mirror of
https://github.com/holub/mame
synced 2025-04-21 07:52:35 +03:00
(From Atari Ace)
This fixes namcos1_0118u2yel, and does a little tidying of the namcos1.c files as well. There may still be some additional variables to reset, but this was enough to fix the bug as reported.
This commit is contained in:
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3b2b5c5f31
commit
7902dcfca6
@ -345,6 +345,9 @@ C - uses sub board with support for player 3 and 4 controls
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#include "sound/namco.h"
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#include "sound/dac.h"
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static int dac0_value, dac1_value, dac0_gain, dac1_gain;
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/* from video */
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VIDEO_START( namcos1 );
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VIDEO_UPDATE( namcos1 );
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@ -420,13 +423,19 @@ static WRITE8_HANDLER( namcos1_coin_w )
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coin_counter_w(1,data & 4);
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}
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static int dac0_value ,dac1_value, dac0_gain=0x80, dac1_gain=0x80;
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static void namcos1_update_DACs(void)
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{
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DAC_signed_data_16_w(0,0x8000 + (dac0_value * dac0_gain) + (dac1_value * dac1_gain));
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}
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void namcos1_init_DACs(void)
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{
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dac0_value = 0;
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dac1_value = 0;
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dac0_gain=0x80;
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dac1_gain=0x80;
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}
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static WRITE8_HANDLER( namcos1_dac_gain_w )
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{
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int value;
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@ -4,6 +4,9 @@
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#define NAMCOS1_MAX_BANK 0x400
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/* from drivers */
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void namcos1_init_DACs(void);
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/* from video */
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READ8_HANDLER( namcos1_videoram_r );
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WRITE8_HANDLER( namcos1_videoram_w );
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@ -570,6 +573,8 @@ WRITE8_HANDLER( namcos1_sound_bankswitch_w )
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static int mcu_patch_data;
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static int namcos1_reset = 0;
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static int wdog;
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static int chip[16];
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WRITE8_HANDLER( namcos1_cpu_control_w )
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{
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@ -589,8 +594,6 @@ WRITE8_HANDLER( namcos1_cpu_control_w )
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WRITE8_HANDLER( namcos1_watchdog_w )
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{
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static int wdog;
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wdog |= 1 << (cpu_getactivecpu());
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if (wdog == 7 || !namcos1_reset)
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{
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@ -702,7 +705,6 @@ static void set_bank(int banknum, const bankhandler *handler)
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static void namcos1_bankswitch(int cpu, offs_t offset, UINT8 data)
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{
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static int chip[16];
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int bank = (cpu*8) + (( offset >> 9) & 0x07);
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if (offset & 1)
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@ -865,6 +867,11 @@ MACHINE_RESET( namcos1 )
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/* mcu patch data clear */
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mcu_patch_data = 0;
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namcos1_reset = 0;
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namcos1_init_DACs();
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memset(key, 0, sizeof(key));
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memset(chip, 0, sizeof(chip));
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wdog = 0;
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}
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@ -949,7 +956,7 @@ struct namcos1_specific
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static void namcos1_driver_init(const struct namcos1_specific *specific )
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{
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const struct namcos1_specific no_key =
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static const struct namcos1_specific no_key =
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{
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no_key_r,no_key_w
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};
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@ -998,7 +1005,7 @@ DRIVER_INIT( shadowld )
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*******************************************************************************/
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DRIVER_INIT( dspirit )
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{
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const struct namcos1_specific dspirit_specific=
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static const struct namcos1_specific dspirit_specific=
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{
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key_type1_r,key_type1_w, 0x36
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};
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@ -1010,7 +1017,7 @@ DRIVER_INIT( dspirit )
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*******************************************************************************/
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DRIVER_INIT( wldcourt )
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{
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const struct namcos1_specific worldcourt_specific=
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static const struct namcos1_specific worldcourt_specific=
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{
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key_type1_r,key_type1_w, 0x35
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};
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@ -1022,7 +1029,7 @@ DRIVER_INIT( wldcourt )
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*******************************************************************************/
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DRIVER_INIT( blazer )
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{
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const struct namcos1_specific blazer_specific=
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static const struct namcos1_specific blazer_specific=
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{
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key_type1_r,key_type1_w, 0x13
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};
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@ -1034,7 +1041,7 @@ DRIVER_INIT( blazer )
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*******************************************************************************/
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DRIVER_INIT( puzlclub )
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{
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const struct namcos1_specific puzlclub_specific=
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static const struct namcos1_specific puzlclub_specific=
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{
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key_type1_r,key_type1_w, 0x35
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};
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@ -1046,7 +1053,7 @@ DRIVER_INIT( puzlclub )
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*******************************************************************************/
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DRIVER_INIT( pacmania )
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{
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const struct namcos1_specific pacmania_specific=
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static const struct namcos1_specific pacmania_specific=
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{
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key_type2_r,key_type2_w, 0x12
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};
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@ -1058,7 +1065,7 @@ DRIVER_INIT( pacmania )
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*******************************************************************************/
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DRIVER_INIT( alice )
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{
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const struct namcos1_specific alice_specific=
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static const struct namcos1_specific alice_specific=
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{
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key_type2_r,key_type2_w, 0x25
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};
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@ -1070,7 +1077,7 @@ DRIVER_INIT( alice )
