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https://github.com/holub/mame
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naomi.cpp, segac2.cpp, various softlists: Adjusted various Japanese game titles to use consistent romanization
This commit is contained in:
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a04cf1cb7d
commit
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@ -1677,7 +1677,7 @@ Titles, serial #s, publishers and release dates taken from:
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</software>
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<software name="proyakyu">
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<description>Pro Yakyu Super Simulation</description>
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<description>Pro Yakyuu Super Simulation</description>
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<year>1983</year>
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<publisher>JDS</publisher>
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<info name="serial" value="JS-05"/>
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@ -1892,7 +1892,7 @@ Titles, serial #s, publishers and release dates taken from:
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</software>
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<software name="sanjutsu">
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<description>Iwasanjutsunari</description>
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<description>I wa Sanjutsu Nari</description>
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<year>1982</year>
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<publisher>ハドソン (Hudson Soft)</publisher>
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<info name="serial" value="LA-1009"/>
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@ -2430,7 +2430,7 @@ Titles, serial #s, publishers and release dates taken from:
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</software>
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<software name="yakyukyo">
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<description>Yakyu Kyo</description>
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<description>Yakyuu Kyou</description>
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<year>1985</year>
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<publisher>ハドソン (Hudson Soft)</publisher>
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<info name="serial" value="LA-2008"/>
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@ -2444,7 +2444,7 @@ Titles, serial #s, publishers and release dates taken from:
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</software>
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<software name="yakyuken">
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<description>Yakyu Ken</description>
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<description>Yakyuuken</description>
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<year>1982</year>
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<publisher>九十九電機 (Tsukumo Denki)</publisher>
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<info name="alt_title" value="野球拳"/>
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@ -1814,7 +1814,7 @@ license:CC0
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<year>????</year>
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<extrainfo>0</extrainfo>
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</hash>
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<hash crc32="11502a96" name="Hitsuji Yai">
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<hash crc32="11502a96" name="Hitsuji Yaai">
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<year>1984</year>
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<manufacturer>Hudson Soft</manufacturer>
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<extrainfo>0</extrainfo>
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@ -267,7 +267,7 @@ Color Ball - [GH034] Al Alamiah
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Confused? - [GA016] Al Alamiah
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Fire Rescue - [GH033] Al Alamiah
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H.E.R.O. - [GV025] Al Alamiah
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Hitsuji Yai - [GH032] Al Alamiah
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Hitsuji Yaai - [GH032] Al Alamiah
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Hopper - [GA012] Al Alamiah
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Ice - Al Alamiah
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Kick It! - [GA008] Al Alamiah
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@ -5996,7 +5996,7 @@ kept for now until finding out what those bytes affect...
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</software>
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<software name="hitsuji">
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<description>Hitsuji-Ya (Jpn)</description>
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<description>Hitsuji Yaai (Jpn)</description>
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<year>1984</year>
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<publisher>Hudson Soft</publisher>
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<info name="serial" value="MX-1001" />
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@ -8803,7 +8803,7 @@ The following floppies came with the machines.
