mirror of
https://github.com/holub/mame
synced 2025-06-01 02:21:48 +03:00
shuffle things a bit more (nw)
This commit is contained in:
parent
3a55d70dbb
commit
799a9a9713
@ -1457,11 +1457,7 @@ ROM_START( sc1cexpd )
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ROM_END
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ROM_START( sc1cb7p )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "bar7protocol.bin", 0x8000, 0x008000, CRC(e9c022ed) SHA1(e93b4506830a2f098eceb0b419d648bf3a9d02a4) )
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ROM_REGION( 0x20000, "upd", ROMREGION_ERASEFF )
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ROM_END
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ROM_START( sc1cexpl )
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ROM_REGION( 0x10000, "maincpu", 0 )
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@ -2592,21 +2588,6 @@ ROM_START( sc1chainp )
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ROM_END
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ROM_START( sc1potp )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "potp 95715159 2x1.bin", 0x6000, 0x2000, CRC(b47cd8f3) SHA1(bf26fdc440a111dc1326b200281c2dff5c517c67) )
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ROM_LOAD( "potp 95717908 2x1.bin", 0x8000, 0x8000, CRC(953c3e78) SHA1(f14ab2c4337e93605be4baac51b8ad3b9bf0e155) )
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ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )
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ROM_END
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ROM_START( sc1potpa )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "potp 95715146.bin", 0x6000, 0x2000, CRC(9557ebc4) SHA1(a9d3b2d901875b9d53ac9500acdb9b725b4edcb5) )
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ROM_LOAD( "potp 95350166.bin", 0x8000, 0x8000, CRC(45f0effa) SHA1(afd7aabac7da04b5960c2cc55863b917a2692c4f) )
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ROM_REGION( 0x200000, "upd", ROMREGION_ERASE00 )
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ROM_END
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// these mostly look like the same thing, and clearly have the BFM address scramble, but might be
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// bad dumps / missing the first half (in all cases it's either 0xff or a mirror of the 2nd half)
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@ -3102,14 +3083,6 @@ GAME( 199?, sc1druby , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse ,
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// no header data due to bad rom
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GAME( 199?, sc1drubya , sc1druby , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Diamonds & Rubys (Bellfruit) (Scorpion ?) (set 2)", GAME_FLAGS) // bad rom
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// corrupt alpha, check it isn't s85
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// PROJECT NUMBER 5425 BAR SEVEN ARCADE GAME No 39-341-236 - 11-APR-1988 11:30:33
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GAME( 199?, sc1cb7p , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Bar Seven (Bellfruit) (Protocol) (Scorpion 1)", GAME_FLAGS)
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// this might be system 85, the rom config is 0x2000 + 0x8000, and it writes to the AY address we map on S85 for the alarm
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// however it still gives the same error message, has offset alpha text and appears to attempt to communicate with something we don't map, maybe it's some video based board / game with bits missing?
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GAME( 199?, sc1potp , 0 , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Pick Of The Pack (Bellfruit) (Scorpion 1)", GAME_FLAGS) //was mixed with the sc4/5 potp roms.. System status 98
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GAME( 199?, sc1potpa , sc1potp , scorpion1 , scorpion1 , bfm_sc1_state, lotse , 0, "BFM", "Double Dealer (Bellfruit) (Scorpion 1)", GAME_FLAGS) // ^ with above.. seems the same game, but different name
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/********************************************************************************************************************************************************************************************************************
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@ -109,6 +109,7 @@ public:
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DECLARE_READ_LINE_MEMBER(sys85_data_r);
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DECLARE_WRITE_LINE_MEMBER(sys85_data_w);
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DECLARE_DRIVER_INIT(decode);
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DECLARE_DRIVER_INIT(nodecode);
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virtual void machine_start();
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virtual void machine_reset();
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INTERRUPT_GEN_MEMBER(timer_irq);
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@ -531,6 +532,19 @@ ROM_START( b85dbldla )
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ROM_LOAD( "d dealer 95715161.bin", 0x6000, 0x002000, CRC(90517a9b) SHA1(958ccf624e00ed040f8da2cbaf614cc2ce3c9885) )
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ROM_END
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ROM_START( b85potp )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "potp 95717908 2x1.bin", 0x8000, 0x8000, CRC(953c3e78) SHA1(f14ab2c4337e93605be4baac51b8ad3b9bf0e155) )
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ROM_LOAD( "potp 95715159 2x1.bin", 0x6000, 0x2000, CRC(b47cd8f3) SHA1(bf26fdc440a111dc1326b200281c2dff5c517c67) )
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ROM_END
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ROM_START( b85dbldlb )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "potp 95350166.bin", 0x8000, 0x8000, CRC(45f0effa) SHA1(afd7aabac7da04b5960c2cc55863b917a2692c4f) )
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ROM_LOAD( "potp 95715146.bin", 0x6000, 0x2000, CRC(9557ebc4) SHA1(a9d3b2d901875b9d53ac9500acdb9b725b4edcb5) )
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ROM_END
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ROM_START( b85hilo )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "95715636 b.bin", 0x6000, 0x002000, CRC(4a4ee7d8) SHA1(a1e74d063d1a4be28548f70b4786ffb6417382dd) )
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@ -655,41 +669,195 @@ ROM_START( b85disc )
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ROM_END
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ROM_START( b85cb7p )
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ROM_REGION( 0x10000, "maincpu", 0 )
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ROM_LOAD( "bar7protocol.bin", 0x8000, 0x008000, CRC(e9c022ed) SHA1(e93b4506830a2f098eceb0b419d648bf3a9d02a4) )
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ROM_REGION( 0x20000, "upd", ROMREGION_ERASEFF )
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ROM_END
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int b85_find_project_string(running_machine &machine )
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{
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// search for the project string to find the title (usually just at ff00)
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char title_string[7][32] = { "PROJECT NUMBER", "PROJECT PR", "PROJECT ", "CASH ON THE NILE 2", "PR6121", "CHINA TOWN\x0d\x0a", "PROJECTNUMBER" };
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UINT8 *src = machine.root_device().memregion( "maincpu" )->base();
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int size = machine.root_device().memregion( "maincpu" )->bytes();
