From 790bf5db545577c766a72a7086ea3492b87612a2 Mon Sep 17 00:00:00 2001 From: Miodrag Milanovic Date: Thu, 15 Sep 2011 18:14:35 +0000 Subject: [PATCH] More sets identified by Haze (no whatsnew) --- src/mame/drivers/bfm_sc4.c | 1235 +++++++++++++++++++++-------------- src/mame/drivers/bfm_sc45.h | 20 + src/mame/mame.lst | 18 + 3 files changed, 770 insertions(+), 503 deletions(-) diff --git a/src/mame/drivers/bfm_sc4.c b/src/mame/drivers/bfm_sc4.c index d3953d9a99c..e05506092a9 100644 --- a/src/mame/drivers/bfm_sc4.c +++ b/src/mame/drivers/bfm_sc4.c @@ -58,7 +58,7 @@ public: }; -static ADDRESS_MAP_START( sc4_map, AS_PROGRAM, 32 ) +static ADDRESS_MAP_START( sc4_map, AS_PROGRAM, 16 ) AM_RANGE(0x000000, 0x2fffff) AM_ROM AM_RANGE(0x800000, 0x80ffff) AM_RAM ADDRESS_MAP_END @@ -73,7 +73,7 @@ static INPUT_PORTS_START( sc4 ) INPUT_PORTS_END static MACHINE_CONFIG_START( sc4, sc4_state ) - MCFG_CPU_ADD("maincpu", M68020, 16000000) // 68307! (EC000 core) + MCFG_CPU_ADD("maincpu", M68000, 16000000) // 68307! (EC000 core) MCFG_CPU_PROGRAM_MAP(sc4_map) MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker") @@ -426,15 +426,21 @@ ROM_START( sc4aztec ) ROM_LOAD16_BYTE( "95406356.lo", 0x00001, 0x080000, CRC(a67d927d) SHA1(3b038817a2f1171a48a35de56699c2d4f0c89c87) ) ROM_LOAD16_BYTE( "95406357.hi", 0x00000, 0x080000, CRC(ecf9885f) SHA1(8b1d8685565c4b76eddfad6a0cff9aba7ff2277d) ) - ROM_REGION( 0x400000, "altrevs", 0 ) - // sc4 - ROM_LOAD16_BYTE( "95406472.lo", 0x00001, 0x080000, CRC(c510a2d2) SHA1(4bdc0d0bacc1adf6f8426ff7c827d1ca022de653) ) - ROM_LOAD16_BYTE( "95406473.hi", 0x00000, 0x080000, CRC(6358495c) SHA1(a628cb4712177e200c762e6ce3a4c258ab70f739) ) ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) ROM_LOAD( "95004286.snd", 0x0000, 0x080000, CRC(20de4ebe) SHA1(0ea12d0c46f90efd8b040c2374d749fb7b15698e) ) ROM_END +ROM_START( sc4azteca ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) + // sc4 + ROM_LOAD16_BYTE( "95406472.lo", 0x00001, 0x080000, CRC(c510a2d2) SHA1(4bdc0d0bacc1adf6f8426ff7c827d1ca022de653) ) + ROM_LOAD16_BYTE( "95406473.hi", 0x00000, 0x080000, CRC(6358495c) SHA1(a628cb4712177e200c762e6ce3a4c258ab70f739) ) + + ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) + ROM_LOAD( "95004286.snd", 0x0000, 0x080000, CRC(20de4ebe) SHA1(0ea12d0c46f90efd8b040c2374d749fb7b15698e) ) +ROM_END + ROM_START( sc4botn ) @@ -9228,64 +9234,133 @@ ROM_END ROM_START( sc4dnd ) ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) - - ROM_REGION( 0x400000, "altrevs", 0 ) - // sc4 ROM_LOAD16_BYTE( "95418430.lo", 0x00001, 0x080000, CRC(16632394) SHA1(76fc5f14d2b0895959580979d9973094fa10c63a) ) ROM_LOAD16_BYTE( "95418431.hi", 0x00000, 0x080000, CRC(25e91233) SHA1(8814c4f48299f07e1836ff4e86ceead5fc91e7c9) ) - ROM_LOAD16_BYTE( "95418528.lo", 0x00001, 0x080000, CRC(d0192ab5) SHA1(b1e98d901ea0ea0010f02e76c296418da775a8c6) ) - ROM_LOAD16_BYTE( "95418529.hi", 0x00000, 0x080000, CRC(10ce1fa8) SHA1(a207f8c1b4fa40f95f5c3cba64648f87efa5d903) ) + sc_dnd_others +ROM_END + + +ROM_START( sc4dnda ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95418628.lo", 0x00001, 0x080000, CRC(534e6f8b) SHA1(8b89b691eac6415344e5e91a6682cd2030ffba6e) ) // 95418629.hi missing - ROM_LOAD16_BYTE( "95418752.lo", 0x00001, 0x080000, CRC(ea381dee) SHA1(e68557b00fbbac86d7c153470050da0980751fa1) ) - ROM_LOAD16_BYTE( "95418753.hi", 0x00000, 0x080000, CRC(de953115) SHA1(98443f633997be3e7a8c43e6692a9dd0c4fcf0b1) ) + sc_dnd_others +ROM_END + + +ROM_START( sc4dndb ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95419430.lo", 0x00001, 0x080000, CRC(1a510dfc) SHA1(e4620c76a56539e93d90d7f9729b4daab2278256) ) ROM_LOAD16_BYTE( "95419431.hi", 0x00000, 0x080000, CRC(d4f546b5) SHA1(10d9df4dec30f9f1a9ffecd8c74de491a20ddf56) ) - ROM_LOAD16_BYTE( "95419528.lo", 0x00001, 0x080000, CRC(0498ed27) SHA1(cab277385393410dbe54a72f7f778d67aeb42ba1) ) - ROM_LOAD16_BYTE( "95419529.hi", 0x00000, 0x080000, CRC(524a6e36) SHA1(0f8639a83eefcb3cf8f7541a2a77e984cf1688d5) ) + sc_dnd_others +ROM_END + + + +ROM_START( sc4dndc ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95419628.lo", 0x00001, 0x080000, CRC(5a6f07e9) SHA1(db21ee37d9a4fd421593fc9eb8ef27bad6788c4e) ) ROM_LOAD16_BYTE( "95419629.hi", 0x00000, 0x080000, CRC(cdf330d0) SHA1(aa5030ae3ec64ce4ead9688e51bfcd8ff1bbf543) ) - ROM_LOAD16_BYTE( "95419752.lo", 0x00001, 0x080000, CRC(c06b60aa) SHA1(b40e4412db1f57511e0b2586fd65df56874a23bb) ) - ROM_LOAD16_BYTE( "95419753.hi", 0x00000, 0x080000, CRC(76da2127) SHA1(2a06c5fb329a6045671f92073c2e1dd78dc79769) ) + sc_dnd_others +ROM_END + + +ROM_START( sc4dndd ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95422036.lo", 0x00001, 0x080000, CRC(b1d048dc) SHA1(bde75f8797ebd668eb8c9cf6c05da562874df540) ) ROM_LOAD16_BYTE( "95422037.hi", 0x00000, 0x080000, CRC(2d881f97) SHA1(aec94590f8cd7d21b386804b05bd53c9dee17968) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dnde ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95422866.lo", 0x00001, 0x080000, CRC(9fd063d1) SHA1(6e7dc034c2b6da609b5f200e4ede20faecf1104c) ) ROM_LOAD16_BYTE( "95422867.hi", 0x00000, 0x080000, CRC(982b5826) SHA1(46be9e735c16300553a4b37d6d98ff97cdb43aed) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dndf ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95422890.lo", 0x00001, 0x080000, CRC(ae29311c) SHA1(1bdd12b2cd2e96d4704da044b251fdb111ee0cb1) ) ROM_LOAD16_BYTE( "95422891.hi", 0x00000, 0x080000, CRC(d79559eb) SHA1(ef5f27b5b84bf1072f1b5a13ee17143a06515712) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dndg ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95423036.lo", 0x00001, 0x080000, CRC(e484b7fb) SHA1(6489fe890ca6cfeb4eb2043253c6bd0bab185724) ) ROM_LOAD16_BYTE( "95423037.hi", 0x00000, 0x080000, CRC(e2c36879) SHA1(8978ed2c7c1510b62eedb0353e435b89b648670a) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dndh ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95423866.lo", 0x00001, 0x080000, CRC(f99b2b86) SHA1(f04e154c1887d4225075802e3618261bf444ae26) ) ROM_LOAD16_BYTE( "95423867.hi", 0x00000, 0x080000, CRC(fe6b1130) SHA1(2de60e150829acde7f7f3453fd5397ed549ab421) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dndi ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95423890.lo", 0x00001, 0x080000, CRC(9b6d3415) SHA1(b14bc3ede63184f7d3be0703e7170f85671350d5) ) ROM_LOAD16_BYTE( "95423891.hi", 0x00000, 0x080000, CRC(58c37a50) SHA1(09fde3c464bab08b95e2609cde64cf2fc4ddce7e) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dndj ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95426154.lo", 0x00001, 0x080000, CRC(17169e09) SHA1(e9e6752ab858c1d14253d27842c269c8e9e6fb5f) ) ROM_LOAD16_BYTE( "95426155.hi", 0x00000, 0x080000, CRC(7eb7893e) SHA1(a97f35be2d494da19dcb6f4b235a83d46fabba3e) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dndk ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95426170.lo", 0x00001, 0x080000, CRC(99951add) SHA1(640401c6b412dd0d2a186a134e4fb77c92001614) ) ROM_LOAD16_BYTE( "95426171.hi", 0x00000, 0x080000, CRC(eb65bbe5) SHA1(f8c384086a335a02985ed938b405fffd4aa37bbb) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dndl ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95427154.lo", 0x00001, 0x080000, CRC(745ac559) SHA1(3fff27727fdf6b34f4500bc42dacacb9a807e848) ) ROM_LOAD16_BYTE( "95427155.hi", 0x00000, 0x080000, CRC(15a28fd8) SHA1(4fe2fb60d447bfcc4996643badcf5440b76a951d) ) + sc_dnd_others +ROM_END + +ROM_START( sc4dndm ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "95427170.lo", 0x00001, 0x080000, CRC(65cf387c) SHA1(3436e81927c00551d3eaa7d21922187ac9b93bf5) ) ROM_LOAD16_BYTE( "95427171.hi", 0x00000, 0x080000, CRC(f4021af5) SHA1(15eb7c36da5ab02a14021ec02af5861431bb318b) ) + sc_dnd_others +ROM_END - ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) - // Regular - ROM_LOAD( "95008606.bin", 0x0000, 0x100000, CRC(c63c8663) SHA1(4718baf87340fe93ccfe642a1a0cdb9d9dcac57f) ) // 0 (1907) DOND SOUNDS 11 - ROM_LOAD( "95008607.bin", 0x0000, 0x100000, CRC(a615514f) SHA1(d4ff7d4fe6f1dd1d7b00cc504f90b2921aa5e8fb) ) // 1 +ROM_START( sc4dndcs ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) + ROM_LOAD16_BYTE( "95418528.lo", 0x00001, 0x080000, CRC(d0192ab5) SHA1(b1e98d901ea0ea0010f02e76c296418da775a8c6) ) + ROM_LOAD16_BYTE( "95418529.hi", 0x00000, 0x080000, CRC(10ce1fa8) SHA1(a207f8c1b4fa40f95f5c3cba64648f87efa5d903) ) + sc_dnd_others +ROM_END - // Casino - ROM_LOAD( "95008631.bin", 0x0000, 0x100000, CRC(7208854a) SHA1(a02de60cfcbafe5da4f67596ab65237f5b5f41b7) ) // 0 (1954) DOND SOUNDS 11 +ROM_START( sc4dndcsa ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) + ROM_LOAD16_BYTE( "95418752.lo", 0x00001, 0x080000, CRC(ea381dee) SHA1(e68557b00fbbac86d7c153470050da0980751fa1) ) + ROM_LOAD16_BYTE( "95418753.hi", 0x00000, 0x080000, CRC(de953115) SHA1(98443f633997be3e7a8c43e6692a9dd0c4fcf0b1) ) + sc_dnd_others +ROM_END - ROM_LOAD( "95008632.bin", 0x0000, 0x100000, CRC(fd81a317) SHA1(1e597fd58aab5a7a8321dc4daf138ee07b42c094) ) // 0 (1945) DOND SOUNDS 11 - ROM_LOAD( "95008633.bin", 0x0000, 0x100000, CRC(a7a445d4) SHA1(dbb1938c33ce654c2d4aa3b6af8c210f5aad2ae3) ) // 1 - - // Casino - ROM_LOAD( "95008661.bin", 0x0000, 0x100000, CRC(2d9ebcd5) SHA1(d824a227420cbe616aca6e2fd279af691ddfd87a) ) // 0 (1945) DOND SOUNDS 12 - - ROM_LOAD( "95008680.bin", 0x0000, 0x100000, CRC(9bd439d1) SHA1(5e71d04e5697e92998bae28f7352ea7742cafe07) ) // 0 (1964) DOND SOUNDS 11 - - ROM_LOAD( "95008698.bin", 0x0000, 0x100000, CRC(8eea7754) SHA1(7612c128d6c062bba3477d55aee3089e1255f61e) ) // 0 (1964) DOND SOUNDS 12 +ROM_START( sc4dndcsb ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) + ROM_LOAD16_BYTE( "95419528.lo", 0x00001, 0x080000, CRC(0498ed27) SHA1(cab277385393410dbe54a72f7f778d67aeb42ba1) ) + ROM_LOAD16_BYTE( "95419529.hi", 0x00000, 0x080000, CRC(524a6e36) SHA1(0f8639a83eefcb3cf8f7541a2a77e984cf1688d5) ) + sc_dnd_others +ROM_END +ROM_START( sc4dndcsc ) + ROM_REGION( 0x400000, "maincpu", ROMREGION_ERASEFF ) + ROM_LOAD16_BYTE( "95419752.lo", 0x00001, 0x080000, CRC(c06b60aa) SHA1(b40e4412db1f57511e0b2586fd65df56874a23bb) ) + ROM_LOAD16_BYTE( "95419753.hi", 0x00000, 0x080000, CRC(76da2127) SHA1(2a06c5fb329a6045671f92073c2e1dd78dc79769) ) + sc_dnd_others ROM_END @@ -12489,483 +12564,637 @@ ROM_START( sc_unsrt ) ROM_END +// addrxor used for endianness stuff, mode used for when we have a missing pair half +int find_project_string(running_machine &machine, int addrxor, int mode) +{ + // search for the title + const int strlength = 14; + char title_string[] = "PROJECT NUMBER"; + UINT8 *src = machine.region( "maincpu" )->base(); + int size = machine.region( "maincpu" )->bytes(); + + int search_start = 0; + int search_step = 1; + + if (mode==1) + { + search_start = 0; + search_step = 2; + } + + if (mode==2) + { + search_start = 1; + search_step = 2; + } + + for (int i=0;i=0x20) && (rom<0x7f)) + { + printf("%c", rom); + blankcount = 0; + } + else + { + blankcount++; + if (blankcount<10) printf(" "); + } + } + + count++; + + if (count>=0x100) + end = 1; + } + printf("\n"); + + return 1; + } + } + + return 0; +} + +DRIVER_INIT( sc4 ) +{ + // there is usually a string in the rom with identification info, often also saying which sound rom should be used! + // find it. + + int found = find_project_string(machine, 1, 0); + if (!found) + printf("Normal rom pair string not found, checking mismatched / missing rom string\n"); + + // help identify roms where one of the pair is missing too + if (!found) + { + found = find_project_string(machine, 1, 1); + found = find_project_string(machine, 1, 2); + } + + if (!found) + printf("No suitable string found\n"); + +} /* Scorpion 4 */ -GAME( 200?, sc4tst ,0, sc4, sc4, 0, ROT0, "BFM","Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tst ,0, sc4, sc4, sc4, ROT0, "BFM","Scorpion 4 Test Rig (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bbust ,0, sc4, sc4, 0, ROT0, "Mazooma","Blockbuster (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pstat ,0, sc4, sc4, 0, ROT0, "QPS","Paystation (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cvani ,0, sc4, sc4, 0, ROT0, "QPS","Cashvania (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cvclb ,0, sc4, sc4, 0, ROT0, "QPS","Cashvania Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4spark ,0, sc4, sc4, 0, ROT0, "BFM","South Park (BFM) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4brkfs ,0, sc4, sc4, 0, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gslam ,0, sc4, sc4, 0, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ivply ,0, sc4, sc4, 0, ROT0, "BFM","4 Play (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4abra ,0, sc4, sc4, 0, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4acesh ,0, sc4, sc4, 0, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4adren ,0, sc4, sc4, 0, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4alad ,0, sc4, sc4, 0, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4a40cl ,0, sc4, sc4, 0, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4aztec ,0, sc4, sc4, 0, ROT0, "BFM","Aztec (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4botn ,0, sc4, sc4, 0, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4broll ,0, sc4, sc4, 0, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bankb ,0, sc4, sc4, 0, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bed ,0, sc4, sc4, 0, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bedcl ,0, sc4, sc4, 0, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bblas ,0, sc4, sc4, 0, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bigdl ,0, sc4, sc4, 0, ROT0, "Qps","Big Deal (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bingb ,0, sc4, sc4, 0, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bb ,0, sc4, sc4, 0, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bbclb ,0, sc4, sc4, 0, ROT0, "Qps","Blankety Bank Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4blast ,0, sc4, sc4, 0, ROT0, "Qps","Blast Off (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4blue ,0, sc4, sc4, 0, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bobcl ,0, sc4, sc4, 0, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bonbx ,0, sc4, sc4, 0, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4brksp ,0, sc4, sc4, 0, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4brix ,0, sc4, sc4, 0, ROT0, "Nova","Brix (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bugs ,0, sc4, sc4, 0, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bulcl ,0, sc4, sc4, 0, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4canca ,0, sc4, sc4, 0, ROT0, "Mazooma","Can Can Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4captn ,0, sc4, sc4, 0, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4carry ,0, sc4, sc4, 0, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cmous ,0, sc4, sc4, 0, ROT0, "Qps","Cash & Mouse (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cburn ,0, sc4, sc4, 0, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cnfr ,0, sc4, sc4, 0, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cad ,0, sc4, sc4, 0, ROT0, "Qps","Cash Adder (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cadcl ,0, sc4, sc4, 0, ROT0, "Qps","Cash Adder Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cbaz ,0, sc4, sc4, 0, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cconx ,0, sc4, sc4, 0, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ccrus ,0, sc4, sc4, 0, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cerup ,0, sc4, sc4, 0, ROT0, "Mazooma","Cash Eruption (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cexpl ,0, sc4, sc4, 0, ROT0, "Mazooma","Cash Explosion (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4chand ,0, sc4, sc4, 0, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cinv ,0, sc4, sc4, 0, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4clash ,0, sc4, sc4, 0, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cr ,0, sc4, sc4, 0, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crcl ,0, sc4, sc4, 0, ROT0, "Qps","Cash Raker Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cashn ,0, sc4, sc4, 0, ROT0, "BFM","Cashanova (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cashm ,0, sc4, sc4, 0, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cckey ,0, sc4, sc4, 0, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ckx ,0, sc4, sc4, 0, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4casry ,0, sc4, sc4, 0, ROT0, "Mazooma","Casino Royale (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4chick ,0, sc4, sc4, 0, ROT0, "Mazooma","Chickendales (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4chub ,0, sc4, sc4, 0, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cla7 ,0, sc4, sc4, 0, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ccogs ,0, sc4, sc4, 0, ROT0, "Qps","Clever Cogs (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cclas ,0, sc4, sc4, 0, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4clclo ,0, sc4, sc4, 0, ROT0, "Mazooma","Club Clouseau (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4clucl ,0, sc4, sc4, 0, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4colos ,0, sc4, sc4, 0, ROT0, "BFM","Colossus (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cjcl ,0, sc4, sc4, 0, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ctlcl ,0, sc4, sc4, 0, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crcc ,0, sc4, sc4, 0, ROT0, "BFM","Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crcp ,0, sc4, sc4, 0, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crgc ,0, sc4, sc4, 0, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4corcl ,0, sc4, sc4, 0, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cyc ,0, sc4, sc4, 0, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cyccl ,0, sc4, sc4, 0, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crzcs ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Casino (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cclim ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cfqps ,0, sc4, sc4, 0, ROT0, "Qps","Crazy Fruits (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cfcla ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cfclb ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cfdu ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cfg ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Fruits Gold (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cfgcl ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crzgn ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crzky ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Keys (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crzwl ,0, sc4, sc4, 0, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cccsh ,0, sc4, sc4, 0, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ccc ,0, sc4, sc4, 0, ROT0, "BFM","Criss Cross Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4db ,0, sc4, sc4, 0, ROT0, "Mazooma","D & B (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4daylt ,0, sc4, sc4, 0, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4deepi ,0, sc4, sc4, 0, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4derby ,0, sc4, sc4, 0, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4druby ,0, sc4, sc4, 0, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4disco ,0, sc4, sc4, 0, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dbldm ,0, sc4, sc4, 0, ROT0, "Qps","Double Diamond (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dblfr ,0, sc4, sc4, 0, ROT0, "Qps","Double Frenzy (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4darw ,0, sc4, sc4, 0, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4duckq ,0, sc4, sc4, 0, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dyna ,0, sc4, sc4, 0, ROT0, "BFM","Dynamite (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4easy ,0, sc4, sc4, 0, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fastf ,0, sc4, sc4, 0, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ffru ,0, sc4, sc4, 0, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fever ,0, sc4, sc4, 0, ROT0, "BFM","Fever (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fpitc ,0, sc4, sc4, 0, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fevnx ,0, sc4, sc4, 0, ROT0, "BFM","Fever The Next (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fcc ,0, sc4, sc4, 0, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fire ,0, sc4, sc4, 0, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fwp ,0, sc4, sc4, 0, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fwpcs ,0, sc4, sc4, 0, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fbcrz ,0, sc4, sc4, 0, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fd7th ,0, sc4, sc4, 0, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4frboo ,0, sc4, sc4, 0, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4frenz ,0, sc4, sc4, 0, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ftopi ,0, sc4, sc4, 0, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4frsu ,0, sc4, sc4, 0, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fullt ,0, sc4, sc4, 0, ROT0, "Qps","Full Throttle (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gamcs ,0, sc4, sc4, 0, ROT0, "BFM","Game Casino, The (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4game ,0, sc4, sc4, 0, ROT0, "BFM","The Game (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ziggy ,0, sc4, sc4, 0, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gldcl ,0, sc4, sc4, 0, ROT0, "Mazooma","Gladiator Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gfev ,0, sc4, sc4, 0, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ggcas ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gnc ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ghost ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ggrid ,0, sc4, sc4, 0, ROT0, "Qps","Golden Grid (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ggcl ,0, sc4, sc4, 0, ROT0, "Qps","Golden Grid Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4goldo ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gocas ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden Oldie Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gshot ,0, sc4, sc4, 0, ROT0, "Qps","Golden Shot (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4goldw ,0, sc4, sc4, 0, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gx ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gxcas ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gx3 ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4goud ,0, sc4, sc4, 0, ROT0, "BFM","Goudkoorts (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gag ,0, sc4, sc4, 0, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gcb ,0, sc4, sc4, 0, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4greed ,0, sc4, sc4, 0, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hf ,0, sc4, sc4, 0, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hfcl ,0, sc4, sc4, 0, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4heatw ,0, sc4, sc4, 0, ROT0, "BFM","Heatwave (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4helrd ,0, sc4, sc4, 0, ROT0, "BFM","Hellraiser (Bellfruit) [Dutch] (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4helrs ,0, sc4, sc4, 0, ROT0, "BFM","Hellraiser (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hdd ,0, sc4, sc4, 0, ROT0, "Mazooma","Hickory Dickory Dosh (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4himi ,0, sc4, sc4, 0, ROT0, "Mazooma","High 'n' Mighty (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hi5 ,0, sc4, sc4, 0, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sprng ,0, sc4, sc4, 0, ROT0, "Mazooma","Highly Sprung (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hilo ,0, sc4, sc4, 0, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hitsh ,0, sc4, sc4, 0, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4holyw ,0, sc4, sc4, 0, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hotpr ,0, sc4, sc4, 0, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4h6cl ,0, sc4, sc4, 0, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hyde ,0, sc4, sc4, 0, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hyper ,0, sc4, sc4, 0, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ijclb ,0, sc4, sc4, 0, ROT0, "Mazooma","Italian Job Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jack ,0, sc4, sc4, 0, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jjunc ,0, sc4, sc4, 0, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jjucl ,0, sc4, sc4, 0, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jiggn ,0, sc4, sc4, 0, ROT0, "Nova","Jiggery Pockery (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jiggr ,0, sc4, sc4, 0, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jive ,0, sc4, sc4, 0, ROT0, "Mazooma","Jive Money (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jolly ,0, sc4, sc4, 0, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4juicy ,0, sc4, sc4, 0, ROT0, "BFM","Juicy Jackpots Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jjc ,0, sc4, sc4, 0, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jjf ,0, sc4, sc4, 0, ROT0, "BFM","Jumping Jack Flash (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jbuck ,0, sc4, sc4, 0, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4kalei ,0, sc4, sc4, 0, ROT0, "Qps","Kaleidoscope (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4kkong ,0, sc4, sc4, 0, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4knok ,0, sc4, sc4, 0, ROT0, "Mazooma","Knockout (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lasv ,0, sc4, sc4, 0, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lir ,0, sc4, sc4, 0, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lined ,0, sc4, sc4, 0, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ldcas ,0, sc4, sc4, 0, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ldvcl ,0, sc4, sc4, 0, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lockb ,0, sc4, sc4, 0, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lkbcl ,0, sc4, sc4, 0, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lotrf ,0, sc4, sc4, 0, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lotr2 ,0, sc4, sc4, 0, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ltr2c ,0, sc4, sc4, 0, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lotrt ,0, sc4, sc4, 0, ROT0, "BFM","Lord Of The Rings Triology (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4luck7 ,0, sc4, sc4, 0, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4luckb ,0, sc4, sc4, 0, ROT0, "BFM","Lucky Balls (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4magci ,0, sc4, sc4, 0, ROT0, "Qps","Magic Circle (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4magic ,0, sc4, sc4, 0, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4maxim ,0, sc4, sc4, 0, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4maxcc ,0, sc4, sc4, 0, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4miljo ,0, sc4, sc4, 0, ROT0, "BFM","Miljonairs (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4milja ,0, sc4, sc4, 0, ROT0, "BFM","Miljonairs Arcade (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mbags ,0, sc4, sc4, 0, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mgr ,0, sc4, sc4, 0, ROT0, "BFM","Money Go Round (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mspid ,0, sc4, sc4, 0, ROT0, "BFM","Money Spider (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4msclb ,0, sc4, sc4, 0, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mtb ,0, sc4, sc4, 0, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mtbcl ,0, sc4, sc4, 0, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4m2m ,0, sc4, sc4, 0, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4monob ,0, sc4, sc4, 0, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4monod ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mclb ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mdlx ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly Deluxe (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mwwcl ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly Wonders Of The World Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mont ,0, sc4, sc4, 0, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4motor ,0, sc4, sc4, 0, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mou ,0, sc4, sc4, 0, ROT0, "Qps","Move On Up (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4nmtj ,0, sc4, sc4, 0, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4nudit ,0, sc4, sc4, 0, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4oyf ,0, sc4, sc4, 0, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4opses ,0, sc4, sc4, 0, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4outlw ,0, sc4, sc4, 0, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pacmn ,0, sc4, sc4, 0, ROT0, "Mazooma","Pac Man (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4paccs ,0, sc4, sc4, 0, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4paccl ,0, sc4, sc4, 0, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pacpl ,0, sc4, sc4, 0, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pmani ,0, sc4, sc4, 0, ROT0, "Mazooma","Pac Mania (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4party ,0, sc4, sc4, 0, ROT0, "Nova","Party Time (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4paytm ,0, sc4, sc4, 0, ROT0, "BFM","Pay Time (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pgold ,0, sc4, sc4, 0, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ppclb ,0, sc4, sc4, 0, ROT0, "Qps","Pink Panther Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pptp ,0, sc4, sc4, 0, ROT0, "Qps","Pink Panther Think Pink (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pipe ,0, sc4, sc4, 0, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4plumb ,0, sc4, sc4, 0, ROT0, "Qps","Plumb Crazy Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4polem ,0, sc4, sc4, 0, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4polen ,0, sc4, sc4, 0, ROT0, "Nova","Pole Position (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4polic ,0, sc4, sc4, 0, ROT0, "Qps","Police Squid (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4potsh ,0, sc4, sc4, 0, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pogcl ,0, sc4, sc4, 0, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pwcrz ,0, sc4, sc4, 0, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pwrsg ,0, sc4, sc4, 0, ROT0, "Qps","Power Surge (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pwrbq ,0, sc4, sc4, 0, ROT0, "Qps","Powerball (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pir ,0, sc4, sc4, 0, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pen1 ,0, sc4, sc4, 0, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4quart ,0, sc4, sc4, 0, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4qmodo ,0, sc4, sc4, 0, ROT0, "Qps","Quazzi Mo Dough (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4quidr ,0, sc4, sc4, 0, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4redad ,0, sc4, sc4, 0, ROT0, "BFM","Red Alert (Bellfruit) [Dutch] (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4redal ,0, sc4, sc4, 0, ROT0, "BFM","Red Alert (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rdrag ,0, sc4, sc4, 0, ROT0, "Qps","Red Dragon (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rdrcl ,0, sc4, sc4, 0, ROT0, "Qps","Red Dragon Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ibiza ,0, sc4, sc4, 0, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rhxcl ,0, sc4, sc4, 0, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4r2r ,0, sc4, sc4, 0, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4relcz ,0, sc4, sc4, 0, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rotc ,0, sc4, sc4, 0, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rvlnx ,0, sc4, sc4, 0, ROT0, "BFM","Revoluion The Next (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rvl ,0, sc4, sc4, 0, ROT0, "BFM","Revolution (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4revo ,0, sc4, sc4, 0, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rich ,0, sc4, sc4, 0, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rio ,0, sc4, sc4, 0, ROT0, "BFM","Rio Grande (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rttt ,0, sc4, sc4, 0, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4roksc ,0, sc4, sc4, 0, ROT0, "Qps","Rocket Science (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rogds ,0, sc4, sc4, 0, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rmo ,0, sc4, sc4, 0, ROT0, "BFM","Roll Me Over (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rt ,0, sc4, sc4, 0, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rtclb ,0, sc4, sc4, 0, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rollo ,0, sc4, sc4, 0, ROT0, "Mazooma","Rollover Jackpot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4r66 ,0, sc4, sc4, 0, ROT0, "Mazooma","Route 66 (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rbank ,0, sc4, sc4, 0, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4royle ,0, sc4, sc4, 0, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4srrm ,0, sc4, sc4, 0, ROT0, "Mazooma","Shake Rattle Roll (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4srrca ,0, sc4, sc4, 0, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sidsp ,0, sc4, sc4, 0, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4s2k ,0, sc4, sc4, 0, ROT0, "Nova","Sinbad 2000 (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sirpz ,0, sc4, sc4, 0, ROT0, "Mazooma","Sir Prize (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4stl ,0, sc4, sc4, 0, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4smk7 ,0, sc4, sc4, 0, ROT0, "BFM","Smoking 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4srr ,0, sc4, sc4, 0, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4slc ,0, sc4, sc4, 0, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4solgl ,0, sc4, sc4, 0, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4slih ,0, sc4, sc4, 0, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sace ,0, sc4, sc4, 0, ROT0, "Qps","Space Ace (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sbust ,0, sc4, sc4, 0, ROT0, "Qps","Space Buster (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4splgb ,0, sc4, sc4, 0, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4spred ,0, sc4, sc4, 0, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4stag ,0, sc4, sc4, 0, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4starp ,0, sc4, sc4, 0, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4strbr ,0, sc4, sc4, 0, ROT0, "BFM","Stars 'n' Bars (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4stirc ,0, sc4, sc4, 0, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4strk ,0, sc4, sc4, 0, ROT0, "Mazooma","Streak, The (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4strka ,0, sc4, sc4, 0, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sf ,0, sc4, sc4, 0, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4strx ,0, sc4, sc4, 0, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4suscl ,0, sc4, sc4, 0, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4s6c ,0, sc4, sc4, 0, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sdr ,0, sc4, sc4, 0, ROT0, "BFM","Super Diamonds & Rubies (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sstep ,0, sc4, sc4, 0, ROT0, "Qps","Super Step (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4supst ,0, sc4, sc4, 0, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4taekw ,0, sc4, sc4, 0, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4taknt ,0, sc4, sc4, 0, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4takcl ,0, sc4, sc4, 0, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ttp ,0, sc4, sc4, 0, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tempt ,0, sc4, sc4, 0, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tetri ,0, sc4, sc4, 0, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lions ,0, sc4, sc4, 0, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tic2 ,0, sc4, sc4, 0, ROT0, "Mazooma","Tic Tac Two (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tbana ,0, sc4, sc4, 0, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tgear ,0, sc4, sc4, 0, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tload ,0, sc4, sc4, 0, ROT0, "Mazooma","Top Loader (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ticlb ,0, sc4, sc4, 0, ROT0, "BFM","Treasure Island Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ttomb ,0, sc4, sc4, 0, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tridn ,0, sc4, sc4, 0, ROT0, "Mazooma","Trident, The (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tri7 ,0, sc4, sc4, 0, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4trist ,0, sc4, sc4, 0, ROT0, "Mazooma","Triple Streak (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tub ,0, sc4, sc4, 0, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tfclb ,0, sc4, sc4, 0, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4twilt ,0, sc4, sc4, 0, ROT0, "BFM","Twilight (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ufg ,0, sc4, sc4, 0, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ufi ,0, sc4, sc4, 0, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4valnv ,0, sc4, sc4, 0, ROT0, "Nova","Valhalla (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4valqp ,0, sc4, sc4, 0, ROT0, "Qps","Valhalla (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4vrgcl ,0, sc4, sc4, 0, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4vmnv ,0, sc4, sc4, 0, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4vmclb ,0, sc4, sc4, 0, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wadzl ,0, sc4, sc4, 0, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wernr ,0, sc4, sc4, 0, ROT0, "Nova","Werner (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wrnlt ,0, sc4, sc4, 0, ROT0, "Nova","Werner Light (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4waw ,0, sc4, sc4, 0, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wdw ,0, sc4, sc4, 0, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4leg ,0, sc4, sc4, 0, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4legcb ,0, sc4, sc4, 0, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wldbn ,0, sc4, sc4, 0, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wthng ,0, sc4, sc4, 0, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wthnm ,0, sc4, sc4, 0, ROT0, "Mazooma","Wild Thing (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wtc ,0, sc4, sc4, 0, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wspin ,0, sc4, sc4, 0, ROT0, "Qps","Win Spinner (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wwys ,0, sc4, sc4, 0, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4winxp ,0, sc4, sc4, 0, ROT0, "BFM","Win X-plosion (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4winsp ,0, sc4, sc4, 0, ROT0, "Qps","Winning Spin (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wondw ,0, sc4, sc4, 0, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4xmark ,0, sc4, sc4, 0, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4xcash ,0, sc4, sc4, 0, ROT0, "BFM","Xtra Cash (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4unk ,0, sc4, sc4, 0, ROT0, "Mazooma","unknown Scorpion '95410476' (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4s16 ,0, sc4, sc4, 0, ROT0, "Mazooma","unknown Scorpion 'Section 16' (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bgold ,0, sc4, sc4, 0, ROT0, "Nova","Black Gold (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4blokq ,0, sc4, sc4, 0, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4clbtm ,0, sc4, sc4, 0, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dcrls ,0, sc4, sc4, 