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https://github.com/holub/mame
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give Aqua Stage a wide screen layout (nw)
(still not sure why it isn't running correctly, eg not sending valid commands for 2nd screen)
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parent
668c54497f
commit
79c45ea383
@ -280,6 +280,9 @@ to the same bank as defined through A20.
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*/
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// http://www.nicozon.net/watch/sm7834644 (first part is Aqua Stage video?)
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// http://www.system16.com/hardware.php?id=841 has a picture of Aqua Stage showing the wide aspect
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#include "emu.h"
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#include "cpu/sh2/sh2.h"
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@ -287,6 +290,7 @@ to the same bank as defined through A20.
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#include "sound/scsp.h"
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#include "machine/nvram.h"
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#include "rendlay.h"
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#include "aquastge.lh"
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#define CLIPMAXX_FULL (496-1)
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#define CLIPMAXY_FULL (384-1)
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@ -3942,4 +3946,4 @@ DRIVER_INIT_MEMBER(coolridr_state, aquastge)
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}
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GAME( 1995, coolridr, 0, coolridr, coolridr, coolridr_state, coolridr, ROT0, "Sega", "Cool Riders",MACHINE_IMPERFECT_SOUND) // region is set in test mode, this set is for Japan, USA and Export (all regions)
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GAME( 1995, aquastge, 0, aquastge, aquastge, coolridr_state, aquastge, ROT0, "Sega", "Aqua Stage",MACHINE_NOT_WORKING)
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GAMEL( 1995, aquastge, 0, aquastge, aquastge, coolridr_state, aquastge, ROT0, "Sega", "Aqua Stage",MACHINE_NOT_WORKING, layout_aquastge)
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15
src/mame/layout/aquastge.lay
Normal file
15
src/mame/layout/aquastge.lay
Normal file
@ -0,0 +1,15 @@
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<?xml version="1.0"?>
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<mamelayout version="2">
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<!-- exact ratio unknown, could be wider -->
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<view name="Dual Wide Screens">
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<screen index="0">
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<bounds left="0" top="0" right="900" bottom="450" />
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</screen>
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<screen index="1">
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<bounds left="900" top="0" right="1800" bottom="450" />
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</screen>
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</view>
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</mamelayout>
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