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</software>
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<software name="hitsuji">
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<description>Hitsuji-Ya (Jpn)</description>
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<description>Hitsuji Yaai (Jpn)</description>
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<year>19??</year>
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<publisher><cart2disk hack></publisher>
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<part name="flop1" interface="floppy_3_5">
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@ -501,7 +501,7 @@ NOTE: This list is here only to document available dumps and it's not used (yet)
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</software>
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<software name="hitsuji">
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<description>Hitsuji-Ya</description>
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<description>Hitsuji Yaai</description>
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<year>1983</year>
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<publisher>ハドソン (Hudson Soft)</publisher>
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<!-- PC8801 -->
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@ -15338,7 +15338,7 @@ ExtractDisk [03]"シナリオ " -> "gundam tactical operation_03.d88"
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</software>
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<software name="hitsuji">
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<description>Hitsuji-Ya</description>
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<description>Hitsuji Yaai</description>
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<year>1983</year>
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<publisher>ハドソン (Hudson Soft)</publisher>
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<!-- PC8801 -->
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@ -20100,7 +20100,7 @@ ExtractDisk [02]"LAGRANGE " -> "lagrange l-2_02.d88"
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</software>
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<software name="lolitaya">
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<description>Lolita - Yakyuken</description>
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<description>Lolita - Yakyuuken</description>
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<year>1983</year>
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<publisher>パソコンショップ高知 (PSK)</publisher>
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<!-- PC8801 -->
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@ -20114,7 +20114,7 @@ ExtractDisk [02]"LAGRANGE " -> "lagrange l-2_02.d88"
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</software>
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<software name="lolitayaa" cloneof="lolitaya">
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<description>Lolita - Yakyuken (Alt)</description>
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<description>Lolita - Yakyuuken (Alt)</description>
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<year>1983</year>
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<publisher>パソコンショップ高知 (PSK)</publisher>
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<!-- PC8801 -->
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@ -32337,7 +32337,7 @@ ExtractDisk [02]"A DISK " -> "sorcerian music library_02.d88"
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</software>
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<software name="sugoroku">
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<description>Sugoroku Yakyuu-do</description>
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<description>Sugoroku Yakyuu-dou</description>
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<year>1989</year>
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<publisher>日本クリエイト (Nihon Create) / タケル (Takeru)</publisher>
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<!-- PC8801 -->
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@ -38810,7 +38810,7 @@ ExtractDisk [05]"DISK D " -> "yajiuma pennant race 2_05.d88"
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</software>
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<software name="yakyudo">
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<description>Yakyuu-do</description>
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<description>Yakyuu-dou</description>
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<year>1988</year>
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<publisher>タケル (Takeru)</publisher>
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<!-- PC8801mk2SR -->
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@ -38849,7 +38849,7 @@ ExtractDisk [05]"DISK D " -> "yajiuma pennant race 2_05.d88"
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</software>
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<software name="yakyudoa" cloneof="yakyudo">
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<description>Yakyuu-do (Alt)</description>
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<description>Yakyuu-dou (Alt)</description>
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<year>1988</year>
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<publisher>タケル (Takeru)</publisher>
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<!-- PC8801mk2SR -->
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@ -38888,7 +38888,7 @@ ExtractDisk [05]"DISK D " -> "yajiuma pennant race 2_05.d88"
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</software>
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<software name="yakyudod89" cloneof="yakyudo">