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for (int search=0;search<7;search++)
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{
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int strlength = strlen(title_string[search]);
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for (int i=0;i<size-strlength;i++)
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{
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int j;
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int found = 1;
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for (j=0;j<strlength;j+=1)
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{
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UINT8 rom = src[(i+j)];
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UINT8 chr = title_string[search][j];
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if (rom != chr)
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{
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found = 0;
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break;
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}
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}
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if (found!=0)
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{
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int end=0;
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int count = 0;
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int blankcount = 0;
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printf("ID String @ %08x\n", i);
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while (!end)
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{
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UINT8 rom;
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int addr;
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addr = (i+count);
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if (addr<size)
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{
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rom = src[addr];
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if ((rom>=0x20) && (rom<0x7f))
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{
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printf("%c", rom);
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blankcount = 0;
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}
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else
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{
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blankcount++;
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if (blankcount<10) printf(" ");
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}
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count++;
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}
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else
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end = 1;
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if (count>=0x100)
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end = 1;
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}
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printf("\n");
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return 1;
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}
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}
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}
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return 0;
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}
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DRIVER_INIT_MEMBER(bfmsys85_state,decode)
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{
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bfm_decode_mainrom(machine(),"maincpu", m_codec_data);
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b85_find_project_string(machine());
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}
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GAME( 1989, b85scard , 0 , bfmsys85, bfmsys85, driver_device, 0 , 0, "BFM/ELAM", "Supercards (Dutch, Game Card 39-340-271?) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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DRIVER_INIT_MEMBER(bfmsys85_state,nodecode)
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{
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b85_find_project_string(machine());
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}
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// PROJECT NUMBER 5539 2P CASH EXPLOSION GAME No 39-350-190 - 29-MAR-1989 11:45:25
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GAME( 1989, b85cexpl , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Cash Explosion (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5150 THE ROYAL 10P PLAY GAME No 39-350-128 - 21-JAN-1988 12:42:53
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GAME( 1988, b85royal , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Royal (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // 'The Royal' ?? hack of the Ritz or Big Deal Club?
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// PROJECT NUMBER 4957 BIGDEAL 5P PLAY GAME No 39-350-055 - 9-MAR-1987 11:12:05
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GAME( 1987, b85bdclb , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Big Deal Club (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5035 BIGDEAL 5P PLAY GAME No 39-350-045 - 25-FEB-1987 14:19:41
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GAME( 1987, b85bdclba , b85bdclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Big Deal Club (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5034 BIGDEAL 20P PLAY GAME No 39-350-047 - 25-FEB-1987 12:44:21
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GAME( 1987, b85bdclbb , b85bdclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Big Deal Club (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5145 CASH BLITZ GAME No 39-351-091 - 13-AUG-1987 11:25:29
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GAME( 1987, b85cblit , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Cash Blitz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5145 CASH BLITZ GAME No 39-350-091 - 13-AUG-1987 11:08:54
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GAME( 1987, b85cblita , b85cblit , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Cash Blitz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5145 CASH BLITZ GAME No 39-350-102 - 3-NOV-1987 16:24:39
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GAME( 1987, b85cblitb , b85cblit , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Cash Blitz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5495 CLUB PREMIER 5P,10P AND 20P PLAY GAME No 39-350-187 - 28-FEB-1989 15:26:47
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GAME( 1989, b85clbpm , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Club Premier (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 1989, b85dbldl , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Double Dealer (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 1985, b85dbldla , b85dbldl , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Double Dealer (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5116 HI LO SILVER DX GAME No 39-350-049 - 27-FEB-1987 10:49:08
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GAME( 1987, b85hilo , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Hi Lo Silver (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5407 HI LO SILVER 2P GAME No 39-350-142 - 12-OCT-1988 09:39:26
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GAME( 1988, b85hiloa , b85hilo , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Hi Lo Silver (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 1988, b85ritz , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // alt version of Big Deal Club?