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*******************************************************************************/
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DRIVER_INIT( galaga88 )
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{
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const struct namcos1_specific galaga88_specific=
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static const struct namcos1_specific galaga88_specific=
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{
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key_type2_r,key_type2_w, 0x31
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};
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@ -1082,7 +1089,7 @@ DRIVER_INIT( galaga88 )
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*******************************************************************************/
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DRIVER_INIT( ws )
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{
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const struct namcos1_specific ws_specific=
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static const struct namcos1_specific ws_specific=
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{
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key_type2_r,key_type2_w, 0x07
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};
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@ -1094,7 +1101,7 @@ DRIVER_INIT( ws )
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*******************************************************************************/
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DRIVER_INIT( bakutotu )
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{
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const struct namcos1_specific bakutotu_specific=
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static const struct namcos1_specific bakutotu_specific=
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{
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key_type2_r,key_type2_w, 0x22
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};
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@ -1131,7 +1138,7 @@ DRIVER_INIT( bakutotu )
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*******************************************************************************/
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DRIVER_INIT( splatter )
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{
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const struct namcos1_specific splatter_specific=
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static const struct namcos1_specific splatter_specific=
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{
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key_type3_r,key_type3_w, 181, 3, 4,-1,-1,-1,-1
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};
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@ -1144,7 +1151,7 @@ DRIVER_INIT( splatter )
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*******************************************************************************/
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DRIVER_INIT( rompers )
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{
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const struct namcos1_specific rompers_specific=
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static const struct namcos1_specific rompers_specific=
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{
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key_type3_r,key_type3_w, 182, 7,-1,-1,-1,-1,-1
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};
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@ -1156,7 +1163,7 @@ DRIVER_INIT( rompers )
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*******************************************************************************/
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DRIVER_INIT( blastoff )
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{
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const struct namcos1_specific blastoff_specific=
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static const struct namcos1_specific blastoff_specific=
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{
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key_type3_r,key_type3_w, 183, 0, 7, 3, 5,-1,-1
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};
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@ -1168,7 +1175,7 @@ DRIVER_INIT( blastoff )
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*******************************************************************************/
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DRIVER_INIT( ws89 )
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{
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const struct namcos1_specific ws89_specific=
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static const struct namcos1_specific ws89_specific=
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{
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key_type3_r,key_type3_w, 184, 2,-1,-1,-1,-1,-1
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};
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@ -1180,7 +1187,7 @@ DRIVER_INIT( ws89 )
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*******************************************************************************/
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DRIVER_INIT( tankfrce )
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{
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const struct namcos1_specific tankfrce_specific=
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static const struct namcos1_specific tankfrce_specific=
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{
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key_type3_r,key_type3_w, 185, 5,-1, 1,-1, 2,-1
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};
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@ -1192,7 +1199,7 @@ DRIVER_INIT( tankfrce )
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*******************************************************************************/
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DRIVER_INIT( dangseed )
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{
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const struct namcos1_specific dangseed_specific=
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static const struct namcos1_specific dangseed_specific=
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{
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key_type3_r,key_type3_w, 308, 6,-1, 5,-1, 0, 4
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};
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@ -1204,7 +1211,7 @@ DRIVER_INIT( dangseed )
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*******************************************************************************/
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DRIVER_INIT( pistoldm )
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{
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const struct namcos1_specific pistoldm_specific=
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static const struct namcos1_specific pistoldm_specific=
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{
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key_type3_r,key_type3_w, 309, 1, 2, 0,-1, 4,-1
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};
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@ -1216,7 +1223,7 @@ DRIVER_INIT( pistoldm )
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*******************************************************************************/
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DRIVER_INIT( ws90 )
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{
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const struct namcos1_specific ws90_specific=
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static const struct namcos1_specific ws90_specific=
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{
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key_type3_r,key_type3_w, 310, 4,-1, 7,-1, 3,-1
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};
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@ -1228,7 +1235,7 @@ DRIVER_INIT( ws90 )
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*******************************************************************************/
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DRIVER_INIT( soukobdx )
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{
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const struct namcos1_specific soukobdx_specific=
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static const struct namcos1_specific soukobdx_specific=
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{
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key_type3_r,key_type3_w, 311, 2, 3/*?*/, 0,-1, 4,-1
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};
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@ -50,6 +50,7 @@ static UINT8 namcos1_playfield_control[0x20];
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static tilemap *bg_tilemap[6];
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static UINT8 *tilemap_maskdata;
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static int copy_sprites;
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@ -142,6 +143,9 @@ VIDEO_START( namcos1 )
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machine->shadow_table[machine->pens[i]] = machine->pens[i + 0x0800];
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spriteram = &namcos1_spriteram[0x800];
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memset(namcos1_playfield_control, 0, sizeof(namcos1_playfield_control));
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copy_sprites = 0;
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}
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@ -212,7 +216,6 @@ WRITE8_HANDLER( namcos1_paletteram_w )
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static int copy_sprites;
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READ8_HANDLER( namcos1_spriteram_r )
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{
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