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<description>Yakyuu-do Data Book '89</description>
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<description>Yakyuu-dou Data Book '89</description>
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<year>1989</year>
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<publisher>タケル (Takeru)</publisher>
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<!-- PC8801mk2SR -->
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@ -38903,7 +38903,7 @@ ExtractDisk [05]"DISK D " -> "yajiuma pennant race 2_05.d88"
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</software>
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<software name="yakyudou" cloneof="yakyudo">
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<description>Yakyuu-do Taisen Disk Vol.1</description>
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<description>Yakyuu-dou Taisen Disk Vol.1</description>
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<year>1989</year>
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<publisher>タケル (Takeru)</publisher>
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<!-- PC8801mk2SR -->
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@ -38918,7 +38918,7 @@ ExtractDisk [05]"DISK D " -> "yajiuma pennant race 2_05.d88"
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</software>
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<software name="yakyudo2">
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<description>Yakyuu-do II</description>
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<description>Yakyuu-dou II</description>
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<year>1989</year>
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<publisher>タケル (Takeru)</publisher>
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<!-- PC8801mk2SR -->
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@ -38964,7 +38964,7 @@ ExtractDisk [05]"DISK D " -> "yajiuma pennant race 2_05.d88"
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</software>
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<software name="yakyudo2a" cloneof="yakyudo2">
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<description>Yakyuu-do II (Alt User Disk)</description>
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<description>Yakyuu-dou II (Alt User Disk)</description>
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<year>1989</year>
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<publisher>タケル (Takeru)</publisher>
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<!-- PC8801mk2SR -->
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@ -39010,7 +39010,7 @@ ExtractDisk [05]"DISK D " -> "yajiuma pennant race 2_05.d88"
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</software>
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<software name="yakyudo2d90" cloneof="yakyudo2">
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<description>Yakyuu-do II Data Book '90</description>
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<description>Yakyuu-dou II Data Book '90</description>
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<year>1990</year>
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<publisher>タケル (Takeru)</publisher>
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<!-- PC8801mk2SR -->
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@ -39025,7 +39025,7 @@ ExtractDisk [05]"DISK D " -> "yajiuma pennant race 2_05.d88"
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</software>
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<software name="yakyukyo">
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<description>Yakyuu Kyo</description>
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<description>Yakyuu Kyou</description>
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<year>1984</year>
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<publisher>ハドソン (Hudson Soft)</publisher>
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<!-- PC8801 -->
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@ -45360,7 +45360,7 @@ ExtractDisk [02]" " -> "sound on-ten vol.1(a)_02.d88"
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</software>
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<software name="streetya">
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<description>Street Yakyuken</description>
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<description>Street Yakyuuken</description>
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<year>1991?</year>
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<publisher><doujin></publisher>
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<info name="developer" value="NAMECO" />
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@ -45373,7 +45373,7 @@ ExtractDisk [02]" " -> "sound on-ten vol.1(a)_02.d88"
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</software>
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<software name="streetyaa" cloneof="streetya">
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<description>Street Yakyuken (Alt)</description>
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<description>Street Yakyuuken (Alt)</description>
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<year>1991?</year>
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<publisher><doujin></publisher>
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<info name="developer" value="NAMECO" />
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@ -47966,7 +47966,7 @@ loderuna - pc8801 Device Floppy Disk load failed: Invalid image
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</software>
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<software name="iwasanju">
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<description>Iwasanjutsunari</description>
