 +561,7 @@ static READ8_HANDLER( tms5220_r )
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return 0xff;
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}
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/* TODO: Implement correctly using the state PROM */
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static WRITE8_HANDLER( tms5220_w )
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{
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if (offset == 0)
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@ -714,7 +715,7 @@ static MACHINE_DRIVER_START( esripsys )
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MDRV_CPU_ADD("frame_cpu", M6809E, XTAL_8MHz)
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MDRV_CPU_PROGRAM_MAP(frame_cpu_map, 0)
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MDRV_CPU_ADD("video_cpu", ESRIP, XTAL_40MHz/4)
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MDRV_CPU_ADD("video_cpu", ESRIP, XTAL_40MHz / 4)
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MDRV_CPU_PROGRAM_MAP(video_cpu_map, 0)
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MDRV_CPU_CONFIG(rip_config)
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@ -987,5 +988,5 @@ ROM_END
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*
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*************************************/
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GAME( 1985, turbosub, 0, esripsys, turbosub, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSCA)", 0 )
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GAME( 1985, turbosba, turbosub, esripsys, turbosub, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSC6)", 0 )
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GAME( 1985, turbosub, 0, esripsys, turbosub, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSCA)", GAME_IMPERFECT_SOUND )
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GAME( 1985, turbosba, turbosub, esripsys, turbosub, esripsys, ROT0, "Entertainment Sciences", "Turbo Sub (prototype rev. TSC6)", GAME_IMPERFECT_SOUND )
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