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GAME( 1988, b85ritza , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 1988, b85ritzb , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 1988, b85ritzc , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5104 THE RITZ 10P PLAY GAME No 39-350-084 - 28-AUG-1987 08:44:30
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GAME( 1987, b85ritzd , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 5)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5184 THE RITZ 5P PLAY GAME No 39-350-137 - 25-FEB-1988 11:07:18
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GAME( 1988, b85ritz , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // alt version of Big Deal Club?
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// PROJECT NUMBER 5183 THE RITZ 20P PLAY GAME No 39-350-136 - 25-FEB-1988 11:25:52
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GAME( 1988, b85ritzb , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5183 THE RITZ 20P PLAY GAME No 39-350-138 - 16-MAR-1988 10:46:30
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GAME( 1988, b85ritza , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5104 THE RITZ 10P PLAY GAME No 39-350-139 - 16-MAR-1988 11:04:27
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GAME( 1988, b85ritzc , b85ritz , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "The Ritz (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5137 V2 10P PLAY GAME No 39-350-115 - 9-DEC-1987 12:39:16
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GAME( 1987, b85jpclb , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Jackpot Club (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5357 V2 20P PLAY GAME No 39-350-112 - 7-DEC-1987 14:32:31
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GAME( 1987, b85jpclba , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Jackpot Club (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5137 V2 10P PLAY GAME No 39-350-141 - 16-MAR-1988 11:46:48
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GAME( 1988, b85jpclbb , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Jackpot Club (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5357 V2 20P PLAY GAME No 39-350-140 - 16-MAR-1988 11:21:43
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GAME( 1988, b85jpclbc , b85jpclb , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Jackpot Club (System 85, set 4)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 1992, b85jkwld , 0 , bfmsys85, bfmsys85, driver_device, 0 , 0, "BFM/ELAM", "Jokers Wild (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 1986, b85lucky , 0 , bfmsys85, bfmsys85, driver_device, 0 , 0, "BFM/ELAM", "Lucky Cards (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 1992, b85luckd , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM/ELAM", "Lucky Dice (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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// PROJECT NUMBER 5368 SUPER NUDGE GAMBLER #4.00 GAME No 39-340-230 - 27-JAN-1988 14:20:43
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GAME( 1988, b85sngam , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Super Nudge Gambler (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
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GAME( 199?, b85cops , 0 , bfmsys85, bfmsys85, driver_device, 0 , 0, "BFM", "Cops 'n' Robbers (Bellfruit) (Dutch) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
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// PROJECT NUMBER 4766 10P KING OF CLUBS GAME No 39-340-026 - 25-NOV-1985 08:49:11
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GAME( 199?, b85koc , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "King of Clubs (Bellfruit) (System 85, set 1)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data?
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// PROJECT NUMBER 4766 10P KING OF CLUBS GAME No 39340002 - 16-AUG-1985 15:53:13
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GAME( 199?, b85koca , b85koc , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "King of Clubs (Bellfruit) (System 85, set 2)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL) // this has valid strings in it BEFORE the bfm decode, but decodes to valid code, does it use some funky mapping, or did they just fill unused space with valid looking data?
