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ckong does have 1 pixel gap between floor an himself
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@ -517,10 +517,10 @@ static void cclimber_draw_bigsprite(bitmap_t *bitmap, const rectangle *cliprect)
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int bigsprite_flip_y = (cclimber_bigsprite_control[1] & 0x20) >> 5;
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int bigsprite_flip_y = (cclimber_bigsprite_control[1] & 0x20) >> 5;
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if (bigsprite_flip_x)
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if (bigsprite_flip_x)
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x = 0x7f - x;
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x = 0x80 - x;
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if (bigsprite_flip_y)
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if (bigsprite_flip_y)
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y = 0x7f - y;
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y = 0x80 - y;
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tilemap_mark_all_tiles_dirty(bs_tilemap);
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tilemap_mark_all_tiles_dirty(bs_tilemap);
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