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<description>I wa Sanjutsu Nari</description>
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<year>19??</year>
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<publisher><unknown></publisher>
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<part name="flop1" interface="floppy_5_25">
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@ -50058,9 +50058,10 @@ loderuna - pc8801 Device Floppy Disk load failed: Invalid image
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</software>
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<software name="yakyuken">
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<description>Yakyuken</description>
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<description>Yakyuuken</description>
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<year>19??</year>
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<publisher><unknown></publisher>
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<publisher>九十九電機 (Tsukumo Denki)</publisher>
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<info name="alt_title" value="野球拳"/>
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<part name="flop1" interface="floppy_5_25">
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<dataarea name="flop" size="348848">
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<rom name="yakyuken.d88" size="348848" crc="ab1bb9b7" sha1="26abd7aed8c14c6a321caf8dc3a094d38a879be4"/>
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@ -54417,7 +54418,7 @@ ExtractDisk [02]"DATA_DISK " -> "ncs music art v.2_02.d88"
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</software>
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<software name="packtrum">
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<description>Pack(Trump Kyo, Yakyuu Kyo,etc)</description>
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<description>Pack (Trump Kyou, Yakyuu Kyou, etc.)</description>
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<year>19??</year>
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<publisher><unknown></publisher>
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<part name="flop1" interface="floppy_5_25">
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@ -710,7 +710,7 @@ Titles, publishers and release dates taken from:
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</software>
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<software name="yakyukyo" supported="no">
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<description>Yakyu Kyo</description>
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<description>Yakyuu Kyou</description>
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<year>1985</year>
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<publisher>ハドソン (Hudson Soft)</publisher>
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<info name="release" value="198508xx"/>
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@ -723,7 +723,7 @@ Titles, publishers and release dates taken from:
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</software>
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<software name="yakyukyoa" cloneof="yakyukyo" supported="no">
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<description>Yakyu Kyo (Alt)</description>
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<description>Yakyuu Kyou (Alt)</description>
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<year>1985</year>
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<publisher>ハドソン (Hudson Soft)</publisher>
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<info name="release" value="198508xx"/>
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@ -2050,7 +2050,7 @@ Titles, publishers and release dates taken from:
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</software>
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<software name="yumepyak">
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<description>Yume no Pro Yakyu</description>
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<description>Yume no Pro Yakyuu</description>
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<year>19??</year>
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<publisher><unknown></publisher>
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<info name="alt_title" value="夢のプロ野球"/>
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@ -592,7 +592,7 @@ Shootout Pool 840-0098C 23844
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\Shootout Pool The Medal (Japan, Rev A) 840-0128C 24065A 4 (64Mb) present 317-0367-COM requires Naomi-based hopper controller
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/Shootout Pool Prize (Export) /
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\Shootout Pool The Medal (Japan) Version B 840-0136C 24148 4 (64Mb) present 317-0367-COM requires Naomi-based or 837-14438 hopper controller (selected by P1 BUTTON1 bit)
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Soreike! Anpanman Popcorn Factory 2 (Rev C) 840-0117C 24049B 4 (64Mb) present 317-0359-JPN require 838-14403 popcorn vendor control BD, Type-2 JVS I/O, 838-14245 "MAPLE/232C CONVERT BD" (MIE-based), 610-0760 "RFID CHIP R/W BD" and RFID chip
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Soreike! Anpanman Popcorn Koujou 2 (Rev C) 840-0117C 24049B 4 (64Mb) present 317-0359-JPN require 838-14403 popcorn vendor control BD, Type-2 JVS I/O, 838-14245 "MAPLE/232C CONVERT BD" (MIE-based), 610-0760 "RFID CHIP R/W BD" and RFID chip
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Star Horse 2002 (sound, Export/Taiwan) 840-0112B* 23964 6 (64Mb) present 317-0347-COM *no case
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SWP Hopper Board 840-0130C 24083 20 (64Mb) present 317-0339-COM reused VF4 Evo ROM board with all maskROMs still in place; there is an additional 837-14381 IO board