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// PROJECT NUMBER 5425 BAR SEVEN ARCADE GAME No 39-341-236 - 11-APR-1988 11:30:33
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GAME( 199?, b85cb7p , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Bar Sevens (Bellfruit) (Protocol) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK) // seems to work better here than in sc1
|
||||
|
||||
// PROJECT NUMBER 5596 DISCOVERY 85 - 06-APR-1990 08:57:39
|
||||
GAME( 198?, b85disc , 0 , bfmsys85 , bfmsys85 , bfmsys85_state, decode , 0, "BFM/ELAM", "Discovey (Bellfruit) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL ) // GAME No 39-350-251
|
||||
GAME( 199?, b85disc , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM/ELAM", "Discovey (Dutch) (Bellfruit) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL ) // GAME No 39-350-251
|
||||
|
||||
// PROJECT NUMBER 5452 DUTCH SUPER CARDS GAME No 39-340-271 - 04-JAN-1989 14:39:00
|
||||
GAME( 1989, b85scard , 0 , bfmsys85, bfmsys85, bfmsys85_state, nodecode, 0, "BFM/ELAM", "Supercards (Dutch, Game Card 39-340-271?) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
|
||||
|
||||
// PROJECT NUMBER 4840 DUTCH JOKERS WILD PO GAME No 39-340-345 - 31-JUL-1992 20:01:55
|
||||
GAME( 1992, b85jkwld , 0 , bfmsys85, bfmsys85, bfmsys85_state, nodecode, 0, "BFM/ELAM", "Jokers Wild (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
|
||||
|
||||
// PROJECT NUMBER 4823 LUCKY CARDS 200 PO GAME No 39-332-217 - 2-DEC-1986 15:57:19
|
||||
GAME( 1986, b85lucky , 0 , bfmsys85, bfmsys85, bfmsys85_state, nodecode, 0, "BFM/ELAM", "Lucky Cards (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
|
||||
|
||||
// PROJECT NUMBER 4902 DUTCH LUCKY DICE PO GAME No 39-340-346 - 03-AUG-1992 16:30:00
|
||||
GAME( 1992, b85luckd , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM/ELAM", "Lucky Dice (Dutch) (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
|
||||
|
||||
// PROJECT NUMBER 4758 DUTCH C+R 200 PO GAME No 39-332-215 - 2-DEC-1986 15:50:43
|
||||
GAME( 199?, b85cops , 0 , bfmsys85, bfmsys85, bfmsys85_state, nodecode, 0, "BFM/ELAM", "Cops 'n' Robbers (Dutch) (Bellfruit) (System 85)", GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK|GAME_NOT_WORKING|GAME_MECHANICAL)
|
||||
|
||||
|
||||
// this might be system 85 or sc1, the rom config is 0x2000 + 0x8000, and it writes to the AY address we map on S85 for the alarm
|
||||
// however it still gives the same error message in both, has offset alpha text in s85 and appears to attempt to communicate with something we don't map, maybe it's some video based board / game with bits missing?
|
||||
|
||||
// PROJECT NUMBER 5464 V3 10P/20P PLAY GAME No 39-350-173 - 24-JAN-1989 10:48:53
|
||||
GAME( 1989, b85dbldl , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Double Dealer (System 85, set 1)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
|
||||
// PROJECT NUMBER 5464 V3 10P/20P PLAY GAME No 39-350-181 - 02-FEB-1989 15:19:20
|
||||
GAME( 1985, b85dbldla , b85dbldl , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Double Dealer (System 85, set 2)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK )
|
||||
// PROJECT NUMBER 5464 V3 10P/20P PLAY GAME No 39-350-166 - 17-OCT-1988 14:56:38
|
||||
GAME( 199?, b85dbldlb , b85dbldl , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Double Dealer (System 85, set 3)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // found in a sc4 potp set ...
|
||||
|
||||
// appears to be the same as above with a different title
|
||||
|
||||
// PROJECT NUMBER 5165 V1 10P PLAY GAME No 39-350-179 - 02-FEB-1989 14:42:57
|
||||
GAME( 199?, b85potp , 0 , bfmsys85, bfmsys85, bfmsys85_state, decode , 0, "BFM", "Pick Of The Pack (System 85)", GAME_NOT_WORKING|GAME_SUPPORTS_SAVE|GAME_REQUIRES_ARTWORK ) // found in a sc4 potp set ...
|
||||
|
||||
|
@ -13269,6 +13269,9 @@ b85cops // Cops 'n' Robbers (Bellfruit) [Dutch]
|
||||
b85koc
|
||||
b85koca
|
||||
b85disc
|
||||
b85cb7p
|
||||
b85potp // Pick Of The Pack (Bellfruit)
|
||||
b85dbldlb // Double Dealer (Bellfruit)?
|
||||
|
||||
// Scorpion 1 games
|
||||
|
||||
@ -13477,14 +13480,11 @@ sc1hfcc // Hi-Flyer Club (Crystal)
|
||||
sc1twice // Twice As Nice (Associated Leisure)
|
||||
sc1chain // Chain Reaction (Bellfruit)
|
||||
sc1chainp
|
||||
sc1potp // Pick Of The Pack (Bellfruit)
|
||||
sc1potpa // Double Dealer (Bellfruit)?
|
||||
sc1scunk //
|
||||
sc1wud // What's Up Dr
|
||||
sc1goldw
|
||||
sc1druby
|
||||
sc1drubya
|
||||
sc1cb7p
|
||||
|
||||
// Scorpion 2 / 3
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user