0, ROT0, "Mazooma","Double Crazy Reels (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gcclb ,0, sc4, sc4, 0, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4onup ,0, sc4, sc4, 0, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4phgcl ,0, sc4, sc4, 0, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4po8 ,0, sc4, sc4, 0, ROT0, "Qps","Pieces Of Eight (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wag ,0, sc4, sc4, 0, ROT0, "Nova","Win-A-Gain (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bbust ,0, sc4, sc4, sc4, ROT0, "Mazooma","Blockbuster (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pstat ,0, sc4, sc4, sc4, ROT0, "QPS","Paystation (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cvani ,0, sc4, sc4, sc4, ROT0, "QPS","Cashvania (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cvclb ,0, sc4, sc4, sc4, ROT0, "QPS","Cashvania Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4spark ,0, sc4, sc4, sc4, ROT0, "BFM","South Park (BFM) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4brkfs ,0, sc4, sc4, sc4, ROT0, "BFM","The Big Breakfast (BFM) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gslam ,0, sc4, sc4, sc4, ROT0, "BFM","Grandslam Club (BFM) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ivply ,0, sc4, sc4, sc4, ROT0, "BFM","4 Play (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4abra ,0, sc4, sc4, sc4, ROT0, "Qps","Abracadabra (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4acesh ,0, sc4, sc4, sc4, ROT0, "Mazooma","Aces High (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4adren ,0, sc4, sc4, sc4, ROT0, "Mazooma","Adrenalin (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4alad ,0, sc4, sc4, sc4, ROT0, "Mazooma","Aladdin's Cave (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4a40cl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4aztec ,0, sc4, sc4, sc4, ROT0, "BFM","Aztec (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1225 AZTEC CASINO +GAME( 200?, sc4azteca ,sc4aztec, sc4, sc4, sc4, ROT0, "BFM","Aztec (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1215 AZTEC EURO +GAME( 200?, sc4botn ,0, sc4, sc4, sc4, ROT0, "Qps","Back Of The Net (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4broll ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bank Roll (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bankb ,0, sc4, sc4, sc4, ROT0, "Qps","Bankety Bank (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bed ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bedcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bedazzled Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bblas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Big Blaster (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bigdl ,0, sc4, sc4, sc4, ROT0, "Qps","Big Deal (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bingb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bingo Belle (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bb ,0, sc4, sc4, sc4, ROT0, "Qps","Blankety Bank (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bbclb ,0, sc4, sc4, sc4, ROT0, "Qps","Blankety Bank Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4blast ,0, sc4, sc4, sc4, ROT0, "Qps","Blast Off (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4blue ,0, sc4, sc4, sc4, ROT0, "Mazooma","Blue Rinse (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bobcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bonbx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bonus Bar X (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4brksp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Break The Spell (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4brix ,0, sc4, sc4, sc4, ROT0, "Nova","Brix (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bugs ,0, sc4, sc4, sc4, ROT0, "BFM","Bugs Money (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bulcl ,0, sc4, sc4, sc4, ROT0, "BFM","Bullseye Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4canca ,0, sc4, sc4, sc4, ROT0, "Mazooma","Can Can Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4captn ,0, sc4, sc4, sc4, ROT0, "Qps","Captain Cash (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4carry ,0, sc4, sc4, sc4, ROT0, "BFM","Carry On Winning (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cmous ,0, sc4, sc4, sc4, ROT0, "Qps","Cash & Mouse (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cburn ,0, sc4, sc4, sc4, ROT0, "Qps","Cash 'n' Burn (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cnfr ,0, sc4, sc4, sc4, ROT0, "BFM","Cash 'n' Fruit (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cad ,0, sc4, sc4, sc4, ROT0, "Qps","Cash Adder (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cadcl ,0, sc4, sc4, sc4, ROT0, "Qps","Cash Adder Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cbaz ,0, sc4, sc4, sc4, ROT0, "BFM","Cash Bazaar Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cconx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash Connexion (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ccrus ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash Crusaders (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cerup ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash Eruption (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cexpl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash Explosion (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4chand ,0, sc4, sc4, sc4, ROT0, "BFM","Cash In Hand (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cinv ,0, sc4, sc4, sc4, ROT0, "BFM","Cash Invaders (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4clash ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cash On The Lash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cr ,0, sc4, sc4, sc4, ROT0, "Qps","Cash Raker (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crcl ,0, sc4, sc4, sc4, ROT0, "Qps","Cash Raker Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cashn ,0, sc4, sc4, sc4, ROT0, "BFM","Cashanova (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cashm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cashanova (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cckey ,0, sc4, sc4, sc4, ROT0, "BFM","Casino Crazy Keys (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ckx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Casino King X (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4casry ,0, sc4, sc4, sc4, ROT0, "Mazooma","Casino Royale (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4chick ,0, sc4, sc4, sc4, ROT0, "Mazooma","Chickendales (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4chub ,0, sc4, sc4, sc4, ROT0, "Mazooma","Chubby Does Vegas (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cla7 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Classic 7s (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ccogs ,0, sc4, sc4, sc4, ROT0, "Qps","Clever Cogs (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cclas ,0, sc4, sc4, sc4, ROT0, "BFM","Club Class (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4clclo ,0, sc4, sc4, sc4, ROT0, "Mazooma","Club Clouseau (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4clucl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4colos ,0, sc4, sc4, sc4, ROT0, "BFM","Colossus (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cjcl ,0, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ctlcl ,0, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crcc ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Club Classic (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crcp ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Club Platinum (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crgc ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Gold Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4corcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cyc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cyccl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Count Yer Cash Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crzcs ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Casino (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cclim ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Climber (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cfqps ,0, sc4, sc4, sc4, ROT0, "Qps","Crazy Fruits (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cfcla ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Classic (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cfclb ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cfdu ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Down Under (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cfg ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Gold (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cfgcl ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits Gold Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crzgn ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Gang (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crzky ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Keys (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crzwl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Crazy World (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cccsh ,0, sc4, sc4, sc4, ROT0, "Mazooma","Criss Cross Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ccc ,0, sc4, sc4, sc4, ROT0, "BFM","Criss Cross Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4db ,0, sc4, sc4, sc4, ROT0, "Mazooma","D & B (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4daylt ,0, sc4, sc4, sc4, ROT0, "BFM","Daylight Robbery (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4deepi ,0, sc4, sc4, sc4, ROT0, "Mazooma","Deep Impact (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4derby ,0, sc4, sc4, sc4, ROT0, "BFM","Demolition Derby (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4druby ,0, sc4, sc4, sc4, ROT0, "BFM","Diamonds & Rubys (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4disco ,0, sc4, sc4, sc4, ROT0, "Mazooma","Disco Inferno (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dbldm ,0, sc4, sc4, sc4, ROT0, "Qps","Double Diamond (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dblfr ,0, sc4, sc4, sc4, ROT0, "Qps","Double Frenzy (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4darw ,0, sc4, sc4, sc4, ROT0, "Qps","Dough & Arrow (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4duckq ,0, sc4, sc4, sc4, ROT0, "Qps","Ducks Of Hazzard (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dyna ,0, sc4, sc4, sc4, ROT0, "BFM","Dynamite (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4easy ,0, sc4, sc4, sc4, ROT0, "BFM","Easy Streak (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fastf ,0, sc4, sc4, sc4, ROT0, "Mazooma","Fast 'n' Furious (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ffru ,0, sc4, sc4, sc4, ROT0, "Qps","Fast Fruit (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fever ,0, sc4, sc4, sc4, ROT0, "BFM","Fever (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fpitc ,0, sc4, sc4, sc4, ROT0, "BFM","Fever Pitch (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fevnx ,0, sc4, sc4, sc4, ROT0, "BFM","Fever The Next (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fcc ,0, sc4, sc4, sc4, ROT0, "BFM","Firecracker Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fire ,0, sc4, sc4, sc4, ROT0, "Mazooma","Firepower (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fwp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fwpcs ,0, sc4, sc4, sc4, ROT0, "Mazooma","Five Ways Pays Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fbcrz ,0, sc4, sc4, sc4, ROT0, "BFM","Football Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fd7th ,0, sc4, sc4, sc4, ROT0, "BFM","Frankie Dettori's 7th Heaven (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4frboo ,0, sc4, sc4, sc4, ROT0, "BFM","Frooty Booty (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4frenz ,0, sc4, sc4, sc4, ROT0, "BFM","Fruit Frenzy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ftopi ,0, sc4, sc4, sc4, ROT0, "Qps","Fruitopia (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4frsu ,0, sc4, sc4, sc4, ROT0, "BFM","Fruits 'n' Suits (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fullt ,0, sc4, sc4, sc4, ROT0, "Qps","Full Throttle (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gamcs ,0, sc4, sc4, sc4, ROT0, "BFM","Game Casino, The (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4game ,0, sc4, sc4, sc4, ROT0, "BFM","The Game (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ziggy ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gettin Ziggy With It (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gldcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gfev ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gold Fever (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ggcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gnc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ghost ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Ghost (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ggrid ,0, sc4, sc4, sc4, ROT0, "Qps","Golden Grid (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ggcl ,0, sc4, sc4, sc4, ROT0, "Qps","Golden Grid Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4goldo ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Oldie (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gocas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Oldie Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gshot ,0, sc4, sc4, sc4, ROT0, "Qps","Golden Shot (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4goldw ,0, sc4, sc4, sc4, ROT0, "BFM","Golden Winner (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden X (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gxcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gx3 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden X Triple (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4goud ,0, sc4, sc4, sc4, ROT0, "BFM","Goudkoorts (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gag ,0, sc4, sc4, sc4, ROT0, "Mazooma","Grab A Granny (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gcb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Grand Blaster Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4greed ,0, sc4, sc4, sc4, ROT0, "BFM","Greedy Gonzalez (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hf ,0, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hfcl ,0, sc4, sc4, sc4, ROT0, "BFM","Happy Fruits Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4heatw ,0, sc4, sc4, sc4, ROT0, "BFM","Heatwave (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4helrd ,0, sc4, sc4, sc4, ROT0, "BFM","Hellraiser (Bellfruit) [Dutch] (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4helrs ,0, sc4, sc4, sc4, ROT0, "BFM","Hellraiser (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hdd ,0, sc4, sc4, sc4, ROT0, "Mazooma","Hickory Dickory Dosh (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4himi ,0, sc4, sc4, sc4, ROT0, "Mazooma","High 'n' Mighty (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hi5 ,0, sc4, sc4, sc4, ROT0, "BFM","High 5 (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sprng ,0, sc4, sc4, sc4, ROT0, "Mazooma","Highly Sprung (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hilo ,0, sc4, sc4, sc4, ROT0, "BFM","Hilowatha (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hitsh ,0, sc4, sc4, sc4, ROT0, "BFM","Hit Shot (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4holyw ,0, sc4, sc4, sc4, ROT0, "BFM","Hollywood (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hotpr ,0, sc4, sc4, sc4, ROT0, "BFM","Hot Property (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4h6cl ,0, sc4, sc4, sc4, ROT0, "BFM","Hot Six Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hyde ,0, sc4, sc4, sc4, ROT0, "Mazooma","Hyde & Streak (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hyper ,0, sc4, sc4, sc4, ROT0, "Mazooma","Hyperactive (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ijclb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Italian Job Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jack ,0, sc4, sc4, sc4, ROT0, "Mazooma","Jack The Kipper (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jjunc ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jjucl ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Junction Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jiggn ,0, sc4, sc4, sc4, ROT0, "Nova","Jiggery Pockery (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jiggr ,0, sc4, sc4, sc4, ROT0, "Mazooma","Jiggery Pokery (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jive ,0, sc4, sc4, sc4, ROT0, "Mazooma","Jive Money (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jolly ,0, sc4, sc4, sc4, ROT0, "Qps","Jolly Jousting (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4juicy ,0, sc4, sc4, sc4, ROT0, "BFM","Juicy Jackpots Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jjc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Jumping Jack Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jjf ,0, sc4, sc4, sc4, ROT0, "BFM","Jumping Jack Flash (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jbuck ,0, sc4, sc4, sc4, ROT0, "BFM","Jungle Bucks (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4kalei ,0, sc4, sc4, sc4, ROT0, "Qps","Kaleidoscope (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4kkong ,0, sc4, sc4, sc4, ROT0, "Mazooma","King Kong Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4knok ,0, sc4, sc4, sc4, ROT0, "Mazooma","Knockout (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lasv ,0, sc4, sc4, sc4, ROT0, "BFM","Las Vegas (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lir ,0, sc4, sc4, sc4, ROT0, "BFM","Let It Roll (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lined ,0, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ldcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Line Dancer Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ldvcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Little Devil Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lockb ,0, sc4, sc4, sc4, ROT0, "BFM","Lock Buster (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lkbcl ,0, sc4, sc4, sc4, ROT0, "BFM","Lock Buster Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lotrf ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Fellowship Of The Ring (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lotr2 ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ltr2c ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - The Two Towers Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lotrt ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings Triology (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4luck7 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Lucky 7s (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4luckb ,0, sc4, sc4, sc4, ROT0, "BFM","Lucky Balls (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4magci ,0, sc4, sc4, sc4, ROT0, "Qps","Magic Circle (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4magic ,0, sc4, sc4, sc4, ROT0, "Qps","Magic Poundabout (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4maxim ,0, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4maxcc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Maximus Cash Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4miljo ,0, sc4, sc4, sc4, ROT0, "BFM","Miljonairs (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4milja ,0, sc4, sc4, sc4, ROT0, "BFM","Miljonairs Arcade (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mbags ,0, sc4, sc4, sc4, ROT0, "BFM","Money Bags (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mgr ,0, sc4, sc4, sc4, ROT0, "BFM","Money Go Round (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mspid ,0, sc4, sc4, sc4, ROT0, "BFM","Money Spider (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4msclb ,0, sc4, sc4, sc4, ROT0, "BFM","Money Spinner Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mtb ,0, sc4, sc4, sc4, ROT0, "BFM","Money To Burn (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mtbcl ,0, sc4, sc4, sc4, ROT0, "BFM","Money To Burn Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4m2m ,0, sc4, sc4, sc4, ROT0, "Mazooma","Money To Money (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4monob ,0, sc4, sc4, sc4, ROT0, "BFM","Monopoly (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4monod ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (Mazooma) [German] (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mclb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mdlx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Deluxe (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mwwcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wonders Of The World Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mont ,0, sc4, sc4, sc4, ROT0, "Qps","Montego Pay (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4motor ,0, sc4, sc4, sc4, ROT0, "BFM","Motorway Mania (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mou ,0, sc4, sc4, sc4, ROT0, "Qps","Move On Up (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4nmtj ,0, sc4, sc4, sc4, ROT0, "Mazooma","Never Mind The Jackpots (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4nudit ,0, sc4, sc4, sc4, ROT0, "Mazooma","Nudge It (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4oyf ,0, sc4, sc4, sc4, ROT0, "BFM","Off Your Face (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4opses ,0, sc4, sc4, sc4, ROT0, "BFM","Open Sesame (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4outlw ,0, sc4, sc4, sc4, ROT0, "BFM","Outlaw (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pacmn ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4paccs ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4paccl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pacpl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Man Plus (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pmani ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pac Mania (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4party ,0, sc4, sc4, sc4, ROT0, "Nova","Party Time (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4paytm ,0, sc4, sc4, sc4, ROT0, "BFM","Pay Time (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pgold ,0, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ppclb ,0, sc4, sc4, sc4, ROT0, "Qps","Pink Panther Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pptp ,0, sc4, sc4, sc4, ROT0, "Qps","Pink Panther Think Pink (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pipe ,0, sc4, sc4, sc4, ROT0, "Mazooma","Piping Hot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4plumb ,0, sc4, sc4, sc4, ROT0, "Qps","Plumb Crazy Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4polem ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pole Position (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4polen ,0, sc4, sc4, sc4, ROT0, "Nova","Pole Position (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4polic ,0, sc4, sc4, sc4, ROT0, "Qps","Police Squid (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4potsh ,0, sc4, sc4, sc4, ROT0, "Qps","Pot Shot (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pogcl ,0, sc4, sc4, sc4, ROT0, "BFM","Pots Of Gold Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pwcrz ,0, sc4, sc4, sc4, ROT0, "BFM","Power Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pwrsg ,0, sc4, sc4, sc4, ROT0, "Qps","Power Surge (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pwrbq ,0, sc4, sc4, sc4, ROT0, "Qps","Powerball (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pir ,0, sc4, sc4, sc4, ROT0, "BFM","The Prize Is Right (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pen1 ,0, sc4, sc4, sc4, ROT0, "BFM","Public Enemy No1 (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4quart ,0, sc4, sc4, sc4, ROT0, "Mazooma","Quaterback (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4qmodo ,0, sc4, sc4, sc4, ROT0, "Qps","Quazzi Mo Dough (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4quidr ,0, sc4, sc4, sc4, ROT0, "Qps","Quid Rock (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4redad ,0, sc4, sc4, sc4, ROT0, "BFM","Red Alert (Bellfruit) [Dutch] (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4redal ,0, sc4, sc4, sc4, ROT0, "BFM","Red Alert (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rdrag ,0, sc4, sc4, sc4, ROT0, "Qps","Red Dragon (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rdrcl ,0, sc4, sc4, sc4, ROT0, "Qps","Red Dragon Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ibiza ,0, sc4, sc4, sc4, ROT0, "BFM","Red Hot Ibiza (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rhxcl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4r2r ,0, sc4, sc4, sc4, ROT0, "Mazooma","Reel To Reel (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4relcz ,0, sc4, sc4, sc4, ROT0, "BFM","Reely Crazy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rotc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Return Of The Count (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rvlnx ,0, sc4, sc4, sc4, ROT0, "BFM","Revoluion The Next (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rvl ,0, sc4, sc4, sc4, ROT0, "BFM","Revolution (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4revo ,0, sc4, sc4, sc4, ROT0, "Mazooma","Revolver (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rich ,0, sc4, sc4, sc4, ROT0, "BFM","Rich Geezer (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rio ,0, sc4, sc4, sc4, ROT0, "BFM","Rio Grande (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rttt ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rise To The Top (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4roksc ,0, sc4, sc4, sc4, ROT0, "Qps","Rocket Science (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rogds ,0, sc4, sc4, sc4, ROT0, "Qps","Rogan Dosh (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rmo ,0, sc4, sc4, sc4, ROT0, "BFM","Roll Me Over (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rt ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rtclb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rolling Thunder Club (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rollo ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rollover Jackpot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4r66 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Route 66 (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rbank ,0, sc4, sc4, sc4, ROT0, "BFM","Royle Banker (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4royle ,0, sc4, sc4, sc4, ROT0, "BFM","Royle Family (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4srrm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4srrca ,0, sc4, sc4, sc4, ROT0, "Mazooma","Shake Rattle Roll Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sidsp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Side Splitter (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4s2k ,0, sc4, sc4, sc4, ROT0, "Nova","Sinbad 2000 (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sirpz ,0, sc4, sc4, sc4, ROT0, "Mazooma","Sir Prize (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4stl ,0, sc4, sc4, sc4, ROT0, "BFM","Sky's The Limit, The (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4smk7 ,0, sc4, sc4, sc4, ROT0, "BFM","Smoking 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4srr ,0, sc4, sc4, sc4, ROT0, "BFM","Snake Rattle 'n' Roll (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4slc ,0, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4solgl ,0, sc4, sc4, sc4, ROT0, "BFM","Solid Gold (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4slih ,0, sc4, sc4, sc4, ROT0, "Mazooma","Some Like It Hot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sace ,0, sc4, sc4, sc4, ROT0, "Qps","Space Ace (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sbust ,0, sc4, sc4, sc4, ROT0, "Qps","Space Buster (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4splgb ,0, sc4, sc4, sc4, ROT0, "Mazooma","Splash & Grab (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4spred ,0, sc4, sc4, sc4, ROT0, "Mazooma","Spread Your Bet (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4stag ,0, sc4, sc4, sc4, ROT0, "BFM","Stag Night (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4starp ,0, sc4, sc4, sc4, ROT0, "BFM","Starprize (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4strbr ,0, sc4, sc4, sc4, ROT0, "BFM","Stars 'n' Bars (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4stirc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Stir Crazy (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4strk ,0, sc4, sc4, sc4, ROT0, "Mazooma","Streak, The (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4strka ,0, sc4, sc4, sc4, ROT0, "Qps","Streaks Ahead (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sf ,0, sc4, sc4, sc4, ROT0, "Mazooma","Street Fighter (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4strx ,0, sc4, sc4, sc4, ROT0, "BFM","Strike X (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4suscl ,0, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir Club (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4s6c ,0, sc4, sc4, sc4, ROT0, "BFM","Super 6 Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sdr ,0, sc4, sc4, sc4, ROT0, "BFM","Super Diamonds & Rubies (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sstep ,0, sc4, sc4, sc4, ROT0, "Qps","Super Step (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4supst ,0, sc4, sc4, sc4, ROT0, "Mazooma","Super Streax (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4taekw ,0, sc4, sc4, sc4, ROT0, "Qps","Tae Kwon Dough (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4taknt ,0, sc4, sc4, sc4, ROT0, "BFM","Take Note (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4takcl ,0, sc4, sc4, sc4, ROT0, "BFM","Take Note Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ttp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Take The Piste (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tempt ,0, sc4, sc4, sc4, ROT0, "BFM","Temptation (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tetri ,0, sc4, sc4, sc4, ROT0, "Mazooma","Tetris (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lions ,0, sc4, sc4, sc4, ROT0, "Mazooma","Three Lions (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tic2 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Tic Tac Two (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tbana ,0, sc4, sc4, sc4, ROT0, "BFM","Top Banana (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tgear ,0, sc4, sc4, sc4, ROT0, "Mazooma","Top Gear (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tload ,0, sc4, sc4, sc4, ROT0, "Mazooma","Top Loader (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ticlb ,0, sc4, sc4, sc4, ROT0, "BFM","Treasure Island Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ttomb ,0, sc4, sc4, sc4, ROT0, "BFM","Treasure Tomb (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tridn ,0, sc4, sc4, sc4, ROT0, "Mazooma","Trident, The (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tri7 ,0, sc4, sc4, sc4, ROT0, "BFM","Triple 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4trist ,0, sc4, sc4, sc4, ROT0, "Mazooma","Triple Streak (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tub ,0, sc4, sc4, sc4, ROT0, "BFM","Tubular Bells (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tfclb ,0, sc4, sc4, sc4, ROT0, "BFM","Tutti Frutti Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4twilt ,0, sc4, sc4, sc4, ROT0, "BFM","Twilight (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ufg ,0, sc4, sc4, sc4, ROT0, "Mazooma","Up For Grabs (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ufi ,0, sc4, sc4, sc4, ROT0, "BFM","Up For It (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4valnv ,0, sc4, sc4, sc4, ROT0, "Nova","Valhalla (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4valqp ,0, sc4, sc4, sc4, ROT0, "Qps","Valhalla (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4vrgcl ,0, sc4, sc4, sc4, ROT0, "BFM","Very Rich Geezer Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4vmnv ,0, sc4, sc4, sc4, ROT0, "Nova","Viva Mexico (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4vmclb ,0, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wadzl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wadzilla (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wernr ,0, sc4, sc4, sc4, ROT0, "Nova","Werner (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wrnlt ,0, sc4, sc4, sc4, ROT0, "Nova","Werner Light (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4waw ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wet & Wild (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wdw ,0, sc4, sc4, sc4, ROT0, "BFM","Who Dares Wins (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4leg ,0, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4legcb ,0, sc4, sc4, sc4, ROT0, "BFM","Who Wants To Be A Legionnaire Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wldbn ,0, sc4, sc4, sc4, ROT0, "BFM","Wild Bunch (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wthng ,0, sc4, sc4, sc4, ROT0, "BFM","Wild Thing (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wthnm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wtc ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wild Thing Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wspin ,0, sc4, sc4, sc4, ROT0, "Qps","Win Spinner (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wwys ,0, sc4, sc4, sc4, ROT0, "BFM","Win When Your Spinning (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4winxp ,0, sc4, sc4, sc4, ROT0, "BFM","Win X-plosion (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4winsp ,0, sc4, sc4, sc4, ROT0, "Qps","Winning Spin (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wondw ,0, sc4, sc4, sc4, ROT0, "BFM","Wonder Wheel (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4xmark ,0, sc4, sc4, sc4, ROT0, "BFM","X Marks The Spot (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4xcash ,0, sc4, sc4, sc4, ROT0, "BFM","Xtra Cash (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4unk ,0, sc4, sc4, sc4, ROT0, "Mazooma","unknown Scorpion '95410476' (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4s16 ,0, sc4, sc4, sc4, ROT0, "Mazooma","unknown Scorpion 'Section 16' (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bgold ,0, sc4, sc4, sc4, ROT0, "Nova","Black Gold (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4blokq ,0, sc4, sc4, sc4, ROT0, "Qps","Blockbuster (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4clbtm ,0, sc4, sc4, sc4, ROT0, "BFM","Club Temptation (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dcrls ,0, sc4, sc4, sc4, ROT0, "Mazooma","Double Crazy Reels (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gcclb ,0, sc4, sc4, sc4, ROT0, "BFM","Grand Casino Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4onup ,0, sc4, sc4, sc4, ROT0, "BFM","On The Up (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4phgcl ,0, sc4, sc4, sc4, ROT0, "BFM","Pharaoh's Gold Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4po8 ,0, sc4, sc4, sc4, ROT0, "Qps","Pieces Of Eight (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wag ,0, sc4, sc4, sc4, ROT0, "Nova","Win-A-Gain (Nova) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -/* These contain a mix of SC4/5/AD5 roms and need further - investigation, it's possible different revs. used different hw - or they use different boards combined */ +/* These contained a mix of SC4/SC5/AD5. These have been split by HW type, SC5/AD5 roms are now in bfm_sc5.c + It's possible some of these are just topbox / link units for games otherwise on SC5 hardware, although many are just revisions of games which were released on both */ -GAME( 200?, sc4adjb ,0, sc4, sc4, 0, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4adwta ,0, sc4, sc4, 0, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4a40 ,0, sc4, sc4, 0, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bantm ,0, sc4, sc4, 0, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bar7 ,0, sc4, sc4, 0, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4batl ,0, sc4, sc4, 0, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bob ,0, sc4, sc4, 0, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bull ,0, sc4, sc4, 0, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4butch ,0, sc4, sc4, 0, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cabin ,0, sc4, sc4, 0, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cari ,0, sc4, sc4, 0, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cblas ,0, sc4, sc4, 0, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4casxt ,0, sc4, sc4, 0, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4chavi ,0, sc4, sc4, 0, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4chavy ,0, sc4, sc4, 0, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4clue ,0, sc4, sc4, 0, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cmani ,0, sc4, sc4, 0, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cj ,0, sc4, sc4, 0, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ctl ,0, sc4, sc4, 0, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crsc ,0, sc4, sc4, 0, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4coro ,0, sc4, sc4, 0, ROT0, "Mazooma","Coronation Street (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4count ,0, sc4, sc4, 0, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4cf ,0, sc4, sc4, 0, ROT0, "BFM","Crazy Fruits (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4crnjw ,0, sc4, sc4, 0, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dnd ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndbb ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndcl ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dnddd ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndhf ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndys ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndlp ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndra ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndbd ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndbr ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndcc ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dnddw ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dnddf ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndpg ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndtp ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndww ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndtr ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndwb ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dmine ,0, sc4, sc4, 0, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ddosh ,0, sc4, sc4, 0, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dhh ,0, sc4, sc4, 0, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dough ,0, sc4, sc4, 0, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ducks ,0, sc4, sc4, 0, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4emmer ,0, sc4, sc4, 0, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4evol ,0, sc4, sc4, 0, ROT0, "Qps","Evolution (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fguy ,0, sc4, sc4, 0, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fbspn ,0, sc4, sc4, 0, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4fmj ,0, sc4, sc4, 0, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4glad ,0, sc4, sc4, 0, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gd ,0, sc4, sc4, 0, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gdmz ,0, sc4, sc4, 0, ROT0, "Mazooma","Gold Digger (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gdclb ,0, sc4, sc4, 0, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gball ,0, sc4, sc4, 0, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gg ,0, sc4, sc4, 0, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ggg ,0, sc4, sc4, 0, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4gunp ,0, sc4, sc4, 0, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hapnt ,0, sc4, sc4, 0, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hellb ,0, sc4, sc4, 0, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hill ,0, sc4, sc4, 0, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hiss ,0, sc4, sc4, 0, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hotdg ,0, sc4, sc4, 0, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hotrd ,0, sc4, sc4, 0, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hotsh ,0, sc4, sc4, 0, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4hotwd ,0, sc4, sc4, 0, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4celeb ,0, sc4, sc4, 0, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4inspn ,0, sc4, sc4, 0, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ijob ,0, sc4, sc4, 0, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4jjok ,0, sc4, sc4, 0, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ldvl ,0, sc4, sc4, 0, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4lotrr ,0, sc4, sc4, 0, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4manic ,0, sc4, sc4, 0, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mmm ,0, sc4, sc4, 0, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mmad ,0, sc4, sc4, 0, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4monsp ,0, sc4, sc4, 0, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4monop ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mcas ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mdm ,0, sc4, sc4, 0, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mhn ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mhp ,0, sc4, sc4, 0, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mmb ,0, sc4, sc4, 0, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mrh ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mr2r ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4nmare ,0, sc4, sc4, 0, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4potp ,0, sc4, sc4, 0, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pp ,0, sc4, sc4, 0, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ppcr ,0, sc4, sc4, 0, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ppctc ,0, sc4, sc4, 0, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ppdym ,0, sc4, sc4, 0, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ppsag ,0, sc4, sc4, 0, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pony ,0, sc4, sc4, 0, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4popey ,0, sc4, sc4, 0, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pog ,0, sc4, sc4, 0, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pwrpl ,0, sc4, sc4, 0, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4pwrbl ,0, sc4, sc4, 0, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4quidv ,0, sc4, sc4, 0, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rhx ,0, sc4, sc4, 0, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rhxcs ,0, sc4, sc4, 0, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4redsq ,0, sc4, sc4, 0, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rosts ,0, sc4, sc4, 0, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4rovrt ,0, sc4, sc4, 0, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4smtm ,0, sc4, sc4, 0, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4showt ,0, sc4, sc4, 0, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4slad ,0, sc4, sc4, 0, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4spice ,0, sc4, sc4, 0, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4swywm ,0, sc4, sc4, 0, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sus ,0, sc4, sc4, 0, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4sslam ,0, sc4, sc4, 0, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4swbak ,0, sc4, sc4, 0, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4ttpie ,0, sc4, sc4, 0, ROT0, "BFM","Take The Piece (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4typ ,0, sc4, sc4, 0, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tbox ,0, sc4, sc4, 0, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4tpsht ,0, sc4, sc4, 0, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4trail ,0, sc4, sc4, 0, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4vivam ,0, sc4, sc4, 0, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4wldjk ,0, sc4, sc4, 0, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4adsnt ,0, sc4, sc4, 0, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bpb ,0, sc4, sc4, 0, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4bsp ,0, sc4, sc4, 0, ROT0, "BFM","Bully's Star Prize (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4chain ,0, sc4, sc4, 0, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4clown ,0, sc4, sc4, 0, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4copsr ,0, sc4, sc4, 0, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndbe ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4dndbc ,0, sc4, sc4, 0, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4mowow ,0, sc4, sc4, 0, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc4nunsm ,0, sc4, sc4, 0, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc_unsrt ,0, sc4, sc4, 0, ROT0, "","unknown Scorpion 'Unsorted Sound' (Unknown) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) -GAME( 200?, sc_film ,0, sc4, sc4, 0, ROT0, "BFM","Film Premiere (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // might not be scorpion +GAME( 200?, sc4adjb ,0, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Jiggy Bank (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4adwta ,0, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway Win The Ads (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4a40 ,0, sc4, sc4, sc4, ROT0, "Mazooma","Around The Board In 40 Days (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bantm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bantam Of The Opera (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bar7 ,0, sc4, sc4, sc4, ROT0, "BFM","Bar 7's (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4batl ,0, sc4, sc4, sc4, ROT0, "BFM","Battleships & Cruisers (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bob ,0, sc4, sc4, sc4, ROT0, "Mazooma","Bobby Dazzler (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bull ,0, sc4, sc4, sc4, ROT0, "BFM","Bullseye (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4butch ,0, sc4, sc4, sc4, ROT0, "BFM","Butch Cashidy & The Sundance Quid (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cabin ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cabin Fever (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cari ,0, sc4, sc4, sc4, ROT0, "Qps","Caribbean Cash (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cblas ,0, sc4, sc4, sc4, ROT0, "BFM","Cash Blast (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4casxt ,0, sc4, sc4, sc4, ROT0, "Mazooma","Casino Xtravaganza (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4chavi ,0, sc4, sc4, sc4, ROT0, "BFM","Chav It (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4chavy ,0, sc4, sc4, sc4, ROT0, "Mazooma","Chavy Chase (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4clue ,0, sc4, sc4, sc4, ROT0, "Mazooma","Cluedo (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cmani ,0, sc4, sc4, sc4, ROT0, "BFM","Colour Mania (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cj ,0, sc4, sc4, sc4, ROT0, "BFM","Cool Jewels (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ctl ,0, sc4, sc4, sc4, ROT0, "BFM","Cop The Lot (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crsc ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers Safe Cracker (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4coro ,0, sc4, sc4, sc4, ROT0, "Mazooma","Coronation Street (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4count ,0, sc4, sc4, sc4, ROT0, "BFM","Countdown (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4cf ,0, sc4, sc4, sc4, ROT0, "BFM","Crazy Fruits (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4crnjw ,0, sc4, sc4, sc4, ROT0, "BFM","Crown Jewels (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) + +GAME( 200?, sc4dnd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dnda ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // P_1_2_ _W_ _E_L_O_ _O_D_A_ _4 _R_9_7_D_A_ _R_N_ _E_L_S_U_D_1_ +GAME( 200?, sc4dndb ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndc ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndd ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 5)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dnde ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 6)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndf ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 7)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndg ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 8)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndh ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 9)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndi ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 10)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )// PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndj ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 11)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )// PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndk ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 12)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )// PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndl ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 13)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )// PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndm ,sc4dnd, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal (Bellfruit) (Scorpion 4) (set 14)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL )// PR1927 AWP DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 + +GAME( 200?, sc4dndcs ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 1)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1967 AWP CLASSIC DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndcsa ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 2)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1967 AWP CLASSIC DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndcsb ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 3)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1967 AWP CLASSIC DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 +GAME( 200?, sc4dndcsc ,sc4dndcs, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Classic (Bellfruit) (Scorpion 4) (set 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // PR1967 AWP CLASSIC DEAL OR NO DEAL S4 PR1907 DEAL OR NO DEAL SOUNDS11 + +GAME( 200?, sc4dndbb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Break The Bank (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndcl ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dnddd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Double Deal Or No Deal (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndhf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Hall Of Fame (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndys ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal It's Your Show (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndlp ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Let's Play Deal Or No Deal (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndra ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Red Alert (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndbd ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Deal (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndbr ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Big Reds (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndcc ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Crazy Chair (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dnddw ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Deal Wheel (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dnddf ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Dream Factory (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndpg ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Perfect Game (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndtp ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Power (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndww ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal The Walk Of Wealth (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndtr ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Think Red (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndwb ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal What's In Your Box (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dmine ,0, sc4, sc4, sc4, ROT0, "BFM","Diamond Mine (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ddosh ,0, sc4, sc4, sc4, ROT0, "BFM","Doctor Dosh (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dhh ,0, sc4, sc4, sc4, ROT0, "BFM","Dough Ho Ho (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dough ,0, sc4, sc4, sc4, ROT0, "BFM","Dough Selecta (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ducks ,0, sc4, sc4, sc4, ROT0, "Mazooma","Ducks Of Hazzard (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4emmer ,0, sc4, sc4, sc4, ROT0, "Mazooma","Emmerdale (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4evol ,0, sc4, sc4, sc4, ROT0, "Qps","Evolution (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fguy ,0, sc4, sc4, sc4, ROT0, "BFM","Family Guy (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fbspn ,0, sc4, sc4, sc4, ROT0, "BFM","Fat Boy Spin (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4fmj ,0, sc4, sc4, sc4, ROT0, "Mazooma","Full Metal Jackpot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4glad ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gladiator (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gd ,0, sc4, sc4, sc4, ROT0, "BFM","Gold Digger (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gdmz ,0, sc4, sc4, sc4, ROT0, "Mazooma","Gold Digger (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gdclb ,0, sc4, sc4, sc4, ROT0, "BFM","Gold Digger Club (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gball ,0, sc4, sc4, sc4, ROT0, "BFM","Golden Balls (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gg ,0, sc4, sc4, sc4, ROT0, "Mazooma","Golden Game (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ggg ,0, sc4, sc4, sc4, ROT0, "Mazooma","Grand Golden Game (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4gunp ,0, sc4, sc4, sc4, ROT0, "BFM","Gunpowder Slot (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hapnt ,0, sc4, sc4, sc4, ROT0, "BFM","Happy Notes (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hellb ,0, sc4, sc4, sc4, ROT0, "BFM","Hells Bells (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hill ,0, sc4, sc4, sc4, ROT0, "BFM","Hill Billionaire (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hiss ,0, sc4, sc4, sc4, ROT0, "Qps","Hissing Quid (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hotdg ,0, sc4, sc4, sc4, ROT0, "BFM","Hot Dog (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hotrd ,0, sc4, sc4, sc4, ROT0, "BFM","Hot Rod (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hotsh ,0, sc4, sc4, sc4, ROT0, "BFM","Hot Shots (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4hotwd ,0, sc4, sc4, sc4, ROT0, "BFM","Hot Wad (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4celeb ,0, sc4, sc4, sc4, ROT0, "BFM","I'm A Celebrity (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4inspn ,0, sc4, sc4, sc4, ROT0, "Mazooma","Inner Spin (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ijob ,0, sc4, sc4, sc4, ROT0, "Mazooma","Italian Job (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4jjok ,0, sc4, sc4, sc4, ROT0, "BFM","Jackpot Jokers (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ldvl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Little Devil (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4lotrr ,0, sc4, sc4, sc4, ROT0, "BFM","Lord Of The Rings - Return Of The King (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4manic ,0, sc4, sc4, sc4, ROT0, "BFM","Manic Miner (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mmm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Mental Money Monsters (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mmad ,0, sc4, sc4, sc4, ROT0, "Mazooma","Money Madness (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4monsp ,0, sc4, sc4, sc4, ROT0, "BFM","Money Spinner (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4monop ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mcas ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mdm ,0, sc4, sc4, sc4, ROT0, "BFM","Monopoly Double Money (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mhn ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Here & Now (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mhp ,0, sc4, sc4, sc4, ROT0, "BFM","Monopoly Hot Property (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mmb ,0, sc4, sc4, sc4, ROT0, "BFM","Monopoly Money Bags (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mrh ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Red Hot (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mr2r ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Road To Riches (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4nmare ,0, sc4, sc4, sc4, ROT0, "BFM","A Nightmare On Elm Street (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4potp ,0, sc4, sc4, sc4, ROT0, "BFM","Pick Of The Pack (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pp ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ppcr ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Clouseau's Revenge (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ppctc ,0, sc4, sc4, sc4, ROT0, "BFM","Pink Panther Crack The Code (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ppdym ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Double Your Money (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ppsag ,0, sc4, sc4, sc4, ROT0, "Mazooma","Pink Panther Strikes Again (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pony ,0, sc4, sc4, sc4, ROT0, "BFM","Pony Express (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4popey ,0, sc4, sc4, sc4, ROT0, "Mazooma","Popeye (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pog ,0, sc4, sc4, sc4, ROT0, "BFM","Pots Of Gold (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pwrpl ,0, sc4, sc4, sc4, ROT0, "Mazooma","Power Play (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4pwrbl ,0, sc4, sc4, sc4, ROT0, "BFM","Powerball (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4quidv ,0, sc4, sc4, sc4, ROT0, "Mazooma","Quid Vicious (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rhx ,0, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rhxcs ,0, sc4, sc4, sc4, ROT0, "Mazooma","Red Hot X Casino (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4redsq ,0, sc4, sc4, sc4, ROT0, "Mazooma","Red Square (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rosts ,0, sc4, sc4, sc4, ROT0, "BFM","Ronnie O'Sullivan's Tournament Snooker (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4rovrt ,0, sc4, sc4, sc4, ROT0, "Mazooma","Rovers Return (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4smtm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Show Me The Money (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4showt ,0, sc4, sc4, sc4, ROT0, "BFM","Showtime (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4slad ,0, sc4, sc4, sc4, ROT0, "BFM","Snakes & Ladders (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4spice ,0, sc4, sc4, sc4, ROT0, "BFM","Spice It Up (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4swywm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Spin When Your Winning (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sus ,0, sc4, sc4, sc4, ROT0, "Qps","Suits U Sir (Qps) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4sslam ,0, sc4, sc4, sc4, ROT0, "BFM","Super Slam (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4swbak ,0, sc4, sc4, sc4, ROT0, "Mazooma","Switch Back (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4ttpie ,0, sc4, sc4, sc4, ROT0, "BFM","Take The Piece (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4typ ,0, sc4, sc4, sc4, ROT0, "BFM","Take Your Pick (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tbox ,0, sc4, sc4, sc4, ROT0, "Mazooma","Top Box (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4tpsht ,0, sc4, sc4, sc4, ROT0, "Mazooma","Top Of The Shots (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4trail ,0, sc4, sc4, sc4, ROT0, "Mazooma","Trailblazer (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4vivam ,0, sc4, sc4, sc4, ROT0, "BFM","Viva Mexico (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4wldjk ,0, sc4, sc4, sc4, ROT0, "Mazooma","Wild Jackpots (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4adsnt ,0, sc4, sc4, sc4, ROT0, "BFM","Ant & Dec's Saturday Night Takeaway (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bpb ,0, sc4, sc4, sc4, ROT0, "BFM","Bully's Prize Board (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4bsp ,0, sc4, sc4, sc4, ROT0, "BFM","Bully's Star Prize (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4chain ,0, sc4, sc4, sc4, ROT0, "BFM","Chain Reaction (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4clown ,0, sc4, sc4, sc4, ROT0, "BFM","Clown Around (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4copsr ,0, sc4, sc4, sc4, ROT0, "BFM","Cops 'n' Robbers (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndbe ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Beat The Banker (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4dndbc ,0, sc4, sc4, sc4, ROT0, "BFM","Deal Or No Deal Box Clever (Bellfruit) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4mowow ,0, sc4, sc4, sc4, ROT0, "Mazooma","Monopoly Wheel Of Wealth (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc4nunsm ,0, sc4, sc4, sc4, ROT0, "Mazooma","Nuns 'n' Roses (Mazooma) (Scorpion 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc_unsrt ,0, sc4, sc4, sc4, ROT0, "","unknown Scorpion 'Unsorted Sound' (Unknown) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, sc_film ,0, sc4, sc4, sc4, ROT0, "BFM","Film Premiere (Bellfruit) (Scorpion ?)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) // might not be scorpion /* Scorpion 4 + Adder 4 */ -GAME( 200?, ad4skill ,0, sc4_adder4, sc4, 0, ROT0, "BFM","Skill Dice (BFM) (Scorpion 4 + Adder 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) +GAME( 200?, ad4skill ,0, sc4_adder4, sc4, sc4, ROT0, "BFM","Skill Dice (BFM) (Scorpion 4 + Adder 4)", GAME_NOT_WORKING|GAME_NO_SOUND|GAME_REQUIRES_ARTWORK|GAME_MECHANICAL ) diff --git a/src/mame/drivers/bfm_sc45.h b/src/mame/drivers/bfm_sc45.h index 0a6a3770eff..2c882d8f70f 100644 --- a/src/mame/drivers/bfm_sc45.h +++ b/src/mame/drivers/bfm_sc45.h @@ -1,6 +1,26 @@ /* Scorpion 4 + 5 driver releated includes */ /* mainly used for stuff which is currently shared between sc4 / 5 sets to avoid duplication */ +#define sc_dnd_others \ + ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \ + /* Regular */ \ + ROM_LOAD( "95008606.bin", 0x0000, 0x100000, CRC(c63c8663) SHA1(4718baf87340fe93ccfe642a1a0cdb9d9dcac57f) ) /* 0 (1907) DOND SOUNDS 11 */ \ + ROM_LOAD( "95008607.bin", 0x0000, 0x100000, CRC(a615514f) SHA1(d4ff7d4fe6f1dd1d7b00cc504f90b2921aa5e8fb) ) /* 1 */ \ + \ + /* Casino */ \ + ROM_LOAD( "95008631.bin", 0x0000, 0x100000, CRC(7208854a) SHA1(a02de60cfcbafe5da4f67596ab65237f5b5f41b7) ) /* 0 (1954) DOND SOUNDS 11 */ \ + \ + ROM_LOAD( "95008632.bin", 0x0000, 0x100000, CRC(fd81a317) SHA1(1e597fd58aab5a7a8321dc4daf138ee07b42c094) ) /* 0 (1945) DOND SOUNDS 11 */ \ + ROM_LOAD( "95008633.bin", 0x0000, 0x100000, CRC(a7a445d4) SHA1(dbb1938c33ce654c2d4aa3b6af8c210f5aad2ae3) ) /* 1 */ \ + \ + /* Casino */ \ + ROM_LOAD( "95008661.bin", 0x0000, 0x100000, CRC(2d9ebcd5) SHA1(d824a227420cbe616aca6e2fd279af691ddfd87a) ) /* 0 (1945) DOND SOUNDS 12 */ \ + \ + ROM_LOAD( "95008680.bin", 0x0000, 0x100000, CRC(9bd439d1) SHA1(5e71d04e5697e92998bae28f7352ea7742cafe07) ) /* 0 (1964) DOND SOUNDS 11 */ \ + \ + ROM_LOAD( "95008698.bin", 0x0000, 0x100000, CRC(8eea7754) SHA1(7612c128d6c062bba3477d55aee3089e1255f61e) ) /* 0 (1964) DOND SOUNDS 12 */ \ + + #define sc_dndbe_others \ ROM_REGION( 0x400000, "ymz", ROMREGION_ERASE00 ) \ ROM_LOAD( "95008624.bin", 0x0000, 0x100000, CRC(bf9620ea) SHA1(63f5a209da3d0117fcb579364a53b23d2b02cfe5) ) \ diff --git a/src/mame/mame.lst b/src/mame/mame.lst index 040511cc0dd..0c40c870ad3 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -11697,6 +11697,7 @@ sc4adren // Adrenalin (Mazooma) sc4alad // Aladdin's Cave (Mazooma) sc4a40cl // Around The Board In 40 Days Club (Mazooma) sc4aztec // Aztec (Bellfruit) +sc4azteca // sc4botn // Back Of The Net (Qps) sc4broll // Bank Roll (Mazooma) sc4bankb // Bankety Bank (Qps) @@ -12046,6 +12047,23 @@ sc4count // Countdown (Bellfruit) sc4cf // Crazy Fruits (Bellfruit) sc4crnjw // Crown Jewels (Bellfruit) sc4dnd // Deal Or No Deal (Bellfruit) +sc4dnda // +sc4dndb // +sc4dndc // +sc4dndd // +sc4dnde // +sc4dndf // +sc4dndg // +sc4dndh // +sc4dndi // +sc4dndj // +sc4dndk // +sc4dndl // +sc4dndm // +sc4dndcs // Deal Or No Deal Classic (Bellfruit) +sc4dndcsa // +sc4dndcsb // +sc4dndcsc // sc4dndbb // Deal Or No Deal Break The Bank (Bellfruit) sc4dndcl // Deal Or No Deal Club (Bellfruit) sc4dnddd // Deal Or No Deal Double Deal Or No Deal (Bellfruit)