taito/taito_f3_v.cpp: fix vram wrap width (bubble symphony platforms) (#11211)

corrects mistake introduced by 819a5c4
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ywy 2023-05-11 03:25:48 -07:00 committed by GitHub
parent fdc58daba7
commit 7838698301
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@ -1920,7 +1920,7 @@ void taito_f3_state::get_vram_info(tilemap_t *vram_tilemap, tilemap_t *pixel_til
u16 pri = 0;
const int vram_width_mask = 0x3ff;
const int vram_width_mask = 0x1ff;
if (m_flipscreen)
{