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Touch de Uno! 2 840-0022C 23071 6 (64Mb) present 317-0276-JPN requires 837-13844 JVS IO with DIPSW 5 On, ELO AccuTouch-compatible touch screen controller and special printer.
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@ -11780,7 +11780,7 @@ ROM_END
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/* 0103 */ GAME( 2002, shors2k2s, naomi, naomim2, naomi, naomi_state, init_naomi, ROT0, "Sega", "Star Horse 2002 (sound and backup, Rev A)", GAME_FLAGS )
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/* 0104 */ GAME( 2002, shors2k2l, naomi, naomim2, naomi, naomi_state, init_naomi, ROT0, "Sega", "Star Horse 2002 (live)", GAME_FLAGS )
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/* 0112 */ GAME( 2002, shors2k2, naomi, naomim1, naomi, naomi_state, init_naomi, ROT0, "Sega", "Star Horse 2002 (sound, Export/Taiwan)", GAME_FLAGS )
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/* 0117 */ GAME( 2003, anpanman2, naomi, naomim1, naomi, naomi_state, init_naomi, ROT0, "Sega", "Soreike! Anpanman Popcorn Factory 2 (Rev C)", GAME_FLAGS ) // それいけ!アンパンマン ポップコーンこうじょう2
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/* 0117 */ GAME( 2003, anpanman2, naomi, naomim1, naomi, naomi_state, init_naomi, ROT0, "Sega", "Soreike! Anpanman Popcorn Koujou 2 (Rev C)", GAME_FLAGS ) // それいけ!アンパンマン ポップコーンこうじょう2
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/* 0120 */ GAME( 2003, shorsepm, shorsep, naomim2, naomi, naomi_state, init_naomi, ROT0, "Sega", "Star Horse Progress (main screens, Rev B)", GAME_FLAGS )
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/* 0121 */ GAME( 2003, shorseps, shorsep, naomim2, naomi, naomi_state, init_naomi, ROT0, "Sega", "Star Horse Progress (sound & backup, Rev A)", GAME_FLAGS )
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/* 0122 */ GAME( 2003, shorsepl, shorsep, naomim2, naomi, naomi_state, init_naomi, ROT0, "Sega", "Star Horse Progress (live, Rev A)", GAME_FLAGS )
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@ -1891,7 +1891,7 @@ ROM_START( wwmarine ) /* Waku Waku Marine (c)1992 Sega - 834-9082 WAKUWAKU MARI
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ROM_LOAD( "epr-15095.ic4", 0x000000, 0x040000, CRC(df13755b) SHA1(177aac7aaadc36e14dbcdf12bd42dbe70b3edd49) )
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ROM_END
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ROM_START( anpanman ) /* Sega Soreike! Anpanman Popcorn Factory (Rev.B) (c)1993 Sega - 834-8795-01 (EMP5032 labeled 317-0140) */
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ROM_START( anpanman ) /* Sega Soreike! Anpanman Popcorn Koujou (Rev.B) (c)1993 Sega - 834-8795-01 (EMP5032 labeled 317-0140) */
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ROM_REGION( 0x200000, "maincpu", 0 )
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ROM_LOAD16_BYTE( "epr-14804b.ic32", 0x000000, 0x040000, CRC(7ce88c49) SHA1(959ee459a5b4a6324488a935fa6a48e38ce93464) ) // 27C020
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ROM_LOAD16_BYTE( "epr-14803b.ic31", 0x000001, 0x040000, CRC(eb3ca1b9) SHA1(e4dd9d2bd2301f47f167d6516457386ba4e57df0) ) // 27C020
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@ -2691,7 +2691,7 @@ GAME( 1994, tantrbl3, tantr, segac, ichir, segac2_state, init_
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GAME( 1992, wwmarine, 0, segac2, wwmarine, segac2_state, init_bloxeedc, ROT0, "Sega", "Waku Waku Marine", 0 )
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// not really sure how this should hook up, things like the 'sold out' flags could be mechanical sensors, or from another MCU / CPU board in the actual popcorn part of the machine?
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GAME( 1992, anpanman, 0, segac2, anpanman, segac2_state, init_bloxeedc, ROT0, "Sega", "Soreike! Anpanman Popcorn Factory (Rev B)", MACHINE_MECHANICAL ) // 'Mechanical' part isn't emulated
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GAME( 1992, anpanman, 0, segac2, anpanman, segac2_state, init_bloxeedc, ROT0, "Sega", "Soreike! Anpanman Popcorn Koujou (Rev B)", MACHINE_MECHANICAL ) // 'Mechanical' part isn't emulated
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GAME( 1993, sonicpop, 0, segac2, sonicpop, segac2_state, init_bloxeedc, ROT0, "Sega", "SegaSonic Popcorn Shop (Rev B)", MACHINE_MECHANICAL ) // region DSW for USA / Export / Japan, still speaks Japanese tho. 'Mechanical' part isn't emulated
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GAME( 1993, sonicfgt, 0, segac2, systemc_generic, segac2_state, init_bloxeedc, ROT0, "Sega", "Sega Sonic Cosmo Fighter", 0 )
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@ -31866,7 +31866,7 @@ alpilotj // 1999.03 Airline Pilots (Japan, Rev A)
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alpilot // 1999.?? Airline Pilots (World, Rev B)
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anmlbskt // 2005.01 Animal Basket (date is inside of ROM, probably earlier than release)
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anmlbskta // 2005.01 Animal Basket (date is inside of ROM, probably earlier than release)
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anpanman2 // 2003.09 Soreike! Anpanman Popcorn Factory 2 (Rev C)
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anpanman2 // 2003.09 Soreike! Anpanman Popcorn Koujou 2 (Rev C)
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asndynmt // 2007.07 Dynamite Deka EX - Asian dynamite
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asndynmto // 2007.07 Dynamite Deka EX - Asian dynamite (older)
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ausfache // 2008.02.20 Akatsuki Blitzkampf Ausf. Achse
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